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theinsanething
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Star Puncher
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The 360 and PS3 (if it is released on those platforms), should have the SW1 Character Abilities and Weapon Abilities system. Enough with this Weapon Fusion and modifing crap. The combat system should return to what it was, with deadlocks, and possibly the arena duels.

Personally, I'd like to see a different combat system for the Wii. Probably something as simple as having the A button exeuting the S-String, and then swinging the Wiimote for varying results in Charge attacks, like how it was in SWK, its executions and combos could happily vary depending on the character.

But don't put in the godforsaken Renbu.
Edited by theinsanething, Mar 24 2009, 06:41 PM.
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Currently playing:
Dragonica (Inkblade: lvl 49 Myrmidon, Urchin: lvl 28 Assassin, WhiteAlice: Lvl 21 Knight, Cokayne: Lvl 13 Thief (going Jester))
Punch-Out! Wii

Sig-Motevation status: Moderate, next up, Doc Louis, just gotta get around to it, I'm losing my competitive urge around here as well.
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