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I'm gonna rip out your guts
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Fayt
Nov 18 2008, 01:00 AM
That is pretty much it. I want smarter opponents, not overpowered ones.

Getting hit 2 or 3 times to die is not difficult, it just makes the opponent broken and frustrating. Enemy power alone should be determined by the difficulty setting. But having someone move skillfully, time attacks and defend well is completely different, that is the type of AI I'd like to face when fighting opposing officers.

Occasionally you get an officer that defends well and uses quick jump attacks on you, but not often enough. I'd love more challenging battles like that.
I agree with you. Smarter opponents can be more interesting and challenging to be fought with especially fighting against enemy officers. Some enemy AI defends well and it makes you frustrated at the same time.

On chaos mode is where you find it the most difficult to beat enemy. The enemy hits you so hard. For just about 3 to 4 hits, your vitality turns to red... and that is too massive amounts of damage.
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