Welcome Guest [Log In] [Register]
Viewing Single Post From: Gundam Musou 2 VS Mobile Armor Strategy
BlackKite
Member Avatar
東方星蓮船 ~ Undefined Fantastic Object.
[ *  *  *  *  *  *  *  *  * ]
First things first, some general tips.

  • You can only deal a considerable amount of damage if the attack chance (signified by the green markers) is on. Otherwise you'll only deal a sliver of damage.
  • Smash attack is your best friend here, but the fully charged one of course. Even on normal condition the attack can make the MA flinch. If you use smash attack while the attack chance is on, the MA can be downed. The usual strategy is to keep circling the MA while charging the smash attack and waiting for an opening to show up.
  • For lower class MS that do not have smash attacks, SP attacks are the alternative for downing a MA. Wait until there is an opening, then unleash the SP attack to knock down the giant. Other than the fact that lower class MS only use 1 SP bar per attack, you can also freely dash around to avoid the MA attacks unlike class 1 MS which are prone to getting their smash attacks disrupted when the MA 'roars'.
  • In ground battles, when a MA is falling down, jump or dash away from it. When it falls it will also knock nearby MS away with a decent damage so you don't want to get hit by that. This case rarely happens in space battles unless you are behind the MA and got hit by the falling head.
  • Of course, equipping skills like Small Giant and Instant Hero (if using grunt MS) might help big time.
  • When the MA's HP goes down to about 1/3, its attacks will be greatly strengthened. You and your allies will be in a world of hurt if hit at this state.
  • If you defeat a MA without destroying any of its parts, you can get an additional part for the MS you're currently piloting. It is reported that smash attacks will never break a part.

And now on to tips for each MAs. (Detailed version at a later time)

MA-08 Big Zam
Appearance: Mobile Suit Gundam
Pilot: Dozle Zabi

Basically an easy fight, but watch your steps. It is quite easy to avoid its attacks, but if you make a mistake and get hit, you can expect your full HP bar to drop down to yellow or even red. Its kick and headbutt attacks should be quite easy to avoid if you keep circling it, and for the mega particle cannon, staying underneath it is one of the safe spots most of the time.

On ground however, fighting this MA would be rated at a different difficulty. Its walking will also cause quakes that will obviously knock any nearby MS away, so it would be hard to do the circling strategy.

MRX-009 Psyco Gundam
Appearance: Mobile Suit Z Gundam
Pilot: Four Murasame

Also an easy battle with a lot of openings. Just make sure you are not in front of it when it makes most of its attacks. If its attacks miss an attack chance will appear so utilize it well. But when it goes to low HP expect it to go mad and have new attacks like the angry stomps which do hurt.

Also, if you hear a pinging sound and you don't have a charged smash attack ready to be unleashed yet, dash as far away as you can because it will unleash its ultimate attack, an explosion that covers a wide range and deals a hell lot of damage.

MRX-010 Psyco Gundam Mk-II
Appearance: Mobile Suit Z Gundam, Mobile Suit Gundam ZZ
Pilot: Rosamia Badam, Ple-Two

The Mk-II is basically the same as its predecessor but with new attacks. It has a beam sword which has a wide range. It also can create an electric sphere in front of it and any MS inside it will automatically get powered down, unless you equip the skill Guts which prevents that.

NZ-000 Quin Mantha
Appearance: Mobile Suit Gundam ZZ
Pilot: Ple-Two, Glemy Toto

It is quite difficult to avoid its attacks which have wide range but if you can hit it, then you're in for a big time. Especially when it uses the funnels, the attack chance is available but it's very hard to get close to it so it'll be difficult to use smash attack here and it would be better to use SP attack instead.

NZ-333 Alpha Aziel
Appearance: Mobile Suit Gundam: Char's Counterattack
Pilot: Quess Paraya

You only fight this MA in space, but it's one of the MAs that are rated at high difficulty. Its attacks are wide ranged so it will be difficult to maintain smash attack here.

Also, this is important when fighting this MA. If it deploys its funnels, aim for them first. They are a real annoyance that their shots will almost always knock you down.

When it goes to low HP it may unleash its ultimate attack which is enshrouding in an aura then rushes towards you at high speed. This may be very difficult to avoid that the best bet is to launch a lengthened SP attack and hope you can down it to end it all.

JDG-00X Devil Gundam (Dark Gundam in overseas version)
Appearance: Mobile Fighter G Gundam
Pilot: Kyouji Kasshu

As the only MA appearing from an AU series in this game, it has its own quirks. You only fight it on ground, and it won't move, but it has the snake-like Gundam Heads helping it. And in order to immobilize it, you'll have to take down one of these heads; which need to be defeated in MA style as well with the attack chances.

Attempting to approach the Devil Gundam while it's still active will almost always mean certain death, especially if it's at low health and has many heads surrounding it. And no, even a Lv3 SP attack won't do. I've tried that once and got immediately pwned afterwards.... orz

Some final tidbits

  • On some occasions the MA may appear as allies. But remember that MA attacks damage fellow enemy MS as well, which means the reverse is also true: Ally MA attacks can and Will also damage you, so be careful of that.
  • You can turn off the auto-lockon camera by pressing the R3 button (PS), in case there is an enemy ace in the field who constantly disturbs you and you need to get rid of them first, or... you just don't like the auto-lockon thingy. :p
    So if you have any other strategies to share, feel free to post here. :)
Posted Image
Sig = ヒウィッヒヒー
Info Posts: SB3 | SM3 | HM
Sengoku BASARA Wiki

Sengoku Jidai Database | Gallery | Dream Games: Sengoku | Sanguo | PSN ID (JP): Kite2128
SB3 Wishlist
Online Profile Quote Post
Gundam Musou 2 VS Mobile Armor Strategy · Dynasty Warriors: Gundam (Gundam Musou) Guides
Composed & Designed by, ©KOEI Warriors, 2005-2009. All rights reserved.