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| Tweet Topic Started: Oct 12 2013, 07:13 PM (91 Views) | |
| resilientone | Oct 12 2013, 07:13 PM Post #1 |
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Admin
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RECRUITMENT A maximum of 3% of your total population may be in your nation's armed forces at any one time. Of that 3%, only 40% can be recruited and trained as "professional" soldiers, while the rest can only be conscripts (equivalent to militia) Militia may be enlisted en masse with a military program during emergencies and serious wartime situations (i.e. mobilization). These units will cost 125% of their usual cost, but without a build time. Cost of recruitment is by battalion (250 men) and is calculated as your GDP per capita (GPC) times the amount shown. Upgrading troops is possible. The cost is the difference between the two types, and the time to train remains the same for the new type. TROOP TYPE ------------ TIME ------ COST (xGPC) Militia/Conscripts ------ 1 days --- 1; Minimally-trained and usually has the lowest unit morale in all of the armed forces Regulars ---------------- 3 days --- 3; Standard quality training and gear, made up of voluntary recruits, can be soldiers, sailors, marines, or airmen Special Forces --------- 7 days --- 5; High quality training and gear, can only be trained in limited numbers (depending on type), able to carry out covert operations Quality of troops is judged by time it takes to train them, so militia being the lowest quality while Special Forces being the highest. ***NOTES: The basic military land unit is the battalion, which comprises of 250 soldiers. Four Battalions make a Brigade (1000 soldiers), five Brigades make a Division (5000 soldiers) and two Divisions (10,000 soldiers) make a full-fledged Army Corps. Naval units are recruited in much the same fashion as Land Units. Battleships and Aircraft Carriers are equivalent in manpower as one brigade (1000 men), a cruiser or destroyer is equivalent to two battalions (500 men), and a submarine or frigate is equivalent to one battalion (250 men). Air units are also recruited in the same fashion as Land units. One Battalion makes up a squadron (12 Planes, 250 men), two squadrons make up an air group (24 planes, 500 men), and two air groups makes up an air wing (48 planes, 1000 men). Special forces are capped at maximum of one brigade (1000 men) per unit. ON SPECIAL FORCES Special Forces are highly-trained soldiers who carry out direct action unconventional warfare (i.e. capturing an enemy target or destroying an enemy naval base). They can also be called upon to do military reconnaissance, train resistance fighters in a rival nation, or defend VIPs or areas. Their effectiveness is based on the Direct Action Civic Level. MOVEMENT With the passing of each turn (1 Real Week), units may move or attack a certain amount of Points Infantry: 10 Points Armor/Motorized Infantry: 20 Points Artillery: 5 Points Units of combined arms (made up of Infantry, Armor/Motorized and/or Artillery) will have movement points from the unit with the lowest number. One Point equals either one attack or movement through one adjacent province. Naval and air units may move anywhere throughout the world in one turn. Edited by resilientone, Oct 12 2013, 10:44 PM.
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| resilientone | Oct 12 2013, 07:26 PM Post #2 |
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Admin
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STRUCTURES NOTE: Military forces not stationed at a base or a defensive structure are considered in the field and will gain fatigue slowly over time. Key: Barracks = how many soldiers the base can support Garages = how many armor, vehicles, artillery, etc the base can support Hangers = how many aircraft the base can support Harbors = how many naval ship the base can support NOTE: Light Cruisers, Destroyers, Submarines and Large Landing Ships only take up half a spot, so 2 per 1 Harbor Point. Patrol Ships do not need a harbor, nor do small landing ships __________________________________________ Naval Bases: Small Naval Base Harbors: 10 Barracks: 5,000 Garages: 250 Cost: $8 Million Construction Time: 2 days Medium Naval Base Harbors: 25 Barracks: 7,500 Garages: 300 Cost: $16 Million Construction Time: 4 days Large Naval Base Harbors: 50 Barracks: 10,000 Garages: 500 Cost: $24 Million Construction Time: 7 days __________________________________________ Army/Marine Bases: Small Army Base Barracks: 10,000 Garages: 500 Cost: $5 Million Construction Time: 2 days Medium Army Base Barracks: 15,000 Garages: 1,000 Cost: $10 Million Construction Time: 4 days Large Army Base Barracks: 25,000 Garages: 1,500 Cost: $20 Million Construction Time: 6 days __________________________________________ Air Bases: Small Air Base Hangers: 50 Barracks: 5,000 Garages: 250 Cost: $6.5 Million Construction Time: 2 days Medium Air Base Hangers: 100 Barracks: 7,500 Garages: 300 Cost: $13 Million Construction Time: 5 days Large Air Base Hangers: 150 Barracks: 10,000 Garages: 500 Cost: $22 Million Construction Time: 7 days __________________________________________ Defensive Structures (can be built in enemy territory): Light Defensive Line - Covers 1 km Wooden Machine Gun Pillboxes: 12 Small Caliber Mortars: 6 Additional Defenses: Sandbags Barracks: 150 (Must be 50% full in order for on base weapons to be fully functional) Garage: 10 Cost: $500,000 Construction Time: >1 day Medium Defensive Line - Covers 2 km Concrete Machine Gun Pillboxes: 25 Medium Caliber Mortars: 12 Additional Defenses: Sandbags and barbwire Barracks: 300 (Must be 50% full in order for on base weapons to be fully functional) Garage: 20 Cost: $750,000 Construction Time: 1 days Heavy Defensive Line - Covers 4 km Reinforced Concrete Machine Gun Pillboxes: 50 Medium Caliber Mortars: 24 Additional Defenses: Sandbags, barbwire, and trenches Barracks: 600 (Must be 50% full in order for on base weapons to be fully functional) Garage: 50 Cost: $1,500,000 Construction Time: 2 days Coastal Defensive Line - Covers 4 km Reinforced Concrete Machine Gun Pillboxes: 50 Medium Caliber Mortars: 24 12 in Cannons: 4 4 in Cannons: 6 Additional Defenses: Sandbags, barbwire, and trenches Barracks: 600 (Must be 50% full in order for on base weapons to be fully functional) Garage: 50 Cost: $5,000,000, Construction Time: 4 days __________________________________________ Expansions (added to bases and defense structures): Motor Pool Garage: 1,000 Cost: $2,500,000 Construction time: >1 day Additional Barracks Barracks: 2,500 Cost: $2,500,000 Construction Time: >1 day Additional Hangers Hangers: 100 Cost: $2,500,000 Construction Time: >1 day Additional Harbors Harbors: 10 Cost: $5,000,000 Construction Time: >1 day |
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