| Viewing Single Post From: Lu Meng | |
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| Wei General Xu Huang | Apr 6 2007, 08:49 PM |
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Jeremy Clarkson watches you while you are alone.
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I like Lu Meng, personally. He doesn't have a particularly bad move, but no particularly good ones. His charge 6 was a personal favourite of mine on DW4, but the wide swing on 5 isn't as useful. However, on 5 his, Evo-string is the greatest, in my opinion, which is a more worthy trade. |
![]() Akechi Mitsuhide(WGXH) *Ruler* Perks: Arms Expert (Mitsuhide's soldiers take less damage from muskets) Tennozan Charge: Mitsuhide may use this skill to have any Akechi unit quickly gain speed and get to high ground or any advantegeous spot of Mitsuhide's choosing. Musket Blitz: If Mitsuhide has ashigaru teppou or samurai gunmen and some melee troops, he can use this skill to have his gunmen fire into an enemy unit's van while his melee soldiers attack an enemy's flank, thus causing good damage and confusion of the enemy ranks. Vengeful Onslaught: When on the battlefield with Oda, Tokugawa, or Toyotomi forces, Mitsuhide's soldiers can do more damage if this ability is used. Family Allies: When on the feild with Akechi Hidemitsu, Mitsuhide may use this skill to have his entire unit gain a morale boost. Musket Master: Mitsuhide and his men all fire in one synchronized volley. Mitsuhide may injure the enemy commander, and the enemy suffer heavy damage. War: 84 Akechi Mitsuhide= 10,300 ashigaru, 8,700 teppou ashigaru, 200 yakuza, 700 shinobi, 130 reapers, 2,000 sohei, 3,440 samurai | |
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| Lu Meng · Character Specific Discussions | |





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5:16 PM Nov 26