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The Last Game
Topic Started: Mon Aug 29, 2005 1:06 am (1,367,870 Views)
Paulinos
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Am I charming?
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Sanada
Wed May 1, 2013 5:39 pm
I didn't know it was yours :o

My apologies.
Of course it's mine, always was and always will be :hmph:
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Sanada
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Resolute Warrior

I see.
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Paulinos
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Am I charming?
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:mellow:
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Sanada
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Resolute Warrior

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Paulinos
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Am I charming?
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:ph43r:
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Sanada
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Resolute Warrior

:whistle:
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Paulinos
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Am I charming?
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:rolleyes:
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Sanada
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Resolute Warrior

:beard:
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Jing
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Looking for something to sell?
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:mellow:
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Sanada
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Resolute Warrior

Sanada
Wed May 1, 2013 6:08 pm
:beard:
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Zhou Yin
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Right General
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Sanada
Wed May 1, 2013 12:04 pm
Sounds awesome :P

I always love those against the odd situations :ph43r:
Winded up quitting before saving. Ran out of food, I was going to be completely annihilated.

Was smart the second time around. Kept my most sizable forces along my border with Kenshin, and forged an alliance with the Myoshi, one of the best powers in the West. Was able to repel the invasion by sea, and then basically went around, and destroyed a lonely force that would give me a clear land route to my aggressors, and also a foothold to the border of my next ally. Want to try to maintain this triumvirate of sorts, with Myoshi in the West, Me in the middle, and Tokugawa in the East... Gonna go all the way up north to take a port and cut off Kenshin's advance, and then Tokugawa and I will began a campaign against the Hojo, the Takeda, and Uesugi. After taking out those three, it's basically a bunch of unorganized clans, struggling to stay relevant. With the military might I will have, I can probably threaten all of them into peaceful submission. And if not. My armies will swallow them whole... And once the East has been won, Myoshi will have to move around, because I'm going along the Northern border and taking out anyone who won't submit to my rule.

I love games like this, lol. Just planning out every move, 5 moves in advance, and having to fight against anyone who would interrupt any part of that plan... It's an experience that you can't find in most games on consoles.

Don't know history all that well, but hopefully nobody tries to double cross me. I have historical events on. Meh. :facepalm:

Paulinos :wub:
Edited by Zhou Yin, Thu May 2, 2013 1:32 pm.
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Sanada
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Resolute Warrior

Historical Events as the Oda? Honnoji ring a bell? :whistle:

I love those games too for those sorts of reasons, I particularly love when some unexpected things pop up in your plans though, really can push you.
Unless they are Mongols. :mellow:

Mongols are never a good thing to appear unexpectedly, curse you Shogun Total War: Mongol Invasion and Rome Total War: Barbarian Invasion. :mellow:
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Zhou Yin
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Yea, but with this game, in order for certain events to happen, you have to accomplish some sort of precursor or whatever for it. I believe, for that event, Nobunaga has to be in the same castle as Mitsuhide.

Fortunately for me, I don't even have Mitsuhide as a general.

For this one, the only unexpected things have been that aforementioned attack, and a few natural disasters that have reduced my troops seemingly with the most consistency I've ever seen in chance. But even then, it's a nice factor that keeps you on the edge of your toes. Nothing like realizing that you don't have enough food to survive a siege, or to even send reinforcements. Or, for that matter, you don't have enough good generals to be able to lead a defense against an invading force. And for some reason, Kenshin is really the God of Frickin War. I wasn't even paying attention to him, since he was so far away, until the point when I realized he had just sent an army to conquer the castle that allowed access to my northern borders. By the time I was able to amass an army to attempt to take advantage of the battle for my own gain, he'd already captured it :mellow:

But that's why I like the game. Even the smallest mis-calculation can leave you in regret, if you don't pay attention.
Edited by Zhou Yin, Thu May 2, 2013 3:02 pm.
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Sanada
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Resolute Warrior

Same as ROTK there too then :P

Well most gran strategy games tend to do that. Just to varying degrees. It's good that. :ph43r:
Edited by Sanada, Thu May 2, 2013 3:05 pm.
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Zhou Yin
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I'd like to try ROTK. There is one on PSN, but I'm not sure if I should try it. And most of the newest ones seem to be Japan/PC only.

But NA is a good history lesson on the Sengoku period. There are ALOT more names to have to remember, but when you realize the difference between critical generals, and ronin fodder, it gets easy. Most of the heavy hitters have already taken out the lesser daimyo for me.
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Sanada
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Resolute Warrior

I have a stronger connection to the Sengoku period than the Three Kingdoms one myself, so I'm looking forward to grabbing it hopefully next week :P

That does tend to be the way of things. They were the major Daimyo's for a reason.


What ROTK is it anyway? Never checked the PSN store really.
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Zhou Yin
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I like the Sengoku period, personally. There are a lot more characters running around. IMO, Three Kingdoms is just WAY too easy to follow. Maybe it's because I've been playing the games since 3, and have went through most of the book, but I can honestly tell you a summary of it with a fair amount of accuracy.

With Sengoku, though, there's just SO much to touch up on. So many people changing names, coalitions, betrayal, it's all just, WOW.

And the strategy version of those games really let you play with that. The Sengoku Basara series taught me which names need to be remembered and respected, and with this playthrough, most of those names are the ones whose territories are growing.

But at the same time, it almost seems as if, the game is programmed that way. Like really. Right to Kenshin's back, all the way North, are about 5 clans, all with one castle each, who could easily try to mount some sort of attack against Kenshin. Of course, it will mean annihilation, but at this rate, they are really making bad use of his movements, since he's moved most of his forces west and onwards. If I could convince just one of them to try and combine with the others, and ally with me, and then cut off the North from Kenshin... I could use Myoshi to help me secure whatever is left between him and I on the West, and then those small states, along with Tokugawa, could help me take out Uesugi.

It's simple, but for some reason... NOBODY wants to ally with me, haha. Like, really. I've grown too powerful. YES. I HAVE. AND I WANT TO ALLY WITH YOU, for a reason that defies all logic. But whatever.

Can't remember exactly which ROTK right now. I think the one with Guan Yu and Lu Bu on the cover...
Edited by Zhou Yin, Thu May 2, 2013 3:18 pm.
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Sanada
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Reminds me a lot of Shogun: Total War, was my first game of that type and I loved it so much :XD


Hmm, Guan Yu and Lu Bu, huh? Not VIII then. It has Guan Yu and Zhang Fei as faces, then a bunch of others, including I believe Ma Chao and Zhang Fei's duel....
If it were ROTKVIII I would definitely say grab it.

One thing I love about ROTKVIII's not having to be a leader is the choice. At first I would ALWAYS go the leader, you know, be in charge and not have to rely on sometimes really stupid AI.

Later on always played it as an officer though. My favourite ever game of it was as Zhang Liao, under Lu Bu at Xia Pi scenario. I was captured by Cao Cao when Lu Bu was defeated and joined him. I then proceeded to lead his forces to conquer most of the land, becoming loyal friends and oath brothers with some of my elite army, including Xiahou Dun, Xu Huang and Gan Ning (Who I'd captured off of Liu Biao as I went through there) - those 3 being my sworn brothers.

So, just as I was about to finish off Wu and unite the land for Cao Cao (they had 1 territory with almost no defence and few troops and supplies), I threw a coup and became independent. All my loyal officers and brothers stayed with me, and we then finished off Wu and hired some of their main officers, Zhou Yu most notably (who then hired Sun Ce who originally refused to join me)

Then I just pushed outwards, taking all of Wu's region, expanding through Jing, setting up the optimal defence along the Wei border, which Wu tends to have in the later eras and setting up some good officers about it. Then from Jing went into Yi and then Nan Zhong, up to Han Zhong and Chang An, then I just pushed in from Jing and Si Li, taking Liang in the process and just pushing straight into their territories. By the time I was through Wu and Jing most of the best officers he had were either mine or dead, and Cao Cao himself died very shortly after my betrayal, so Cao Pi was in charge.

And of course I ended up uniting the land :whistle:
Was a great game xD
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Zhou Yin
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Hope it wasn't as simple as you make it. Lol.

One of my greatest battles came during my push east. On my first playthrough, I didn't bother with alliances so much. They were only a means to an end, since, if you found a really foolish/powerful ally, you could get insane amounts of gold just for trading tech. And also, Requesting them to attack a castle for you is always nice.

But anyways, I had pushed all the way east, taking out everyone in my path from the North, heading south, with oda. And right as soon as I got to the last territory, a port on the South-easternmost part of Japan, I realized that I was screwed. This guy had about 40,000 troops stationed in this one port, which had only one entry point outside of the sea, a small narrow patch of land lined by turrets. By this time, my army strength was well over a million, and so I thought that I could use half of that to take this small port, while using the other half to protect my back.

Let me tell you... it took the better part of a year for me to take that port. His turrets seemed to cut my forces down, and he had generals who could block my path to him long enough for those turrets to do their work.

And his port must have been armed to the teeth with the strongest cannons, because Not one of the dozen ships I sent there could do much damage to it.

I'd finally came to the conclusion that one mighty show of force wouldn't work, so I divided my army into two groups, 2 different waves. I used the same tactic this time around, send in a large wave by land and sea, chop away at his forces the best that we could. And when his armies were badly beaten, I took that first wave, let it retreat, and immediately sent out the second wave before his forces had a chance to heal themselves. It took about 3 waves, but we finally were able to break through to his port, and once my land forces reached there, I commanded half of them to surround the city, while the other half destroyed his turrets, and my sea force kept steady with their attacks...

Of all the battles I fought, that was definitely the toughest. I wish I'd remember the name of the guy holding that port. He deserved a Medal.
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Sanada
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Resolute Warrior

Oh yeah, it definitely was. Certain parts of leading Cao Cao's forces we'd just hit a massive wall, in particular in Northern Jing and in Yi.
Then when striking out from Wu against Cao Cao, it was incredibly hard for the first few battles. Once Wu was taken it did become quite easy though, my guys were proper elites, Masters of their Tactics, maxed War stats and I'd given my most important guys items to make them even stronger and smarter (I believe I got Zhou Yu to 107 Int through an item once I got him)
Was kind of disappointing after the initial breakout from Wu, but as a whole was great fun :P

ROTKVIII sadly doesn't have as in-depth battle mechanics as NA from what you're describing, even though the battles are what I do love most when playing as single officers.

That does sound like quite the defence. Reminds me of some I've faced in Rome Total War, except they didn't have turret based defences really (as it's Roman times obviously).
I like them when I am the defender though, one defence in that game, 300 men against 2000, end the battle with 30 men left and them having about 100 :P
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Jing
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why are we having a philosophical discussion about history in the fun area of a forum? :uh: not to mention that this is a game topic
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Sanada
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Resolute Warrior

I'd say it's far from philosophical :mellow:
Nor really history.

We are exchanging tales :whistle:
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Jing
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I just said philosophical because it was a long chat and I didn't want to read it

anyway... last
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Sanada
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Resolute Warrior

Well a game based chat, koei games mostly even, seems perfectly in place here I think, even if it isn't the best place for it, it was just filler to the aim of being last :whistle:
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Zhou Yin
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The battles are some of the best part of the game. I mean, it's nice that you can build year-long alliances, and research tech, so fighting isn't THE biggest part, but at the same time, moving troops around, spreading out generals, it's absolutely... Exhilarating. It's almost fun to realize that you majorly screwed up.

In fact... After I conquer this next few castles, I'm gonna need to form a province. The game lets you take a few castles and form a small state, part of your kingdom, but everything in it is automated by a governer that you choose to run it. It makes it easy so you're not literally running 20 different castles at once...
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