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Nobunaga's Ambition: Rise to Power; Discuss it here
Topic Started: Nov 7 2007, 08:24 PM (6,327 Views)
Seraphil
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The name is Okuni of Izumo... shall we dance to this ballad of fire and steel?
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Uh oh, watch out BlackKite...

http://www.gamedaily.com/games/nobunagas-a...es/item/6719/1/
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BlackKite
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Hmm. Thanks for the warning. B)
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Neo Juste Belmont
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It's also Koei's tradition to include female characters as officer though not everyone gets into battles. I wonder if they will do the same here.
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StrikeForce9
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Is That All You Got?
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Neo Juste Belmont
Nov 13 2007, 10:33 AM
It's also Koei's tradition to include female characters as officer though not everyone gets into battles. I wonder if they will do the same here.

Hope Kicho and Oichi will be in! And other girls from SW like Nene. She's Hideyoshi's wife so she should be as Hideyoshi is in Oda clan. Pretty logical, isn't it? ^_^
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Shogun
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Well, I expected the name order to be like that. In ROTK XI, they decided to name them by the same style the novel does, so why not make NA's naming order original too? I don't remember how many clans were said to be playable, are the Satomi of Kanto playable? I've always used to choose them and kick the crap out of the Hojo.

Does anybody know why Uesugi Kenshin is Nagao Kagetora in this game? Or was that name just placed there for the early years of the storyline?
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Wenze
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Gah, so it wasn't just a typo in the news report. Oh well, nothing we haven't seen in countless other North American Sengoku games.

I would assume that the Satomi are playable, given that that area has more fiefs in the game than any other area.

The Nagao Kagetora thing is most likely just for the earliest scenario.
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BlackKite
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ZhouTai50
Nov 13 2007, 08:46 PM
Gah, so it wasn't just a typo in the news report. Oh well, nothing we haven't seen in countless other North American Sengoku games.

I would assume that the Satomi are playable, given that that area has more fiefs in the game than any other area.

The Nagao Kagetora thing is most likely just for the earliest scenario.

....you mean other than Shogun: Total War, all other games screwed the names up? :(

Whew... Thank God I only touched S:TW up to this point. -_-
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Wenze
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Yeah, Shogun: Total War is the only one I recall that has the name order correct. Quite strange, really. Do they think we can't figure out that Oda is the family name?

Oh well, this game still looks excellent, and this won't stop me from getting it.
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Shogun
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Sadly, I have never played Shogun: Total War. The only Sengoku game with the correct naming order I've played is Until Victory. >_>

BlackKite, do you mind if I make an info topic on this when we get more news or do you want to do it?
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Rigochu
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Neo Juste Belmont
Nov 13 2007, 10:33 AM
It's also Koei's tradition to include female characters as officer though not everyone gets into battles. I wonder if they will do the same here.

look at the 1st pic. in the website that Sengoku Robo Samuraioh posted and you'll see a little tab next to officers that says maidens.... hmmm.. ^_^

ps. im loving this news, iv'e been wanting to hear this since i 1st got introduced to ROTK 7, and heard about NA and how it got discontinued outside of Japan! Then i used to check the new NAs and be so jealous of the features they had! I even went so far as to try to download the oldschool nes NAs and i was about to import NA Kakushin, even tho i knew i probably wouldn't understand a thing!! Thank You Koei, i love it!! :wub:
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BlackKite
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@Shogun
Feel free to make an info topic on this. :)
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quocthai
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Sengoku Robo Samuraioh
Nov 13 2007, 06:08 AM


Nobunaga is the key, central daimyo of the era, and the games revolve around his ambition to claim the land(this was quite evident in the older NAs, like how they had options to play only in central Japan where Nobunaga carved out his territory.) There is NO "three clans" foolishness, at least not in the way you're trying to suggest.

---

By the way guys, the battles themselves are in real-time strategy, so you may get something similar to Kessen out of it.

So why they called Oda- tokugawa- Toyotomi era?
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Seraphil
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The name is Okuni of Izumo... shall we dance to this ballad of fire and steel?
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Are you asking why, or what? if you're asking what, it's the Sengoku Jidai(戦国時代)

It's actually a tad bit more complicated(the Sengoku Jidai was formed of several periods: late Muromachi, Azuchi-Momoyama, and early Edo,) but that's the most common way to refer to the time period.

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Regarding Maidens, in past NA games the daimyo would have a number of "hime/princess" that could be married off to get much better results in establishing alliances. On the downside, attacking a clan who you've married one of your daughters off to will garner unrest among your officers. So yeah, I think Maiden is just a different term for Princess here.

Also, I'm pretty sure the Satomi are playable; Tenka Sousei has a HUGE amount of provinces, and every single one has a ruling daimyo. I think there's even that one province in southern Hokkaido available. I'll load up the game to check on some stuff.
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necrosis
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Watching and waiting...
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I might as well create a new daimyo and start by taking over hokkiado and wiping out the Ainu when I get this, kekekekeke.

>_>
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Seraphil
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The name is Okuni of Izumo... shall we dance to this ballad of fire and steel?
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A few things I've found:

Yes, the Satomi are playable. Pretty much if someone was a daimyo at some time, they're in this(even Takigawa Kazumasu gets his tiny fief on the edge of the Oda domain in 1582)

Everyone with name changes has them according to scenario(so 1551 has Nagao Kagetora, Takeda Harunobu, Kinoshita Hideyoshi[not Tokichiro here, actually])

Females are in, yet are not in. How's this? The Maiden(Hime) system. Female characters show up as marry-able princesses used to cement alliances and such. Nobunaga starts off with Kicho as his Hime, affecting his alliance with Saito Dosan.

Holy crap does Nobunaga start off in a bad position in 1551 AD! Not only is he sandwiched among several forces, some hostile, but he starts with only 7 officers: his brother Nobuyuki, his uncle Nobumitsu(?), Shibata Katsuie, Hayashi Hidesada, Ikeda Tsuneoki, Sakuma Nobumori, and Hirate Masahide. Good thing he's got a lot of free officers nearby to hire up.

Gameplay is kinda like ROTK 11, only you build in city screens similar to old ROTK games like ROTK IV: Wall of Fire, only in 3D, and with ROTK 11's ability to build structures in the city limits where you like. Furthermore, you have various diplomatic options, including the ability to arrange with an ally to attack an enemy fief together. You can also make visits to other daimyo, or visit the Imperial Court to strengthen relationships. Movement-wise, you don't move on a full map like in ROTK 11, it's a sectioned map more like the older ROTK games, again like Wall of Fire.

Kenshin/Kagetora has the highest Warfare(I think it's Warfare, anyway) stat in the game at 101 circa 1551 AD.

Mouri Motonari is this game's Cao Cao, stat-wise(95/88/97/82), with Saito Dosan(93/83/95/77) and Hojo Ujiyasu(93/89/88/76) right behind him.
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necrosis
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So can you not make a female warrior? :P
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Rigochu
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Sengoku Robo Samuraioh
Nov 16 2007, 12:55 PM
A few things I've found:

Yes, the Satomi are playable.  Pretty much if someone was a daimyo at some time, they're in this(even Takigawa Kazumasu gets his tiny fief on the edge of the Oda domain in 1582)

Everyone with name changes has them according to scenario(so 1551 has Nagao Kagetora, Takeda Harunobu, Kinoshita Hideyoshi[not Tokichiro here, actually])

Females are in, yet are not in.  How's this?  The Maiden(Hime) system.  Female characters show up as marry-able princesses used to cement alliances and such.  Nobunaga starts off with Kicho as his Hime, affecting his alliance with Saito Dosan.

Holy crap does Nobunaga start off in a bad position in 1551 AD!  Not only is he sandwiched among several forces, some hostile, but he starts with only 7 officers: his brother Nobuyuki, his uncle Nobumitsu(?), Shibata Katsuie, Hayashi Hidesada, Ikeda Tsuneoki, Sakuma Nobumori, and Hirate Masahide.  Good thing he's got a lot of free officers nearby to hire up.

Gameplay is kinda like ROTK 11, only you build in city screens similar to old ROTK games like ROTK IV: Wall of Fire, only in 3D, and with ROTK 11's ability to build structures in the city limits where you like.  Furthermore, you have various diplomatic options, including the ability to arrange with an ally to attack an enemy fief together.  You can also make visits to other daimyo, or visit the Imperial Court to strengthen relationships.  Movement-wise, you don't move on a full map like in ROTK 11, it's a sectioned map more like the older ROTK games, again like Wall of Fire.

Kenshin/Kagetora has the highest Warfare(I think it's Warfare, anyway) stat in the game at 101 circa 1551 AD.

Mouri Motonari is this game's Cao Cao, stat-wise(95/88/97/82), with Saito Dosan(93/83/95/77) and Hojo Ujiyasu(93/89/88/76) right behind him.

Very nice finds, i commend you and thank you very much! How is it that you are finding all this information? Iv'e never played a NA game, but i always wanted to.. so the stats are the same as most ROTK war/int/pol/charm? I also have a few more questions for you...

So if i start in 1551, and try to stick to history, will the game have cutscenes and historical events like ROTK?

In the Hime/maiden system, how many hime can you have as a daimyo? Can you create some Hime (like maybe your daughters), to use in alliances? Also, how useful are they in an alliance? Will they practically prevent an invasion or will they be the equivalent of 15 points of goodwill or something?

This game has been described as a real-time strategy? Is it really like Warcraft and Age of Empires type real time strategy? Can you describe the combat system a little bit?

Any other interesting little tidbits you can throw are way? I'll take any little scraps i can get my hands on!!

Thank You so much!!!!! :) (BTW, Shogun created another info topic right below this one)!
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BlackKite
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Quote:
 
In the Hime/maiden system, how many hime can you have as a daimyo? Can you create some Hime (like maybe your daughters), to use in alliances? Also, how useful are they in an alliance? Will they practically prevent an invasion or will they be the equivalent of 15 points of goodwill or something?

This is what I'm most intrigued about in the translated version. Basically, in the PUK (Power-Up-Kit expansion) version of the game, there is a Hime Editor, which can edit and/or literally create your own hime.
http://www.gamecity.ne.jp/tenka/ps2_puk/index3.htm

But I wonder which version will they use for the translation... the normal one or the PUK..
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OMG, this sounds so cool, let's make a BK-hime!!! Or maybe Chin-hime, actually Chime sounds better but it looks like the word "crime" lol!
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Seraphil
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The name is Okuni of Izumo... shall we dance to this ballad of fire and steel?
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Rigochu
Nov 16 2007, 06:38 PM
Very nice finds, i commend you and thank you very much! How is it that you are finding all this information? Iv'e never played a NA game, but i always wanted to.. so the stats are the same as most ROTK war/int/pol/charm? I also have a few more questions for you...

So if i start in 1551, and try to stick to history, will the game have cutscenes and historical events like ROTK?

In the Hime/maiden system, how many hime can you have as a daimyo? Can you create some Hime (like maybe your daughters), to use in alliances? Also, how useful are they in an alliance? Will they practically prevent an invasion or will they be the equivalent of 15 points of goodwill or something?

This game has been described as a real-time strategy? Is it really like Warcraft and Age of Empires type real time strategy? Can you describe the combat system a little bit?

Any other interesting little tidbits you can throw are way? I'll take any little scraps i can get my hands on!!

Thank You so much!!!!! :)  (BTW, Shogun created another info topic right below this one)!

I have Tenka Sousei, which is why I'm able to find out this much.

Stats are not the same as in ROTK, but I honestly have no clue what they are besides what I ASSUME is Warfare, since the game uses copious amounts of difficult kanji. When I bought it during my stay in Japan last year with my grandparents, my cousin took a look at it and said even he'd have a rather hard time playing.

There are quite a few story events, yes. 1551 starts off with Nobunaga musing about his father's passing, and there are later events like Masahide's death and Okehazama.

There are four scenarios: 1551 AD: Warring States, 1560: Clash at Okehazama, 1570: Anti-Nobunaga Coalition, and 1582: Honnoji Disturbance.

Oh, and just as a heads up, Keiji is in the game but with his real name: Maeda Toshimasu. He's one of Takigawa Kazumasu's officers in the 1582 scenario.

As far as I know, hime count is historically-based. So, there's not a whole lot. And no, you cannot create any.

Can't answer anything else because of the kanji barrier... it would be vastly easier to figure things out if they used furigana in conjunction with it, but no...

I can say one thing about the combat system. It somewhat reminds me of how battles unfold in Shogun: Total War.

Oh, the manual is 65 pages long. Huge thing it is.

You can make female warriors, yes. I told you that over AIM, evil tentacle monster-type person!

In character creation, you can not only pick your character's closest friend, but also a nemesis for them as well. Furthermore, you can pick up to three Special Abilities as opposed to ROTK 11's one, and you can even pick their religious affiliation(Shinto, Ikko-Shu, and Christian.)
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Wenze
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Hmm, if there were only four scenarios in the original version, what are the other three in the English one to get it to 7? Were there three more added in the PUK?

And similar to S:TW? If so, then I will like this game very much, as that was one of my favorite PC games.
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Seraphil
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The name is Okuni of Izumo... shall we dance to this ballad of fire and steel?
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Just an educated guess based on other recent NA games, I'd figure the three new scenarios are:

1546: Pre-Nobunaga Years
1586: Kyushu Seibatsu
1570: War of Heroes(Fictional)
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Wenze
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I would love a fictional scenario similar to Rise of Heroes from RoTK, so I really hope this War of Heroes is in the English version. Playing with the full 1000 officer cast in the same scenario would be awesome.
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BlackKite
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Hey, does that pretty much confirms that what Koei will translate is the PUK version?

Man, I really can't wait for this game then. ^_^
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necrosis
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Nov 16 2007, 05:30 PM


You can make female warriors, yes.  I told you that over AIM, evil tentacle monster-type person!

In character creation, you can not only pick your character's closest friend, but also a nemesis for them as well.  Furthermore, you can pick up to three Special Abilities as opposed to ROTK 11's one, and you can even pick their religious affiliation(Shinto, Ikko-Shu, and Christian.)

Was just making sure. ;)


Also, w00t, close friend AND mortal foe? 3 abilities? RELIGION? FTW.


OH and...
Quote:
 
Hey, does that pretty much confirms that what Koei will translate is the PUK version?

Man, I really can't wait for this game then.


What do you care which version they translate? You won't touch it cuz you're so anal about name order!
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