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| Samurai Warriors 2: Empires; Japan is in your hands! | |
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| Tweet Topic Started: Tue Jul 4, 2006 9:43 am (49,554 Views) | |
| BlackKite | Tue Dec 5, 2006 5:53 am Post #426 |
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長宗我部菜々
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They finally done it... eh? Well, I'm eager to see how will they 'fix' the CAW system for the US version... Maybe it's inevitable that there will be a [Bei Army - Liu Bei] or [Liu Army - Bei Liu]!!! GAHAHAHA XD *evil laugh* |
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| lmay19 | Tue Dec 5, 2006 5:53 am Post #427 |
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Bundle of Crazy
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I never said that. And insert what Honda said here. |
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| SRS | Tue Dec 5, 2006 6:00 am Post #428 |
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Master of the War Trident
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Fine, not like I care really. I'll be preordering after Christmas, I think. |
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| lmay19 | Tue Dec 5, 2006 6:03 am Post #429 |
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Bundle of Crazy
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I'm curious to know when Chin will nab those Empires exclusive music tracks. <3 |
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| Hondam | Tue Dec 5, 2006 6:17 am Post #430 |
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Harbaugh So Hard
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Dont you import the games, PS? |
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| Moonlit Midnight | Tue Dec 5, 2006 6:30 am Post #431 |
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Silent Night. Silent Death
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What system is it for? |
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| BlackKite | Tue Dec 5, 2006 7:19 am Post #432 |
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長宗我部菜々
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PS2. And before anyone starts asking whether it'll be for Xbox360 or not, remember that there's a high chance considering DW5E & SW2 were also out for 360. |
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| SRS | Tue Dec 5, 2006 7:31 am Post #433 |
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Master of the War Trident
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I don't import games I can get domestically. I only got to play SM2 extensively since I was staying in Japan all August for summer vacation. I did buy SB2 there, though. Wait, exclusive Empires music tracks, Jin? Elaborate please? |
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| SlickSlicer | Tue Dec 5, 2006 7:32 am Post #434 |
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Unregistered
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Great job Koei. You're releasing the game ONE MONTH BEFORE MY BIRTHDAY! I swear that you just like to screw with me with your release dates. |
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| SRS | Tue Dec 5, 2006 7:32 am Post #435 |
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Master of the War Trident
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I'll have plenty of New Year's money to put aside for SW2E. |
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| BlackKite | Tue Dec 5, 2006 7:37 am Post #436 |
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長宗我部菜々
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BGMs that are only available in Empires, for example the planning phase BGMs, which will differ depending on the location of your daimyo. |
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| SRS | Tue Dec 5, 2006 8:15 am Post #437 |
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Master of the War Trident
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Awesome, so there's those huh? I'm guessing there's a new opening BGM and ending BGM? |
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| Shizu | Tue Dec 5, 2006 1:39 pm Post #438 |
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「これ でも, 執事 デス ♥」
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i think they're only mix the songs >_> like what they've done with with Tadakatsu's theme, etc love it's opening video :rolleyes: |
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| Guan Something | Tue Dec 5, 2006 6:36 pm Post #439 |
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Guan Yu's beard
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IMO, the SW2:E opening is only above average.. this is mainly because all KOEI did was slap together the CG cutscenes of individual characters to create an intro. I'm also dissapointed about the CAW and how minute ajustments can be made to creating a character. Still though, i'll be making Samanosuke Akechi (Onimusha) for the Akechi clan
and i loved DW5:E, so i'll be picking up SW2:E regardless of what the intro or CAW system are like.I just pray it's coming to the 360 now, being as i have no PS2 anymore and i wouldn't be willing to purchase another, even for a game such as this.. |
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| bobsamurai | Tue Dec 5, 2006 8:28 pm Post #440 |
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Honor gains respect, respect earns power.
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on the screenshots of sw2e above the healthbar tehre is an icon of a d pad and one diffrent direction is allways lit...what does that stand for? |
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| Crazypete | Tue Dec 5, 2006 8:31 pm Post #441 |
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KW's Zhou Yu
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oh damn.. i just noticed something... TWO KOEI GAMES TO LOOK FORWARD TO!!! YES!!! ROTK 11 which comes out February 6th and now SW2: Empires which comes out February 27th! Alright!
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| Divine Justice | Tue Dec 5, 2006 8:36 pm Post #442 |
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L's True Successor
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Different oders you can give your army. Up-Charge Down-Defend Left-Follow me Right-Do whatever you want |
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| Azai Nagamasa | Tue Dec 5, 2006 8:58 pm Post #443 |
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Ragnarok Online Kicks j00 Ass and WoW's ASS =3
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That's Cool...Finaly we can control our Armies Moviment >_> |
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| Hebi | Tue Dec 5, 2006 9:03 pm Post #444 |
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Fukushu suruwa ware ni ari !!
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It was already possible in DW 5 : Empires... I think I'll enjoy much more this game when i will be released in USA, because I can't understand really well, and that's not fun this way... |
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| Azai Nagamasa | Tue Dec 5, 2006 9:04 pm Post #445 |
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Ragnarok Online Kicks j00 Ass and WoW's ASS =3
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Well I...Didn't knew that.... >_<but its Cooler
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| Hebi | Tue Dec 5, 2006 9:11 pm Post #446 |
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Fukushu suruwa ware ni ari !!
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Yeah, that's actually a great idea to re-use the good stuff from DW... The gallery is somehow more complete than the DW5:E, IMO... |
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| Guan Something | Tue Dec 5, 2006 9:17 pm Post #447 |
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Guan Yu's beard
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i always wanted to be able to command my army in DW / SW, and with DW5:E my wishes came true.. however, they didn't live up to my expections (thumbs up to KOEI for the idea though). The main problem was the AI of your officers, you'd tell them to attack or defend somewhere and they would take the most scenic route, rather than the path that leaves them 100 yards away from their destination point. I think it would be both more strategic and good gameplay, if you were able to tell which route for your army to follow, where to go to hide for an ambush and then tell them when to appear for the ambush (along with some other new and nicely pulled off tactic commands). It might come across as complicated, but if KOEI could just introduce a simple yet effective 'Route' command, i would be happy
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| MOLD | Wed Dec 6, 2006 5:45 am Post #448 |
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Fire Attack, duh.
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So... we can still command our officers... even with 2 players? If that's true, that's pretty awesome. Ah, just like Onimusha:DOD.... |
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| Guan Something | Wed Dec 6, 2006 4:14 pm Post #449 |
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Guan Yu's beard
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Although it would mean the main player having to pause the game every now and again to issue commands, so the co-player would have to be rather patient with all the pausing. |
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| Divine Justice | Wed Dec 6, 2006 9:02 pm Post #450 |
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L's True Successor
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Yep, just tried it. Either player can command the entire army through the d-pad or the pause menu. |
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and i loved DW5:E, so i'll be picking up SW2:E regardless of what the intro or CAW system are like.



7:29 PM Jul 11