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Dynasty Warriors 5: Empires Review; Score: 7.5/10
Topic Started: Sep 15 2007, 10:47 AM (768 Views)
Fayt
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Dynasty Warriors 5: Empires

Genre: Third Person Action/Fighting/Strategy
Available on: PS2 & Xbox 360
US Release Date: 28 March 2006

Description: For those that are not fully aware of Dynasty Warriors, it’s typically a hack n’ slash action fighting game, based on the “Romance of the Three Kingdoms” historical story from around 180AD to 260 AD. DW5 Empires is the second Empires game to date, and is heavily based on the stand alone version of Dynasty Warriors 5. Using the same fighters and basic battle mechanics thrown into a new and exciting tactical spin-off to the game. The general idea of Empires is to take full control over China with a preset army based on the historically timeline, or completely fantasize one and create a hand picked army to try dominate China.

Story Review: Being a tactical spin-off of DW5 there is no major story plots to witness in the game, the main story is your own basically. With that said, the game does offer a number of scenarios based on that historical timeline, with officers allocated quite accurately to whom they served at that point in history. Those that are keen on the history on the Three Kingdoms will likely appreciate this great addition. Also during & after missions you will witness small interactions between the characters to help tell some parts of the historical/novel story, such as Cao Cao sounding worried about Xiahou Dun losing his eye on the battle field. And if you simply want to create an army with a mixed group of Warriors you can, the option for pre-set scenarios; or a completely fantasized one are available to you.

Overall there is not too much to offer in terms of fluent historical story, aside the pre-set templates and the odd historical based battle, like the battle of Chi-Bi – which tend to be available only one per campaign. But the games strength is about making your own story while dominating China, just be sure your keen on a game which sells variables and not too much historical story and you shouldn’t be disappointed. 7/10

Battle System: Clearly the base of the Battle System is alike to Dynasty Warriors 5. Although added to the traditional hack n’ slash battle system is much more strategy and control over your allied officers as a battle unfolds. You can command you’re allied officers to only defend certain bases, attack nominated units, or simply leave them to do as they please. With the right strategy and placement of your allied officers you can have more control over battle, and no longer have the officers foolishly wondering alone into enemy territory and inevitably getting themselves defeated without you even noticing it…

Empires is also a perfect title to play as two players, having two competent officers attempting to defend bases, attack opponents etc is far greater then relying on the CPU to do it for you, which you’ll find simply cannot be successful when the chips are down – having not one but two to tip a battle on the head is invaluable to success; practically if your playing on hard!. It also allows it to be very safe to simply have your other allies defending, while you and your friend move on to dominate the map. The one notable annoyance about it for me however, is that even when player 2 falls it’s game over; yet if the CPU fell they can come back providing you have the resources for it; it would have been nice if they could too return like the CPU, so just have a decent ally and don’t get defeated!

Empires also really shows off the fact it has 48 unique characters in the game, you will have an abundance of officers to choose from (depending on timeline of course), as well as hundreds of generic officers to compile a great army without too many problems, this is one of the areas where SW2 stumbles as it has near half the unique officers to choose from.

Bodyguards are no more, which is a little disappointing since DW5 have the best bodyguards yet in the DW series. Having said that you can just as easily send one of your allied officers to do exactly as you do, and you effectively can create one. So all is not lost in gaining additional protection, for those that feel they need it.

Overall it’s the same great Battle System from Dynasty Warriors 5, with some additional variables to enjoy it in a new and exciting manner. 8.5/10

Planning/Pre-Battle: This is where the strength of DW5 Empires is witnessed. You can train more troops, try recruit officers; further develop your weapons; create new items, build/cease allegiances and an abundance of other pre-battle options which can be applied to your future battles. The pre battle planning can be somewhat compared to that of the Kessen III ilk; which I feel is another successful Koei title.

The options for pre-planning etc are greater then that in witnessed in DW4: Empires as well; with more policies available and ability to select ones you desire, and not rely on your officers selecting them is a massive bonus and gives you even more control then before! These elements I feel make the typical Dynasty Warriors experience very different, but amazing. For those that wish for a little additional strategy then this is a perfect Dynasty Warriors installment for that.

The only real criticism here is if you’re playing two players, you might end up arguing over what polices to choose, or get impatient waiting for the other during planning – as clearly it’s not as fast to jump into like with DW5; just make sure you have a patient and reliable friend and that hopefully won’t be an issue!

Overall the planning options are fantastic, and add far more control and variables for your future battles. 8.5/10

Difficulty: The difficulty can depend heavily one how you plan your actions in battle, what tactics you wish to use, and also whether you wish to use lower level officers. One thing that I really appreciate about the game is you can effectively make it as hard as you wish, if you want just to finish it or really challenge yourself just a few pre-battle adjustments can make the difference; then if that’s not enough you could always change the core difficulty to either Easy or Hard depending on your skill level. Difficulty control I believe is a big win in Empires, an area which should not disappoint. 9/10

Replay Value: If you prefer the idea of a strategy addition to your favourite Dynasty Warriors style battles you will easily find yourself playing it again and again, add that with the various preset scenarios and 48 unique characters available in Dynasty Warriors provides you with near endless possibilities. Any Dynasty Warriors or fans of action/strategy games should love it, and keep coming back for more. The only weakness it’s not as easy to pick up and play like DW5, but considering what it has to offer in terms of countless possible variables I don’t find that a major issue at all. 8/10

Final Thoughts: If you love the hack n’ slash style Dynasty Warriors, but are interested in adding a little more strategy into the mix then it’s a must buy; also if your after a title which can really allow for great two player support this becomes a really great game. Although I will admit those new to the series would be better off with DW5 first, to better understand what DW is all about first; otherwise your unlikely to enjoy what is to offer in Empires as much as possible.

Rating: 7.5/10
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Maoming
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Chugoku's Finest Strategist
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"But the games strength is about making your own story while dominating Japan"

Might want to fix that.
Kuroda Kanbei
Bio: A genius strategist from Chugoku, he helped Toyotomi Hideyoshi achieve his goals of uniting Japan. Later, after Hideyoshi died, he attempted to take control of Kyushu himself during Sekigahara.
Perk: Cunning (If fighting in a battle against a larger enemy force, Kanbei's first strategy will always exceed, and subsequent ones will be more successful)
Josui's Plan: Using this skill, Kanbei can reduce all enemy sohei to be as weak as ashigaru for three turns.
Skillful Siege: For this turn, Kanbei can deal massive damage to enemy buildings, siege weapons, ships, or gates. if he has cannons, the effect is greater.
War: 61
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Fayt
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Sakon, has left the topic.
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Good pick up, I guess for a moment I was thinking Samurai, it's now fixed. :)
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liao tse
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General
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i say that the DW:Empire 5 is better than DW:Empire 4 it just my choice but i think they could n't done better like more cut scene. ^_^
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BCAUSE THIS KINGDOM BELONGS TO ME.....HA HA HA .....
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PSY
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I'm gonna rip out your guts
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DW5 Empires has better gameplay than DW4 Empires because you can have many generals. It has many interesting cutscences and easy to unlock all endings. To make your own story is the best thing in this game. You can be a good, cruel ruler or either both. The sounds are pretty good, love all its musics. I rated it 8/10 - it is not a perfect game... its graphics are a bit poor
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gurkan
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Soldier
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Dw 5 blink Jiang Wei NO unlocked
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StrikeForce9
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In the end there will be only Chaos!
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gurkan
Nov 2 2008, 10:22 AM
Dw 5 blink Jiang Wei NO unlocked
What?
Do you mean you can't unlock Jiang Wei 4th weapon?
I haven't played it for ages but if I remember correctly you need upgrade spear smith to level 4 or 5 (confirm?) and get 500 KO.
If that what you mean! :unsure:

Edit: Btw this isn't the right place to post question!
Edited by StrikeForce9, Nov 2 2008, 10:40 AM.
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Hattori Hanzou
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who voices Zhou yu in DW5-Orochi 2? he sounds strange but familiar.
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Shadows are without form, and thus without weakness ~ Hattori Hanzou
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l00mer
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can you pick your own music in this like in SW2:E?
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LittleDragonZ
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l00mer
Feb 1 2009, 09:10 PM
can you pick your own music in this like in SW2:E?
Yes you can, I love the fact you can choose your own music. Since DW5's tracks don't interest me much, I love choosing my DW3's. :wub:
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l00mer
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ah great, thanks for the help. I've always found DW5 to have the worst music in the series.
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crazyboyz
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I couldnt agree more.
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