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BLADESTORM:The Hundred Years War 2 Ideas/Wishlist
Topic Started: Dec 11 2008, 06:50 AM (1,302 Views)
Edward The Black Prince
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God-Like Phoenix
Jun 17 2009, 12:48 AM
Yeah, for the French forces, there is a mission where you have to go and save Joan...but to make that a solo mission, that would sort of give the impression that I would have to be some kind of sneaky assult, instead of a mass assult of the castle.

I just had an idea last night...what if the next game could incorperate some aspect of an RTS game...for example, on other RTS games, you have a "Hero" or main character...you could do the same thing with these characters, it would continue that aspect of strategy, just a bit more strategy...but then again, RTS games arent really the best things for consoles, Ive played a few on the 360...and they are really quite complicated when it goes on the console
OK, i didn't Know it was a castle assault...wat it takes me to the point that the castle assault in the next game have to be more dramatic, With time to take it,Get inside kill guards,An find the commander and take him Down....

And Please...don't make the Cavalry INVENCIBLE!!!
Demon King's Follower!!!
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Amari Ade Lord of Ohray
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Hello all this is my first post.

first off God-Like Phoenix this is Medevil France not Azeroth or middle earth the game has to stay grounded to the struggles of you the character in the midst of one of Europes greatest conflicts.

And Edward thats the way to think i applaude u the taking of forts/castles should be more dramatic like instead of seige weapons suddenly appearing and bashing down the gates with no one pushing them. It should be you have to construct them manualy and push them into position with your faithful company of course.

I will be paying close attention to this topic for Bladestrom is one of my favourite koei titles
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Ganheim
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Amari Ade Lord of Ohray
Jul 25 2009, 01:29 AM
instead of siege weapons suddenly appearing and bashing down the gates with no one pushing them. It should be you have to construct them manually and push them into position with your faithful company of course
I think I'd rather have splinters under my fingernails again than have to oversee the construction of siege weaponry and most of the moving them into position personally. I wouldn't mind ordering it done (I can't remember how many times the idiot English/French troops sent out poorly protected rams and I had to wait until the next day to crack open the gates), or having the option to command them, but being required to sit there to ensure that it's done is not something I want for Bladestorm 2. I'd rather be able to switch between different unlocked 'captains'/'heroes' for your side...mid-mission (and actually, that may be something more along the lines of strategy that God-Like Phoenix is talking about).

For BS2: what do you think about equipment/ability customization...for squads? Specific captains? Whole 'sides' of the conflict?
I've gotta break out, I need a way out,
I don't believe it's gotta be this way,
The worst is the way that
In this room I'm suffocating
--Skillet, Rebirthing
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Amari Ade Lord of Ohray
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wait what u said about swicthing between officers and captains is brillent.

But here's my way of thinking. Ahem

first instead of being in control of one unit later in the game u should be allowed to lead several, use tactics and formations.

second i notice that archers are strong against calvery but if you close the gap they are still hard to kill that most definetly has to change

third as u advance through the game and win contracts, battles, maybe duels, u get renown and eventually u could establish your own mercenary army complete with hired officers and captains and like u said be able to switch on the fly, u should also be able to customize every aspect of your force, colour, banner, weapon supply, food supply, officer payment, all of this comes out of your pockets so spend lightly unless your totally bathing in gold than u can have your officers buy themselves gold plated armour, equip your forces with the best weapons and armour thus increasing their value when they are hired.

Wow i think i went on alot with the third one but it feels good to vent all the ideas that i have in my head, but maybe with the third one they''ll make Bladestorm Empire or something?
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Ganheim
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Hm...I would like to be able to have friendly units follow me (perhaps that's something that requires you to earn a minimum renown first, and then as your 'rank' increases you'll automatically be followed by progressively larger squads?), though I'd definitely like the "recruits" idea to stay - that's been vital, especially for training new books. I only now finished upgrading all of the chariot's attack capabilities, and that's only because I repeatedly bought chariot recruits, and I'll have more to go because I still have more to go.

Actually, they need a 'low-danger' training option, because once I finally unlock Engineers it's going to be a %&*@ trying to upgrade it, with everything else I have hovering around level 50 at the moment and the roughly level-40-average enemies it's going to take forever just to get Research maxed out at level 19 because my guys'll get killed a lot - it was aggravating just with Magicians, and I finally got those upgraded with brute force.

At first I would've argued against trying to have your own mercenary army, but after a few of your ideas (maybe not all, particularly food) I think it could work; how you'd reconcile having a lose cannon/mercenary command French nobility I don't know, which is why my original idea was to keep your character as a relatively solo persona and enable switching to any (currently) friendly officer on the fly. Still, I like the idea of fully customizing your own mercenary squads (rather than relying on getting lucky and getting the right tome/recruit squad you want), including special training (like 'Mind Guard') or weapons, shields and other armor.

Being able to issue simple orders (or at least requests, with increasing probability of being obeyed as your renown increases) would also be a great strategic boon.

I'm still wary of a 'Bladestorm Empire', I'd rather see more polish on the existing Bladestorm Franchise before we venture into side-developments like Dynasty Warriors branching into the Empires addons, though as long as it had New Game + and/or an effectively 'unlimited campaign' then I'd like to try it some time later.
I've gotta break out, I need a way out,
I don't believe it's gotta be this way,
The worst is the way that
In this room I'm suffocating
--Skillet, Rebirthing
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God-Like Phoenix
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That seems to be a fair enough call, to just focus on the main version of the game before branching off towards spin-off games such as empires, but maybe that could be ventured into once the series pick up a bit of a following :)

@Amari Ade Lord of Ohray: First of all welcome to the forum, and secondly, I wasnt really suggesting that the game should go towards a more fictional world, or something like that, I was just suggesting that if the game was to be given a much more strategic style of play, like becoming an RTS game, that to keep the characters that we already have in the game, to give them a leading role over various section of the army.

I think there needs to be a balance with the amount of strategy and customisation that is possible in the game, because sometimes having absolutely everything possible open to customisation can take a chunk of time away from the actual game time, and also can be a bit tedious at times, same with the strategy, sometimes you dont want to be adding a strategy to absolutely everything, where you just want to go in charging, without having to organise absolutely everything. So uhh....yeah, all in all, I think what I was trying to say is that it needs a bit of a balance of everything :lol:

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Amari Ade Lord of Ohray
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concerning the RTS if it is the way to go i would like to as far from the type of style as Battle for Midddle Earth, Command and Conquar because those kinds of RTS don't really float my boat, thats why i referenced it before. but sure there is problaly a king off in the distance commanding the troops, but once orders are given it's up to u the player and officers to go about them as u see fit. u know i just thought of something what if u could give commands through voice command kinda like Endwar. Calvery fall back to me, regroup, archers fire at will, attack Base 2, infantry charge, something like that i don't really know it's just a thought. and Phoenix your right Bladestorm should have a strong sequel before it branches spin-offs
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Ganheim
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God-Like Phoenix
Jul 25 2009, 08:57 AM
I think there needs to be a balance with the amount of strategy and customisation that is possible in the game, because sometimes having absolutely everything possible open to customisation can take a chunk of time away from the actual game time,
Indeed, I'm not saying that there needs to be a lot of things requiring attention. That's one of the things that Bladestorm does very well: if you level up a squad, you don't have to immediately divvy out SP, you can wait through several missions and/or level-ups later before you touch it. I'd like more armor/equipment options on squads, but in Bladestorm now everybody starts off with a basic 'low-level filler equipment' and you can choose to charge off as-is, which is something I'd like to keep. Being able to say 'I don't feel like this, I'll deal with it later' is great, much better than Escape Velocity where you have to make sure your ship has a suitable Engine and Computer and Fuel before you can launch.

As far as Amari Ade Lord of Ohray's idea of duels, I hadn't actually thought of that. Something like challenging a particular officer for a challenge of 'skill' in one particular squad type? Or a more simple one-squad-vs-one-squad? Either way (especially the latter) might be an alternative to repetitively grinding through random contracts to level up tomes, particularly if you've just gotten a new one...like Engineers...and you'd rather not have your new engineers slaughtered by a mass of level 60 squads defending a redoubt.
I've gotta break out, I need a way out,
I don't believe it's gotta be this way,
The worst is the way that
In this room I'm suffocating
--Skillet, Rebirthing
Front Mission fan and supporter of the Front Mission 5: Scars of War fan translation project.

Writer on Fiction Press, Fan Fiction.
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Amari Ade Lord of Ohray
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duels, tornaments it could be a chance to get a little online multiplayer in Bladestorm 2
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Theoneknownas13
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Edward The Black Prince
Jun 17 2009, 01:11 PM
God-Like Phoenix
Jun 17 2009, 12:48 AM
Yeah, for the French forces, there is a mission where you have to go and save Joan...but to make that a solo mission, that would sort of give the impression that I would have to be some kind of sneaky assult, instead of a mass assult of the castle.

I just had an idea last night...what if the next game could incorperate some aspect of an RTS game...for example, on other RTS games, you have a "Hero" or main character...you could do the same thing with these characters, it would continue that aspect of strategy, just a bit more strategy...but then again, RTS games arent really the best things for consoles, Ive played a few on the 360...and they are really quite complicated when it goes on the console
OK, i didn't Know it was a castle assault...wat it takes me to the point that the castle assault in the next game have to be more dramatic, With time to take it,Get inside kill guards,An find the commander and take him Down....

And Please...don't make the Cavalry INVENCIBLE!!!
@the bit about the Calvary-

If anything, I AM GUNNING FOR THAT!
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Cao Pi
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i think they have to consintrate on the movment... its abit hard in the 1st :mellow:
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Ganheim
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Q@Q
Jul 26 2009, 09:28 PM
i think they have to concentrate on the movement...
I agree. While you could upgrade movement on some types like Rapiers and cavalry archers, the maps are huge and you couldn't do so on units that really, really needed it like Magicians or Elephants or Clubs. Although it might be cool if you could unlock the ability to teleport around the map with Magicians.
I've gotta break out, I need a way out,
I don't believe it's gotta be this way,
The worst is the way that
In this room I'm suffocating
--Skillet, Rebirthing
Front Mission fan and supporter of the Front Mission 5: Scars of War fan translation project.

Writer on Fiction Press, Fan Fiction.
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Amari Ade Lord of Ohray
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i'm just saying Bladestorm in my option is the best title Koei has made for the next gen platforms hands down, first off it ventured where Koei had never been before Medievel Europe, i think it is time for Koei to venture away from the Three Kingdoms era and explore other areas in history, for example Koei Canada is making a brand new Warriors game, Warriors: Legends of Troy. to that fact the main Koei branch can't venture from it's roots and expand into another generation of Warriors. another thing i hope the forums will start a Legends of Troy topic soon because what i've seen from the teaser it's gonna be the most bloody and violent Warriors title yet. and a plus it's gonna to be made in North America, entirely made with Western gamers in mind.
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Amari Ade Lord of Ohray
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i just had an idea what should happen for the next Bladestorm is that it should go to the Three Kingdoms era. think of it for a moment, u the character right in the middle of the drama of the Romance of the Three Kingdoms.
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ShadowOfBushido
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Amari Ade Lord of Ohray
Aug 9 2009, 01:45 AM
i just had an idea what should happen for the next Bladestorm is that it should go to the Three Kingdoms era. think of it for a moment, u the character right in the middle of the drama of the Romance of the Three Kingdoms.
Amari Ade Lord of Ohray please try and just use the Edit button to write your new idea's please ^_^
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私は私の…邪魔をするすべては王朝の戦士、武士の戦士および戦士Orochiで落ちる殺し、

REST IN PEACE MICHAEL JACKSON! You'll always be the best, always be the KING of pop.
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Ganheim
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Amari Ade Lord of Ohray
Aug 9 2009, 01:45 AM
i just had an idea what should happen for the next Bladestorm is that it should go to the Three Kingdoms era.
Isn't that what Dynasty Warriors is for?

(And do try to remember to Edit in the future instead of double-posting. The option is there to help you.)
I've gotta break out, I need a way out,
I don't believe it's gotta be this way,
The worst is the way that
In this room I'm suffocating
--Skillet, Rebirthing
Front Mission fan and supporter of the Front Mission 5: Scars of War fan translation project.

Writer on Fiction Press, Fan Fiction.
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Amari Ade Lord of Ohray
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sry i haven't posted things this intensly like ever. and what's wrong with an alternative look at the Three Kingdom's era. they did it with Kessen 2. u can experence the drama from your own eyes as a wandering warrior searching for a lord. as u advance through the timline historic battles occur. choose a lord to serve, face conspericy with defecting officers, rebellions, rises to power all acording to the Three Kingdoms.
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fanbouy
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I apologize for this but KOEI is selling Warrior series for too long. I have Dynasty Warriors 3 - 6 and all there is to it is graphics and new models. Bladestorm now Bladestorm is the greatest idea KOEI came up with since Kessen
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Amari Ade Lord of Ohray
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fanbouy
Aug 11 2009, 09:01 AM
Bladestorm now Bladestorm is the greatest idea KOEI came up with since Kessen
now someone is finally speaking sense
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Ganheim
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At the risk of wandering slightly from the thread topic, I feel compelled to mention that DW6 is a truly new game, DW2-5 and all iterations between felt exactly the same. DW6 proved to me that they can refresh the game and try something new rather than leaving everything stale. SW3 will tell if they can do the same thing, because SW1-2 was also the same.

Back to the Bladestorm Topic, I've started getting frustrated with being unable to divert SP from maxed-out books to newer ones (such as Guns). What are your ideas on something like transferring SP from a maxed book to a non-maxed book?
I've gotta break out, I need a way out,
I don't believe it's gotta be this way,
The worst is the way that
In this room I'm suffocating
--Skillet, Rebirthing
Front Mission fan and supporter of the Front Mission 5: Scars of War fan translation project.

Writer on Fiction Press, Fan Fiction.
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God-Like Phoenix
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Ganheim
Aug 12 2009, 07:47 AM
Back to the Bladestorm Topic, I've started getting frustrated with being unable to divert SP from maxed-out books to newer ones (such as Guns). What are your ideas on something like transferring SP from a maxed book to a non-maxed book?
Yeah, that was something that became a pain after a while, as Guns were my main unit, and I seemed to end up with 50000+ SP with nothing to do with them. It think that it would be a bit to easy to just use one unit and be able to max out everything, perhaps if there was a transfer system, it shouldnt be just a simple one to the other, that would just make it way too easy. There are several options, one being that have some upgrades that have to be done using the SP exclusive to that book, and cant be traded into, so there is at least some upgrades that you will need to use the book to get. Another idea that I only just thought of as I was reading this, was to take a leaf out of the book of Fable, and have a general SP, that can be used to upgrade any skill/ability in any book/class.
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Amari Ade Lord of Ohray
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thats a good idea. no matter what unit u play as u gain sp for that unit as well as general sp. that would advance the game more steadly without spending extra time leveling up other unit tpyes with lesser contracts.
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Rio_Harefa
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please release to ps2
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ShadowOfBushido
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Rio_Harefa
Aug 13 2009, 07:45 AM
please release to ps2
I don't believe that they'd release BS2 on the PS2, they didn't release the 1st one on it... ;) And i believe the PS2 is dead now. And Koei will make BS2 a crappy game if they release it for the PS2 imo.
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私は天空の影である
私は私の…邪魔をするすべては王朝の戦士、武士の戦士および戦士Orochiで落ちる殺し、

REST IN PEACE MICHAEL JACKSON! You'll always be the best, always be the KING of pop.
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Amari Ade Lord of Ohray
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What if they a PSP port?
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