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Unique unit market; Purchase clan-specific units here.
Topic Started: Sat Apr 14, 2007 7:56 am (3,322 Views)
Hondam
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Harbaugh So Hard
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Takeda: Heavy Cavalry (Cavalry that are able to charge through wooden barricades and other blockation devices of small nature. Able to withstand arrows and bullets in small numbers with taking little to no casulties. Stronger burst charges. Tire fast. Arrows and Bullets still win in large quantities.)
450 gold for 100 (limit 1,000).

Toyotomi: Wooden giants (Giant War Machines that can fire arrows and explosives. Made out of wood, easily destroyed by fires and cannon, but can easily march through hordes of troops.)
2,500 gold for 1 (limit 2).

Oda: Gattling Gunners (Gunners that can decimate an enroaching wave of enemies, but run out of ammo very fast and are sure to die right after.)
400 gold for 100 (limit 300).

Kyushu Alliance: Ambush units (Samurai equipped with guns that can conduct ambush strikes from forest, tall grass, fog, rivers/water, etc. When a condition rolls in and you want to ambush, tell a mod. The troops don't have to be previously stationed there, but the ambush only lasts for a turn. Much more effective than regular troops used in an ambush tactic.)
450 gold for 100 (limit 800).

Tokugawa: Edo guard (Elite Shinobi and Samurai. Don't come in large numbers but are very strong, more so in defensive situations. They have supreme tactical ability, meaning that almost every tactic and plan will work. Meant to guard forts, castles, conduct devastating Shinobi raids/plans, or be bodyguards.)
450 gold for 100 (limit 400).

Mouri: Wako (Fast chinese-style ships with Pirate Samurai on them. Excellent in guerilla strikes from water, and deadly in close-quarters near water or ship to ship battles.)
1000 gold for 1 (limit 5).

Uesugi: Bishamon Avatars (Sohei/Warrior Monks with the spirit of Bishamonten. Stronger attack when the situation is advantegeous, or when Kenshin uses one of his Bishamonten skills. Double effective at fighting horse-mounted Samurai and the Takeda Cavalry.)
400 gold for 100 (limit 500).

Date: Dragon raiders (Heavy Samurai with Zan-batou. Do insane damage in short bursts, tire out extremely fast, take 2x as much damage.)
500 gold for 100 (limit 800).

Azai: Four Celestial Forts (Four forts of Genbu, Seiryu, Suzaku, and Byakko. These forts can be placed anywhere on the battlefield, and the enemy must destroy them before they can attack your main base/castle.)
2000 gold for 1 set of 4 (limit 1 set).

Hojo: Defensive turtles (Metals hulls that are filled with any unit you like. Made for defense/to take hits, to transport units, etc. Cannot attack.)
350 gold for 1 (limit 3).

Imagawa: Kage musha (Decoys. Say you're ambushed, if you use these guys, they're just decoys and take the hits while you can escape. The Kagemusha need to be there in the first place however. You cannot switch with them. Send them out instead of your real army when you're scared or frightful. Mods willa ct as if it is your army going when you use them, as your real army effectively "dissapears" until the Kage musha die.)
400 gold for 10 (limit 30).

Chousokabe: Ichiro Gunsoku (Samurai that can function as farmers, thus bringing in more koku and inceasing how much samurai can be fed by Koku.)
400 gold for 100 (limit 1,000).

Akechi: Reaper squad (A group of Samurai imbued with revenge. When an enemy kills soldiers of this unit, half of the amount of deaths of the suqad will then be dealt right back to the attackers. This ability does not apply if a Reaper is killed by arrows and bullets and other non-conventional methods.)
650 gold for 100 (limit 300).

Ronin: Ronin Warriors (These are the elite, unique troops that every ronin begins with. Their special abilities, advantages, and disadvantages are unique to every ronin.)
400 gold for 100 (limit 1,000).


Note: The "limit" is not the maximum amount you can have period, but the maximum amount you can have per territory. So, for example, if you owned 3 territories and you were the Date clan, you could have a maximum of 2,400 unique units. There is one exception and that is the ronin. They can never exceed 1,000 unique troops (of their own, that is; they can still command unique troops for whatever force they are serving). No exceptions.
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BlackKite
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長宗我部菜々

Some minor suggestion.

Let there be a space between each clan units. And also the price.

Delete this once you've finished editing. :)
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Hondam
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Harbaugh So Hard
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Oh, yes. I know Alex. I was just putting here for the sake of having its own thread. We'll give a week for signups starting tomorrow, and seigi and I will clean everything up in that time.

Still need a map though..
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Cao David
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Back and still somewhat kicking!
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How much do our unique troops cost?
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Divine Justice
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L's True Successor

We're currently discussing this. We should have them by tomorrow, if all goes well.
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Cao David
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Back and still somewhat kicking!
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Couldnt the unique troops be more like a trooper that is slowly built up by turns like every new move(Turn, Day, year whatever) happens you gain a small amount of your unique troops for your clans use.

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bain_nick
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Sometimes i wish I could unsay things
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Will the Hojo get told what the capacity of the Defensive Turtles are?
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Cao David
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Back and still somewhat kicking!
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Sorry if no one likes the idea, but I just thought it would be better to make it a more of a uhh turn by turn thing so no one can not just focus on buying a bunch of the uniques and thats it.
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Wo Long
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Dragon of the Abyss
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Cao David
Apr 18 2007, 06:07 AM
Sorry if no one likes the idea, but I just thought it would be better to make it a more of a uhh turn by turn thing so no one can not just focus on buying a bunch of the uniques and thats it.

Don't worry, we're making it so no one can max out an army of unique troops. You may or may not like the idea, but I think it's the best way to control it.
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Cervantes
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Does all of the teams have different Limits?
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Divine Justice
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L's True Successor

Yes. It would be unfair for say... Totoyomi or Mouri to have thousands of their units.
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Cao David
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Back and still somewhat kicking!
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Well I am wondering something also can my gattling guns reload?

Since if they cant then that kinda makes them one battle use so that would kinda suck like you spend 10,000 gold on 200 gattling guns and all they kill is like 200 enamy troops and now poof 10,000 gold down the drain and all you killed was like 200 enamy troops.
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Flying General
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Look Beyond What You See
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you see the dragon raiders unit were it says at the end "takes 2x damage"

does that mean that the oponents next attacks does 2x as much damage as it would of. or does it mean my next attack does 2x much damage.


another queston how much will these troops cost and can we buy other unique units or only our own ones
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Cao David
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Back and still somewhat kicking!
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Costs there still working on and no you can only buy your own though I think you will be able to buy the other clans ones if you take over there intire kingdom and or they surrendered to you.
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Wo Long
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Dragon of the Abyss
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Keep the questions to the Q&A thread, guys.
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Hondam
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Harbaugh So Hard
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Stop spamming up the damn threads, guys. There's a Q&A thread for a reason. Ask there. Your questions won't be answered here.
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Wo Long
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Dragon of the Abyss
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OMGOMGOMG! Unique unit prices have been added!*








*Prices and participation may vary.
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Cao David
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Back and still somewhat kicking!
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200 gattling guns

800 gold
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Flying General
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Look Beyond What You See
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800(Max) Dragon raiders


4,000 gold

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Cervantes
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400 heavies for 900 gold.
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Wo Long
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Dragon of the Abyss
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dragonus
Apr 21 2007, 04:17 AM
400 heavies for 900 gold.


Do your math again. For 900 gold, you're only getting 200.
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The Dragon
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The Count
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400 Bishamonten avatars == 1,600 gold
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necrosis
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シュマゴラス 無双
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2 Turtles for 700...
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SRS
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Master of the War Trident

Done.
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lmay19
Bundle of Crazy
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300 Reaper squad for 1950g

Cause GS said I could. `~`
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