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| Musou Orochi Review; Score: 8.4/10 | |
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| Topic Started: Apr 10 2007, 10:46 PM (2,151 Views) | |
| Divine Justice | Apr 10 2007, 10:46 PM Post #1 |
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L's True Successor
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Musou Orochi is the crossover game between KOEI's Samurai Warriors and Dynasty Warriors franchises. This entry in the Musou series combines several elements from both games, but keeps the core hack and slash gameplay the same. Gameplay: 9.5/10 This is the main attraction of this game. Good old controls are back. Square to execute the normal attacks, triangle to use charge attacks. Use the left analog stick to move your character and the right to turn the camera. Pressing circle unleashes your musou attack, and by using musou with one character, then switching to a different character and activating the musou before the first character's musou finishes will activate the "Musou Burst". Depending on the character types of the characters, you will get added atributes to the musou attack such as fire, mastery, guard break, etc. New to this game is the ability to use a team of three characters that you can switch between on command by pressing the L2 or R2 shoulder buttons. This allows you to bring one character of each of the three types, power, speed, and technique, into battle at once and switch characters to let another heal. Musou attacks, unlike in Samurai Warriors, do not use the bullet-time slowdown system. Instead they more like Dynasty Warriors, allowing peons to be juggled as well. Horse stamina has been removed, meaning you can be knocked off the horse in one hit like in the Dynasty Warriors games. Horse Musou attacks depend on your character and whether he's from Samurai Warriors or Dynasty Warriors. The three character types take what Samurai Warriors 2 did with moveset types and take it a step further, giving each character type unique abilities and R1 specials instead of unique movesets. Power types have a heightened resistence and are thus rarely knocked out of combos. Power type characters have one R1 special attack that drains the musou gauge, but deals great amounts of damage. Speed types have an ability that lets them double tap the jump button to perform an air dash move. Speed types have two R1 specials, which are usually either buffs or weak attacks. Speed type specials sometimes drain musou. Finally, technique types have the ability to counter any attack, ala Musashi and Keiji in Samurai Warriors 2, by sacrificing a chunk of the musou gauge and pressing R1. Technique type characters have one new unique R1 special that can be activated by pressing R1 at a certain interval during the character's square string. If R1 is pressed at any other part of that character's square combo it will activate a stronger and faster version of the same charge attack you would get if you had pressed triangle instead of R1. Also, Nobunaga fans will be glad to hear that his full charge moveset from Samurai Warriors 1 has returned without the need to powerup his sword. Lastly, the complaints. Weapon deadlocks are like in the Dynasty Warriors series, without the bar showing who's winning and that means that deadlock bonus attacks are gone. Also, the roll movement has been removed from the game, making attacks harder to dodge, and when anything interrupts you it takes a second or two before you're able to attack or move again, which could cost you the game. The enemy AI has also been dumbed down from what should have been a new standard that was used in Samurai Warriors 2: Empires. Now instead of smarter enemies they just dealt greater damage in the harder difficulties, making for some boring fights even against the tougher bosses as long as you know how to read the computer's AI. Sound: 8/10 Most of the songs are taken from previous Samurai Warriors and Dynasty Warriors titles. Other songs, like Lu Bu's theme and Cheng Du, have been remixed for this installment. Overall a good selection of songs, but I feel that several have been placed in the wrong levels or at the wrong time, changing the mood too drastically. For example, I've noticed that in a few levels the music changed from Dynasty Warriors rock to Japanese flutes. Story: 7.5/10 An above average story. Each of the four story lines are unique, sharing only one stage among the four. Only a handful of the characters participate in the main storyline, however, leaving most of the other characters to appear in one Gaiden stage. Replay Value: 8.5/10 79 characters to play as, including the two brand new characters, Orochi and Da Ji. Each character has 4 artworks that you can unlock in the gallery, including one that is unlocked only through special, character specific requirements. Also, there are 15 skills to max out, most going up to level 20, with requirements that must be fulfilled by certain characters. Each character has an entry in the gallery for weapons, meaning that to complete the gallery you may or may not want to collect all of the 4th weapons. The maximum level for every character is 99, which can take quite a while unless you use your stock experience to level your characters, although it is not advised to do so. Graphics: 8.5/10 The best that the musou series has seen to date. There's definite room for improvement, but let's leave that to the next gen systems. Overall, the graphics please me, as there is very little slowdown, although it does exist. Several levels have also been modified since the previous games to include altars, cracks in the ground, molten lava, fortresses, and even a maze. Rent or Buy? Buy, if you are a fan of either franchise and put emphasis on gameplay and fun factor. Just keep in mind that the AI has been dumbed down, for those of you who purchased Samurai Warriors 2: Empires. Overall: 8.4/10 |
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"If you can't beat the game, if you can't solve the puzzle, you're nothing but a loser." 俺様こそ、あ、日本一! | |
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| KOEI Warriors | Apr 11 2007, 10:55 PM Post #2 |
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_root.admin
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This is a high rating, thanks for reviewing this. |
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| LoW | Apr 13 2007, 04:47 PM Post #3 |
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This guy definitely isn't a rock anymore....
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This is a nice review. Doesn't contain spoilers and still manages to tell the best and worst parts this game has to offer. |
![]() This sig still rules, thanks to Mr. Honda >_>. LoW's DWSF Material Locations Guide available now. Check it out! | |
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| Reaper Mitsuhide | Apr 16 2007, 02:28 AM Post #4 |
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It's good to be smart yeah ^_^
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Nice review
I will buy this game |
![]() Akechi Samanosuke Hidemitsu (WS: 78) Perk: Akechi Vanguard (Teppou Ashigaru and Reaper troops are stronger when under Hidemitsu's influence) Biwa Retreat: Allows Hidemitsu and his army to pull back to the main camp without sustaining any damage. No Remorse: (Duel only) Hidemitsu attacks the enemy's horse in an attempt to kill the horse and dismount the enemy. When fighting on foot, Hidemitsu's next attack will not fail. Mitsuhide's Relative: When fighting alongside another officer, Hidemitsu and the other officer can attack the enemy together, temporarily increasing attack and morale. Onimusha: Hidemitsu’s strength increases greatly. His next move will be tripled in damage and effectiveness. | |
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| Seruso | Apr 22 2007, 04:10 PM Post #5 |
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Victorious Dragon
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yes...great review...i will buy this game..
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| Shinigami | Apr 22 2007, 04:52 PM Post #6 |
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Officer
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When is this game to be released in the U.S. and U.K.? |
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Rastilin:Could I break off my alliance with Azai because I didn't make it? Wo Long:No. You are forever bound by a Satan-possessed contract. Rastilin:Damn satanic blood contracts. | |
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| Bigduke666 | Apr 22 2007, 10:46 PM Post #7 |
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Elite Soldier
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U.S: Q3 2007 U.K. October 2007 |
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| Alfie | May 19 2007, 10:38 PM Post #8 |
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It's time to kick some ass and chew bubblegum...
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Nice review, I will certainly buy it because of the high rating you gave it. Shame I have to wait until October
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| Kenzou Kenzan | Jun 22 2007, 02:55 AM Post #9 |
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Ninjustu Master
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well thought out review |
![]() Chaos and Darkness Thanks LiuXian for the amazing and quite striking signature and avatar set | |
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| MieChan | Jul 3 2007, 12:48 AM Post #10 |
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Soldier
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Waaah this review really makes me want the game!
I always wondered if they would combine the two concepts of the game. I guess they have! :lol:
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![]() [size=1]Sengoku Musou; the sexy way to learn Japanese History[/size] | |
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| Casshern | Jul 3 2007, 01:39 AM Post #11 |
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Makashima-san
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Just so people don't get confused by this.. The correct dates are as follows.. US: September 18th 2007 UK: September 28th 2007 (yes, i realise it was an old post -- just making sure others don't get confused by it though) |
![]() You can't take the sky from me.. | |
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| StrikeForce9 | Jul 4 2007, 11:35 PM Post #12 |
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Is That All You Got?
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No the correct dates are: US: September 18th 2007 UK: September 21st 2007 Now that's correct!
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![]() Game Wishlist: God of War III, Final Fantasy XIII KOEI Warriors Clan (Killzone 2) | |
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| Zhou_Tai | Aug 6 2007, 01:32 AM Post #13 |
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Better then you
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I feel you gave Orochi Warriors a fair review. Reading this review made me want to buy the game on the spot. Nicely done! |
![]() ![]() ![]() GO ZHOU TAI!!!!!!............I don't know SW that well so GO DW!!!!! | |
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| hellisky | Aug 6 2007, 03:06 AM Post #14 |
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墮落、破壞、創造、再生。
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Hmm...the score is somehow too high... There are so many bugs and graphics are so jagged that IMO Koei do not care abt this game. I give this game 6.5... |
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キャラクターソング キタ━━━━(゚∀゚)━━━━!! たけポン:あ゙ぁぁぁーー 高塚:ぎぃー↑ぎぃー↓ 草尾:お前ら自重しろw | |
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| PotatoSamurai | Sep 18 2007, 06:11 AM Post #15 |
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First Lieutenant
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As long as this game has good story and gameplay thats all that matters. Koei's games have always had good enough graphics to keep me entertained. The sound is always epic because of the music and the VA is usually entertaining sometimes botched. Hope this one will be good so far Sun Ce, Xing Cai, and Cao Pi's sound nice.
Nice review though, did you post this on gamefaqs too? |
Those who do not value the greatness of the Kessen series shall be struck down with the blade of virtue!
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| XthemastaX | Sep 29 2007, 09:00 PM Post #16 |
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Ha, like lambs to the slaughter.
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I got the JP version and the PAL version JP: Pro:skills Cons:Don't know Jap PAL: Pros:translating Cons:PS2 is NTSC/UC and it has no color |
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Hit me up on stuff. PSN: Taiq: my dad would own the account. Youtube: XthemastaX Skype: XthemastaX Yahoo: qlee_1998 | |
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| crazyboyz | Apr 30 2009, 11:03 AM Post #17 |
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Elite Soldier
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Great review! |
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I always wondered if they would combine the two concepts of the game. I guess they have! :lol:







3:01 PM Nov 27