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| Firestorm | Mar 6 2009, 02:02 PM |
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Elite Soldier
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Oh, I've been waiting for something like this. I've been designing machines in my head ever since I first saw the Shining Gundam. I don't know if there's a posting limit, so I may have to post my profiles in sections. My machines are all based on pre-existing Gundams, so don't expect the most originatily you've ever seen. All my machines have a red primary color with black secondary (except the Molten Gundam, which has the basic Gundam colors)Molten Gundam: Unit Type: Mobile Fighter. Height: 16.7 meters. Weight: 8.2 tons empty (approx 19.34 tons full) Power Source: ultracompact fusion reactor Armaments: -Concealed switchblade x2 -Head-mounted Vulcan Cannon x2 -Beam Saber x2 -Flamethrower x2 Description: The first Mobile Suit built by Evan Eagle. Unlike later units, the Molten Gundam is designed purely as a unit in the Gundam Fights. As such, it is designed with physical combat in mind, and is lightweight compared to later units. Taking design elements from the Shining Gundam, as well as more numerous original design elements, the Molten Gundam was one of the most powerful mechs yet built around the time of its completion. However, it has since been greatly surpassed by the Firestorm series, and even more so by the more recent Gundam Sol. Trivia: -The Molten Gundam is able to transform into a space shuttle. Its upper half can detatch beforehand and transform into a speeder or a small Mobile Suit. -Unlike the Firestorm series and the Sol, the Molten Gundam can overheat. -The Molten Gundam is capable of pulling off a move visually similar to the Shining Gundam’s trademark Shining Finger attack, though not as powerful. Gundam Firestorm: Unit Type: Transformable Mobile Fighter. Height: Unspecified. Weight: Unspecified. Power Source: Experimental Heat Reactor. Armaments: -Switchblade Railgun x2 -Head-mounted Vulcan Cannon x2 -Flamethrower x4 -Plasma Skates x2 Description: The Gundam Firestorm was the second in a series of Mobile Suits built by Evan Eagle. Like most of the mechs in the line, Gundam Firestorm displayed the ability to transforms into one of two modes, one being a near perfect recreation of an ADF-01F Falken from the Ace Combat games. In robot mode, the Gundam Firestorm took design elements from the famous Burning Gundam, and displayed power rivaling that of the legendary mech. Gundam Firestorm’s upper arms could extend in length up to an extra 50% of the arm’s normal reach (fully double if you include the switchblades on each arm). Fully extended, they also gave the arms an extra hinge joint. Gundam Firestorm MK II: Unit Type: Transformable Mobile Fighter Height: Unspecified. Weight: Unspecified. Power Source: Perfected Heat Reactor. Armaments: -Switchblade x2 -Concealed Experimental Buster Rifle x2 -Flame Gauntlet x2 -Plasma Skates x2 -TLS x1 (Vehicle Mode only) -Head-Mounted Vulcan Cannon x2 Description: Unlike the original Gundam Firestorm, the MK II takes design elements from the original version of Gundam Wing Zero, and a few from the Exia. The vehicle mode is even altered, though it still somewhat resembles a Falken. In robot mode, the arms are nearly identical to those of the original. One major difference is that the rail guns concealed in the switch blades have been replaced with experimental replicas of Wing Zero’s Buster Rifles. Also, the flamethrowers have changed from being mounted on the opposite end of the switchblades to being mounted in the Gundam’s palms. Most notably, Gundam Firestorm MK II has on its back two wings inspired by those of both Master Gundam and the original Gundam Wing Zero. In terms of capabilities, Gundam Firestorm MK II easily surpasses the original, though by how much is up to speculation. LVC-V01: Gundam Firestorm MK III: Unit Type: Variable (the Mobile Suit and Mobile Fighter modes deemed configurations “S” and “F” respectively) Main Pilot: Evan Alexander Eagle Height: 18.71 meters (head height) Weight: Estimated 58.2 tons. Power Source: Heat Overdrive Reactor Armaments: -Sword/Rifle x2, attached to arms as switchblades -Heat/Flame Gauntlet x2 -Head-mounted Vulcan Cannon x2 -DRAGOON Unit x8 -Anti-Ship Broadsword x2, combinable, stored folded on back when not in use -Hip-mounted railgun x2 -Concealed flamethrower x2 -Variable Phase-Shift Armor -Haro-Interface System Description: The final unit of the Firestorm series, not to mention the most powerful, and the first in the Variable series. The Firestorm III is designed to be powerful and extremely fast, but it sacrifices defensive capabilities for this. Although it has few means of increasing its power output, aside from the pilot attaining Hyper Mode, there is not much need, as it already surpasses many other Gundams. Compared to the previous two, the Firestorm III experiences the most difference, lacking several trademark abilities. The arms can no longer extend, the plasma skates have been removed in favor of verniers concealed in more conventional feet, and the ability to transform is absent. However, it still possesses giant switchblades on its arms, concealed in which are powerful Beam Rifles. Also unlike the previous two mechs, which were purely red and black, the Firestorm III has traces of other colors. Perhaps the most amusing feature of the Firestorm III are the two flamethrowers on its head, each hidden behind one of the slits in the “mouthplate”. This lets the mech almost literally breathe fire. The biggest change in armaments is the addition of wings housing a total of eight DRAGOON units. Overall, the Firestorm III takes design elements from Gundams Strike Freedom and Exia, along with one or two from other mechs. It has been rebuilt after it was nearly destroyed in a fight with a machine called Gundam Throne Dreadnought. Trivia: -An interesting aesthetic feature is that the Gundam’s second set of V-Fins on its head curve backward slightly. This is not something seen on any other Gundam so far. -Another, more amusing aesthetic feature is that the eyes sometimes portray exaggerated emotions (for example, if Evan’s eyes become comically giant, so will the Gundam’s). This is also a feature seen on the Sol. -Until it was upgraded, the Gundam Firestorm MK III was the only unit in the Variable series at the time without a GN Drive reactor of any sort. Instead, it ran on raw heat, hence its Heat Overdrive Reactor. This also meant that not only will it never overheat, but also that a pyrokinetic could use their powers to enhance the Gundam’s abilities to its limit, as displayed by main pilot Evan Eagle. -Evan Eagle designed the Firestorm III as a sort of “devil version” of the Strike Freedom (sometimes leading the Firestorm III to be jokingly called “Dark Strike Freedom”), despite being slightly less heavily armed. He has been met with mixed responses. -Of the five Gundams that Evan has built for himself, Gundam Firestorm MK III is the first one that cannot transform, the other being the later Sol. -Although the Firestorm III is extremely fast and agile in the air, in space, and on the ground, it was never designed for use underwater, and is thus extremely cumbersome in that environment. -Where Evan’s previous three units were designed for use in the Gundam Fights, the Firestorm III is designed primarily for Mobile Suit warfare. -Although the Gundam runs primarily on the heat it generates, this provides a problem for startup. -Despite taking the majority of its design elements from the Strike Freedom Gundam, the Gundam Firestorm MK III is incapable of docking with the Meteor System. The Surge Pack is created as a consolation. LVC-V01-GN: Gundam Firestorm MK III GN Type: Unit Type: Variable-Cockpit System Mobile Suit Height: 18.71 meters (head height) Weight: approx 52.32 tons Power Source (primary): GN Drive Reactor Secondary Power Source: Heat Reactor (prevents the unit from overheating) Armaments: -GN Switchrifle x2, attached to arms -Heat/Flame Gauntlet x2, 5 GN Talons per hand -Head-mounted Vulcan Cannon x2 -GN DRAGOON Unit x8, stored on wings -GN Broadsword x2, combinable, stored folded on back when not in use -Hip-mounted GN Railgun x2 -GN Custom Beam Saber x2, stored on hips -Concealed flamethrower x2 -Variable Phase-Shift Armor -Haro-Interface System -Trans-AM System Description: After the Firestorm III was almost completely destroyed in its first encounter with the Gundam Throne Dreadnought, work began on rebuilding the MK III, but better. Now equipped with a GN Drive, the Gundam now has an infinite battery life. There are also some new features, such as the switchrifles being able to open up further for firing a wide beam. The Burst Mode has been replaced with a Trans-AM System, though the Firestorm III’s armor plates still open up. Several of its armaments have been altered, such as replacing conventional anti-ship swords with completely solid blades whose cutting edges are coated with GN particles. At maximum output, it is also capable of generating a set of “wings” made entirely out of GN particles. These become more prominent if the unit’s DRAGOONs aren’t docked. Except for these and several cosmetic differences, the GN Type Gundam Firestorm MK III is structurally identical to the original MK III. Trivia: -The Firestorm III’s GN Drive emits blue GN particles as opposed to the normal greenish variety. This is purely aesthetic. -Despite an infinite battery life, even the GN Type Firestorm III can run out of power before the reactor can replenish it. -Where the Firestorm III was originally a multi-range fighter, its full potential now comes out in melee combat, where it can use any of its six blades to its advantage (combined with the fact that Evan is normally sloppy with his machine's DRAGOONs makes the Firestorm III GN mainly a close-range fighter). LVC-GN01: Gundam Sol: Unit Type: High-Performance Close-Quarters Variable Unit Head Height: approx 19 meters Weight: unknown Power Source (primary): GN Drive x2, mounted on shoulders Power Source (secondary): Heat Overdrive Reactor (prevents the unit from overheating) Armaments: -GN Broadsword II x2, combinable, stored folded on back when not in use -GN Beam Katar x2, generators mounted in forearms, mounted on hands when in use -GN Custom Beam Saber x2, mounted on hips when not in use -GN Custom Sword/Rifle x2, mounted on hips when not in use -GN Railgun II x2, mounted on hips -GN DRAGOON II x2, docked with shoulders when not in use -Heat/Flame Gauntlet x2, GN Talon x5 mounter on each hand as fingers -Head-mounted Vulcan Cannon x2 -Experimental Twin-Drive System -Haro-Interface System -Trans-AM System Description: Designed as the successor to the Gundam Firestorm MK III GN Type, the Gundam Sol is Evan’s 5th custom-built Mobile Suit. Harkening back to the Molten Gundam in terms of capabilities, the Gundam Sol is primarily a close-range Mobile Suit, hence its eight swords. However, it still has ranged capabilities via its railguns, sword/rifles, and DRAGOONs, though these capabilities are not very effective beyond medium range. The most revolutionary technology of the Sol is the inclusion of a Twin-Drive System. Instead of using two pre-existing GN Drives, the Sol’s drives were created specifically for this function. Unfortunately, if Trans-AM is used for too long, instead of simply losing power the Gundam’s drives will overload, abruptly ending Trans-AM and crippling the Sol simultaneously. To avoid this, the Gundam Sol requires special equipment. Overall, the Gundam Sol is designed with the 00 Type frame, with a few features from the Firestorm III too. Trivia: -Like the Firestorm III, the Sol’s GN Drives emit blue GN Particles. This is purely aesthetic. -The Sol is capable of generating GN Particles in such abundance that they can form a GN Field not even a GN type Knightmare Frame can pierce. -The exclusion of Phase-Shift Armor reduces the Sol’s defensive capabilities compared to the Firestorm III’s. -It has been confirmed that Evan has been trying to get the Sol to glow blue in Trans-AM instead of the typical red. He has met with no success so far. Note: Evan E. is my real-world name. Also, these designs originated from a fantasy world of mine, so I altered the profiles somewhat to fit more with the Gundam metaverse (though perhaps imcompletely) P.S. I'll accept any comments on these, be they comments about the machines being overpowered, or constructive criticism. Edited by Firestorm, Mar 7 2009, 01:17 AM.
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I've been designing machines in my head ever since I first saw the Shining Gundam. I don't know if there's a posting limit, so I may have to post my profiles in sections. My machines are all based on pre-existing Gundams, so don't expect the most originatily you've ever seen. All my machines have a red primary color with black secondary (except the Molten Gundam, which has the basic Gundam colors)

1:00 PM Nov 26