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March Version Update
Topic Started: Feb 5 2008, 07:33 AM (1,039 Views)
Achika
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Daanciiiiiinnnnnnng FORCE!
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The Story Continues... (02/14/2008)
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The storyline for the episodic quests introduced in the Wings of the Goddess expansion pack will continue in the much-awaited version update scheduled for early March.

Click here for just a taste of what to expect in these action-packed quests!


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The storylines for the episodic quests introduced in the Wings of the Goddess expansion pack will continue in the much-awaited version update scheduled for early March. Here are just brief previews to whet your appetite:

San d'Oria

With Squire Altennia departing on a dangerous counteroffensive against the beastman hordes, care of the Young Griffons becomes the responsibility of our dependable adventurer. Has the reckless young captain Excenmille finally learned his lesson, or is he still up to his old antics?

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Bastok

Bastok has been plunged into disarray in the wake of a cruel assassination and the threat of internal conflict. Join Zeid and Volker of the Mythril Musketeers as they embark on their presidentially commissioned operation to unravel the dark truth...

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Windurst

A chance meeting while accompanying Minister Koru-Moru to Jeuno reveals an evil plot being concocted by the Yagudo. Delve deep into this intrigue and prevent disaster from befalling the Federation...

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The future of Vana'diel is in your hands!


PlayOnline

D= I have to take care of the brats MYSELF!?
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Clumsy
Needs more HP.
[ *  *  *  * ]
Needs more game change announcements D:
75:ThfWarBluNinSamBrd
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CoP|ZM|ToAU:Complete
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Drakmar
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Decently Incredible Challenge of Prey
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(Drakmar) Needs more DRK spell addage..
(Nugget) Needs more avatars and the MP regenning think of spirits so i can main heal less :wub:
(Divinius) I'm still waiting for corpse-widescan. ^_^
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75DRK/SAM/MNK
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Vorloxu
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Lip Monster Grade 42
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I wasn't expecting any job changes, though I still say they should add the reflect spell to carbuncle... also float to whm just for fun.
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Fishing 91 +5 , Cooking 95 + 2 , Other stuff... less
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Quote:
 
New Equipment! (02/19/2008)

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Several new pieces of equipment including weapons and armor are scheduled to be added in the next version update.

Click here for more details.


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Several new pieces of equipment including weapons and armor are scheduled to be added in the next version update. Here is a sneak preview for our loyal Topics readers.

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Stay tuned for all the latest information on the next version update!


PlayOnline
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Veloxe
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Not an LS leader...but I play one in game!
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[unenthusiastically]Wooooo[/unenthusiastically]
Vir Subligar Fund: 3,492/8,000,000 ------ Please Donate Today!
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Gundam 00 Caramelldansen > All
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Clumsy
Needs more HP.
[ *  *  *  * ]
...Those pieces of gear aren't new.
75:ThfWarBluNinSamBrd
Second Lieutenant
CoP|ZM|ToAU:Complete
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Achika
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Daanciiiiiinnnnnnng FORCE!
[ *  *  *  *  *  *  *  *  * ]
Clumsy
Feb 19 2008, 01:13 PM
...Those pieces of gear aren't new.

I don't recall a hexagun that color. Amood's handle is blue. I read there was a difference with the jambiya-looking one but I can't recall it.

You should know by now that whenever SE says "new" they mean "reskinned." =p
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Vorloxu
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Lip Monster Grade 42
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Please add more head and leg equips for monk!! Oh well those look kinda neat I guess u_u
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Vorloxu
Feb 19 2008, 03:52 PM
Please add more head and leg equips for monk!!

I heard they're adding MNK JSE in this update. The stats look something like:

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Pious Bonnet

[Head] All races
Def: 23 Converts 5 HP to MP CHR +2
Magical accuracy +2
Damage Taken +7%
While Stunned: Enhances "Focus" effect
Set: Enhances Fishing Skill
Lv. 75 MNK

Pious Curiass

[Body] All races
Def: 35 Converts 25 HP to MP INT +4
Ranged accuracy +3
Damage Taken +14%
While Asleep: Enhances "Boost" effect
Set: Enhances Fishing Skill
Lv. 75 MNK

Pious Monapolas

[Hands] All races
Def: 12 Converts 6 HP to MP CHR +2
Ranged Accuracy +5 Accuracy -5
Damage Taken +8%
While Petrified: Enhances "Chakra" effect
Set: Enhances Fishing Skill
Lv. 75 MNK

Pious Subligar

[Legs] All races
Def: 20 Converts 10 HP to MP VIT +1 MND +1 STR +1
Ranged Attack +15 Attack -15
Damage Taken +11%
Sword Enhancement Spell Damage +4
Set: Enhances Fishing Skill
Lv. 75 MNK

Pious Slippers

[Feet] All races
Def: 10 Converts 4 HP to MP INT +6 CHR +6
Damage Taken +10%
While Terrorized: "Chi Blast" damage +10%
Set: Enhances Fishing Skill
Lv. 75 MNK
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Blutig
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Galka Teddy Bear
[ *  *  *  * ]
LOL nice "mnk" gear, but maybe those weapons are just these new relics.... I seriously hope not!
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Vorloxu
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Nice one achi :P , although the enhancing fishing skill intrigues me...
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Quote:
 
Battle System Improvements (02/22/2008)

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Improvements to the battle system have been scheduled for the next version update.

Please click here for details.


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Improvements to the battle system have been scheduled for the next version update.

Battle Music

Up until now, battle music would only be triggered when the player executes the "attack" command on an enemy. This has meant that battle music is not triggered when other commands, such as "magic," are used instead.

The development team has made considerations for battle music to be triggered based on factors such as distance from the enemy, and whether or not a party member is engaged in battle. However, it was raised that triggers that would cause unexpected and abrupt changes in BGM would not be well received by our players.
Furthermore, depending on platform, sound playback can be a hardware intensive process. Frequent changes in music would result in lowered hardware performance, e.g. a delay in log messages. For these reasons, the battle music system has been left untouched until now.

For the next version update, however, our programmers have been working hard to make improvements to the battle music system become reality. These adjustments should allow battle music to play if you are within the vicinity of a party member currently engaged with an enemy, even if you yourself have not executed the "attack" command. This way, even those who play with long range attack characters such as mages, will not have to miss out on an essential atmospheric element in the game. While it may not be possible to account for all scenarios, due to the nearly limitless ways in which battles can be initiated; we believe this will improve things significantly.

Monster Name Text Color

A new text color will be added to monster names, in order to differentiate those that are engaged with an alliance member as opposed to those engaged with players from another party. The names of monsters being engaged by an alliance member will now be displayed as reddish-purple.

Macro and Marker Data

Until now, it has been possible to store character macro and marker data only on the hard disk drives of players' game machines. However, the next version update will make it possible to also store this data on PlayOnline's servers. Now you can enjoy the convenience of using your very own user-defined macros no matter where you go!


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Veloxe
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Not an LS leader...but I play one in game!
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Nice updates, nothing major but it's at least something useful in most situations. Also, the battle music changes whenever you are near a monster in Oblivion...they fade into music though so it's a bit different.
Vir Subligar Fund: 3,492/8,000,000 ------ Please Donate Today!
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Quote:
 
Adjustments and Additions to Fellows (02/26/2008)

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Adjustments and additions to fellows have been scheduled for the next version update.

Click here to learn more.


Quote:
 
Adjustments and additions to fellows have been scheduled for the next version update.

Some of these changes are as follows:

- Magic and other abilities you use on party members will now also benefit the fellow you summoned.

- Fellows will be able to use a greater variety of equipment.

- Fellows will no longer use the following weapon skills:
Spinning Attack, Cyclone, Circle Blade, Shockwave, Spinning Scythe, Earth Crusher.

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PlayOnline
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