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| KOEI Warriors Lounge; Discuss what's on your mind. | |
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| Tweet Topic Started: Sat Mar 28, 2009 7:16 am (5,968,602 Views) | |
| Katatonia | Wed Mar 16, 2016 5:43 am Post #360401 |
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destroy.erase.improve
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I made like 3 or 4 per clan, overloaded with Date and Chosokabe people. My Motoharu is super cute |
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| Ryō Genken | Wed Mar 16, 2016 6:36 am Post #360402 |
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Disciplined Mind
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Can i see your Motoharu pls? |
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| ChibiGingi | Wed Mar 16, 2016 9:06 am Post #360403 |
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Booyaka, Booyaka
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I made one character. And that's about it. However, in Primal, I defeated and tamed the famous sabretooth that killed my brother and been attacking my clansmen off and on. Aw yeah, he's MY bitch now. Edit: And now... to write this death scene and try NOT to cry. Edited by ChibiGingi, Wed Mar 16, 2016 9:13 am.
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| Angelic Linca | Wed Mar 16, 2016 10:50 am Post #360404 |
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Blue Sunshine of Wei
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Whenever I start playing SW4:E, my first CAWs: Fujihiri, Mazui, Ginuisa, Liwan, Togihide, Nobunori, Nahiri, Katsana, Katsagi, Katsairi, and Nahime I have strangeness about having same CAWs in each respective Empires game. Sad they won't have their surnames included though. |
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| Katatonia | Wed Mar 16, 2016 11:54 am Post #360405 |
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destroy.erase.improve
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I'll take more screenshots tonight when i get home |
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| UpInMahBubble | Wed Mar 16, 2016 12:52 pm Post #360406 |
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Who you calling a cute prince?
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Some dude just messaged me on Grindr calling me ugly. I was like: Did I ask for your wrong opinion? You, a 2 is coming for me, a 10? Right |
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| AstralTempest | Wed Mar 16, 2016 1:00 pm Post #360407 |
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Drops Of Jupiter
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OMM: Urgh Blade and Soul is taking its sweet time downloading
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| Ryō Genken | Wed Mar 16, 2016 3:16 pm Post #360408 |
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Disciplined Mind
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Enjoying Naruto fandom simply for the wars & outrage that still going on till now. |
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| Wild Lion | Wed Mar 16, 2016 3:28 pm Post #360409 |
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Legend
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I'm going to get good at Soul Calibur, damn it. I'm terrible at defense. |
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| tmma1869 | Wed Mar 16, 2016 3:34 pm Post #360410 |
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Supreme Warrior-Scholar
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Having a block button other than the left d-pad is tough. |
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| Wild Lion | Wed Mar 16, 2016 3:41 pm Post #360411 |
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Legend
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Well I'm just not used to blocking in any game. I usually just assume I can keep attacking and hope I kill the other guy before he kills me. |
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| Sanada | Wed Mar 16, 2016 3:45 pm Post #360412 |
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Resolute Warrior
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That is the logic I always used to have approaching games like SC myself ![]() One of the things I had to learn quickest while trying to pick up SFV was how to block, though I still definitely go more on the aggressive side, trying to make them mess up their blocking.
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| Lynnie | Wed Mar 16, 2016 3:51 pm Post #360413 |
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[[BOWL CUT TWINS]]/(SB)'s Katakura Kojuro's Wife/Empress/T-ARA/IU/TAEYEON
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Noatobae
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| Ryō Genken | Wed Mar 16, 2016 3:52 pm Post #360414 |
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Disciplined Mind
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I sometime forget that i play SC, NOT Tekken. As a result i found myself confused why i still got damaged even pressing the reverse arrow. |
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| Wild Lion | Wed Mar 16, 2016 3:53 pm Post #360415 |
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Legend
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There are so many different attacks I have trouble memorizing which button combo does what I think my biggest problem is that the directions and buttons don't always match up. Like Pressing Down + Kick will not always do a low kick depending on what your stance is, and that messes me up.
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| Ryō Genken | Wed Mar 16, 2016 4:09 pm Post #360416 |
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Disciplined Mind
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Personally it adds layer of gimmick/uniqueness/complexity. It's one thing why some memebers prefer GG/BB type of fighting games. Because they have unique system on how to damage your opponent. |
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| Wild Lion | Wed Mar 16, 2016 4:10 pm Post #360417 |
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Legend
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KOF is the only fighting game that felt natural to me because every input did exactly what I expected it to do
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| Ryō Genken | Wed Mar 16, 2016 4:13 pm Post #360418 |
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Disciplined Mind
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Hmm..is it too hard to put different d-arrow input in a musou games? It's ON 3D plane though. |
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| Katatonia | Wed Mar 16, 2016 4:16 pm Post #360419 |
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destroy.erase.improve
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That's why i felt like i was better at MK9 than any other fighting game, so much easier to put in inputs than with the recent Street Fighter games-though that depends on the character, like I'd be better with Fei-Long and Cody rather than someone like Blanka or Vega |
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| Lynnie | Wed Mar 16, 2016 4:16 pm Post #360420 |
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[[BOWL CUT TWINS]]/(SB)'s Katakura Kojuro's Wife/Empress/T-ARA/IU/TAEYEON
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Red Velvet MV out!! https://youtu.be/9xWiro_tS1k |
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| Wild Lion | Wed Mar 16, 2016 4:17 pm Post #360421 |
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Legend
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There have been 3D action games with directional inputs. Mortal Kombat Shaolin Monks did it really well, and I think that Jet Li game did too. |
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| Ryō Genken | Wed Mar 16, 2016 4:18 pm Post #360422 |
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Disciplined Mind
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For example like a half-circle attacks or [shoryuken] in a 3d plane like musou game. |
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| Wild Lion | Wed Mar 16, 2016 4:18 pm Post #360423 |
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Legend
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What I don't like about MK gameplay is that you have to put in your commands before you actually see them happen. I like KOF because my moves happen as soon as I hit the button, and it lets me react to the situation quicker if my attack didn't go as planned. I don't like having to put in a whole 8-button combo, then watch him do it onscreen AFTER the fact only to see him get interrupted and wrecked because I already put the whole thing in and can't stop it midway. Edited by Wild Lion, Wed Mar 16, 2016 4:20 pm.
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| Ryō Genken | Wed Mar 16, 2016 4:28 pm Post #360424 |
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Disciplined Mind
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Personally since they dont want to destroy DW gameplay again. I'd rather see this directional-input musou game system on SW. If not i wish Koei makes a musou games based on that. But isnt Hokuto Musou did that already? |
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| Wild Lion | Wed Mar 16, 2016 4:30 pm Post #360425 |
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Legend
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They only "destroyed" the gameplay by refusing to advance it. I'd love to see them try this on DW, hell just try ANYthing new for it. |
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