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September Version Update
Topic Started: Jul 23 2008, 08:51 AM (595 Views)
Achika
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Daanciiiiiinnnnnnng FORCE!
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Version Update Notification (07/23/2008)

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The next FINAL FANTASY XI Version Update has been scheduled to take place in early September. The development team is currently hard at work to bring you the following, just to name a few items:
- The continuing episodes of nation quests for the Wings of the Goddess expansion.
- Major battle-related tweaks and additions.
- Adjustments to fellows and Campaign.

We will be posting more detailed information on the next version update right here on Topics as it becomes available, so stay tuned!


PlayOnline
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Babez
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Tough
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yay? I still don't find WoTG that much to be crazy about besides campaign battle.. maybe it's just me.



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Vorloxu
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I wonder if they are adding the last campaign ranks in. If so I have to get 98,000 more points in a month @.@
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Fishing 91 +5 , Cooking 95 + 2 , Other stuff... less
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Achika
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The Myriad Arms of Balrahn, cont. (07/29/2008)

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The next version update brings with it a number of additions and adjustments to the highly anticipated "Myriad Arms of Balrahn," those mysterious weapons of myth and legend.

Click here for more details.


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The next version update brings with it a number of additions and adjustments to the highly anticipated "Myriad Arms of Balrahn," those mysterious weapons of myth and legend.

Arms of Balrahn Quest Adjustments

One of the uncountable legacies left by that most famous of Aht Urhgan emperors, Balrahn, was his unparalleled collection of what have since come to be known as "Mythic weapons." Much like their Dynamis counterparts, the relic weapons, these weapons were designed with the intention of being markedly difficult to obtain, as befits their value as prestige items. There are several points of departure between the two weapon groups, however, including both the series of questlines required to procure them, as well as the weapons' attributes themselves. Whereas the successful upgrading of a relic weapon demands that a player repeatedly participate in Dynamis runs, and subsequently requires a potentially large sum of gil, the mythic weapons are tempered by players fulfilling a series of conditions over a prolonged period of time. Though the means of acquiring relic and mythic weapons may differ greatly in many respects, a number of factors were taken into account before the introduction of the latter to ensure that the eventual time required for obtaining them would be roughly equivalent.

That being said, it has since come to our attention that one of the prerequisites, namely that concerning the amassing of alexandrite, has greatly surpassed the original intentions of the development team. At present, the number of pieces of alexandrite required is recognized to be in excess of a reasonable amount.

A general survey was conducted to ascertain several important facts regarding Salvage and the alexandrite drops within. These included, but were not limited to, considerations such as how many instances of Salvage were being run by players, which routes were being taken and which enemies fought most frequently in each area, and an overall gauge of player progression through Salvage. From this data, an estimation was extrapolated of how much alexandrite would drop server-wide on any given day. Following the introduction of the mythic weapon quests, we were able to confirm that the alexandrite drops were occurring on a par with what was assumed would be the case. The overall amount available for distribution, however, was judged to be overwhelmingly lacking.

In response to these findings, the version update will usher in a reduction to the total amount of alexandrite necessary for the completion of the mythic weapons. Also, new means of obtaining alexandrite will be introduced in an attempt to ease the gathering process.

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Arms of Balrahn Quest Additions

Supplementing the amendments listed above, the coming version update will also introduce a new battlefield to round out the Arms of Balrahn questline. Victory in this battlefield, along with successful completion of the relevant quests, will cause the mythic weapons first obtained in the ruins of Nyzul Isle to transform, recalling their original powers and rendering them capable of devastating new job-specific weapon skills.

These weapon skills will also be obtainable by players not in possession of finished mythic weapons via completion of weapon skill quests, also new to the upcoming version update. Once unlocked, they will be available for use whenever a player equips a weapon of the same type on the appropriate job. Though the destructive power of the attacks themselves will remain unchanged regardless of the quest completed to obtain them, only execution with a mythic weapon will grant the powerful Aftermath effects. The new weapon skill acquisition quests were developed with the aim of affording all players the ability to enjoy some the exciting new content we have planned, while at the same time not diminishing the value and prestige of the completed mythic weapons. Whichever path you may choose to embark upon, we wish you the very best of luck on your adventures!

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PlayOnline
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Divinius
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Windshire Secretary... apparently...
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Mythic Weapons. So they have a name now. Cool.

Yeah, I don't remember where I read it, but someone mentioned that with Alexandrite going for an average of 50k gil per piece, 50k Alexandrite would be worth 2.5 BILLION gil if you wanted to buy it, or with the drop rates as they stand, it would take like 15 YEARS worth of constant Salvage runs if you tried to get that way.

That's a little excessive. :P
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Birdmanonenonly
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50k a piece? Damn, I saw some in a bazaar the other day for 18k each. I should've bought em :-/
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Divinius
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Well that's just what the post I saw said. I haven't seen any yet (or if I did I wasn't paying attention), so I have no idea what the current going rate is on our server.

Still, even if they were only going for 5k a piece, that's 250 million gil, which would still make it twice as expensive as any relic weapon. Plus all the other crap you have to do to get one...
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midnightcalm
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I saw some bazaars with price of 20k each
"An expert is a man who has stopped thinking - he knows." Frank Lloyd Wright

Midnightcalm galka PLD 75/WAR37
Alchemy - 101 alchemy 2 more key items still to get.
wood - 23.5
smith - 35.5
fishing - 28.4
bone - 21.0
gold - 20.1
cooking - 3
cloth - 1
leather - 1

Lihhiiroi - mule
Cloth - 82.3
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Vorloxu
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Looks all fancy, but I'll never get one of those ^_^
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Achika
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Wings of the Goddess Nation Quests (07/31/2008)

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The storyline for the episodic quests introduced in the Wings of the Goddess expansion pack is set to continue in the upcoming September version update. Adventurers will find themselves thrown into the midst of furious struggles for the continued survival of each nation.

Read on to find out more.


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The storyline for the episodic quests introduced in the Wings of the Goddess expansion pack is set to continue in the upcoming September version update. Adventurers will find themselves thrown into the midst of furious struggles for the continued survival of each nation.

San d'Oria

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Having borne witness to the real horrors of the battlefield, Tavnazia-bound Excenmille makes the executive decision to disband the Young Griffons in the interest of his friends' safety. Bitterly disappointed at their captain's sudden change of heart and eager to prove him wrong, the ever-zealous remaining members embark on an ambitious mission that will see them come face to face with a fiendish Orcish plot...

Bastok

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Trouble is brewing in the republic as Galkan discontent towards the Hume government and the imperious military police threatens to boil over into all-out civil war. To make matters worse, fueling the fire of rebellion is an unlikely culprit—a sworn brother of the proud Mythril Musketeers. With the unity and morale of the citizens crumbling and the security of the nation compromised from within, will Bastok's defenses be able to hold out should the unthinkable occur...?

Windurst

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Although victorious over the Yagudo Theomilitary at Fort Karugo-Narugo, the Windurstian Forces have been left nursing grievous wounds to their ranks. The Mithran Mercenaries, however, could not have chosen a more inopportune time to engage in internal feuding. Old rivalries are reignited as Cobra Command transforms from the city's last bastion of defense into a savage battlefield...

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The dark underbelly of the Crystal War will be revealed to adventurers brave enough to answer the call. The future of Vana'diel rests in your hands!


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Veloxe
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I have your sword now you little elvaan bastard...

Really need to finish the last couple windurst quests I have to do...
Vir Subligar Fund: 3,492/8,000,000 ------ Please Donate Today!
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Gamina
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might want to update this again.

they just announced Dynamis is now 500k
and Limbus is 15k

and theres stuff for Blu, Cor, Pup in Dynamis AND Limbus now!
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Veloxe
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Ya looks like they gave them Relic (including accessories) as well as Relic+1 and AF+1 all at once and from the same old sources.
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Achika
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Dynamis and Limbus Get a Makeover! (08/04/2008)

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The September version update just keeps getting bigger and better! We would like to take this opportunity to announce our intentions to implement some all-new features to both Dynamis and Limbus, as well as a few adjustments brought in by popular demand!

Click here to find out all the juicy details!


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The September version update just keeps getting bigger and better! We would like to take this opportunity to announce our intentions to implement some all-new features to both Dynamis and Limbus, as well as a few adjustments brought in by popular demand!

Blue mage / Corsair / Puppetmaster Artifacts and Relics

The wait is finally over!
At long last, the highly anticipated relic gear sets of the blue mage, corsair, and puppetmaster jobs are here! Rounding out the standard 5-piece sets, the more recently added back and waist items will also be added to September's version update. Players with these jobs can now look forward to obtaining the ingredient items required to temper their artifact and relic gear with even greater enhancements!
When considering how to best introduce this equipment, the development team weighed many options, including the possibility of entirely original methods. In the end, however, the decision was made that such means would be largely unfair by rendering only players with these jobs capable of accessing new game content. Therefore, all of the above items will be procured in the same way as their predecessors, namely via exploits in the Dynamis and Limbus areas.

Drop Rates

Great care has been put into assuring that current drop rates will see no negative impact from the introduction of the new blue mage, corsair, and puppetmaster gear sets. Players can rest easy knowing that any and all necessary adjustments to the drop rate ratios have been considered and implemented to maintain a fair and balanced game experience.
Furthermore, the overall drop rates of select Dynamis areas, covering the relic gear of all jobs old and new, are set to be raised as well.

Entry Fees

In light of the additions and adjustments detailed above, the entry fees for both Dynamis and Limbus were also brought under careful reconsideration.
Thanks in part to the ground being made by the Special Task Force in combating RMT-related activities, and subsequent normalization of the game economy, the following reduction in price to entry items will be implemented in the upcoming September version update.

Timeless Hourglass: 1,000,000 gil -> 500,000 gil
Cosmo-Cleanse: 30,000 gil -> 15,000 gil

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PlayOnline

Okay, don't rush me on these things. I'll give you a little info.

SE posts update news at like three possible times:

6am-This is posted to the boards when I wake up at 6:30.
7am-This is posted either when I find it or when I get to work, depending on how late I'm running.
8am-Posted when I get to work.

This one was posted at 7am.

Seriously people.
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Babez
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wow... so they cut the prices in half. NIIIIIIIIIIIIICE! That BLU AF2 looks pretty nice :)



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