Welcome Guest [Log In] [Register]
Viewing Single Post From: Lu Meng
Will
Member Avatar
God of Death in Gundam Wing
[ *  *  *  *  *  *  *  *  * ]
"8.21 - Lu Meng
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"It comes down to this"

Similar to Zhang Liao, Lu Meng has very good reach and range in his normal
attacks, but Zhang Liao is way better. His charge attacks aren't too
impressive. Probably the biggest downfall is his weak attack. In terms of
fighting style, Lu Meng is a bad version of Yue Ying, and Yue Ying is a bad
version of Guan Yu. Both Lu Meng and Yue Ying have medium weight weapons
without attack bonuses; both have third normal attack with terrible range, and
similar range with the rest of their normal attacks. Yue Ying is much better
than Lu Meng because she attacks faster. She also recovers from her normal
attacks much faster than Lu Meng, which enables her to resume attacking (very
much like Guan Yu). Lu Meng is also capable of doing this, but it is generally
much harder with him to abuse his normal attacks. Lastly, her true musou is by
far better, and more useful than Lu Meng's.

From Guan Ping to Lu Meng can be an individual, more specific tier. All three
of these characters, with Guan Ping being the first character in the tier list
so far, have very dependable crowd clearing skills, but they lack either
consistency or effectiveness in fighting generals in crowds. This is due to
a poor arsenal of charge attacks, and weak damaging musou. In Lu Meng's case,
he is decent against crowds, but lacks both consistency and effectiveness.
_____
Items
ŻŻŻŻŻ
Tiger Amulet
Green Scroll
Wind Scroll
Herbal Remedy
Ginseng

Fire Orb / Ice Orb
___________________
Tips and Strategies
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The standard item configuration. No Way of Musou because it lifts enemies off
their feet. The Ginseng is a good item to equip since his attack is relatively
weak.

Ice or fire orb. Fire will give an edge of safety when using Lu Meng's
scattering charge attacks, but Lu Meng does not need to rely on charge attacks,
and shouldn't, because his normal attacks have long reach, good range, and
fast recovery. The ice orb still doesn't do very much, but the more important
advantage for the ice orb is that it will let Lu Meng deal full damage, with
his true musou instead of half damage, because it turns into a juggling
musou. The ice orb would prove very useful when Lu Meng is in red health,
or in a musou rage.

As mentioned above, Lu Meng is capable of continuously attacking with
his normal attacks. This is very useful since his charge attacks aren't very
good. Although Guan Yu and Yue Ying are much better at this, Lu Meng can still
pull it off. Stopping at his second or fourth normal attack is the safest.

Lu Meng's normal charge is very useful for entering crowds. Since his third
normal attack has minimal reach and range, it is often impossible to pull
off his third charge attack without getting hit. However, if you deploy the
fire projectile with his normal charge directly before attacking, the fire
projectile explodes just as you do your third normal attack. This strategy
changes his third charge from practically 10% success, to 100% success. No
exaggeration either. The timing is so perfect that the fire projectile acts
as if it were his third normal attack. Also if you are equipped with the ice
orb, you have in a sense, a double elemental attack in his third charge. In
any case his third charge doesn't activate the ice, the fire will still be
present.

His second charge is much slower than Zhang Liao's, but still is a useful
move. It's probably more practical to use his normal attacks to deal damage,
rather than his second charge though.

The execution time for his fourth charge is too slow, and generals are able
to attack you in the process. But it's a good move to use when generals at
blocking. Since he moves forward quite a bit during the execution time, if you
are close enough to a blocking general, it's quite easy to land the charge
attack behind the general. This is a good way and the only way to
hit blocking generals.

His fifth charge is probably an overrated move. Sure, the reach and range is
very good, but the attack is aerial. Like Guan Ping's fifth charge, enemies
will like to do a jump attack on you. The execution and recovery time is also
mediocre. When doing it against a general as part of an attack combo, turn
away from the general as you execute the fifth charge. This way, the general
will not block it. Normally, the execution time is too slow, which allows
generals to block in time. Knowing this is very useful because then, his fifth
charge is practically his only useful charge to serve as a finishing move
to a safe combo against generals in crowds.

His first charge, like Jiang Wei's is really useful, because of the awesome
reach and range, but probably practical only for small groups, where you don't
have to worry about enemies hitting you during your recovery time.

The range in Lu Meng's air charge is likely too useless to be of any use
in all circumstances other than fighting against one foot soldier. Never use
this move.

His musou is not bad, an average one. Try to stay in good health, because once
in true musou, it is half damage. It's however up to you, because there is a
fatal down fall in his regular musou. The timing of the ending of his musou is
sometimes long enough that it allows generals to block. This will give an
opportunity for generals to attack you directly after your musou. (which they
pratically always do).

What makes him such a poor character against generals in large crowds, is
his poor musou, horrible true musou, poor charge attacks, and absense of
an unblockable attack. Similar to Yue Ying, his fourth charge can be used to
hit blocking generals, but you have to work your way and creep around the
general, from the side. So there is very little consistency in the
unblockability of his fourth charge. Similar with Yue Ying's fourth charge, it
lacks reliability and consistency.

Lu Meng is a decent character with a good normal attack string, which makes
him a good character against crowds. His many disadvantages prevent him from
being effective against generals in large crowds."
From Calbee chaosmode guide in youtube and gamefaqs
Offline Profile Quote Post
Lu Meng · Character Specific Discussions
Composed & Designed by, İKOEI Warriors, 2005-2009. All rights reserved.