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June Version Update
Topic Started: Apr 25 2008, 06:36 AM (1,269 Views)
Achika
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Daanciiiiiinnnnnnng FORCE!
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Come on everyone, I post all the new updates in THIS THREAD.

I've deleted two posts today regarding today's update when it's already been posted.

Only reason I'm agitated is because ya'll tend to quote things improperly. Or only a section of the article.
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Veloxe
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Not an LS leader...but I play one in game!
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Ya! And don't think about posting it properly quoted in here that's for sure! Cause it will mysteriously vanish! XD

As for the HQ synth thing, thank god I decided to drop cooking. You literally NEEDED to HQ in cooking to make any sort of gil at all. Now your going to NEED to HQ2 and 3 like every time to make gil in that damn craft.

Also, common more storage spaces on event eggs!
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Veloxe
May 13 2008, 05:00 PM
As for the HQ synth thing, thank god I decided to drop cooking. You literally NEEDED to HQ in cooking to make any sort of gil at all. Now your going to NEED to HQ2 and 3 like every time to make gil in that damn craft.

I'm still behind the belief that the English translator needs to be fired and 3/4 of the sites that SE posts to are correct in that it only prevents HQs, not ups the chance.
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Veloxe
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Not an LS leader...but I play one in game!
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I don't believe other languages! English is gods language! All the others are designed by the devil to test our faith!

...

Sorry, was watching Fox news for a couple seconds again ; ;
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Veloxe
May 13 2008, 07:17 PM
I don't believe other languages! English is gods language! All the others are designed by the devil to test our faith!

...

Sorry, was watching Fox news for a couple seconds again ; ;

Just as a side note, SE did change their post. I'm going to post the entire redone thing in the above post, and quote what they changed here.

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Our fans often describe HQ item synthesis as a fulfilling yet occasionally frustrating process. Taking such voices to heart, following lengthy deliberation, the developers have decided to add new synthesis enhancement items as the reward for guild contract quests. While these items do not allow the creation of HQ items at free will, you will receive an overall success rate bonus for synthesis.


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Our fans often describe HQ item synthesis as a fulfilling yet occasionally frustrating process. Taking such voices to heart, following lengthy deliberation, the developers have decided to add new synthesis enhancement items as the reward for guild contract quests. While using these items, you will not be able to create an HQ item, but you will receive an overall success rate bonus for synthesis.
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Quote:
 
Adjustment and Additions to Fellows (05/15/2008)

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Adjustments and additions to fellows have been scheduled for the next version update.

Proceed here for a sneak preview.


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Adjustments and additions to fellows have been scheduled for the next version update. Here is a preview of some of the items currently under development.

- A new limit break quest will be added, making it possible to increase your adventuring fellow's level cap to 70. There are currently no plans to increase the level cap to 75. However, the possibility will be considered should the need arise.

- Extra fellow personalities will be added.

- It will become possible to summon fellows in certain areas of past Vana'diel. Please note, though, that fellows cannot be summoned while marked with an Allied Tag.

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PlayOnline
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Babez
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Tough
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ewwwwwwwwwwwww Pee armor!!! I think I'll start leveling my npc again she could come in handy.. raising the lvl cap sounds good to me. ^.^v



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Vorloxu
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Lip Monster Grade 42
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Wow they finally raised the level cap, time to dust off my yufafa :wub:
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Fishing 91 +5 , Cooking 95 + 2 , Other stuff... less
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Vorloxu
May 15 2008, 12:19 PM
time to dust off my yufafa :wub:

This sounds dirty. D=
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Pinball
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Yan Can't Cook
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SONOFA... This means two things..

A. More Kuftal antics (aka more xp loss)

B. i now have to raise my NPC from 40 to 70... -_-;
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I Hate PLD's!!!!!!!!
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Veloxe
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Not an LS leader...but I play one in game!
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Quote:
 
- It will become possible to summon fellows in certain areas of past Vana'diel. Please note, though, that fellows cannot be summoned while marked with an Allied Tag.


Son of a-!

LEMME TAKE MAH NPC TO TOAU DANGIT!!

Common pin! I think our NPCs are above Kuftal range at this point though...at least mine is. So we are going to have to fight harder, more dangerous things!
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Pinball
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Yan Can't Cook
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Hmmm yes.. let me solo BIRDS with my NPC in ToAU

And i think mines like.. 42.. or 45 ish.. should be in crawlers nest.. last time i tried though i got aggro from a bunch of crawlers (was on my blu obviously)
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Vorloxu
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Achika
May 15 2008, 11:50 AM
Vorloxu
May 15 2008, 12:19 PM
time to dust off my yufafa  :wub:

This sounds dirty. D=

You should see how she's dressed ^_^
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Achika
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Daanciiiiiinnnnnnng FORCE!
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Quote:
 
Preview of Adjustments for June Version Update (Part 2) (05/20/2008)

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As a part of our continuing efforts to improve the convenience and enjoyment of life in Vana'diel, we plan to introduce several changes that include the appearance of nomad moogles in Selbina and Mhaura, as well as adjustments to the supply quests.

Click here to find out more.


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As a part of our continuing efforts to improve the convenience and enjoyment of life in Vana'diel, we plan to introduce several changes that include the appearance of nomad moogles in Selbina and Mhaura, as well as adjustments to the supply quests.

Read on to discover what the upcoming version update holds in store.

Nomad Moogles in Selbina and Mhaura

After considering the continuing influx of new players, the changes made to the offer requirements for several quests, and the special task force's efforts in maintaining a fair and balanced playing environment, we have decided that the inclusion of nomad moogles and delivery NPCs in Selbina and Mhaura will prove to be a beneficial addition to the game.
Look forward to these new arrivals in the next version update!

Supply Quest Records

As you are no doubt aware, in order to make use of the regional teleport services, it is first necessary to complete a supply quest to the outpost in question. We will be implementing a change wherein along with your mission rank and conquest points, a record of completed supply quests will now be retained even after transferring your allegiance to another nation.

Item Autosort Function

This particular function has been requested many times by the community, and is scheduled to be implemented along with the various other adjustments introduced in recent Topics.
As well as the difficulties encountered in preventing potential misuse, we have avoided the implementation of this function in the past in order to prevent confusion for crafters—items carefully separated for synthesis would have been forcibly stacked.
However, with the same consideration given to the placement of nomad moogles in Selbina and Mhaura, we believe that the current stability of FINAL FANTASY XI allows for this feature to be introduced without adversely affecting gameplay.

Players will be provided with the option to deactivate automatic sorting as part of the new function we have planned.


PlayOnline

ABOUT GODDAMN TIME!
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Pinball
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Yan Can't Cook
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so... the only new thing i've found... is the nomad moogles..

go go Light luggage


needz moah details!
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