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| KOEI Warriors Lounge; Discuss what's on your mind. | |
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| Tweet Topic Started: Sat Mar 28, 2009 7:16 am (5,961,413 Views) | |
| Lu Xun001 | Tue Apr 3, 2018 3:21 am Post #538526 |
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He's a Pirate
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this reminds me of most assassin's creed fans i know, most of them think they have the patent for what is and what isn't AC, which is far more annoying than simply saying "i didn't like this/these specific instalment/s for this and that" |
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| Uesugi Kenshin | Tue Apr 3, 2018 3:22 am Post #538527 |
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Mewshuji
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I mean it's not really that narrow at all. And DW9 isn't bad because he said it is. It's bad because it's just a bad game, lol. Also fatphobia doesn't make you look good, Myst, just saying. ![]() this new photo mode makes it almost worth it though
Edited by Uesugi Kenshin, Tue Apr 3, 2018 3:23 am.
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| Lu Xun001 | Tue Apr 3, 2018 3:39 am Post #538528 |
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He's a Pirate
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DW9's alright though, after playing it i don't feel like going back to the old formula, this game made dumbster fires like Zhu Ran(literally in this case) or Zhang Bao alright to have around, and weapons i wouldn't have touched even with a ten-feet pole otherwise bearable, at the cost of homogenization but eh, i'll take it over some of the whacky input-based gimmicks, the bread and butter of the fighting is good they just need to work on the open world to not be a barren wasteland and choose a different story structure next time, a less rigid one i've been thinking and i'd say the game would really benefit from a faux-open world/multiple zones kind of thing like Dragon Age Inquisition did, have several regions with distinct ambience/atmosphere/music etc. and a some volume of content, some of the bigger cities/hubs could be their own thing entirelly |
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| Angelic Linca | Tue Apr 3, 2018 3:44 am Post #538529 |
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Blue Sunshine of Wei
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I just don’t like Rachel’s Ninja Gaiden design |
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| Uesugi Kenshin | Tue Apr 3, 2018 3:50 am Post #538530 |
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Mewshuji
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It just seems like a game that came out of the oven half-baked. I've not been able to play it myself (I'm not dropping money on a game I don't have confidence on, give me a demo KT) but watching lots of videos on Youtube it... The game cycle just looks boring, as does the manner in which combat is broken up the antithesis of what makes a good Musou game. I'm also not a fan of all the weapons sharing essentially the same setup, with each attack doing the exact same function as with another weapon. Like they got the idea of "press button, do special" right, but if they were going to do that they needed to commit and go the Basara route and make each moveset unique. Maybe I'll give it a try when it's on sale, because as many people who have played it and enjoyed it I've seen, there's just as many who hated it. Even then I've been told to just avoid touching it altogether. ? What's the difference between her NG design and her DoA design? Aren't they the same? Edited by Uesugi Kenshin, Tue Apr 3, 2018 3:50 am.
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| Mr. Kamikaze | Tue Apr 3, 2018 3:55 am Post #538531 |
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God of War
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her DoA design has less clothes automatically better |
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| Myst | Tue Apr 3, 2018 3:56 am Post #538532 |
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Han's Unifier
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Yep, the gatekeeping of 'this is DW' etc is what has made the series stagnate imo. And I prefer more balanced reviewing. @mew: true ^^ i dont endorse it. |
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| Uesugi Kenshin | Tue Apr 3, 2018 3:56 am Post #538533 |
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Mewshuji
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Ah, okay. I misunderstood why you brought it up then Myst. My b!
![]() ![]() But They're the same? Oh. She doesn't have the armguard in NG. Edited by Uesugi Kenshin, Tue Apr 3, 2018 4:05 am.
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| Mr. Kamikaze | Tue Apr 3, 2018 3:59 am Post #538534 |
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God of War
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the boobs jiggle more, so better i dont make the rules, Mew. Get off my case. |
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| Lu Xun001 | Tue Apr 3, 2018 4:00 am Post #538535 |
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He's a Pirate
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i'd say different weapon types feel distinct enough after having played through a multitude of them, even if the same button does the same thing with every one of them on paper, sometimes it's smaller, more nuanced stuff like "this moveset's chase reactive attack stuns" etc, the unique string finishers are also nice in influencing your gameplan as they set up a state if they hit, just like your special attack characters having unique flow attack finishers from all states is the one thing i would like them to work on, if everyone can't have their own weapon |
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| Angelic Linca | Tue Apr 3, 2018 4:01 am Post #538536 |
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Blue Sunshine of Wei
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I still feel sad they gave her Jurie’s outfit as an alt. A huge injustice to Jurie |
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| Lu Xun001 | Tue Apr 3, 2018 4:04 am Post #538537 |
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He's a Pirate
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NG4 should use the latest soft engine technology, if they ever make it (bara tiddies with nipples are a must) |
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| Uesugi Kenshin | Tue Apr 3, 2018 4:04 am Post #538538 |
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Mewshuji
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Fair, it's just I've also heard the exact opposite. And when there seems to be a split right down the middle, it doesn't give me confidence to go find out who's right. Just like I can't blame someone hesistant to see the Last Jedi for instance. ![]() That would be a good thing if they do keep this exact style. I hope they have some idea of how to make it better. Giving up on Renbu was one of their greatest blunders. It was noticeably improved in 6 Empires and could've been ****ing amazing if they kept going. |
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| Fräulein | Tue Apr 3, 2018 4:12 am Post #538539 |
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full offense
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Knockoff Echidna is the best FF13 character |
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| UpInMahBubble | Tue Apr 3, 2018 4:14 am Post #538540 |
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Who you calling a cute prince?
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9 isn't even a bad game, it's just very divisive lol. I just ignore any "muh clones" rants cause there's been clones in literally every DW game. Also people seem to forget how many launch issues 8 had. ![]() |
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| Lu Xun001 | Tue Apr 3, 2018 4:15 am Post #538541 |
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He's a Pirate
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the biggest problem with DW6 was that there were two isolated, separated strings, which feels really weird and stiff in an action game, if they just made conversion points from the normal string(say a certain part of the normal one goes into a certain part of the charged one if you press triangle after pressing square)to the charge one, boom, best DW game ever this is something that technically works in DW9 as you can set up a state, do some flow attacks and then set up a different state as long as the trigger connects |
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| UpInMahBubble | Tue Apr 3, 2018 4:18 am Post #538542 |
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Who you calling a cute prince?
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The biggest problem with dw6 was that people cared more about daqiao being cut than all the changes to the gameplay |
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| Lu Xun001 | Tue Apr 3, 2018 4:19 am Post #538543 |
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He's a Pirate
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but that's a problem with the people bubble, not with the game
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| Angelic Linca | Tue Apr 3, 2018 4:21 am Post #538544 |
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Blue Sunshine of Wei
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DW9XL better include hairstyle options for just Daqiao |
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| Fräulein | Tue Apr 3, 2018 4:21 am Post #538545 |
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full offense
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Daqiao should have been in DW6 so we could avoid putting Xiaoqiao in her worst design of the series. |
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| UpInMahBubble | Tue Apr 3, 2018 4:21 am Post #538546 |
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Who you calling a cute prince?
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It's a problem with the game when Koei panders to them with the next release by throwing all the good out of the window |
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| Lu Xun001 | Tue Apr 3, 2018 4:30 am Post #538547 |
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ehhhhh DW6 Xiaoqio is pretty alright, she's easy on the eyes compared to the DW7 one |
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| Fräulein | Tue Apr 3, 2018 4:33 am Post #538548 |
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full offense
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Oh yeah objectively it looks a lot better than her DW7 design. I just don't think it fits her as a character and was like Koei were just trying to mash the sisters into one character by having Xiao wear sonething more overtly girly and feminine we'd more likely see on Da. |
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| Angelic Linca | Tue Apr 3, 2018 4:34 am Post #538549 |
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Blue Sunshine of Wei
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It was a step down from her DW5 design |
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| Lu Xun001 | Tue Apr 3, 2018 4:43 am Post #538550 |
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He's a Pirate
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that i could agree on, even though i unironically like the route they went with the DW8/9 designs, especially the 9 one |
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