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| KOEI Warriors Lounge; Discuss what's on your mind. | |
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| Tweet Topic Started: Sat Mar 28, 2009 7:16 am (5,971,396 Views) | |
| Wild Lion | Tue Sep 15, 2015 4:30 am Post #291401 |
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Legend
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DW4 had the best music overall. It had a lot of variety in styles and set a good atmosphere, especially the YTR stage. The rest of the games have way too much speedrock and it gets tiresome for every single stage. Although Blast From the East from DW3 was the most hype song. https://www.youtube.com/watch?v=5v31vWqD6QQ Edited by Wild Lion, Tue Sep 15, 2015 4:32 am.
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| Angelic Linca | Tue Sep 15, 2015 4:31 am Post #291402 |
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Blue Sunshine of Wei
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DW4 had one of best Hulao Gate and Guandu stages. |
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| Sanada | Tue Sep 15, 2015 4:34 am Post #291403 |
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Resolute Warrior
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There was something about the design of the map in DW2's Hulao Gate which has it be my favourite to this day. I liked DW4's end part of the map, but I thought the start was rather bland personally.
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| ChibiGingi | Tue Sep 15, 2015 4:35 am Post #291404 |
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Booyaka, Booyaka
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I do miss the party boat endings. |
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| Wild Lion | Tue Sep 15, 2015 4:35 am Post #291405 |
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Legend
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I liked 4's Kingdom Mode because you could pick any character in the kingdom, essentially giving everyone a full story mode. I hate how I'm forced to pick from three or four guys I don't care for in 8, and it's almost never the same ones twice. I like to go through the entire story with the same character. |
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| Angelic Linca | Tue Sep 15, 2015 4:37 am Post #291406 |
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Blue Sunshine of Wei
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I only played as Edit Officers aside from DW4 Zhenji. |
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| Sanada | Tue Sep 15, 2015 4:37 am Post #291407 |
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Resolute Warrior
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4's Kindgom mode having those Extra stages was definitely the right call for it too, gives you a goal every time. I mean you could skip straight to the final stage of the selection and it could dramatically change how the battle played out (Lu Bu appearing at Guan Du for instance if you skip Xia Pi), which was a nice feature. Then obviously doing it specific ways unlocked the extra stages, and it meant playing through the same campaign could be switched up a bit, it was a good choice for that system. |
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| Angelic Linca | Tue Sep 15, 2015 4:39 am Post #291408 |
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Blue Sunshine of Wei
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Unlocking Jiang Wei annoyed me. |
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| Mr. Kamikaze | Tue Sep 15, 2015 4:40 am Post #291409 |
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God of War
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Something about it just felt so open and free range. DW3's Hulao as well. I loved starting at different parts of the map depending on the kingdom I chose, or if I wanted to I could meet up with Cao Cao or fall back to help Liu Bei out. It was great. Hulao now, and most other stages, feel very linear and point A to point B. |
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| Sanada | Tue Sep 15, 2015 4:41 am Post #291410 |
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Resolute Warrior
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Yeah, that sounds about right. Really one of my biggest issues with the latest games, even when the stages themselves aren't linear, you are sent on these focused and scripted objectives, so it might as well be
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| Angelic Linca | Tue Sep 15, 2015 4:41 am Post #291411 |
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Blue Sunshine of Wei
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Playing on Dong Zhuo's side was funner too. |
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| ChibiGingi | Tue Sep 15, 2015 4:44 am Post #291412 |
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Booyaka, Booyaka
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I loved the level where you have to rescue the Qiaos from Dong Zhuo. That was a fun little extra level. |
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| Katatonia | Tue Sep 15, 2015 4:45 am Post #291413 |
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destroy.erase.improve
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110 80's songs, 50 90's songs. I guess that must mean something
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| Ryō Genken | Tue Sep 15, 2015 4:54 am Post #291414 |
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Disciplined Mind
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OMM: Urgh.. Have a guts saying KOEI gonna reveals DWSF3rd..should've been SW Strikeforce.. but oh well knowing the "Winner" of Blast Poll. It looks more like a spinoff addition so it is fitting. |
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| Wild Lion | Tue Sep 15, 2015 5:15 am Post #291415 |
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Legend
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Yeah the stages are way too linear lately. It seems like in an effort to add more varied terrain, they've turned the stages into twisting confusing hallways like SW. That's probably done on purpose too, since big open fields take a lot more processing power to avoid pop-in than small corridors. It's the same thing they did for DWG3 except less obvious. I also liked how the PS2 games had different troop ranks from simple Solider, to Captain, to Major, First Bow, Elite Bodyguards, etc. and they moved in smaller groups in formation like a real squad. DW6 also was nice in that the troops and officers moved around the map a lot to meet their own objectives instead of sitting and waiting for you to come get them I like to feel like there's a real battle going on around my character instead of a thousand guys sitting around waiting for me to do something. |
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| ChibiGingi | Tue Sep 15, 2015 7:37 am Post #291416 |
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Booyaka, Booyaka
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I feel so deflated. |
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| MeowMeow | Tue Sep 15, 2015 7:41 am Post #291417 |
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YEAH BABY
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One thing I didn;t like about DW4 was the attack lock on, in that once you did a charge attack your string was forced in the direction you attacked initially. A lot of attacks were wasted by accident. DW5 did this better by allowing you to aim anywhere. |
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| Wild Lion | Tue Sep 15, 2015 7:47 am Post #291418 |
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Legend
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That did suck, but I feel like DW5 didn't balance it out on the enemy's side and so the free movement during the attacks kind of made the game a lot easier. You could just keep swinging and turning until you hit your guy, nothing really left you vulnerable. |
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| Magna Lion | Tue Sep 15, 2015 8:03 am Post #291419 |
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I love pizza.
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I need..... sleep... |
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| Eni | Tue Sep 15, 2015 8:28 am Post #291420 |
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BOOEH
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NEW KING OF FIGHTERS YESSSSS. Wow...Ni-Oh... Edited by Eni, Tue Sep 15, 2015 8:39 am.
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| Aryamehr | Tue Sep 15, 2015 8:44 am Post #291421 |
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KHODA SHAH MIHAN
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NEW KOF???? |
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| Wild Lion | Tue Sep 15, 2015 8:51 am Post #291422 |
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Legend
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Where are you watching the stream? |
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| Eni | Tue Sep 15, 2015 8:51 am Post #291423 |
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BOOEH
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https://www.youtube.com/watch?v=R0P6eD5Kw1U |
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| Wild Lion | Tue Sep 15, 2015 8:54 am Post #291424 |
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Legend
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Nice, Umbrella Corps looks pretty nice |
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| Mr.Honda | Tue Sep 15, 2015 9:11 am Post #291425 |
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Oh hey, Dragon Quest + Minecraft
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