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wodash
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undefeated in all directions
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- is just IMO, but even on jaburo i was a little bit laggy sometimes when i see more enemies on screen.
that might be the lag issue,not the number of the enemies......the JP version doesnt lag,maybe that's why you assume the numbers increase

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- i mean no "thuster", but a "dash" for be closer. And i never saw one on the JP version on the amuro route (official)
you mean dash attacks?they do that a lot in my game......



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PS3 Vs PS2 version · Dynasty Warriors: Gundam 2 (Gundam Musou 2)
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