| Viewing Single Post From: Weapon Enchantment System | |
|---|---|
| Chosis | May 10 2008, 10:20 AM |
|
First Lieutenant
![]() ![]() ![]() ![]() ![]()
|
Better get to work, then. Some of these might be a little off. Hyoho (Art of War, Guile in English releases) - Doubles duration for all item buffs Fukutsu (Persistence, Iron Will in English releases) - Doubles attack damage during critical HP Senkai (Rotation/Swivel, Acrobatics in English releases) - Easier air-recovery Hokyu (Supplies, Nutrition in English releases) - Increases drop rates of healing items from enemies. Sogeki (Sniper, Fire Power in English releases) - Increases arrow damage Tenkatsu (Divine Life, Verity in English releases) - Enables True Musou Attack regardless of HP Tenjin (Divine Formation, Teamwork in English releases) - Enables Team Attack regardless of HP Shakyoku (Flowing Turn - Reflexes?, Evasion in English releases) - Reduces damage taken Gankyou (Tenacity, Stability in English releases) - Withstands damage during charge attacks Hiryu (Flying Dragon, High Flier in English releases) - Allows jump-cancel of charge attacks Ganekou (Trigger Armor, Resolve in English releases) - Cannot be interrupted by arrows/gunfire Lian Xie (Group Lift, Synergy in English releases) - Enables Assist Attack with half musou gauge (normally requires full musou) Fukatsu (Gift of Life, Supremacy in English releases) - Musou gauge will regenerate Saisei (Resuscitation, Revival in English releases) - Revives the character once after death Tenbu (Divine Dance, Almighty in English releases) - When Musou gauge is full, all attacks will carry elements |
|
|
| Weapon Enchantment System · Warriors Orochi 2 (Musou Orochi: Maou Sairin) | |




![]](http://209.85.122.85/static/1/pip_r.png)

7:15 PM Nov 25