Welcome Guest [Log In] [Register]
Viewing Single Post From: Warriors Orochi - Weapon Attribute Guide
Frederick Mercury
Member Avatar
Killing people in the jungle since your mom was born
[ *  *  *  * ]
Kuriko
Dec 27 2007, 04:33 AM
I'm wondering how damage stacking works exactly. The guide says that Brave + Might is 2x damage, but is that exactly 2 times, or 1.96 (1.4 x 1.4)? Also, is Air + Might better than Brave + Might if you had to choose between Air and Brave? It would be if stacking is done by multiplication, but I'm not sure if that's actually the case.

I actually put all of them in a weapon... Might + Brave + Air for complete officer decimation, especially for the Super Combo freaks. In other cases, Brave + Might is indeed your best bet with the non-juggle combo freaks (AKA those who prefer killing their prey quickly on the floor)

Quote:
 
Bolt makes them not launch at all

Ur right about there. Bolt doesn't even launch people at crazy random angles, but rather go well with most charge attacks. Heck, Cao Pi with Complete Bolt + Slay + Might + Brave made killing officers with his deadly jump charge a brutal life slicing spectacle. Yep, Bolt is just SOOOOOO Good in this game... heck, almost any character would go well with Bolt.
[object Event]
Offline Profile Quote Post
Warriors Orochi - Weapon Attribute Guide · Warriors Orochi (Musou Orochi) Series Guides
Composed & Designed by, ©KOEI Warriors, 2005-2009. All rights reserved.