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| Mod Tool and so on; Finishing this post need time + Mod Help | |
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| Tweet Topic Started: Sat Apr 26, 2008 1:22 am (43,952 Views) | |
| Liberty | Wed May 14, 2008 10:12 am Post #51 |
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Elite Soldier
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Very well. Anyway, I don't know how to increase or decrease Vertices and Polygons. It is a question. Maybe someone can research the structure of ORCM & ORCem to solve it. |
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| Liberty | Wed May 14, 2008 10:13 am Post #52 |
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Elite Soldier
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Look at this picture. ![]() Ina, like that one, must modify her texture. |
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| KOEI Warriors | Wed May 14, 2008 7:43 pm Post #53 |
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_root.admin
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Thanks for the info, is this for English, Chinese or Japanese version or it works for all versions?? Sorry for asking this. That Ina looks so awesome!! Very creative!!! I've seen some fans they modded a female Sun Wukong too O.O ![]() ![]() ![]()
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| Chosis | Thu May 15, 2008 4:54 am Post #54 |
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Left General
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Also, is there a way to use a screenshot hotkey? To get a screengrab of Orochi at the moment, I have to defocus the window with the mouse, use printscreen through the keyboard, then switch back to the game. Next to useless if you want to get an action shot. |
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| Liberty | Thu May 15, 2008 9:05 am Post #55 |
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Elite Soldier
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Yes, all versions. jamesxin's Yue Ying Mod: http://pickup.mofile.com/5661626213829234 At the begining, jamesxin wanted to mod a Tang Sanzang, but he made a Sun Wukong finally. One day later, he made the secend Wukong mod of Lu bu. By the way, to install those mods, extract all files to "DW\data\" folder, import ???_new.ORCM with OROCHI_FIE.exe, import ???.dds with DDS2ORCtex.exe. To restore, import ???.ORCM, rename ???-.dds as ???.dds and import them. |
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| Liberty | Thu May 15, 2008 9:20 am Post #56 |
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Elite Soldier
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Do you use a screenshot tool such as Fraps or Hypersnap-DX? Many friends recommend Fraps. It can record video. |
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| Little Conqueror of Jiang Dong | Thu May 15, 2008 5:31 pm Post #57 |
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江東之小霸王
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Select the offending faces and delete them. This is great! If only it exported the bones as well. Rigging these models is going to suck. At least I don't have to worry about UV Wrapping the models, though. It seems that the default wrapping is what KOEI designed their skins with! EDIT: One problem, though. It seems that 180.ORCem (Sun Ce's model) isn't compatible. I tried loading it with Edit_ORCem in 3ds max 8, and I got the error message, "ERROR:Current file is not supported in this version. Please waiting for update!" |
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| ykean | Fri May 16, 2008 3:27 am Post #58 |
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Soldier
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i have made the Edit_ORCEM toolbar but somehow i cant import any model anything as the toolbar was empty & KEPT GETTING ERROR... is thr anything i did wrong ??? pls help me out or guide me cos im eager to mod the character T_T |
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| Little Conqueror of Jiang Dong | Fri May 16, 2008 5:49 am Post #59 |
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江東之小霸王
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I suggest adding it to a menu, not to the toolbar. I keep getting the same error when I try to inport the converted model #280 (large generic officer, such as Cheng Pu). |
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| ykean | Fri May 16, 2008 11:05 am Post #60 |
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Soldier
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apparently when i check those chinese website they also stated open a new toolbar on 3d MAX.... pls someone post some guide or screenshot !!!! thx for helping this noob out.... |
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| Liberty | Sat May 17, 2008 6:22 am Post #61 |
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Elite Soldier
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To ykean: Add the Edit_ORCEM button, click it to open its PANEL. RUN MAXScript from 3DS's menu, or make it run at 3DS startup. And then, import or export from the panel. To Sun Ce of East Wu: I'm sorry, I didn't meet that problem.
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| Little Conqueror of Jiang Dong | Sat May 17, 2008 8:29 am Post #62 |
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江東之小霸王
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It's quite frustrating. I'll be taking a break from my PC for a few months, though, because of vacation, so no more time to play with that. |
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| Chosis | Sat May 17, 2008 5:03 pm Post #63 |
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Left General
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And just to match Fran/Ina...(also edited Ina's a bit more)![]() ![]() It's a shame that smirk is modeled onto his face, because now you can't really tell that's Balthier's actual face texture, as is the vest and hair. |
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| Icam | Thu Jun 5, 2008 11:45 am Post #64 |
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SUNSHINER
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I don't understand It's not working One more, it can do in english version? |
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| missingno | Sat Jun 21, 2008 12:48 am Post #65 |
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Soldier
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hello, i´m new here and i want to ask: can i change with these editors, for example, the guan yu, liu bei, ma chao and yuan shao's shockwaves by the kenshin or tachibana's shockwave? (sorry for my english but i don't speak english :wacko: ) and if i can, which editor is fot that? |
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| icewizard612 | Sat Jun 28, 2008 2:28 pm Post #66 |
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Sergeant
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I have Build513 if that helps.
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| Ranmaru87 | Thu Jul 24, 2008 8:20 am Post #67 |
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Tiger General
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Hi guys, can you help me? how to mod characters in WO? I saw at youtube Zhao Yun can use DW 6 costume, how to get like that? I want to mod Sun Ce like DW 6 |
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| Tetsuo9999 | Wed Sep 10, 2008 1:41 am Post #68 |
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Emperor's Retainer
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Is there any way to add jump canceling on charge attacks to this game? I was curious if any of these mods and trainers would allow for that, if not a similar function. |
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| Cygnus | Wed Sep 10, 2008 3:45 am Post #69 |
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Sans attendre
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I wished for this game. But if there is Maou Sairin in PC I'll get the game. |
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| wonzan | Thu Apr 2, 2009 5:38 pm Post #70 |
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Kickboxing Doctor
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This is an excellent thread. I'll try out some of these trainers later. I hope it isn't too complicated |
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| icewizard612 | Wed Apr 29, 2009 2:10 am Post #71 |
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Sergeant
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Any know how to work the battlefield editor? I don't understand what it is asking for at the start. Also, how do I add the Edit_OCRM button in 3d MAX? I've added the scripts to the Startup folder, and so now what do I do? Edited by icewizard612, Wed Apr 29, 2009 9:55 pm.
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| Navid | Thu Nov 5, 2009 2:19 pm Post #72 |
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Soldier
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Ok I got everything What you said, but I cant Import the ORCem Files in 3DS Max (2010 ). No Files show up when I open the Import Window. And I cant seem to find that Button from the Script either.
Edited by Navid, Tue Nov 24, 2009 1:04 pm.
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| ChenChong | Tue Feb 9, 2010 9:22 pm Post #73 |
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Koei and other game companies supporter and fan
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Is these mods workable and playable on 1st person shooter game, like Counterstrike, Half Life and old SWAT 3 and 4? How do I EXTRACT Textures of characters and insert them into 1st person shooter game? Edited by ChenChong, Tue Feb 9, 2010 9:36 pm.
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| Little Conqueror of Jiang Dong | Sat Mar 6, 2010 8:47 am Post #74 |
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江東之小霸王
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No. These tools only work with the PC version of Musou Orochi. |
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| ChenChong | Sat Mar 6, 2010 8:45 pm Post #75 |
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Koei and other game companies supporter and fan
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Well it is the texture details that I am confused... |
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