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Samurai Warriors Conquer Japan v2; Chapter Twenty
Topic Started: Nov 6 2007, 02:52 PM (3,103 Views)
Divine Justice
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L's True Successor
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[size=14]SAMURAI WARRIORS CONQUER JAPAN
V2
[/size]

Among flowers, the cherry blossom; among men, the Samurai.





Japan!

Sixteenth Century

The Sengoku Jidai has been toiling on for quite some time. Clans have fallen and risen, great warriors borne and lost. As mighty powers clash across the land, unity and peace are approaching on the distant horizon.

The point of no return has been reached. The sword sings. The spirit shines. Who holds the True Musou of Japan?

Is it you?



The Current Stats


Territories

Oda- ELIMINATED
Shin Takeda- RE-ASSIMILATED
Uesugi- VANQUISHED
Tokugawa- 6
Azai- CONQUERED
Toyotomi- 6
Akechi- 9
Date- OVERRUN
Shimazu- CONQUERED
Imagawa- CONQUERED
Chousokabe- 3
Mouri- 4
Hojo- 5
Ishikawa- RE-ASSIMILATED


Gold

Oda= ELIMINATED
Shin Takeda= RE-ASSIMILATED
Uesugi= 61,310
Tokugawa= 30,335
Azai= CONQUERED
Toyotomi= 54,030
Akechi= 98,500
Date= OVERRUN
Shimazu= CONQUERED
Imagawa= CONQUERED
Chousokabe= 68,400 (Low tax)
Mouri= 84,490
Hojo= 20,750
Ishikawa= RE-ASSIMILATED

Koku (1 koku feeds 10 soldiers)

Oda= ELIMINATED
Shin Takeda= RE-ASSIMILATED
Uesugi= 288,781
Tokugawa= 251,817
Azai= DEFEATED
Toyotomi= 246,085
Akechi= 270,150
Date= OVERRUN
Shimazu= CONQUERED
Imagawa= CONQUERED
Chousokabe= 110,300
Mouri= 176,896
Hojo= 147,665
Ishikawa= RE-ASSIMILATED

Soldiers

Uesugi
Uesugi Kenshin = 4,000 ashigaru, 5,000 samurai, 1,000 Bishamon avatars, 100 yakuza 1,000 archers 1,000 shinobi, 1,000 sohei
*Araki Murashige= 1,900 ashigaru, 2,400 archers, 2,850 samurai, 450 shinobi
Naoe Kanetsugu = 2,500 ashigaru, 200 teppou ashigaru, 999 shinobi, 2,200 samurai, 500 archers, 500 Bishamon avatars
Uesugi Kagekatsu = 2,000 ashigaru, 2,500 archers, 1,500 samurai, 600 Bishamon avatars, 1,000 shinobi
Mori Ranmaru = 2,400 ashigaru, 3,100 archers, 4,000 samurai, 1,000 shinobi, 500 Yakuza, 1,500 teppou, 1,500 sohei
Takeda Katsuyori = 2,700 ashigaru, 1,000 archers, 5,540 samurai, 2,000 shinobi, 500 yakuza, 100 teppou
*Nobufasa Baba = 6,000 samurai, 2,000 archers, 2,000 teppou, 500 sohei
*Honganji Kennyo= 4,500 sohei, 4,000 samurai
Ishikawa Goemon = 5,500 ashigaru, 1,500 teppou ashigaru, 1,000 Ronin Warriors, 1,100 yakuza, 1,600 shinobi, 4,000 sohei, 500 archers
Date Shigezane = 3,200 ashigaru, 3,300 Sohei, 4,150 samurai, 400 Dragon Raiders, 400 Shinobi
Oda Nobutada = 2,500 ashigaru, 7,000 samurai, 7,000 archers, 3,600 shinobi 1,000 teppou 2,000 Samurai, 9,000 Ashigaru, 2,000 Archers, 3,500 Shinobi, 2,000 Teppou Ashigaru
Kobayakawa Hideaki = 1,000 ashigaru
Nagayoshi Mori = 7,000 ashigaru, 4,000 samurai, 3,000 archers, 1,000 shinobi
Mochizuki Chiyome = 1,000 ashigaru, 15,000 shinobi
Siege Weapons: 2 trebuchet, 1 Ram, 6 Heavy Cannons, 8 light cannons, 2 siege ladders
Ships: 5 Tekkousen, 1 gunship

Tokugawa
Tokugawa Ieyasu = 11,600 ashigaru, 1,000 sohei, 4,000 samurai, 5,250 shinobi 500 Edo guards, 2,000 teppou
*Itsuki= 5,000 ashigaru 100 Yakuza
*Amalia Van Kyre= 8,000 ashigaru 6,000 teppou, 4,000 shinobi, 4,000 samurai, 400 Edo Guard
*Katakura Shigenaga= 5,000 ashigaru, 6,100 archers, 2,550 Samurai, 300 shinobi, 1,000 teppou, 300 Dragon Raiders
Honda Tadakatsu = 6,100 ashigaru, 9,000 samurai, 390 Edo guards, 1,000 sohei 3,500 Shinobi
*Ii Naomasa= 6,000 ashigaru, 3,000 samurai, 2,000 ninja
Hattori Hanzo = 6,000 ashigaru, 2,000 samurai, 5,991 shinobi, 2,000 teppou, 384 Edo Guards
Inahime = 3,440 ashigaru, 100 Edo guards, 12,300 archers, 4,900 teppou ashigaru, 200 samurai, 1,000 sohei, 2,500 shinobi
Shimazu Yoshihiro= 8,000 ashigaru 1,000 samurai
Sanada Yukimura = 5,000 ashigaru, 5,000 samurai, 5,300 archers, 3,000 shinobi
Tachibana Ginchiyo = 4,950 ashigaru, 2,500 teppou ashigaru, 1,000 archers, 700 shinobi, 600 samurai
Kusanagi Syo = 1,000 ashigaru, 5,000 archers, 5,000 shinobi, 400 Edo Guard, 3,000 samurai
Yagyu Jubei= 4,000 ashigaru, 2,000 archers, 2,000 samurai, 4,000 shinobi
Siege Weapons: 1 Trebuchet, 4 Light Cannon
Ships: 3 Gunships, 4 Tekkousen

Toyotomi
Toyotomi Hideyoshi = 10,000 ashigaru, 10,000 samurai, 2,300 Teppou Ashigaru, 5,000 archers, 1,100 shinobi, 5,000 sohei, 10,000 marines
*Yagyu Sekishusai = 6,000 samurai
*Yamagata Masakage= 5,500 ashigaru, 1,000 teppou, 8,000 archers
Nene = 9,000 samurai, 1,800 shinobi, 5,750 ashigaru, 5,120 archers
Ishida Mitsunari = 10,100 ashigaru, 7,500 samurai, 3,000 teppou, 3,200 shinobi, 3,000 Sohei, 200 Yakuza
Takenaka Hanbei =
*Masanori Fukushima
*Zabii
* Matsunaga Hisahide=
Shibata Katsuie = 5,000 ashigaru, 3,600 Samurai, 1,700 Shinobi, 5,000 archers, 1,500 Sohei 1,000 yakuza
Currently Unassigned: 5,100 ashigaru, 2,750 archers, 6,000 Teppou Ashigaru, 8,460 Samurai, 2,400 Shinobi, 2,600 Sohei, 300 Yakuza, 500 marines.
Siege Weapons: 4 Wooden Giants, 6 light cannon, 1 Heavy cannon, 3 siege ladder carts
Ships: 10 gunships, 10 Tekkousen

Akechi
Akechi Mitsuhide= 10,300 ashigaru, 8,700 teppou ashigaru, 200 yakuza, 700 shinobi, 130 reapers, 2,000 sohei, 3,440 samurai, 4,230 ashigaru, 2,500 samurai, 700 shinobi, 500 teppou, 500 archers, 1,000 sohei, 100 Yakuza
* Kato Kiyomasa= 20,000 samurai
Akechi Samanosuke Hidemitsu = 5,800 ashigaru, 6,000 archers, 6,000 samurai, 700 teppou ashigaru, 800 shinobi, 200 Reaper Squad
Saito Toshimitsu = 5,600 ashigaru, 9,400 samurai, 400 teppou ashigaru, 300 reapers, 1,000 sohei, 2,000 archers
Hosokawa Gracia= 7,800 ashigaru 4,100 samurai, 300 teppou ashigaru, 400 shinobi, 1,900 archers
Shimazu Toyohisa = 12,100 ashigaru, 4,500 archers, 3,800 teppou ashigaru, 8,350 samurai, 750 shinobi, 400 ambush troops, 200 sohei
Asakura Yoshikage=3,080 ashigaru, 2,000 teppou ashigaru, 1,400 shinobi, 10,700 samurai, 1,000 sohei, 100 Yakuza
Siege Weapons: 2 Celestial Forts, 8 light cannons, 4 heavy cannons
Ships: 5 wooden ships, 12 Gunships 2 tekkousen

Chosokabe
Chosokabe Motochika = 4,000 ashigaru, 500 Archers, 500 Samurai, 2700 Marines, 200 Yakuza, 400 Sohei, 500 Ichiro Gunsoku
*Nana = 3,000 ashigaru, 500 Archers, 400 Samurai, 2700 Marines, 200 Yakuza, 400 Sohei, 400 Ichiro Gunsoku
*Chosokabe Nobuchika = 2,700 ashigaru, 500 Archers, 400 Samurai, 2500 Marines, 200 Yakuza, 250 Sohei, 200 Ichiro Gunsoku
*Chosokabe Morichika = 2,700 ashigaru, 500 Archers, 400 Samurai, 2500 Marines, 200 Yakuza, 250 Sohei, 200 Ichiro Gunsoku
Siege Weapons: 2 Light Cannons
Ships: 6 Gunships, 3 Tekkousen

Mouri
Mouri Terumoto=15,000 ashigaru, 1,000 archers, 3,300 marines 1,000 teppou ashigaru, 200 Yakuza, 4,000 sohei
*Murakami Michika= 11,425 ashigaru, 1,000 teppou, 600 archers, 225 samurai, 3,300 marines, 3,000 sohei
*Kobayakawa Takakage= 11,090 ashigaru, 1,000 archers, 1,000 marines, 190 shinobi, 3,000 sohei
*Yamanaka Shikanosuke= 12,040 ashigaru, 2,000 marines, 3,160 sohei
Siege Weapons: 2 light cannons, 5 heavy cannons
Ships: 19 Gunships, 6 tekkousen, 10 Wako, 3 Wooden Ships

Hojo
Hojo Ujimasa = 9,100 ashigaru, 400 teppou ashigaru, 600 shinobi, 50 yakuza, 500 archers, 10,400 samurai
* Maeda Toshiie= 4,500 ashigaru, 7,000 samurai, 100 shinobi, 500 teppou, 50 yakuza
*Okuni= 3,200 ashigaru, 3,500 samurai, 600 archers, 500 teppou, 100 Yakuza, 900 shinobi, 100 sohei
Fuuma Kotarou = 4,400 ashigaru, 4,300 shinobi, 600 yakuza, 14,050 samurai
*Sakakibara Yasumasa = 0
*Kirigakure Saizou = 0
Hojo Ujinao = 7,000 ashigaru 600 teppou ashigaru, 500 archers, 5,300 samurai, 600 shinobi
Hojo Ujiteru = 2,000 ashigaru, 500 shinobi, 2,500 samurai, 500 archers
Nouhime = 2,000 ashigaru, 3,000 samurai, 1,400 shinobi, 1,600 archers
Ohatsu= 4750 ashigaru, 20,000teppou ashigaru, 800 shinobi, 1,000 sohei, 8700 samurai, 100 Yakuza
Haohmaru=4750 ashigaru, 1,500 Teppou ashigaru, 200 shinobi, 8700 samurai
Yasumasa = = 4,000 ashigaru, 1,500 samurai, 200 shinobi
Siege Weapons: 1 heavy cannon, 3 light cannon, 1 trebuchet
Ships: 4 Turtle Ships 2 gunships

Ronin
Miyamoto Musashi = 1,000 Ronin Warriors, 3,000 ashigaru, 210 Edo guards, 2,000 Samurai, 1,000 Shinobi
Sasaki Kojiro = 937 Ronin Warriors
Maeda Keiji = 45 Ronin Warriors 3,550 ashigaru, 2,500 samurai, 1,300 shinobi, 800 teppou, 700 archers
Shima Sakon = 1,000 Ronin Warriors

Free Officers
Oda Nobutada = 1,000 ashigaru
Kobayakawa Hideaki = 1,000 ashigaru
Mochizuki Chiyome = 1,000 ashigaru

-----------------------------------------------------------------------------------------------

Uesugi

Uesugi Kenshin (The Dragon)
*Ruler*
Bio: Nicknamed the Dragon of Echigo. He was one of the strongest and most competent warlords of the era and he fought successfully with the likes of Takeda Shingen and Oda Nobunaga. Famous for worshipping Bishamonten, the god of war.
Perks: Dragon of Echigo (If Kenshin has ashigaru, not including ashigaru teppou, and warrior monks in his army, a small number of them are healed every turn)
Rotating Wheel Formation: If this skill is activated, units on the frontlines will be replaced with fresh troops, thus raising the morale of Kenshin's army, confusing units that Kenshin is fighting and negating any attacks that disorganized Kenshin's formation.
Lure: Kenshin lures an enemy to do battle with his army. If they decline, they suffer a noteworthy morale decrease.
Summoning of Bishamonten: Rain is summoned for a short period of time to null the bullets of riflemen belonging to the enemy, demoralize Kenshin's enemies and slow enemy troops down.
Power of Bishamonten: If this skill is used in a duel, Kenshin's war stat will increase. If it is used in battle, his unit will become stronger.
Gates of Hell: Kenshin can exponentially increase all of his Sohei attack power for a few turns. When his sohei or avatars enter combat, black fire envelops their blade tips, scorching enemy and earth alike.
War: 92


Mori Ranmaru (Stavros)
*Special Officer*
Bio: Nobunaga's bodyguard and servant. He defended Nobunaga as best he could at Honnouji, but was ultimately cut down by the much larger Akechi hordes.
Perk: Defend the King (When on the battlefield with Nobunaga as an ally, Ranmaru's unit has more defense)
Mori defense: Ranmaru can have his units align in a V shape, with Ranmaru behind them, to up thier defense from any charges or volleys of the enemy. Having this V-formation charge will also increase the attack.
Save the Lord!: When Ranmaru is helping his lord, he can use this ability to make his actions happen faster than anybody else's and his tactics succeed better for a short while.
This Body a Sword(duel only): Ranmaru allows his opponent to strike him, dealing damage, but in turn will deliver a charged-up attack right back to inflict double the damage.)
War: 80


Takeda Katsuyori
*Former Ruler*
Bio: Shingen’s son and Daimyo of Kai. He was less cautious than Shingen and, consequently was able to do things that Shingen could not. He kept the Takeda alive and fighting the Hojou, Tokugawa and Oda even after the Battle of Nagashino.
Perks: Total War (causes a lot of damage to buildings and enemy troops in siege battles when you're on the attacking side)
Legendary Charge: Samurai used by Katsuyori do more damage if this ability is used, but are slightly more susceptible to gunfire.
Spirit of Shingen: When Shingen is on the field, Katsuyori can use this skill to give him and Shingen a morale boost. If Shingen is dead, not on the field or defeated, Katsuyori can use this skill to give himself and one other general an offense boost.
War: 83


Date Shigezane (Koeiman11)
Bio: Shigezane was a very prominent retainer to the Date and served Masamune faithfully. A Samurai who was gifted in both the literaary and military arts, he bore a caterpillar design on his helmet to signify his unyeilding will.
Perk: Caterpillar Will (The more Shigezane suffers in battle, the greater effect his morale speeches and strategies will have)
Cocoon Charge: When Shigezane uses this skill, his army will halt for at least one turn and build up morale, strength, etc.
Butterfly Blitzkrieg: Cocoon must be used before this skill. After at least one turn has passed due to the Cocoon ability, Shigezane may use this to have his army deliver one massive blitz attack on the enemy. The longer the Cocoon ability has been used, the greater damage and strength the Butterfly ability has.
Glory Dance: Shigezane harnesses his power and can both speed up and strengthen his Blitzkrieg ability.
War: 76


------------------------------------------------------------------------------------------------

Tokugawa

Tokugawa Ieyasu (Guan Yu's Apprentice)
*Ruler*
Bio: The eventual unifier of Japan. He outlived Oda Nobunaga and Toyotomi Hideyoshi and eventually his armies killed Hideyoshi's heir Hideyori. Thus he became the first shogun of the long Tokugawa Shogunate.
Perk: Positive Administration (Tokugawa Ieyasu gains 2x as many ashigaru, including ashigaru teppou and marines, when he makes a purchase.)
Spy Network: Ieyasu can use this ability in a fight to obtain some shinobi (to use for the battle only) and raise the offense of all his own Shinobi.
Grand Cannonade: A powerful heavy cannon attack on the enemy is conducted when this skill is used. Large and Small cannons yeild the same result, and no ammo is used.
Tough Defense: When Ieyasu is fighting in one of his cities and he uses this ability, his troops will have 2x defense for a short while.
Patience: If a field battle has been underway for 4 turns or more and Ieyasu is on an offensive, Ieyasu can use this skill to restore some rations and raise his army's morale.
Early Dawn: When Ieyasu uses this skill, his entire army will stop their actions for one turn. In the next turn however, every plan and attack will fall in perfect succession, as the Tokugawa power skyrockets.
War: 74


Hattori Hanzo (ZhouTai50)
Bio: The most famous Shinobi of the day, and the only one who was known throughout the land. He was apparently a samurai who was trained in ninjutsu. He helped Tokugawa Ieyasu cross the Iga strip, and was called 'Devil Hanzou' for his ferocity in battle.
Perk: Oni Hanzou (Hattori Hanzo's attacks are more accurate in duels. During battle, his troops can make more critical strikes.)
Shinobi Fury: Hattori Hanzo can use this attack to raise his Shinobis tactical ability and offensive power by two fold.
Shadow Dash: Assuming Hanzo has Shinobi in reserve, he can use this ability to call in his reserve Shinobi to ambush an enemy for great damage.
Ninpo: Hanzou can summon one of either a firestorm, whirlwind, or earthquake.
War: 86


Inahime (Shizu)
Bio: Princess Ina was the daughter of Honda Tadakatsu, but was adopted by Ieyasu after Tadakatsu passed away. She supposedly shot arrows at Sanada officers trying to negotiate with the Tokugawa during the Ueda Seige. She married Sanada Nobuyuki, a Tokugawa supporter and brother to Sanada Yukimura.
Perk: Saikyo no musume (When Ina is on the losing side of any battle, her samurai temporarily gain the power of the Sengoku Saikyo, thus doubling their strength)
Triple Bow Shot: When this skill is used, Ina may have her archers fire a successive three rounds at one area. Morale increase after.
Archery Commander: When this skill is used, Ashigaru who are used as bowmen gain morale and offensive bonuses in battle. Ashigaru teppou under Inahime's command receive a defense bonus. Archers receive both bonuses.
Rapid fire: All of Ina's archers and bow weilders gain a power boost and augmented speed, firing faster than musket volleys.
War: 71


Sanada Yukimura (Sanada)
*Special Officer*
Bio: A decent commander who defeated Date Masamune in battle at Osaka and built the Sanadamaru, a barbican in the middle of Osaka's moat which allowed the Western army to drive back the East during the Osaka Winter Campaign. Nearly took Ieyasu's head supposedly.
Perks: Might of the Sanada (When Sanada Yukimura is defending in a fortress, his unit will have nearly 2x the power)
Lone Raid: If Sanada Yukimura is outnumbered, he can use this skill to charge into the enemy ranks (while his troops continue attacking) to do damage to an enemy unit and disorganize it without worrying about getting captured.
Sanada Shinobi Master: Yukimura raises the tactical ability and strength of all the Shinobi in his army when using this skill.
Unwavering duty: When Yukimura is on the feild with any of his allies, his troops lose little to no morale from battle events (enemy perks/skills not counting) and will get an attack boost when this skill is used.
Osaka Charge: Should Yukimura be vastly out-numbered, he may use this skill to automatically charge trhough troops and fort alike to reach the enemy commander, with his samurai fllowing suit. However, his life is weakened.
War: 90


------------------------------------------------------------------------------------------------

Toyotomi

Toyotomi Hideyoshi (Taishi Ci)
*Ruler*
Bio: An excellent commander, wise strategist and decent politician. He rose from peasant to kampaku, and is considered to be Japan's second unifier.
Perk: Monkey King (When Hideyoshi is in battle [actually having troops fighting. Standing on a field doesn't count], his Teppou/Normal ashigaru and yakuza soldiers gain a speed and small morale boost.)
River Dragon: In battlefields with rivers or any body of water, Hideyoshi may use this skill to summom a large missile of water which can flood troops, any nearby forts, or it can be shot in the sky to make temporary rain for one turn.
Fake Castle: When not engaged in combat, Hideyoshi is able to construct a false castle and lure several enemy troops into attacking it by using this ability.
Meatshield: Hideyoshi can sacrifice 300 of his most well-guarded men to defend his unit from all attacks for one turn.
Firestorm: In order for this skill to be used, there must be some type of fire or explosive around the battle. When this skill is used, fire reigns down from the heavens which ignite all explosives in the area and scorch any troops or forts around the explosives.
Dream within a dream: Hideyoshi gives a great speech, sending resovle and power to every toyotomi soldier on the field. All actions become divine-like and surreal, as the Toyotomi abundantly provide death to their foes.
War: 73


Ishida Mitsunari (Divine Justice)
*Special Officer*
Bio: An ingenious tactician, administrator and commander. He participated in a few campaigns but was mostly used for government work. When numerous Tokugawa generals destroyed a palisade at Sekigahara, he showed his ability by pushing them back with concentrated gunfire and cannonades however.
Perk: Guard Rally (When on the defensive, Ishida Mitsunari's soldiers automatically gain morale).
Artillery Pro: If Ishida has cannons or other siege works in his army, he is able to combine them with strategical troop attacks to do a large amount of damage to his enemy.
Clever Insult: Mitsunari taunts one officers on the field. That officer is then enraged, causing him to charge and drop what he was doing.
Perfect Strategy: The tactic Ishida Mitsunari uses on the next turn cannot fail or backfire.
Dai Ichi Dai Man Dai Kichi: All Toyotomi soldiers lend their courage and strength as attack excels forward, and in turn all of Mitsunari's moves become a near absolute for a few turns.
War: 68


Nene (Jbrace1990)
Bio: Hideyoshi's first wife. She was loyal to him throughout his career and encouraged him and lifted his spirits often.
Perk: War Cheer (when on the same battlefield as Hideyoshi, both Nene and Hideyoshi's armies have more morale and are more difficult to rout)
Seduction: Nene is able to get several troops to defect to her side.
Daring Charge: All of Nene's footsoldiers get a bonus in attack but become more vulnerable to traps/tactics and, if Hideyoshi is on the same battlefield as Nene, his troops lose morale when Nene uses this tactic.
Bunshin: Nene summons an immense amount of shadow clones that mimic her army's moves, thus doubling all efforts.
War: 70


Takenaka Hanbei (Willxdiana)
Bio: A renowned strategist perhaps comparable to Zhuge Liang of the Chinese Three Kingdoms period. Originally serving the Saitou clan, he was later convinced by Hideyoshi to aid him.
Perk: Kongming of Sengoku (All of Hanbei's tactics have better chance of succeeding)
Inabayama Raid: Takenaka Hanbei can assign a small number of people to initiate a raid on an enemy fort with sure-fire success.
Fog of War: Hanbei can make fog appear for a few turns which will reduce the enemy's visibility as well as demoralizing them and stopping all enemy muskets from firing.
Flash Trampler: In a blinding speed, Hanbei incorporates multiple plans into one, creating a vibrant display of absolute knowledge and resolute power.
War: 66


Shibata Katsuie (Hidden-Tactics)
Bio: General of Nobunaga, Daimyo of Echizen, and leader of Oda retainers against Hideyoshi after Nobunaga's death. He was always rumored to have been jealous and madly in love with Oichi, and he married her after the downfall of the Azai.
Perks: Chokoji (When besieged, troops gain morale in bursts.)
Ultimate Loyalty: If an Oda general is in trouble and Katsuie uses this skill, both Katsuie's troops and the officer being pushed back get a morale boost.
Desperate Charge: When having 1/2 less troops than an enemy officer, Katsuie can use this ability to do double damage in the next charge and severly demoralize his foes to even the battle out.
Earth Shatter: Katsuie's army delivers a massive charge that spearheads into the heart of the enemy.
War: 83



------------------------------------------------------------------------------------------------
Akechi

Akechi Mitsuhide(WGXH)
*Ruler*
Bio: One of Nobunaga's '4 princes,' along with Katsuie, Nagahide and Hideyoshi. Said to be a competent gun commander, he fought against the Ikko-Ikki of Echizen, conquered Tamba Province in the West and clashed with the Ashikaga before betraying Nobunaga and killing him.
Perks: Arms Expert (Mitsuhide's soldiers take less damage from muskets)
Tennozan Charge: Mitsuhide may use this skill to have any Akechi unit quickly gain speed and get to high ground or any advantegeous spot of Mitsuhide's choosing.
Musket Blitz: If Mitsuhide has ashigaru teppou or samurai gunmen and some melee troops, he can use this skill to have his gunmen fire into an enemy unit's van while his melee soldiers attack an enemy's flank, thus causing good damage and confusion of the enemy ranks.
Vengeful Onslaught: When on the battlefield with Oda, Tokugawa, or Toyotomi forces, Mitsuhide's soldiers can do more damage if this ability is used.
Family Allies: When on the feild with Akechi Hidemitsu, Mitsuhide may use this skill to have his entire unit gain a morale boost.
Musket Master: Mitsuhide and his men all fire in one synchronized volley. Mitsuhide may injure the enemy commander, and the enemy suffer heavy damage.
War: 84


Akechi Samanosuke Hidemitsu (Reaper Mitsuhide)
*Special Officer*
Bio: Akechi Mitsuhide's son-in-law, urged Mitsuhide not to betry Nobunaga and later led the attack on Nobunaga at Honnoji. He was not able to make it to the battle of Yamazaki in time to help Mitsuhide and was defeated at Uchide-hama by Hori Hidemasa. He is noted for his retreat from the Hori by riding across lake Biwa to Sakamoto castle, where he killed Mitsuhide's family and committed suicide.
Perk: Akechi Vangaurd (Teppou Ashigaru and Reaper troops are stronger when under Hidemitsu's influence)
Biwa Retreat: Allows Hidemitsu and his army to pull back to the main camp without sustaining any damage.
No Remorse: (Duel only) Hidemitsu attacks the enemy's horse in an attempt to kill the horse and dismount the enemy. When fighting on foot, Hidemitsu's next attack will not fail.
Mitsuhide's Relative: When fighting alongside another officer, Hidemitsu and the other officer can attack the enemy together, temporarily increasing attack and morale.
Onimusha: Hidemitsu’s strength increases greatly. His next move will be tripled in damage and effectiveness.
War: 78


Saito Toshimitsu (WGZL)
Bio: A minor officer under Inaba Ittetsu, Toshimitsu would go on to defect and join Mitsuhide. He was nearly executed by Nobunaga, and thus a rift between the two formed. Was more than eager to help Mitsuhide at Honnouji and would die at Yamazaki.
Perk: Ittetsu's servant (Toshimitsu's melee units are stronger and increase morale more quickly.)
Debt to Mitsuhide: When fighting a battle alongside Mitsuhide, Toshimitsu can double the defense of his army.
Honnoji Raid: When fighting at forts, castles, or towns, fire based tactics are more successful when this is used.
Loyal to the last: Toshimitsu spurs his men into greater effort and leads them in a great charge, destroying the enemy formation and dealing heavy damage.
War: 77


Hosokawa Gracia (The Hero)
Bio: Hosokawa Gracia, or Grasha or Tama, was the daughter of Akechi MItsuhide and was married to Hosokawa Tadaoki. When Mitsuhide betrayed Nobunaga in 1582, Gracia became known as a Traitor's Daughter and subsequently sent away to confinement. She was baptized when Hideyoshi banned christianity to spite her Father's Killer. When Mistunari attempted to take Gracia hostage, she and her household all comitted seppuku.
Perk: Traitor's Daughter (Gracia's troops gain attack when they are losing by a great deal)
Christian Faith: For one turn, Gracia may summom a golden cross to sheild her unit from attacks.
Spite: When this skill is used, in the following turn after Gracia's unit is in combat, her soldiers will deliver a fatal blow. This skill must be used a turn before the intended strike.
War: 60


Shimazu Toyohisa (Danion)
Bio: Toyohisa was very close to Yoshihiro and fought with him numerous times. During the final chapters of Sekigahara, Yoshihiro effectively escaped thanks to Toyohisa using the fighting retreat method. Toyohisa however perished in the retreat.
Perk: Yoshihiro's Friend (When fighting with any Shimazu officers, Toyohisa's morale doesn't drop as drastically)
Sutegakari: When this skill is used, Toyohisa has his troops undergo a fighting retreat or charge to a location on the field. Half of his army will fight, and the other half will be allowed to retreat/move.
Volcanic Eruption: Toyohisa has a fissure erupt in the ground which spews fire for one term. Meant to block passageways, disrupt enemy movement, etc. Cannot be used on a castle/fort/structure.
Chestoooo!: Toyohisa releases his family warcry. Morale shoots straight to Flaming on two units of his choosing.
War: 77


Asakura Yoshikage (Daiymo of Echizen)
Bio: A great Daimyo of Echizen. His family was long-time allies of the Azai, and the two effectively waged war against the Oda for a number of years. His greatest flaw however was that of indecision, and he would die at the Battle of Anegawa in 1573.
Perk: Eternal allies (When fighting on the same side as Nagamasa, Oichi, or any Azai allies, Yoshikage gains a morale boost. When fighting against Nagamasa, Oichi, or any of thier allies, Yoshikage gains an attack boost.)
Echizen blizzard: Yoshikage may summon a blizzard to the field, effectively settling any fires, and arriving supplies or troops for 4 turns.
Indecisive action: Yoshikage may us this skill to stop a current plan and automatically switch to a new one.
Immediacy: Yoshikage summons a large strike force at any point or place, and gives a huge morale-boosting speech.
War: 72


------------------------------------------------------------------------------------------------

Chosokabe**

Chosokabe Motochika (Blackkite)
*Ruler*
Bio: He was nicknamed 'Little Princess' but after proving himself to be an excellent daimyo in Shikoku, that nickname changed to 'Little Demon'. Chosokabe Motochika defeated a lot of poorly equipped enemies and unified Shikoku.
Perk: Shikoku Conqueror (Motochika gains movement and morale bonuses when fighting in Shikoku regions)
Himewakako: Enemies who Motochika fights gain morale boost but become more susceptible to Motochika's tactics and traps when this skill is used.
Oniwakako: Using this ability gives Chosokabe's troops an attacking bonus in battle.
Trust in Aniki: By using this ability, Motochika is able to assign some of his soldiers to carry out a kamikaze strike against the enemy. Though the small group will die, the rest of his troops will gain a huge morale boost.
Sea Barrier: Motochika can increase defense by using this ability during naval battles or areas with water located near/on them.
Cannon Mastery: Motochika calculates and pinpoints the target for his cannons, optimizing damage to the enemies as well as reducing own casualties caused by friendly fire.
War: 79


Nana
*Special Sub Officer*
Bio: Wife of Chosokabe Motochika. Sister of Saitou Toshimitsu, an Akechi retainer. The Akechi tried to request assistance from the Chosokabe during the Honnouji incident due to this relation, but Motochika seemed to ignore it because he was busy unifying Shikoku.
Perk: Undying Love (When fighting on the same side as Motochika, both Motochika and Nana's defense will increase)
Brother-Sister Relationship: If Saito Toshimitsu is on the enemy side, this ability will lower his morale. If he is on the same side as Nana, his morale will increase.
Saito Bloodline: Nana can increase her troop's attack with this ability, but consequently, defense will be decreased.
Deadly Allure: Nana uses her beauty to attract enemies while her troops continue fighting them, thus attacking the enemy with minimum casualities.
Good Luck Charm: Nana can select an ally officer and the officer's army will take less casualties in the next attack.
War: 70

Chosokabe Nobuchika
*Sub Officer*
Bio: The first son of Chosokabe Motochika. With his friendly attitude, he gained respect from the Chosokabe ranks. His death during Toyotomi's Kyushu Campaign caused a great shock for Motochika that he decided to name fourth son Morichika as heir.
Perk: Pride of the Chosokabe (When Nobuchika is fighting for the Chosokabe clan or a force that has Chosokabe Motochika, he will gain attack and defense bonuses)
Hawkeye: During duels, Nobuchika can read opponent's weakness and attempt to hit the weak spot, increasing the chance of a critical attack. During battle, his troops will suffer less casualties in his next attack.
The Last Hope: During a losing situation, Nobuchika can use this ability to increase morale of the entire army he is in, with his own unit gaining slightly more morale and more attack.
Valiant Charge: Nobuchika and his troops do a powerful rush attack, plowing through the enemy formation.
War: 83

Chosokabe Morichika
*Sub Officer*
Bio: Fourth son of Chosokabe Motochika, and appointed as heir following eldest son Nobuchika's death. During the Sekigahara Campaign, he supported Toyotomi's cause.
Perk: 100-Article Code (Morichika can increase income of the clan he is in by improving its economy)
Anticipation: When being targeted by projectile units (archers/gunmen/cannons), Morichika can order his unit to scramble, thus reducing number of own casualties.
Hasty Retreat: Chosokabe Morichika can use this skill to successfully retreat without losing any soldiers in his unit.
Chosokabe Wisdom: Morichika selects an enemy tactic and makes it backfire. In the meantime he sucessfully replicates it exactly.
War: 77


------------------------------------------------------------------------------------------------

Mouri**

Mouri Terumoto(Sengoku Robo Samuraioh)
*Ruler*
Bio: Second daimyo of Chugoku, Terumoto inherited the Mouri domain after Motonari was slain during the Great Western Campaign. While not brilliant like his grandfather, he managed his domain well administratively.
Perk: The Grand Mouri Navy: Any naval reinforcements or battle initiation made by Terumoto's forces take only one turn to occur. This does not apply to secret attacks.
Skillful Management: Terumoto can allow one of his allies in battle to use all of their abilities twice.
Castle Knowledge: Terumoto can strengthen his troops for a battle when defending or attacking a castle.
Bright Harvest: Terumoto's troops can collect surplus koku from local farmers; this eliminates koku consumption for his troops for three turns.
Buddhist Support: Terumoto can gather up 1000 local warrior monks to help him for the battle. It takes a turn to gather them, and he cannot make any other actions while doing this.
Motonari's Legacy: Terumoto boosts the morale of his entire army and allies by one level.
WAR: 70

Murakami Michika
*Special Sub Officer*
Bio: Daughter of Murakami Takeyoshi, leader of an infamous family of kaizoku(pirates.) Assisted her father in battle by fighting on the frontlines with her trident, and followed him when he became the fleet commander for the Mouri Navy. A fictional character.
Perk: Soar Over 1000 Seas (Michika's ship has greater speed and her marines are stronger; effect is greater if she's commanding Wako)
Pirate Style: Michika's troops yell, threaten, and otherwise intimidate an enemy unit, making them lose their fighting spirit
Concentrated Fire: At any time, Michika can call forth concentrated support fire from any friendly troops on the battlefield. Must have at least one unit using ranged weaponry (including but not limited to archers, riflemen, cannons, or ships) on the field for this to work.
Last Defense: If an enemy troop tactics succeeds on Michika's troops, she can put up a strong last-minute defense to greatly reduce the damage her troops incur.
Harpoon Gun: Michika can fire off the chained harpoon tip of her spear in a duel to deal significant damage and cancel the opponent's own attack that turn.
War: 80

Kobayakawa Takakage
*Sub Officer*
Bio: One of the great figures of the latter half of the Sengoku period, Takakage was one of the two Pillars of the Mouri next to his older brother. He was considered the wisest of Motonari's sons.
Perk: Renown (Takakage's presence on the battlefield negates ally morale losses from battle events)
Running Decoy: In battle, Takakage can force an enemy army to follow his troops for one turn.
Unbreakable Arrow: Once each battle, Takakage can perform an attack on the enemy and receive no damage in return for one turn. (Also applicable to duels)
Misinformation: After this ability is activated, enemy reinforcements take twice as long to arrive and start with low morale.
War: 72

Yamanaka Shikanosuke
*Sub Officer*
Bio: A famous warrior in Chugoku, Shikanosuke originally served the Amago clan. He clashed many times with Kikkawa Motoharu before finally surrendering at Kozuki.
Perk: Samurai of the Crescent Moon (When significantly outnumbered, Shikanosuke's troops fight extra effective and consume only half the usual rations)
Wolf-Slaying Deer: In a duel, Shikanosuke can pretend to lower his guard to goad the enemy into attacking him, allowing him a free hit in return. (50% chance of him also taking the opponent's hit)
Overpowering Strike: Once each battle, Shikanosuke can perform an attack on the enemy that deals three times the usual damage.
Fear: Shikanosuke can disable an enemy general and his/her troops from action for up to four turns, but in return can make no other action himself as long as he wants them disabled.
War: 89


------------------------------------------------------------------------------------------------

Hojo

Hojo Ujimasa (SHUMA-GORATH)
Bio: Fourth generation head of the Hojo clan, an effective tactician and politician. Was forced to commit suicide when besieged at Odawara castle by Toyotomi Hideyoshi.
Perk: Guardian of Odawara (All Hojo troops get a defensive boost when in battle alongside Ujimasa)
Warrior's Tactics: When Ujimasa uses this skill, Ujimasa's troops conduct a charge and get a significant morale boost.
Skills in Politics: Ujimasa has a 20% chance of converting enemy troops to his side. The percent increases if Ujimasa uses a speech, is winning the battle, etc.
Economics: Ujimasa can make purchases during this turn when this skill is used. He may not attack during this turn.
Ice Breath: In a duel, Ujimasa has a 30% chance of freezing the enemy, skipping their next turn and doign damage to them. In battle, Ujimasa has pillars of ice erupt from the ground which can impede enemy movement.
Odawara Defense: All action this turn is stopped. All Hojo troops take no damage.
War: 72

Fuuma Kotarou (bain_nick)
Bio: A ninja who loyally served the Hojo clan. After the demise of the Hojo, Kotaro disappeared and his whereabouts were unknown.
Perk: Chaos Warrior (Kotaro's shinobi are stronger, have more defense, and gain morale more easily when Kotarou's army is at the disadvantage.)
Fireball: Kotaro deals a fire blow to enemy troops. Damage increases depending on how many shinobi Kotaro has in battle.
Darkness Grasp: When this skill is used during a duel, Kotaro throws the enemy, dealing damage. When this skill is used in battle, the opposing army loses morale and the ashigaru become too shocked to move for a turn.
Whirlwind: Kotarou is able to summon a huge blast of wind to the battlefield when this skill is used. The wind will rip through enemies, arrows cannot be fired for two turns, and all movement is slowed down except for Kotarou's shinobi.
Utter Chaos: Kotaro uses the secret Fuuma ninjutsu and unleashes a raging storm of hatred on the enemy. Morale drops severely and damage is dealt. Enemy Shinobi may join Kotaro.
War: 86


Hojo Ujinao (Darkcloud)
Bio: Son of Ujimasa and husband of Tokuhime. He seized Nobunaga's camp at Honnoji. He was spared at the siege of Odawara for being Tokugawa Ieyasu's son-in-law, but was exiled and died a year later.
Perk: Hojo's hope (When Ujinao engages with any Oda, Tokugawa, Akechi, or Toyotomi troops or officers, his army gains a huge morale boost at the start of the battle.)
Odawara daimyo: When Ujinao is in any Hojo or Hojo ally territories and this skill is used, all castles and forts become extra-forticated.
Exiled revenge: Ujinao may use this skill to have all Defensive Turtles increase in mobilty and gain extra defense.
Show of Sturdiness: Ujinao fights on. His formation cannot be broken in battle, and his attack and defence rise sharply.
War: 70


Hojo Ujiteru (Dogman)
Bio: Ujiteru was the brother of Ujimasa and son of Ujiyasu. During the battle of Mimasetoge, Ujiteru nearly stopped Takeda Shingen and the Takeda forces from returning to Kai after attacking Odawara. He was forced to commit seppuku after Odawara fell to Hideyoshi.
Perk: Grand Chance (When an enemy is attempting to retreat or run to a different location other than the battle, Ujiteru's speed and morale exponentially increase.)
Grand Defense: When this skill is used, Ujiteru summons an iron wall to block projectile attacks for one turn.
Grand Extradionare: Ujiteru may use this skill to automatically appear anywhere on the field (sans buildings and structures) and increase morale.
Lightning Orb: Ujiteru calls a lightning ball from the sky. The enemy unit takes moderate damage and it’s men are paralyzed for two turns.
War: 71


Nouhime(nenemeia)
Bio: Nobunaga's wife and Saitou Dousan's daughter. Rumoured to have fought at Honnouji, though said to have fought on either side by different sources. Known to have been a Saitou spy originally.
Perk: Graceful Spy (Tactics requiring espionage work a bit better)
Hush: If this ability is used, Nouhime's tactics are better concealed from adversaries, and thus more likely to succeed against enemies.
Demon Queen: Nouhime's troops release poison among her enemies, whom take damage each turn for a couple turns.
Demon Wife: Nouhime can temporarily use a skill of her husband's, as well as boost morale for any ally soldiers.
War: 66


Ohatsu
Bio: Second daughter of Azai Nagamasa and Oichi, thus making her cousin of Oda Nobunaga. She was taken care by Hideyoshi after Oichi commited suicide, and later married Kyogoku Takatsugu, a former Oda retainer. Ohatsu would play a part in diplomacy between East and West during Sekigahara campaign.
Perk: Cousin of the Demon King (On critical situations, Ohatsu will unleash an aura that increases attack power of her troops as well as nearby ally generals, and decreases that of nearby enemy troops)
Arms Expertise: When this skill is used, projectile troops under Ohatsu will have greater accuracy in shooting.
Medic: Ohatsu can use this skill to heal a number of troops in an ally general's unit.
With courage: Ohatsu may select any army on the field and give them extreme power and endurance for a few turns.
War: 61


------------------------------------------------------------------------------------------------

Wandering Ronin

Miyamoto Musashi (Rikimaru)
Bio: Legendary fighter, sculptor, artsist, philosopher, and Samurai. He was in 60 duels and battles, failing to lose a single one. Creator of the Niten-ichi-ryu style of swordsmanship and author of training manuals.
Perk: Niten-Ichi (Musashi's attack is up permanently in any duels.)
Calm before the storm: Musashi may counter the next move his opponent makes and deals 2x the damage. 1/2 chance of working.
Wise one: Tactics used by Musashi have a much higher chance of succeeding.
Ganryu Slayer: When fighting other Wandering Ronin, Musashi may use this to increase his attack exponentially.
War: 96


Sasaki Kojirou (Sanada Yukimura)
Bio: A famed swordsman and master of his own style of dueling. He almost defeated Miyamoto Musashi in a duel, but ended up falling to Musashi's blade.
Perk: Dangerous Blade (if an enemy enters into a duel in a battle and Sasaki Kojirou is on the field, that enemy will not be able to do his first turn)
Challenge: Sasaki Kojirou challenges an enemy to a duel, and if the enemy refuses they suffer a gigantic morale decrease.
Swift Stroke: Kojiro's next charge cannot miss.
Guard Blocker: In a battle, Sasaki's troops will launch an attack that breaks the enemy's defense and demoralizes them. In a duel, the attack will break Sasaki's opponent's guard.
Tsubame Gaeshi: Kojiro's unit does two tremendously brilliant strikes in the blink of an eye. In a duel, Kojiro does adownward slash followed by an upper cut slash in mere seconds.
War: 94


Shima Sakon (Socc3r4)
Bio: One of the top generals of Tsutsui Junkei, and later a capable commander lauded for being so good at commanding troops that he should've ruled over the Western Army instead of Ishida Mitsunari. A devout startegist to Mitsunari, he was by his side at all times during the final stages of the sengoku jiidai.
Perks: Lionhearted General (When fighting without allied generals on the battlefield, Shima Sakon's unit is much stronger and has much greater defense)
Cannonade Bombardment: When this skill is used, regardless of if your army has cannons or not, Sakon can have cannon fire bombard the area of his choice. If Sakon or his allies do have cannon present, this skill does more damage.
Reserve Strength: Next action does half damage, but the action after that does triple damage. Can be used in a battle or a duel.
The Sakon Plan: If Sakon leads his troops in his next battlefield tactic (ambush, charge, etc.) it will always be very effective.
Resolute cause: Sakon can harness his entire army's strength into one attack that does absolute damage. (Augments one of his existing skills)
War: 85


------------------------------------------------------------------------------------------------

Free Officers

Oda Nobutada
Bio: The eldest child of the warlord Oda Nobunaga, he was considered the most capable of Nobunaga's sons. Before their deaths at the Honnoji Incident, Nobutada was appointed commander of the upcoming Shikoku conquest, and had been the troop leader during the battles with Matsunaga Hisahide and the Takeda remnant.
Perk: Son of a Demon (Nobutada's troops have a small chance of lowering the enemy's morale with a successful attack)
Vehemence: Using this skill, Nobutada can make his next attack cancel the enemy's action this turn.
Able Command: Using this skill, Nobutada can immediately cure his troops of status ailments like confusion, poison, fire or enchantments. This does not include other skills that prevent actions during a turn.
War: 75

Kobayakawa Hideaki
Bio: Son of Kobayakawa Takakage, who became lord of his own domain just prior to the Battle of Sekigahara. His defection to the Tokugawa was the beginning of a landslide turnaround in that battle that spelled defeat for the Western Army.
Perk: Cowardice (Hideaki's troops move faster if outnumbered by the enemy.)
They're shooting at us!?: If the enemy have any units equipped with guns, or if the enemy has cannons deployed, Hideaki can raise the defense of his army for the duration of battle.
Wait for it...: If Hideaki does absolutely nothing for two turns in a row, his next action will be more effective.
War: 65


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"If you can't beat the game, if you can't solve the puzzle, you're nothing but a loser."
俺様こそ、あ、日本一!
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Divine Justice
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L's True Successor
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one week of taxes + harvest collected.
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"If you can't beat the game, if you can't solve the puzzle, you're nothing but a loser."
俺様こそ、あ、日本一!
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bain_nick
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Sun Shang Mawile
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*Sakakibara Yasumasa = 0
*Kirigakure Saizou = 0

I believe they have troops, I think SHUMA organised it!
Fan #1 of the Ghost of Da Qiao Fan CLub!

Help Bainick breed the world full of Dragons, and raise ones yourself =3
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bain_nick
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Sun Shang Mawile
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From the market screen

A tiny 200 Ashigeru for Saizou. Small, but he needs some guys nonetheless....

1500 Samurai
4k of Ashiguru
1k of Archers
200 Shinobi for Yasumasa then?

Page 28
Fan #1 of the Ghost of Da Qiao Fan CLub!

Help Bainick breed the world full of Dragons, and raise ones yourself =3
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Mingchan
Commander
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Isn't Keiji dead? And why isn't my character under the ronin section?
Sayonara...

Click here to help Mingchan win gold!!!
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necrosis
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Watching and waiting...
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Sh!t needs heavy updatin
Death should be painless, shouldn't it!?



EX-Tentacle Monster DOUBLE ZETA. Because all the lolis love me.
"Tentacle Grape is everything I love about hentai, but with a sweet grapey taste that makes it seem like everything's going to be okay." - Yuri Lowenthal, beloved anime voice-actor
http://www.tentaclegrape.com


Koei Warriors Conquerors is a failure.
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The Dragon
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The Count
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I Uesugi Kenshin can no longer play this game sadly...duty calls. Kasuga my wife is hereby the new ruler of Uesugi. She is in charge. Good Luck my love. Pick up where I have failed.

Kenshin Uesugi!!!

Its been a blast!! WGXH SRS until we meet again.......Keiji Kagekatsu Ranmaru Katsuyori Shigezane.....the best army any warlord could ask for.

The God of War will always watch over us all.
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Sanada
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The end has come.
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The Dragon
Nov 18 2007, 05:50 PM
I Uesugi Kenshin can no longer play this game sadly...duty calls.  Kasuga my wife is hereby the new ruler of Uesugi.  She is in charge.  Good Luck my love.  Pick up where I have failed.

I knew she wasn't dead!

Anyway, it was good to battle you The Dragon -_-
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Join my Kingdom Under Fire and Ninja Gaiden Cast Lists.
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Miho
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Sultry Gunslinger
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Everyone knows i wasnt really dead :P .
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Thank you Shadow For The OMG SEXY Sig!!! And Thanks To Jiahe For The JT Userbar!
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Wei General Xu Huang
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Jeremy Clarkson watches you while you are alone.
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The Dragon
Nov 18 2007, 05:50 PM
I Uesugi Kenshin can no longer play this game sadly...duty calls. Kasuga my wife is hereby the new ruler of Uesugi. She is in charge. Good Luck my love. Pick up where I have failed.

Kenshin Uesugi!!!

Its been a blast!! WGXH SRS until we meet again.......Keiji Kagekatsu Ranmaru Katsuyori Shigezane.....the best army any warlord could ask for.

The God of War will always watch over us all.

You had a jolly good shot at it. Good luck, and good game.
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Akechi Mitsuhide(WGXH)
*Ruler*
Perks: Arms Expert (Mitsuhide's soldiers take less damage from muskets)
Tennozan Charge: Mitsuhide may use this skill to have any Akechi unit quickly gain speed and get to high ground or any advantegeous spot of Mitsuhide's choosing.
Musket Blitz: If Mitsuhide has ashigaru teppou or samurai gunmen and some melee troops, he can use this skill to have his gunmen fire into an enemy unit's van while his melee soldiers attack an enemy's flank, thus causing good damage and confusion of the enemy ranks.
Vengeful Onslaught: When on the battlefield with Oda, Tokugawa, or Toyotomi forces, Mitsuhide's soldiers can do more damage if this ability is used.
Family Allies: When on the feild with Akechi Hidemitsu, Mitsuhide may use this skill to have his entire unit gain a morale boost.
Musket Master: Mitsuhide and his men all fire in one synchronized volley. Mitsuhide may injure the enemy commander, and the enemy suffer heavy damage.
War: 84
Akechi Mitsuhide= 10,300 ashigaru, 8,700 teppou ashigaru, 200 yakuza, 700 shinobi, 130 reapers, 2,000 sohei, 3,440 samurai
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necrosis
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Watching and waiting...
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Troop distribution:
3,100 ashigaru, 2,000 teppou ashigaru, 600 archers, 600 shinobi, 220 samurai ganked from Ginchiyo
Hojo Ujiteru's 1,700 ashigaru, 420 shinobi, 1,500 samurai, 450 archers
Hojo Ujinao's 1,920 ashigaru, 250 archers, 2,930 samurai, 250 shinobi

To Yasumasa.
+ his "1500 Samurai
4k of Ashiguru
1k of Archers
200 Shinobi for Yasumasa?"
which STILL needs to be updated


And sending him to South Mutsu to kill the remaining Tokugawa and Shigezane there, and rescue Kenshin, that is not kill him....and take him prisoner of Hojo forces.
Death should be painless, shouldn't it!?



EX-Tentacle Monster DOUBLE ZETA. Because all the lolis love me.
"Tentacle Grape is everything I love about hentai, but with a sweet grapey taste that makes it seem like everything's going to be okay." - Yuri Lowenthal, beloved anime voice-actor
http://www.tentaclegrape.com


Koei Warriors Conquerors is a failure.
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Danion
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I can haz Shimazu Toshihisa profile nao?
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Miho
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SHUMA-GORATH
Nov 19 2007, 09:10 AM
And sending him to South Mutsu to kill the remaining Tokugawa and Shigezane there, and rescue Kenshin, that is not kill him....and take him prisoner of Hojo forces.

*Cough* Some ally you ever were, i am now assured i made the correct desision in which force i joined <_< .
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Thank you Shadow For The OMG SEXY Sig!!! And Thanks To Jiahe For The JT Userbar!
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necrosis
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Watching and waiting...
[ *  *  *  *  *  *  *  * ]
You took the cowards way out, which I knew you would.
Death should be painless, shouldn't it!?



EX-Tentacle Monster DOUBLE ZETA. Because all the lolis love me.
"Tentacle Grape is everything I love about hentai, but with a sweet grapey taste that makes it seem like everything's going to be okay." - Yuri Lowenthal, beloved anime voice-actor
http://www.tentaclegrape.com


Koei Warriors Conquerors is a failure.
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Miho
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Sultry Gunslinger
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SHUMA-GORATH
Nov 21 2007, 07:41 PM
You took the cowards way out, which I knew you would.

Oooh, and it's not cowardly to backstab and betray a so called ally? :rolleyes: .
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Thank you Shadow For The OMG SEXY Sig!!! And Thanks To Jiahe For The JT Userbar!
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Guan Yu's apprentice
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And so his first commander and boss has left this site.
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Were taxes ever collected? There's gonna a huge clash of the titans soon and I seem to be short a month or so worth of mula.
98% of the teenage population does or has tried smoking pot.
If you're one of the 2% who hasn't, copy & paste this in your signature.

I started KW in 2005 back in its starting stage. Chin and the rest of us worked on it, destroying any obstacle in our way. And this is the result of 3 years of work, there's nothing else to do but to continue his legacy!
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Wei General Xu Huang
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Due to the collapse of the Uesguo, those pigdogs that they are, the following are put to the axe.

Uesugi
Takeda Katsuyori = 2,700 ashigaru, 1,000 archers, 5,540 samurai, 2,000 shinobi, 500 yakuza, 100 teppou
Oda Nobutada = 2,500 ashigaru, 7,000 samurai, 7,000 archers, 3,600 shinobi 1,000 teppou 2,000 Samurai, 9,000 Ashigaru, 2,000 Archers, 3,500 Shinobi, 2,000 Teppou Ashigaru
Kobayakawa Hideaki = 1,000 ashigaru
Kuroda Kanbei= ????
Siege Weapons: 2 trebuchet, 1 Ram, 6 Heavy Cannons, 8 light cannons, 2 siege ladders

All subs are to be spared and under new command.

*Nobufasa Baba = 6,000 samurai, 2,000 archers, 2,000 teppou, 500 sohei
*Honganji Kennyo= 4,500 sohei, 4,000 samurai

Seige weapons are put in our treasury. Kennyo is now under the command of Hidemitsu, and Nobufusa under Toshimitsu. Nobutada's troops go to Kennyo, Katsuyori's go to Nobufusa.


-----------------------


and serves you right for backstabbing, dammit. and browsing through the previous planning hall section of the Uesugi, I'd just like to say to all the uesugi who died and claim mod bias- screw you. It's not my fault you're foolish. Either waiting until you're on too low troops and being ambushed, to falling straight into skills, or to the worst crim, in my view, allowing Keiji to just fight on his own for half the battle.
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Akechi Mitsuhide(WGXH)
*Ruler*
Perks: Arms Expert (Mitsuhide's soldiers take less damage from muskets)
Tennozan Charge: Mitsuhide may use this skill to have any Akechi unit quickly gain speed and get to high ground or any advantegeous spot of Mitsuhide's choosing.
Musket Blitz: If Mitsuhide has ashigaru teppou or samurai gunmen and some melee troops, he can use this skill to have his gunmen fire into an enemy unit's van while his melee soldiers attack an enemy's flank, thus causing good damage and confusion of the enemy ranks.
Vengeful Onslaught: When on the battlefield with Oda, Tokugawa, or Toyotomi forces, Mitsuhide's soldiers can do more damage if this ability is used.
Family Allies: When on the feild with Akechi Hidemitsu, Mitsuhide may use this skill to have his entire unit gain a morale boost.
Musket Master: Mitsuhide and his men all fire in one synchronized volley. Mitsuhide may injure the enemy commander, and the enemy suffer heavy damage.
War: 84
Akechi Mitsuhide= 10,300 ashigaru, 8,700 teppou ashigaru, 200 yakuza, 700 shinobi, 130 reapers, 2,000 sohei, 3,440 samurai
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Miho
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Sultry Gunslinger
[ *  *  *  *  *  *  *  * ]
*Cough* Murashige Araki, Nagayoshi Mori and my other sub *who is not yet revealed! :P * Still belong to me! Just so you all know.
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Thank you Shadow For The OMG SEXY Sig!!! And Thanks To Jiahe For The JT Userbar!
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SOTW #41 | SOTW #51 | SOTW #56 | SOTW #69 | SOTW #70 | SOTW #74 | SOTW #83

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Wei General Xu Huang
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Jeremy Clarkson watches you while you are alone.
[ *  *  * ]
^ Truth

Oh, and Nishina Morinobu is now under Toyohisa.

Method of execution: So you can die happy, Toshimitsu and Kiyomasa takes the chained men to the top of Kasugayama and then they proceed...

http://www.youtube.com/watch?v=cDgsbA0zkNI

as your bodies sail over the cliff's edge.
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Akechi Mitsuhide(WGXH)
*Ruler*
Perks: Arms Expert (Mitsuhide's soldiers take less damage from muskets)
Tennozan Charge: Mitsuhide may use this skill to have any Akechi unit quickly gain speed and get to high ground or any advantegeous spot of Mitsuhide's choosing.
Musket Blitz: If Mitsuhide has ashigaru teppou or samurai gunmen and some melee troops, he can use this skill to have his gunmen fire into an enemy unit's van while his melee soldiers attack an enemy's flank, thus causing good damage and confusion of the enemy ranks.
Vengeful Onslaught: When on the battlefield with Oda, Tokugawa, or Toyotomi forces, Mitsuhide's soldiers can do more damage if this ability is used.
Family Allies: When on the feild with Akechi Hidemitsu, Mitsuhide may use this skill to have his entire unit gain a morale boost.
Musket Master: Mitsuhide and his men all fire in one synchronized volley. Mitsuhide may injure the enemy commander, and the enemy suffer heavy damage.
War: 84
Akechi Mitsuhide= 10,300 ashigaru, 8,700 teppou ashigaru, 200 yakuza, 700 shinobi, 130 reapers, 2,000 sohei, 3,440 samurai
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The Dragon
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The Count
[ *  *  * ]
Calm it down WGXH....I can understand my men being pissed off and I defend them. I know what happened, and if we view your planning hall, I'm sure we will see the same thing. I just find it odd....that fatigue never played a role for yukimura and ina.

Your telling me they fought off 5 armies and never got tired at all. Thats a little unrealistic. I'm all for fairness and admit my 'defeat' but it was a tad lack luster. How the super power of the east just crumbled in 4 turns is beyond me.

Not to mention WGXH...our little convo we had about in the end, you hold the west and I the east...the grand battle to finish it all. Take my word for it, the only backstabber i see here is you ;)
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Wei General Xu Huang
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Jeremy Clarkson watches you while you are alone.
[ *  *  * ]
Oh, sure. You say that after having your ninja try and annihilate my clan from within? A backstabber *and* a hypocrit.

In my planning hall I don't think we've ever once accused any mod of any form of bias. SRS can attest to that, I think.
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Akechi Mitsuhide(WGXH)
*Ruler*
Perks: Arms Expert (Mitsuhide's soldiers take less damage from muskets)
Tennozan Charge: Mitsuhide may use this skill to have any Akechi unit quickly gain speed and get to high ground or any advantegeous spot of Mitsuhide's choosing.
Musket Blitz: If Mitsuhide has ashigaru teppou or samurai gunmen and some melee troops, he can use this skill to have his gunmen fire into an enemy unit's van while his melee soldiers attack an enemy's flank, thus causing good damage and confusion of the enemy ranks.
Vengeful Onslaught: When on the battlefield with Oda, Tokugawa, or Toyotomi forces, Mitsuhide's soldiers can do more damage if this ability is used.
Family Allies: When on the feild with Akechi Hidemitsu, Mitsuhide may use this skill to have his entire unit gain a morale boost.
Musket Master: Mitsuhide and his men all fire in one synchronized volley. Mitsuhide may injure the enemy commander, and the enemy suffer heavy damage.
War: 84
Akechi Mitsuhide= 10,300 ashigaru, 8,700 teppou ashigaru, 200 yakuza, 700 shinobi, 130 reapers, 2,000 sohei, 3,440 samurai
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The Dragon
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The Count
[ *  *  * ]
Dude calm down....Uesugi lost, why your attacking my men is beyond me. Everyone has their opinions and let it be done. I could careless if you accuse me, but don't scorn my men. This is not how you get people to come back for SWCJ v3
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Wei General Xu Huang
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Jeremy Clarkson watches you while you are alone.
[ *  *  * ]
It's my reaction as a player, not a mod, and it's a valid one. and it's on a matter of principle that your guys just have to go. I don't scorn them, but it's a nessecity. Nobody betrays Mitsuhide Akechi.

As for V3, I don't even know who I'm going to play. Could be a pansy, could be a ruthless killer. Mitsuhide is capeable of both. Point still stand though, while everyone does have opinions, one fact is that you chose to betray me well before I chose to attack you.

Nevertheless, that's the end of that now. Good luck in DWCC, and v3.
Posted Image
Akechi Mitsuhide(WGXH)
*Ruler*
Perks: Arms Expert (Mitsuhide's soldiers take less damage from muskets)
Tennozan Charge: Mitsuhide may use this skill to have any Akechi unit quickly gain speed and get to high ground or any advantegeous spot of Mitsuhide's choosing.
Musket Blitz: If Mitsuhide has ashigaru teppou or samurai gunmen and some melee troops, he can use this skill to have his gunmen fire into an enemy unit's van while his melee soldiers attack an enemy's flank, thus causing good damage and confusion of the enemy ranks.
Vengeful Onslaught: When on the battlefield with Oda, Tokugawa, or Toyotomi forces, Mitsuhide's soldiers can do more damage if this ability is used.
Family Allies: When on the feild with Akechi Hidemitsu, Mitsuhide may use this skill to have his entire unit gain a morale boost.
Musket Master: Mitsuhide and his men all fire in one synchronized volley. Mitsuhide may injure the enemy commander, and the enemy suffer heavy damage.
War: 84
Akechi Mitsuhide= 10,300 ashigaru, 8,700 teppou ashigaru, 200 yakuza, 700 shinobi, 130 reapers, 2,000 sohei, 3,440 samurai
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bain_nick
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Sun Shang Mawile
[ *  *  *  *  *  *  * ]
With troop numbers i'd hardly say that we are a titan >.>
Fan #1 of the Ghost of Da Qiao Fan CLub!

Help Bainick breed the world full of Dragons, and raise ones yourself =3
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necrosis
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Watching and waiting...
[ *  *  *  *  *  *  *  * ]
YAWN
Death should be painless, shouldn't it!?



EX-Tentacle Monster DOUBLE ZETA. Because all the lolis love me.
"Tentacle Grape is everything I love about hentai, but with a sweet grapey taste that makes it seem like everything's going to be okay." - Yuri Lowenthal, beloved anime voice-actor
http://www.tentaclegrape.com


Koei Warriors Conquerors is a failure.
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