Welcome Guest [Log In] [Register]
Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board!

You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more.

We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there.

If you need any help please don't hesitate to ask a member of staff/moderator. Thank you.


Regards,
KOEI Warriors Staff Team


Join our community at KOEI Warriors (Forum)!

Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum).

Username:   Password:
Add Reply
Samurai Warriors 2: Empires; Japan is in your hands!
Topic Started: Tue Jul 4, 2006 9:43 am (49,532 Views)
COCONUT MILK
Member Avatar
First Lieutenant
[ *  *  * ]
If I could find it in the shops I would buy it, but it's never there.
Offline Profile Quote Post Goto Top
 
MoxManiac
First Lieutenant
[ *  *  * ]
SW2:E is a shining example of what the peon AI in SW2/XL should have been.
Offline Profile Quote Post Goto Top
 
SnowMan
Member Avatar
"This is no good, no good at all."
[ *  *  *  *  *  *  *  *  * ]
MoxManiac
Mar 21 2008, 08:14 PM
SW2:E is a shining example of what the peon AI in SW2/XL should have been.

Everybody talks about how much better the A.I. is in this game, but I just don't see it. Maybe I'm just oblivious to it, but can you give me some examples on how they're smarter?
Offline Profile Quote Post Goto Top
 
StrikeForce9
Member Avatar
Pink-Eyed Cyborg
[ *  *  *  *  *  *  *  *  * ]
SnowMan
Mar 22 2008, 07:10 PM
MoxManiac
Mar 21 2008, 08:14 PM
SW2:E is a shining example of what the peon AI in SW2/XL should have been.

Everybody talks about how much better the A.I. is in this game, but I just don't see it. Maybe I'm just oblivious to it, but can you give me some examples on how they're smarter?

The Allies' AI is better in this game than in the original. They can protect themselves and the bases that you tell them to guard. They can even take a base if the morale is high and our army is bigger in size. And if they think they are unable to win or nearly lose, they retreat. Unlike in DW5E I tell my allies to attack, they just go and get themselves killed (suicide).
Offline Profile Quote Post Goto Top
 
SnowMan
Member Avatar
"This is no good, no good at all."
[ *  *  *  *  *  *  *  *  * ]
LittleDragonKHM
Mar 22 2008, 06:53 AM
SnowMan
Mar 22 2008, 07:10 PM
MoxManiac
Mar 21 2008, 08:14 PM
SW2:E is a shining example of what the peon AI in SW2/XL should have been.

Everybody talks about how much better the A.I. is in this game, but I just don't see it. Maybe I'm just oblivious to it, but can you give me some examples on how they're smarter?

The Allies' AI is better in this game than in the original. They can protect themselves and the bases that you tell them to guard. They can even take a base if the morale is high and our army is bigger in size. And if they think they are unable to win or nearly lose, they retreat. Unlike in DW5E I tell my allies to attack, they just go and get themselves killed (suicide).

Ahh, yes, I remember now. They are amazing. Thanks for reminding me. ^_^
Offline Profile Quote Post Goto Top
 
Fayt
Member Avatar
Sakon, has left the topic.
[ *  *  *  *  *  *  *  *  * ]
I think it's just the nature of the Empires game which makes it more difficult, the enemies when weakened tend to retreat to a base and take on a more defensive approach making progress more difficult. In that regard they are certainly smarter and it in turn gives a more generous difficulty.

I freaking love Empires titles, I like them more then the standard and XL pacts in fact. Too bad this wasn't released after SW2XL and the additional characters added to it, even if Kojiro & Katsuie are 'somewhat' unique in it.

If any more Warriors Empires packs come out in the future I'll be purchasing them in a heartbeat. Both SW2E & DW5E were awesome games I played many times. ^_^
Offline Profile Quote Post Goto Top
 
Twilight Sky
Member Avatar
Emperor's Retainer
[ *  *  *  *  *  *  *  * ]
Just my opinion but the absence of CAW in SW2:XL pretty much makes SW2:E superior to both games. I like how KOEI is imposing their will on the people who you know might not wanna use the default characters =p.
Offline Profile Quote Post Goto Top
 
PostalOrder
Member Avatar
Tiger General
[ *  *  *  * ]
From what I remember, the SW2E CAW was total cr@p though...
Offline Profile Quote Post Goto Top
 
Sanada
Member Avatar
Resolute Warrior

PostalOrder
Mar 26 2008, 07:26 PM
From what I remember, the SW2E CAW was total cr@p though...

its pretty bad, not too bad though.

It at least allowed you to use the generic movesets :P
Online Profile Quote Post Goto Top
 
PostalOrder
Member Avatar
Tiger General
[ *  *  *  * ]
Any CAW system that forbids you from using certain weapons based on something as inane as GENDER (if they let you use the weapons at all) isn't worth the bother of including it in the first place.
Offline Profile Quote Post Goto Top
 
SRS
Member Avatar
Master of the War Trident

SnowMan
Mar 2 2008, 08:47 AM
I don't know, I guess it's just too repetitive. You basically do the same thing every time you play. There's no structure to the battles, that can get boring after a while. It's also too easy to conquer the land since nobody other than you bothers to go for more than 4 pieces of land. I'm always the leader in land ownership because no other force bothers to extend their empire beyond the 2 or 3 provinces they own.

Another thing I didn't like all that much was the amount of generic clans that had their own territory. I know nothing of the Sengoku period and seeing all of these generic clans I've never heard of made me sad.

It also makes me mad that they never move their ruler away from their enemy borders. The land can be divided between 2 forces and instead of moving their ruler to the farthest point away from the enemy, they keep them right on the border. Even when it's obvious I'm going to attack the ruler's province, he doesn't move. That takes away some of the fun since you're not really taking over the provinces, you fight 1-2 battles with a particular clan until you capture their ruler. I've never had to fight more than 3 battles with one particular clan (not including defending my provinces). It's always "take land, now I have an open spot to invade their ruler's land, beat ruler". It's never "take land, they move their ruler so I have to fight 4-5 more battles to get to him". That's insane.

A. Dunno about what you're doing differently, but I often see the other side of Japan owned by a guy with at least five or more territories.

B. You can't blame Koei for putting in major clans that don't have unique representation in SW. Blame history? I'm actually quite happy to see them map filled with as many clans as possible, because there were significant armies(Mori, Chosokabe, Mogami, etc.) in those territories doing their thing, not to mention several of them were the clans the unique characters fought for(Ginchiyo for Otomo, Masamune for Date before he became the ruler, Magoichi for Suzuki before he became head.) I never liked seeing those huge open spaces in the DW Empires games, myself.

C. Don't play on Ruler conditions. Switch to Isolate or Conquer(was that the name? I forgot) so you can only win by completely surrounding the enemy daimyo's territory first before attacking, or complete annihilation, respectively. Enemy rulers only stay in their beginning territory in the Ruler mode.
Offline Profile Quote Post Goto Top
 
Twilight Sky
Member Avatar
Emperor's Retainer
[ *  *  *  *  *  *  *  * ]
I take back what I said. SW2:XL owns SW2E.

I killed more people in one stage than I could do in 5 in SW2:E.

Back to back 1000+ kills is worthy of my praise. The enemies do less running away and there is some fun scenarios for me to pick besides empire mode>divided land.

If anything SW2 original can GTFO.
Offline Profile Quote Post Goto Top
 
jfty.009260
Member Avatar
Soldier
[ * ]
I have this game and I think that it's quite good, but not on par with the original. In SW2, there was so much things to do and so much peons to hack, hack and slash. The best thing about SW2:E was the AI, but I didn't like how they could easily kill you even on Normal difficulty when you haven't started building up your characters.
Offline Profile Quote Post Goto Top
 
Twilight Sky
Member Avatar
Emperor's Retainer
[ *  *  *  *  *  *  *  * ]
That doesn't change even after you break the stats cap. The only way you have a chance of "barely" holding your own is through atk/def policies.
Offline Profile Quote Post Goto Top
 
Skode
Member Avatar
King of KW
[ *  *  *  *  *  *  *  *  *  * ]
Sengoku Robo Samuraioh
Mar 26 2008, 07:54 PM
Don't play on Ruler conditions. Switch to Isolate or Conquer(was that the name? I forgot) so you can only win by completely surrounding the enemy daimyo's territory first before attacking, or complete annihilation, respectively. Enemy rulers only stay in their beginning territory in the Ruler mode.

If i remember correctly are there not conditions required to unlock this for activation. Its been so long since i originally done everything i could with this game i cant remember, still standing against time anoll - good game.
Offline Profile Quote Post Goto Top
 
SnowMan
Member Avatar
"This is no good, no good at all."
[ *  *  *  *  *  *  *  *  * ]
Sengoku Robo Samuraioh
Mar 26 2008, 07:54 PM
A. Dunno about what you're doing differently, but I often see the other side of Japan owned by a guy with at least five or more territories.

B. You can't blame Koei for putting in major clans that don't have unique representation in SW. Blame history? I'm actually quite happy to see them map filled with as many clans as possible, because there were significant armies(Mori, Chosokabe, Mogami, etc.) in those territories doing their thing, not to mention several of them were the clans the unique characters fought for(Ginchiyo for Otomo, Masamune for Date before he became the ruler, Magoichi for Suzuki before he became head.) I never liked seeing those huge open spaces in the DW Empires games, myself.

C. Don't play on Ruler conditions. Switch to Isolate or Conquer(was that the name? I forgot) so you can only win by completely surrounding the enemy daimyo's territory first before attacking, or complete annihilation, respectively. Enemy rulers only stay in their beginning territory in the Ruler mode.

1 - They just never bother attacking, I don't know why.

2 - I don't blame anyone for this, since I realize that there were important people of the era that aren't unique in the SW games. It's just that I don't know the Sengoku period that well. I'm fine with the DW generics since I am much more familiar with the Three Kingdoms era.

3- You're right, I should play with that mode. But you have to admit that it's dumb that rulers never move from their original spots. DW5E was much better when it came to board movement. I didn't have to put it on Isolate back then.
Offline Profile Quote Post Goto Top
 
SRS
Member Avatar
Master of the War Trident

DW5E did the same thing on Ruler, though. One time I started next to Cao Cao, allied with him, and years later he and I both had control over most of China... and he had never moved from his capital Xu Chang despite my letting the alliance run out for several seasons. Defeated him, instant win.
Offline Profile Quote Post Goto Top
 
SnowMan
Member Avatar
"This is no good, no good at all."
[ *  *  *  *  *  *  *  *  * ]
Sengoku Robo Samuraioh
Apr 12 2008, 07:50 PM
DW5E did the same thing on Ruler, though. One time I started next to Cao Cao, allied with him, and years later he and I both had control over most of China... and he had never moved from his capital Xu Chang despite my letting the alliance run out for several seasons. Defeated him, instant win.

That happens sometimes, but most of the time I played it the enemy ruler always moved out of dodge.
Offline Profile Quote Post Goto Top
 
LeonaOkami
Member Avatar
Officer
[ *  * ]
Eh, rented SW2E.. played it a while.. got bored.. took it back. I dunno. Something about getting so far, then having to start all over again and again kindof drains me. The tactics were interesting though. Still, I'm mad at my brother for wasting his money and buying it for the 360. Should of spent that on getting DW6 sooner than we did.

Not dragging down anyone; we all have different tastes. Mine's just not for the Empires games. I like having things in storymodes. Even if they aren't very close to history, they're closer than what you end up with in most Empires scenarios.
Offline Profile Quote Post Goto Top
 
Nanar
Member Avatar
Han's Unifier
[ *  *  *  *  *  *  * ]
sw2e is the best empires game to date. i have played this game at least 25 times already. i played everysingle senario but the one i like best is free for all. i have all charecters unlocked, i have the three best horses, almost unlocked the artwork. i still need quite a few funny stories unlocked thou. and i still need some movies unlocked..

gee after 25 play throughs, you'd think i got everything by now but i dont'.. that sucks....

EDIT: ok everyone here is a trick that i have done many many times. to get the 4th weapon the first time around. you need to make everyone of your allies , when the battle is near end, to attack the enemy leader. while that is happening, you go around and kill the peons that pop up or spawn in and around the enemy main camp. do this untill there is only 3 or 2 minutes remaining after you rack up 500 kills, then go kill the commander. then you'll have your 4th weapon. i have done this many times and a few times i got 1000 kills so i got the badge and the weapon.

now, after you won the 4th weapon, and you play again, all you need to do is kill 100-200 enemies to get the weapon for that charecter.

Offline Profile Quote Post Goto Top
 
Oblivion
Member Avatar
Aimless Wanderer
[ *  *  *  *  *  *  *  * ]
AI was at it's peak, but the fact the CAW wasn't that great and there was no ending edit, one of my favorite features for empire games wasn't present, I was dissapointed. :(
Offline Profile Quote Post Goto Top
 
Fayt
Member Avatar
Sakon, has left the topic.
[ *  *  *  *  *  *  *  *  * ]
I still love this game, and still play it from time to time.

I always enjoy starting from scratch (eliminating carry offer officer growth), and trying to build my army from a different position/army/time frame to keep renewing the challenge of the game. I also really enjoy how every battle I can use someone different, it helps keep it fairly fresh for me. (Just I now miss the SW2XL characters missing from it...)

Quick question for you fellow SW2E players, what two tactics to you prefer to use the most? (On both Offense & Defense missions?)
Offline Profile Quote Post Goto Top
 
Oblivion
Member Avatar
Aimless Wanderer
[ *  *  *  *  *  *  *  * ]
Fayt
Jul 27 2008, 10:11 AM
I still love this game, and still play it from time to time.

I always enjoy starting from scratch (eliminating carry offer officer growth), and trying to build my army from a different position/army/time frame to keep renewing the challenge of the game. I also really enjoy how every battle I can use someone different, it helps keep it fairly fresh for me. (Just I now miss the SW2XL characters missing from it...)

Quick question for you fellow SW2E players, what two tactics to you prefer to use the most? (On both Offense & Defense missions?)

I think I used Neutral Start the most, then Equal Start, sometimes I hire units like Wind Ninjas but thats about as much tactics as I use...
For some reason, when I play Empire, if I recruit lets say, Yoshihiro Shimazu, I try to recruit his whole family and hopefully, his whole army, its just something I do in Empires.
Offline Profile Quote Post Goto Top
 
Ultimate Legend
Member Avatar
Keeping it Cool.
[ *  *  *  *  *  *  *  * ]
Oblivion94
Jul 27 2008, 10:32 AM
Fayt
Jul 27 2008, 10:11 AM
I still love this game, and still play it from time to time.

I always enjoy starting from scratch (eliminating carry offer officer growth), and trying to build my army from a different position/army/time frame to keep renewing the challenge of the game. I also really enjoy how every battle I can use someone different, it helps keep it fairly fresh for me. (Just I now miss the SW2XL characters missing from it...)

Quick question for you fellow SW2E players, what two tactics to you prefer to use the most? (On both Offense & Defense missions?)

I think I used Neutral Start the most, then Equal Start, sometimes I hire units like Wind Ninjas but thats about as much tactics as I use...
For some reason, when I play Empire, if I recruit lets say, Yoshihiro Shimazu, I try to recruit his whole family and hopefully, his whole army, its just something I do in Empires.

Yeah,I do that too.Especially with Shimazu since their clan is large.Others are the Date,Takeda,and Hojo.

Nominate for Sticky.
Offline Profile Quote Post Goto Top
 
Wei-Yan
Member Avatar
Rebellious Wei-Yan
[ *  *  *  *  *  *  *  * ]
has anyone noticed that Naomasa Ii in the games always wears red armour instead of blue like the rest of the tokugawa are they trying to say something there and he had to events with Tadakatsu aswell well one of them all the tokugawa avengers were in it the other was just him and tadakatsu

i have 3 question has anyone got the From Father to Son event Have Yukimura Sanada and Masayuki Sanada enter a battle together while in the same army

second question Greater Than Mitsunari event Finish a battle with Mitsunari Ishida and Sakon Shima in your attacking army (Mitsunari and Sakon may have to be the only two officers in you army

i have tried the first one don't know how many times and the sakon-ishida one i have done attacking and defending with only using them two. does ishida have to be the lord.

third question when u get to rank 2 how do u get to rank 1 i've done it once whats the best way
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Samurai Warriors Series · Next Topic »
Add Reply

Composed & Designed by, ©KOEI Warriors, 2005-2017. All rights reserved.