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June Version Update
Topic Started: Apr 27 2007, 08:13 AM (920 Views)
Veloxe
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Not an LS leader...but I play one in game!
[ *  *  *  *  *  * ]
Based on data mining it doesn't look like it is part of any of the new abjuration sets. Drops from eijenblargenfargen is a possibility though, so I'm going to try and pull my way to make sure we alteast get a weekly LS run together for this :P
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Blutig
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Galka Teddy Bear
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im interested, especially if we cut the cost between everyone going, it will be a breeze
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Veloxe
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Not an LS leader...but I play one in game!
[ *  *  *  *  *  * ]
180,000/6=30k
180,000/12=15k
180,000/16=11.25k
180,000/24=7.5k
180,000/32=5.625k

So even if you do one run a week with a full party it's cheap as hell.
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Clumsy
Needs more HP.
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Veloxe
Jun 5 2007, 05:22 PM
180,000/6=30k
180,000/12=15k
180,000/16=11.25k
180,000/24=7.5k
180,000/32=5.625k

So even if you do one run a week with a full party it's cheap as hell.

Friend told me that a party of six pretty much failed this pretty badly and that it seems that you need a bit more than one party...
75:ThfWarBluNinSamBrd
Second Lieutenant
CoP|ZM|ToAU:Complete
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Veloxe
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Not an LS leader...but I play one in game!
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Clumsy
Jun 6 2007, 12:02 PM
Veloxe
Jun 5 2007, 05:22 PM
180,000/6=30k
180,000/12=15k
180,000/16=11.25k
180,000/24=7.5k
180,000/32=5.625k

So even if you do one run a week with a full party it's cheap as hell.

Friend told me that a party of six pretty much failed this pretty badly and that it seems that you need a bit more than one party...

Ya, says a group of people who did it on the day off. After some time people will realize how things are done and the little tricks to make things easier.
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Achika
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Daanciiiiiinnnnnnng FORCE!
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To settle a debate from Vent last night:

The question was posed, will you lose exp if you die in Divine Might?

Reasons why not: It is part of the Zilart missions because it allows you to complete a mission.

Reasons why: It is a quest, not a mission.

The verdict: You do lose exp in Divine Might.
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Veloxe
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Not an LS leader...but I play one in game!
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High five achi!
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Vorloxu
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Lip Monster Grade 42
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Yay for einjenajehehrear! I'm still trying to figure what linkshell to do this with, hurry and make a poll achiiii!!!


p.s. I know people that tried with 12 and still got eaten :P
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Fishing 91 +5 , Cooking 95 + 2 , Other stuff... less
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Veloxe
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Not an LS leader...but I play one in game!
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Vorloxu
Jun 8 2007, 10:30 AM
Yay for einjenajehehrear! I'm still trying to figure what linkshell to do this with, hurry and make a poll achiiii!!!


p.s. I know people that tried with 12 and still got eaten :P

It's just a matter of time until people figure out how to do it and it gets a bit easier.

But from the information I have gathered, there seems to be a good chance that we might being doing this, yay!
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Veloxe
Jun 8 2007, 11:42 AM
But from the information I have gathered, there seems to be a good chance that we might being doing this, yay!

Source plz.
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Biddinger
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Bust-A-Move!
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Achika
Jun 8 2007, 10:53 AM
Veloxe
Jun 8 2007, 11:42 AM
But from the information I have gathered, there seems to be a good chance that we might being doing this, yay!

Source plz.

/slap!
75 sam 75 cor 75 war
cor > brd

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Achika
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Daanciiiiiinnnnnnng FORCE!
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Quote:
 
At the following time, we performed a version update of FINAL FANTASY XI.

* This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.

[Affected Period]
Jun. 12, 2007 12:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- The Mercenary Rank "Second Lieutenant" has been introduced. Along with this update, several new items can now be purchased using Imperial Standing.

- 5 new Assault missions for Second Lieutenant have been added.

- Einherjar Wing III and beyond have been introduced.

Following issues have been addressed:

- Immediately following Level 8 Besieged against beastmen force with 200 enemy forces, the status of enemy stronghold was displayed as "Preparing." Now it will be displayed as "Training" with 99 enemy forces.
* This applies to enemy strongholds that complete the Besieged battle after the version update.

- There were instances where the character may become stuck during the Assault mission "Evade and Escape," when the monster uses Draw In on the character.

- There were instances where the Einherjar area could not be exited if disconnection occurred during participation.

- The amount of damage inflicted by the weapon skill "Catastrophe" decreased, and the attack was not draining target's HP.

- When a level restriction was applied after setting Blue Magic, Blue Magic Points and maximum number of set spells remained the same as before level restriction was applied.

- There were instances where Corsair's ability "Loaded Deck" would miss even though there were two abilities waiting on recast.

- MP drain effect of following items were not functioning properly:
Lilith's Rod
Leech Scimitar

- The "Provoke" effect from the automaton attachment Strobe was weakened.

- Target could not be locked on when sub-target was used.

- If your system is set to "12 hour time", the Vana'diel time was displaying 10 minutes fast in event messages.

- Part of the manual sort function for Magic, Abilities, Items, etc. remained as "interchange" instead of "insert."

- An NPC named "e" appeared on the Wide Scan in Wajaom Woodlands.

- Certain area names were abbreviated when using the auto-translate function.

After the Mar. 8, 2007 version update, Lock of Siren's Hair had been removed from the treasure dropped by the certain Notorious Monsters, but Novv the Whitehearted was not included in the list of monsters.
We apologize for the delay of notification.


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