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| sion13 | Jan 6 2009, 05:50 AM |
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Sergeant
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I've manage to get serene mind and noticed that it fills a lot faster in GM 2. now i'm trying to get DG cell, only 10% chance of learning it. I used Heero cos i like Wing a lot, too bad astray red frame isn't in it or it'll be my primary unit. actually skills and attachments are rather important. i'm also gonna change the Airmaster attachment away since the enemy pilot always escape out of my air combo. I'm playing this game on PS3. Manage to get almost all license except for Musha and Musha MK II. I've tried the overdrive method for Wing, it's good for clearing out fields but the enemy ace pilot will always escape out of the Sp attack. in extra stages, the main problem is the enemy ace pilot. So i tried another skill setting: High Tension, Serene Mind and Fighting Instinct. Attachment : Minovsky Drive, Pressure, Armor Gain, Hard Strike, Penta Drive. I manage to clear another extra stage but I'll change some of the attachment, from hard Strike to Snipe and Penta Drive to Bio Computer, since I rely mostly on SP attack in this configuration using Wing. I'll try it and give some feed back. Edited by sion13, Jan 6 2009, 06:41 AM.
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5:38 AM Nov 28