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onelastTAPOW
Sergeant
[ * ]
I personally miss the SW1-style castles. they were suprising and, in some cases,nearly as difficult as the enemies you faced!

I also think that SW1 had the best combination of skill system for specific skills and a use for skill points, and their items to enhance basic stats.

And for the above poster Jason-Voorhees, if you have the english version of the game and you have XL, Use keji with his fifth or sixth and have Garyu, Mastery, rage, Gust, and the skill to increase musou attack strength th damage from lightning of nearby targets and his keeping enemies grounded w/ lightning (along with, of course, his already ridiculous musou) makes him amazing in Abyss. Since fire is an alright element, feel free to leave out Garyu. I don't know how strong lightning is one-on-one. It just makes the levels easier, especially the Strike ninja challenges.

In the English SW: XL (idk if the XL is necessary) there is a glitch to slip past your enemies in the 2-room boss rooms to musou fill.
1: run to one end of one room.
2: When the enemy gets close, run past them to the far end of the adjacent room.
3: The enemy will chase you to the edge of the first room, but will STOP AT THE ENTRANCE TO THE SECOND ROOM! this lets you fill keji's musou, get close, and use it. you'll soon win.

And once you've won and gotten the 5 books, Hanzo and his musou become Godly.
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Samurai Warriors & Xtreme Legends · Samurai Warriors Series
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