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wodash
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undefeated in all directions
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BlackKite
Jan 8 2009, 05:51 PM
Yeah, those updates are planned, but with my current IRL activity I doubt I can finish it before February... orz

Though I noticed something that if you destroy a leg part of Psyco Gundam while it still has a lot of HP its walking would be disrupted, but once you get it to red HP it 'forgets about its 'wound'' and go Trans-Am like but without going red. wwwwwww :XD
Trans-Am LOL,aside from not being red it doesn't have afterimages too!,but that's maybe just because i played the PS2 version,where even the wonderful afterimages of F91 doesn't appear

^IMO that's the evil psychoframe kicking in its effects,or maybe DG cells?since GM2 is a mishmash game>.<

every mobile armor goes to Trans-Am mode when 1/4 HP is lost,after 1/2 HP is lost they start to use SP attacks........which is pretty stupid if you always have a smash attack ready since you can just cancel them with it(aside from devil gundam of course,that's just suicide...)


EDIT:just unlocked&played the "king of hearts" challenge today,and i found an interesting stuff!if you have hard strike attached,there is a high chance that your smash attack will kill "gundam head" in 1 hit a la flash/vorpal

this made fighting the devil gundam a cinch even in a 7 star,hard difficulty mission!now i have my god gundam all gold and shiny in its nametag>.<

tips for class 2 MS:always have smash hit attached to the MS,it will help bring down MAs faster since it works like a smash attack,letting you damage them at any point......
Edited by wodash, Jan 10 2009, 12:01 PM.
TOU ! SEI! NAN! HO! CHUUO FUHAI!!! , SUPER ASIA wa,muteki da! MWAHAHAHAHAHAHAHAHA!
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