| Welcome to KOEI Warriors (Forum). We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to use many member-only features such as customizing your profile, sending personal messages, and voting in polls. As a member you will also have access the exclusive Members Only Section where you will be privvy to a wide range of KOEI Warriors Renders, OSTs and Videos. Registration is simple, fast, and completely free! Join our community! If you're already a member please log in to your account to access all of our features! |
| Renbu for SW3? | |
|---|---|
| Topic Started: Sep 29 2007, 01:34 PM (1,690 Views) | |
| Tesouken | Nov 30 2008, 07:21 PM Post #51 |
|
Han's Unifier
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Agree with above, character skills should definately return aswell. In the SW1 way, and also the collectible items and castle interior stages. They were great. |
|
|
| MasterofMusou | Dec 2 2008, 05:47 AM Post #52 |
![]()
Certain Kill... GIGA DRILL BREAKER!!!!!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Skills replaces items so there's no longer any need for them. |
Kick reason to the curb and do the impossible!![]() ![]() Thanks to LiuXian for the sigs. Join Warriors Orochi: The New Legend 2. Spoiler: click to toggle
| |
|
|
| Tesouken | Dec 2 2008, 12:54 PM Post #53 |
|
Han's Unifier
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
SW1 had both skills and items and it worked out fantastic, i think that system should definately return. |
|
|
| wu_tiger | Dec 7 2008, 07:17 PM Post #54 |
![]()
Am I even human anymore?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I think that renbu system should stay in, but mixed with weapons, so standard weapon gets the 1st renbu block, weapon 2 gets the second so u can uses 1st and second, weapon 3 lets you use all 3 and 4 has unlimited, and none of them can be decreased. |
![]() SOTW:26 Winner ~ SOTW: 13 Winner SOTW 60-3rd Place Birthday Card by Qing Long Credit Jiahe for making me the amazing Sailor Venus Signature! | |
|
|
| l00mer | Dec 7 2008, 08:11 PM Post #55 |
|
General
![]() ![]() ![]() ![]() ![]() ![]()
|
remember what console this is being released on, it they want to take advantage of the wii expect to swing yours arms about a lot so I dont think any of the current systems other than the one used in KATANA will be used |
| |
|
|
| Ky187 | Dec 8 2008, 03:37 PM Post #56 |
|
Officer
![]() ![]() ![]() ![]()
|
I love the fighting system samurai warriors 2 has but i think its time for something little more new. and in depth and well if its bad on wii its okay I don't have a wii. |
Vote For The King of Iron Fist
| |
|
|
| Xanxus | Mar 16 2009, 07:18 PM Post #57 |
![]()
I live to protect you.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
ya i dont care if this game bombs on the wii cuz people are too stupid to see the flaw of WAVING your arm around in the same pattern and then get pissed off cuz they pulled a muscle lol i want a totaly diferent move system that does NOT go on forever that was stupid and should not return, each movest should be unique and with at least three diferent, CHAIND charge attacks but also those clearing charge attacks when you hold down the charge button sw should be unique and different than dw, please koei do a good job!
|
|
KW Family My Gallery My Wife- Sxc Me ![]() ![]() Much thanks to Jiahe for the Sun Quan Banner! Name changed from Miyazaki PSN: NPZB-Zaki | |
|
|
| SamuraiKitty | Mar 24 2009, 12:00 AM Post #58 |
|
Samurai Sims. Disaster waiting to happen.
![]() ![]() ![]() ![]()
|
I felt like the renbu system was refreshing at first but got tiresome easily. I'd have fun jumping and swimming around in the very nice looking enviornments, then suddenly my renbu was back at lvl 1. Wtf. The prob is that the renbu system forces you to constantly kill every. little. generic. soldier on the map, JUST so you could pull off some pretty combo. Half the time those combos take too long and enemies tended to interupt me just as I was getting to the crowd clearing awesome part. (Xiao Qiao) XD. I do not want to see renbu ever again...atleast not in SW3.
|
Samurai Sims: "Yukimura's never looked better in fishnet." ![]() Episode 1: Where's My Clothes? <-- Episode 3 is up. Kunoichi just wants to play a game...>:D SAMURAI WARRIORS 3- Fanmade Trailer! The Trailer! | |
|
|
| theinsanething | Mar 24 2009, 06:40 PM Post #59 |
|
Star Puncher
![]() ![]() ![]() ![]() ![]() ![]()
|
The 360 and PS3 (if it is released on those platforms), should have the SW1 Character Abilities and Weapon Abilities system. Enough with this Weapon Fusion and modifing crap. The combat system should return to what it was, with deadlocks, and possibly the arena duels. Personally, I'd like to see a different combat system for the Wii. Probably something as simple as having the A button exeuting the S-String, and then swinging the Wiimote for varying results in Charge attacks, like how it was in SWK, its executions and combos could happily vary depending on the character. But don't put in the godforsaken Renbu. Edited by theinsanething, Mar 24 2009, 06:41 PM.
|
![]() Currently playing: Dragonica (Inkblade: lvl 49 Myrmidon, Urchin: lvl 28 Assassin, WhiteAlice: Lvl 21 Knight, Cokayne: Lvl 13 Thief (going Jester)) Punch-Out! Wii Sig-Motevation status: Moderate, next up, Doc Louis, just gotta get around to it, I'm losing my competitive urge around here as well. | |
|
|
| xDaQiaox | Mar 24 2009, 06:46 PM Post #60 |
![]()
<3
![]() ![]() ![]() ![]() ![]() ![]()
|
The renbu system is so annoying, how you have to start off with not as many moves at each battle. x[ If sw3 is only for the wii I wont be able to get it anyway, but I think renbu will ruin it XD |
![]() Empress Grace Open! Gallery | SOTW #57 | SOTW #59 | SOTW #72 | SOTW #81 | SOTW #87 | SOTW #88 | |
|
|
| LuXun5 | Mar 26 2009, 03:55 AM Post #61 |
|
Sergeant
![]() ![]() ![]()
|
I think the game should have a renbu system but different in a way. Like the they should keep the whole infinite square thing but they need to still add specific triangles for everytime you press square. |
|
|
| BuddHA0991 | Mar 26 2009, 03:57 AM Post #62 |
|
Ace of Spades
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
DWSF combat system > DW6 combat system |
![]() ![]() Farewell Chin, keep it real! R.I.P. Rosalba Lopez: You will always be with us. Megaten Series Fan! SMT 1,2,3 Nocturne, DDS 1/2, DS:R 1/2, Persona 2IS/2EP/3FES/4 all KICK ASS! | |
|
|
| Xuan Zhongda | Mar 30 2009, 11:34 PM Post #63 |
|
You're just that bad.
![]() ![]() ![]() ![]() ![]() ![]()
|
I would like to keep the system the same cause' I think It will keep Samurai warriors unique. |
![]() Join War Thread and get.... CHOCLATE!!!! Ike for junior mod! DO NOT CLICK SPOILER!!!!!! Spoiler: click to toggle | |
|
|
| SamuraiKitty | Apr 2 2009, 12:47 AM Post #64 |
|
Samurai Sims. Disaster waiting to happen.
![]() ![]() ![]() ![]()
|
I agree, Smily man. If DW switches to renbu, then SW cans stay with the normal system, though I hope they add more quirks (like the 2 special moves) and maybe even 2-button combos like in SC4 or Tekken. |
Samurai Sims: "Yukimura's never looked better in fishnet." ![]() Episode 1: Where's My Clothes? <-- Episode 3 is up. Kunoichi just wants to play a game...>:D SAMURAI WARRIORS 3- Fanmade Trailer! The Trailer! | |
|
|
| z-wack | Apr 6 2009, 03:17 PM Post #65 |
![]()
Destroyer of Pancakes
![]() ![]() ![]() ![]()
|
I think they should keep the Samurai Warriors system intact. The renbu system killed DW6 for me. I loved the game don't get me wrong but when I want Zhou Yu to swing his staff around like crazy I don't want to have to hunt down every last enemy to get to inf. Renbu. That would be annoying for some of the SW characters like Ranmaru and other slow but strong attackers. Keep the SW system! |
|
Currently Playing: DW: Strikeforce - Maxing out Huang Zhong and Lu Xun. Hooray for repetitive grinding... Monster Hunter Freedom Unite - Defeating every quest. Curse you completionism!!! WO2 (Ps2) - TRYING to unlock Orochi Z. I do not have that kind of patience... darn proficiency levels Games I want: WO2 (PSP) - I just want to play as Sanzang and Benkei. Go sleeves of doom!!! Dissidia: Final Fantasy - anyone vs. Sephiroth = Cool! | |
|
|
| kyroslasher | Apr 15 2009, 03:42 AM Post #66 |
|
Ω Ω Ω Ω Ω
![]() ![]() ![]() ![]()
|
Ugh... out with the Renbu system... it was a nice idea on paper but when put into play, it's more trouble then it's worth, at least the way it drains when you are not 'fighting'. I don't know what I would've done if I didn't have a horse with Renbu Gait in DW6 while playing a big map lol, probably lose half of my Renbu meter by walking... Koei has always done some interesting things in SW games that they usually don't do in DW games until proven effective so it'll be interesting to see what Koei has up their sleeves for SW3... Edited by kyroslasher, Apr 15 2009, 03:43 AM.
|
|
|
| ShadowOfBushido | Apr 15 2009, 03:43 AM Post #67 |
|
暗い光の指揮官
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Renbu is a good battle system, they just need to improve upon it. |
![]() 私は天空の影である 私は私の…邪魔をするすべては王朝の戦士、武士の戦士および戦士Orochiで落ちる殺し、 REST IN PEACE MICHAEL JACKSON! You'll always be the best, always be the KING of pop. | |
|
|
| ZalbaagoftheHokuten | Apr 19 2009, 06:14 PM Post #68 |
|
When I say I'll kill you, there's nothing you can do but die
![]() ![]() ![]() ![]() ![]()
|
Less ways to combo, certainly more repetitive, the renbu system drives me nuts. It's so boring especially since they cannot come up with enough move sets for characters. It was a complete failure in my eyes. If they bring it to the samurai warriors series I will be very disappointed.
|
|
On GameFAQS.com I am known as KingAchmed...long live the symphony of ages trilogy....<3 Elizabeth Haydon. "Until they are reborn as humans again. Until they can forgive me for failing them. Anji the destroyer will never fall!" -Anji the Destroyer ![]() ![]() | |
|
|
| Xanxus | Apr 19 2009, 07:24 PM Post #69 |
![]()
I live to protect you.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
me too, its needs a lot of work, or maybey a new system entirely, just not the old one or the same renbu.... |
|
KW Family My Gallery My Wife- Sxc Me ![]() ![]() Much thanks to Jiahe for the Sun Quan Banner! Name changed from Miyazaki PSN: NPZB-Zaki | |
|
|
| joetri10 | May 15 2009, 07:46 PM Post #70 |
|
Sergeant
![]() ![]() ![]()
|
this castle staged were terrible!!. so boring and repetitive and the skills are awsome couse there really good and u can equipt all of them at once. i just dont like choseing a select number of items.
|
|
|
| PimplyPete | Jun 2 2009, 04:15 AM Post #71 |
|
Insert Title Here
![]() ![]() ![]() ![]() ![]() ![]()
|
I like the endless combo chain system of the Renbu, but I don't like how you have to build it up in every new game, and goes down when you get hit. Thats why I voted "Yes,but I want some changes from the DW6 one". |
![]() ![]() PimplyPete's DeviantART ![]() PimplyPete's Gallery
| |
|
|
| Kinto | Jun 7 2009, 07:27 AM Post #72 |
|
Soldier
![]() ![]() ![]()
|
Something more along the lines of the combo system from Ninety-Nine Nights would be a welcome change. The amount of hits in a full light attack chain is practically a Renbu system on its own, and the sheer variety of charge attacks/specials inject far more variety into combat than any of the Warriors titles have done so far. |
|
|
| K.Sasaki | Jun 7 2009, 05:32 PM Post #73 |
![]()
.
![]() ![]() ![]() ![]()
|
I totally agree with kinto ^ The movesets in nighty nine nights are so well done and so unique and they could make great ones with the weapons that our samurai warrior characters have. |
|
|
| qewlkid9 | Jul 2 2009, 09:53 PM Post #74 |
|
Xiao Qiao Fanboy
![]() ![]() ![]() ![]()
|
Renbu was the downfall of Dynasty Warriors 6. It is the reason I dislike it more than any in the series. The infinite combo change however, was VERY NICE. The only thing wrong is that Renbu did NOTHING but hold you back. It was not useful and was only a pain in the ass to start out with a small combo chain each and every battle. |
| |
|
|
| legendaryhero90 | Jul 7 2009, 09:47 PM Post #75 |
|
I'm watching you...
![]() ![]() ![]() ![]() ![]()
|
NO NO NO NO! no more renbu. if there is renbu, then there is gonna have to be some serious changes to it before it becomes acceptable. |
| |
|
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Archives · Next Topic » |




![]](http://209.85.122.85/static/1/pip_r.png)











Vote For The King of Iron Fist











It's so boring especially since they cannot come up with enough move sets for characters. It was a complete failure in my eyes. If they bring it to the samurai warriors series I will be very disappointed.







7:08 PM Nov 23