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Why did BLADESTORM 'fail'?; so to speak
Topic Started: Nov 27 2008, 10:40 AM (1,124 Views)
God-Like Phoenix
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Im sure most people know this, but this great game managed to get beaten in sales by the greatly under-developed Dynasty Warriors 6. So, I want to know from the other people...who may have had a few glances at this game, and anyone else who has an opinion...why do you think that Bladestorm failed to gain a large enough gathering?

Im sure there are bound to be things said here that have been said before, like the fact that people are far too attached to the Dyansty and Samurai Warriors series', but if thats the only reason you can find, say that anyway, but try to think of some possible other reasons?

There is one that I think might work, but ill see what everyone else might say :)

(This is just a little bit of personal research)
EDIT: woo, 3000th post :lol:
Edited by God-Like Phoenix, Nov 27 2008, 10:42 AM.
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Fayt
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I'd say the main reason is simply because it's not a Warriors title, it's stupid, but that's just how it is with a group like KOEI. KOEI are not the biggest name out there, but big enough when it comes to Dynasty Warriors etc, hence DW6 outperforming this sales wise.

I think other problems are entering the next gen area early, I get the impression from things I've read, and also many other gamers I know that not as many jumped onto the new generation of gaming as quickly as I've known in the past. I know I for one certainly didn't, perhaps the unbelievable success of the PS2 is a big reason for this, I can't recall a generation of systems where an older one is still as competitive as the new ones years in.

Also, the fact the game covers a totally new era is something quite foreign to KOEI. Normally when you get a KOEI game you know it's either Three Kingdoms, or the Sengoku Era, yet again something we could find in common with the game does not exist.

Add that, to typical low publicity by KOEI doesn't help either.

I haven't researched it much or anything, but those are things that come to mind as possible reasons why it didn't do as well as it perhaps could have.
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Leady F ^^
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Actually if you read KOEI's 2008 Annual Report you can see the CEO said BLADESTORM was something of a success ^^
Edited by Leady F ^^, Nov 27 2008, 04:39 PM.
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Crimsondramon
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It could be because reviewers pick on the weaknesses on the Warriors games and find faults in Bladestorm >_> Or maybe people were sick and tired of Warriors games so they though Bladestorm would probably be another "repetitive" sort of thing.

Basically, DW/SW might have been the reason why it wasn't selling like pancakes. Bad (sorta) Reputation = Less interest in gettning BS.

Maybe if DWSF and DWG2 are quite the success, they could ride on the momentum and release BS2? :lol:
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LittleDragonZ
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Its not a failure, its sold a great amount of sales like others have said. And it's fresh, supposedly the new and improved Kessen, and hopefully a continuing series. I can't even remember if I've ever read a bad post about this title, to be honest. Now I believe the game that you could say has failed in sales is...
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Many fans here could well support Bladestorm by buying it, as I'm afraid there's so many potential buyers who are just frightened to. Just like trying out Dynasty Warriors Gundam, like what I have just accomplished, and seeing whats negative/positive and what should be done to improve upon, or to perhaps pass to a different series.
Edited by LittleDragonZ, Nov 27 2008, 07:37 PM.
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Daosiying
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I'd of contributed to sales if I wasn't broke. I still need to pick up a copy. But I don't want to play it with the dub.
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Sanada
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Personally, I just believe it sold less as its different, so not all Warriors fans will get it.
Its not a Sequel, so is less heard of and less anticipated.
People who do know of it may not get it due to having not played a former game of its type.
It does not appeal as much to the Action game players.

and generally things such as that I believe are the only reason it failed in that respect.

It is a great game though, just not as popular.
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LittleDragonZ
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Sanada
Nov 27 2008, 11:16 PM
Personally, I just believe it sold less as its different, so not all Warriors fans will get it.
Its not a Sequel, so is less heard of and less anticipated.
People who do know of it may not get it due to having not played a former game of its type.
It does not appeal as much to the Action game players.

and generally things such as that I believe are the only reason it failed in that respect.

It is a great game though, just not as popular.
Could well be. Whereas DW6 had huge expectations/hype and got a lot of people angry because it wasn't a total improvement, or to a new standard of next gen titles. Bladestorm would then appear as new and wouldn't be compared to its former because of this. This could well be why its not really received any complaints, so I guess we'll wait to see what Bladestorm 2 has on offer. Even then its nothing as big as Dynasty Warriors... so we may still see kind of the same thing; opinion/popularity-wise.

Its a shame people can't afford or won't risk trying. You will always find advantages/disadvantages and features that should be carried over to another.
Edited by LittleDragonZ, Nov 27 2008, 11:28 PM.
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Qing Long
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Well, even if BS isn't as famous as a Warriors series, a lot of people think it's an excellent game. Maybe the problem is as CDM said that "Reputation" of smashing buttons...

By the way, don't be so "defeatist" GLP, Bladestorm doesn't seems to be a failure, it's just a sort of popularity problem. Please keep Hope, we can't know the future, hope it'll go better & better for KOEI Games & BLADESTORM ^^
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foomin
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well, here's my two cents: it's far more difficult to just pick up and play. i like the game(even if i am crap at playing it), the character models are brilliant, the relationships vibrant, the history interesting, however. i have yet been able to grab it up and play for 30 min. to and hour. it's time consuming and does not come in small enough chunks for my hectic schedule. i intend to get through it one day, it just won't be anytime soon.

and along with most of you guys, i think that folks just don't "get" the different style of play from the typical warriors games. i will say that WERE KOEI decide to revisit BS as a H&S, i would snatch it up in a second. it's too juicy not to wish for that. i'd hope they kept a stronger strategy element involved, more like an Empires hybrid tho'.
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Neo Juste Belmont
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I haven't played the game, but I can understand why they are not as successful as the others...

The Mercenaries, I think.

I mean, in DW/SW, you control one of the renown warriors of history (Zhao Yun, Guan Yu, Cao Cao, Yukimura, Nobunaga, Tadakatsu...) and kick some ass. But here, you're just an originally created character, not legends like Jeanne d'Arc or Edward the Black Prince... If you take it like the old DW/SW, not in the sense of 'Warriors Hack And Slash', but at least lets you directly control these historical people... it could boost the success rate.
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Yosei
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I'm glad to know that saleswise, the game did okay. I thought it was a flop. Glad I'm wrong.

I am upset at many game "reviewers" narrowmindedness, however.
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Tesouken
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Why has it failed.. only based on sales? How are sales important, i think the game was great.
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makito
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Neo Juste Belmont
Nov 28 2008, 02:45 PM
I haven't played the game, but I can understand why they are not as successful as the others...

The Mercenaries, I think.

I mean, in DW/SW, you control one of the renown warriors of history (Zhao Yun, Guan Yu, Cao Cao, Yukimura, Nobunaga, Tadakatsu...) and kick some ass. But here, you're just an originally created character, not legends like Jeanne d'Arc or Edward the Black Prince... If you take it like the old DW/SW, not in the sense of 'Warriors Hack And Slash', but at least lets you directly control these historical people... it could boost the success rate.
I just played the game yesterday and found it a little disappointing as to what I was hoping.
Like Neo Juste said, having no control over historical characters is a bit disappointing.
I like the game, I won't play it in a while (since I don't have my 360 right now), but I do like it.
It's different and interesting, although I should have researched about that before ^_^ (my fault)
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Sanada
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Tesouken
Dec 3 2008, 04:39 PM
Why has it failed.. only based on sales? How are sales important, i think the game was great.
I do not believe he is saying the game in actual fact failed, thus the 'fail' in the title having ' around it.

The game was great, and I know GLP thinks so as well, he is just saying it 'failed' in sales, and even then, it seems as though its just in comparison to DW6, whether or not he believe it was truely a failure in sales (in itself) is even not stated.
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Ziedrich
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I remember looking in some game stores in search of a copy of it and it shocked at the amount of pre-owned copies of it, there were more of them than new copies which showed it although plenty of copies were sold, most were probably traded back.
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bain_nick
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The main problem with it is that just like the Warriors games, it was repetitive. As in very repetitive (as in you had maybe 3 different missions, Capture City, Defeat person, or guard city/person, or variations of the above). At least in the DW and SW series, they tried to add more that you can do around the map to make it interesting.

Another problem was the loading times, even with the download, were huge (on the PS3 version anyways). You had to play it on a bigscreen (I've noticed games like Little Big Planet are much more forgiving there), as the writing would be too small (and it wasn;t much better on the big screen). The voice acting was on par with any other Koei game, thus poor, and the maps were not that varied from each other.
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ChibiGingi
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The only issue I had with it when I first got it was the font size. It was ridiculously small and was actually painful for me to play after awhile- my vision is bad enough, having really super small font didn't help. And I'm petty like that- if I can't even read the text, why play?

HOWEVER.

Once I got a LCD tv, I could read the font better and I enjoyed it for the most part. Not one of my favorite titles, but it was a breath of fresh air. I still don't know why people think it's a European version of DW. More like Tactics and Kessen series, with its own unique flare. But alas, Koei just gets that reputation I guess.

Let's just say this is the only game I can tolerate the French with. (I KID, I KID... I am actually of French descent).
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Alex B.
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this game failed? i thought this game is fun :( the reason it failed i think it's because it's not as popular as warriors series, that's all what i can think but it's new and it's more fun, agree?
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Liang
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:/ well just my personal issue, it isn't as bright/good as any of the other games. It IS repetetive, for a new-gen game, i like the asian music better and overall i'd rather play kessen 3 over bladestorm anyday, same goes with any rotk games, or any DW games, or and SW games... over all bladestorm story is crap imo, i mean, where's the variety? there isn't much going on. Really though, i could mention alot of crap that's wrong with bladestorm, but i think ive made my point already.
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Divine Kongming
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Liang
Dec 23 2008, 01:16 AM
:/ well just my personal issue, it isn't as bright/good as any of the other games. It IS repetetive, for a new-gen game, i like the asian music better and overall i'd rather play kessen 3 over bladestorm anyday, same goes with any rotk games, or any DW games, or and SW games... over all bladestorm story is crap imo, i mean, where's the variety? there isn't much going on. Really though, i could mention alot of crap that's wrong with bladestorm, but i think ive made my point already.
Indeed, lack of variety is a main problem in this. I have yet to finish this game, but so far its meh with me. The problem I have is how overpowered the cavarly is (even against units that should slay them with ease) you can stick a level 100 (or whatever the best level is) sword troop or even mace (is that what kills them?) and still lose to a level 1 horseman troop. Second there is no command over the troops and will have to wait a long time for them to arrive to assist you. Just aswell the way to capture bases is pure crap kill all defenders and force the commander out, (WHICH by the way the defenders are almost always horsemen with me >_>) wait for an ally to appear (which in a attack and defend mission will totally screw ya)

In my opinion, if you could atleast stand a chance against a troop by yourself (hell, even throw in a dw or kessen gameplay feature or something lol) then it would be easier (as my men obviously get mowed down by horsemen). I liked the idea of creating my own character but too many things made me a bit disappointed:

1. Literally no interaction with NPCs or troops
2. Non-removable helmets.
3. Having to vary troops types (I'm more of a sword man but... I can't fight with one type at all)

Wow, not as many as I thought but >_>. Lack of missions was also a downer for me, (only attack, siege, attack and defend) and how you can't "unify" a region and terribly weak alied AI... But I digress.
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Leady F ^^
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Quote:
 
you can stick a level 100 (or whatever the best level is) sword troop or even mace (is that what kills them?) and still lose to a level 1 horseman troop.


No you cant. The Horse will get killed easily by that much difference in levels.
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MegaXtreme
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Ziedrich
Dec 5 2008, 12:20 PM
I remember looking in some game stores in search of a copy of it and it shocked at the amount of pre-owned copies of it, there were more of them than new copies which showed it although plenty of copies were sold, most were probably traded back.
Really? I got one of two used copies, and there were absolutely no new copies in stock. There aren't any copies now, and I haven't seen any for a long time. Of course, it may be our areas differ in gaming preference.

I found this game extremely addictive. Rushing into piles of enemies and watching your soldiers just level them never gets old. The problem lies in the fact that the game is VERY long, which emphasizes the repetitiveness of the game mechanics. I never did get around to beating it, but I will one day. It's a great game, but a shame they may never make a sequel. There's room for improvement, if Koei is willing to try again, but I loved it.
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Rigochu
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To tell the truth, i didn't even give Bladestorm a fair chance... After getting slapped in the face multiple times by Koei with the latest garbage they call games... maybe im being a bit harsh, but i have spent hundreds of dollars on rehashes and im a bit dissapointed. And frankly there's alot of great games out there.
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God-Like Phoenix
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Rigochu
Dec 24 2008, 08:39 AM
To tell the truth, i didn't even give Bladestorm a fair chance... After getting slapped in the face multiple times by Koei with the latest garbage they call games... maybe im being a bit harsh, but i have spent hundreds of dollars on rehashes and im a bit dissapointed. And frankly there's alot of great games out there.
At first, when I first heard about this game, I was acting the exact same way, due to the way koei was going ahead with their games.

But when you finally look at the game, its absolutely nothing like the rest of Koei's latest games, the fighting mechanics are completely different, and its an all new, fresh storyline. So I think you just need to be a bit more selective of the koei games that you decide to get, because you might be buying the crap and leaving the good ones on the shelf -_-
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