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BigBoss89
Soldier
[ * ]
Koei should make DT3!

Here are some of my ideas.

1) Yuan Shao gets his own Story Mode (Like Lu Bu did in DT2).
This idea is great since you have more options than you think with him.
Like A) Play Historicaly right. (Duh). B) Ally with Gungsun Zan. C) Ignore Liu Bei's Request to join Yuan Shao. D) Fortify Wu Chao with an Ambush party to make battle of Guan Du a victory for Yuan Shao. Etc...

2) New Rank. General. (Only 1 of this one) List Goes: Commander, ''General'', Strategist and Officer.
Should the Commander fall the General can become Commander, but only if the selected General is High LV and has enough "Experiance Points". General rank should also only be able once the selected Commander has reached an sertan LV.

3) (Agreeing on!) More Seige Weapons and places to attack castle walls!!! This would make Seige battle's more fun to play. (Can otherwise be long and frustrating).

4) Upgrade City. (Not too far so that it becomes overkill)
By Upgrade City I mean that you should be able to pay Deeds to increase a city on 3 different things. 1. Supply and Law Lv 1-3. With supply upgrades you can have 2 different things. 1: For each Lv a city gets you have it easier to recover lost men in your unit's and there moral is more likely to become stable for an incoming battle in that city. 2: You may start with 1 Supply Camp (in game) if the Lv is high enough.
2. Tower and Road Lv 1-3. With this you should be able to pay Deeds to a city to make the road(s) "clearer" (when on map mode) and with this you can travel longer with an army. Also, when you enter a battle on a high LV "Tower and Road" city you can be able to add 1 or 2 (In game) Towers on your side of the field if you have 1 or more character(s) are "Genius" or "Engineer".
3. Lastly, Wall and Arsenal Lv 1-3. With this you should be able to pay Deeds to a city to increase Strenght and Defence stats on your army when in battle. The higher Lv the more chance a Tactic or a regular attack have to defeat more soldiers.
Also, if the battle starts with you in control of a castle it becomes harder for Seige Weapons to make damage to the castle walls and the gate takes longer to break down.

All of these above mentioned things will in itself increase your overall Stats on characters with War; increasing with higher Lv on city's with "Wall and Arsenal", character increase Int (Intelligence) with more higher Lv city's with "Tower and Road" and character increase Lea (Leadership) with more city's with "Supply and Law".

5) Split Army.
This is simply a combined idea of DT1 and DT2. You should be able to make a 10 Unit army like you could in DT2. But, (with new General Rank) you should be able to split 1 unit in 2 and make the selected General of the "10 unit" the Commander of a new 5 unit army. This way you can send an army on 2 different directions without having to make one from you Capital like in other DT games. (A Split army can then be asembeled to an 10 Unit Army again if the Main Character Commander has high enough Lv). Your in game enemy should only be able to do this on Hard Difficulty Mode.

6) More Hidden Items!!! This make it more fun to go places with an Army or an Spy/Diplomat.

7) Capture Selection Choise + New Capture Gameplay.
With this I think before starting a New Story Mode with an Character you should be able to chose between DT1 capture gameplay or DT2 capture gameplay (meaning if you chose DT1, once you've captured someone they join you right away. But with DT2 selection you give them a choise to say Yes or No to join you).
Capture with the DT2 engine should have 1 change though. By using Spy selection "the one where you can make a character distrust their own lord one" you should now see a Loyalty Bar (0-100) to see how loyal a character is. If it's high he/she will say No most of the time. And if it's low he/she might join directly or say that he/she will join if your able to capture him/her again. (Obviously some characters Loyalty Bar will be marked with the Infinet Bar in the beginning of the story mode "Key Characters", but that changes later on in the Story Mode).

8) More Story Line!!! Just like in DT1; DT3 most have multiple choises in the game as you play it. That's the thing that makes the DT games fun to play. And the "Story Line Tree" (from DT1) should return.

9) Link and Chain Stays!
'nough said!

10) More Graphic 'in game' Gameplay + more videos!
For example; if they make this game on PS3 platform (which would be GREAT!) there really is no excuse for more different motion pictures while you move an unit, make an regular attack or even a character that is an freind or sworn enemy to have specified in game movies where they duke it out.
More videos says itself. More moving videos but the still picture videos should diffidently stay.

Well that it for now. If I've got the time I might try to write some Story Line that could be added to the game.

Peace
:sly:
Edited by BigBoss89, Jul 16 2009, 10:58 PM.
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