| Viewing Single Post From: BLADESTORM:The Hundred Years War 2 Ideas/Wishlist | |
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| God-Like Phoenix | Jul 25 2009, 08:57 AM |
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Mercenary General
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That seems to be a fair enough call, to just focus on the main version of the game before branching off towards spin-off games such as empires, but maybe that could be ventured into once the series pick up a bit of a following ![]() @Amari Ade Lord of Ohray: First of all welcome to the forum, and secondly, I wasnt really suggesting that the game should go towards a more fictional world, or something like that, I was just suggesting that if the game was to be given a much more strategic style of play, like becoming an RTS game, that to keep the characters that we already have in the game, to give them a leading role over various section of the army. I think there needs to be a balance with the amount of strategy and customisation that is possible in the game, because sometimes having absolutely everything possible open to customisation can take a chunk of time away from the actual game time, and also can be a bit tedious at times, same with the strategy, sometimes you dont want to be adding a strategy to absolutely everything, where you just want to go in charging, without having to organise absolutely everything. So uhh....yeah, all in all, I think what I was trying to say is that it needs a bit of a balance of everything ![]() |
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| BLADESTORM:The Hundred Years War 2 Ideas/Wishlist · Bladestorm: The Hundred Years' War | |





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9:12 PM Nov 27