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DW:SF A Failure Outside Japan?
Topic Started: May 9 2009, 09:21 AM (621 Views)
Jsun
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So I was hoping that this game would do well in North America/Europe like the first Dynasty Warriors game did for the PSP, but so far the first week of sales is rather disappointing. It may increase over time like with DW: Volume 2, I doubt that it will be anywhere near the first DW title. Though that game was a launch title.


First Week Sales For KOEI PSP Titles:
Dynasty Warriors - 41,179 America
Dynasty Warriors: Strikeforce - 5,107 America | Europe - 3,031
Samurai Warriors: State of War - 3,577 America
Warriors Orochi - 1,784 America
Dynasty Warriors: Volume 2 - 771 America
Gitaroo Man Lives! - 743 America

*NIS America/Disgaea games not included

You can keep an eye on the DW:SF sales here:
America
Japan/Europe


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LittleDragonZ
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Damn. Well it's likely because the PSP is not being bothered by anyone or the fact it's just being overlooked. A shame because this is the real time it could catch attention, given the fact the lack of PSP titles around, and it doing something rather different to the series.

Gundam 2 did well, it had a 60% increase when it was launched I was told.

Perhaps this is to do with the launches of both games being very close and those going for Gundam 2? It's likely gone and effected the sales.
Edited by LittleDragonZ, May 9 2009, 12:21 PM.
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Xalfrea
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Ah dang, really? That's too bad, especially since this is the one title that reviews seem to point a lot: Bringing it out of the repetitiveness.
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StrikeForce9
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LittleDragonZ
May 9 2009, 12:20 PM
Perhaps this is to do with the launches of both games being very close and those going for Gundam 2? It's likely gone and effected the sales.
Yeah that's probably one of the reasons why Strikeforce doesn't sell so well! I'm a living proof of that! :P

And don't forget the fact that some PSP owners don't have to buy their games at all! (and again I'm a living proof of that too) :unsure:
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Jsun
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It could be because of Dynasty Warriors: Gundam 2 (58K in 1st wk). There was so much hype over the new features and gameplay for Strikeforce. I guess the piracy and poor advertising in US really hurt the game sales. I'm kind of shocked at the EU sales because it was advertised much more over there. Though that may be because there aren't as many gamers.

KOEI barely does anything for the game magazines in the US. Also the box art had Zhao Yun on it. I bet if they would have put Diao Chan in Fury form there would be more copies being sold.
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thedarkbattousai
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More advertisement could increase sales. Haven't seen any.
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LittleDragonZ
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LOL yeah, maybe Diao Chan could've helped it. But even so, by how much? The PSP isn't doing well itself which is likely the problem behind it all. Though it could be Gundam 2 or nobody noticing in the first week, so let's see what happens within a few more or a month.
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Jsun
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What they should have done is waited til PSP GO came out and made the game a launch title or bundle pack for that. KOEI normally does pretty well with launch titles.
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LoW
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Even if the sales fail, it's great to notice that western reviewers have given Strikeforce decent scores so far. I'd say that's already a big step forward from KOEI.

Unfortunetly, I still haven't managed to support KOEI and Strikeforce but you can't blame me. All KOEI games are released here one week after the PAL version is officially out in the UK and sometimes it might take even longer.
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ZeroTheWarrior
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i wasted no time when this game finally came out in america, i bought it the minute it became available... this game, along with FF7 CC were the only reasons i bothered getting a PSP, really... no other games for it have caught my attention...

im worried that koei might one day stop selling their games in america, since so many people dont appreciate them... how much do ya wanna bet that if they made a dynasty warriors football game or samurai warriors rockband game, they'd be sold out in a matter of hours... -_-

that seems to be all the majority of american "gamers" [i dont consider those people actual gamers] are interested in, rockband wannabe games and sports...
Edited by ZeroTheWarrior, May 10 2009, 12:45 AM.
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Mei Mei
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May 10 2009, 12:44 AM


im worried that koei might one day stop selling their games in america, since so many people dont appreciate them... how much do ya wanna bet that if they made a dynasty warriors football game or samurai warriors rockband game, they'd be sold out in a matter of hours... -_-

This won't happen silly, Unless Koei goes crazy. :XD
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ZeroTheWarrior
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hope you're right, mei mei... but considering WOZ doesnt have a set date for america, i cant help but think its already starting to happen... :sad:
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LoW
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WOZ was released in Japan about 2 months ago and it always takes a long time from KOEI NA/UK before they announce the release date. Just take a look at WO2 PSP. Japanese release was in November 2008 and we had to wait this long before KOEI said something about English release (visit KW's main site for the info).
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Scarmiglione
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I should tell my one friend who owns a psp to get this.

In fact, I would have, if I had known when it was coming out.
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Jsun
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May 10 2009, 10:09 AM
WOZ was released in Japan about 2 months ago and it always takes a long time from KOEI NA/UK before they announce the release date. Just take a look at WO2 PSP. Japanese release was in November 2008 and we had to wait this long before KOEI said something about English release (visit KW's main site for the info).
Actually I think one of the reasons for the delay of the WO2 PSP title for NA/EU release was because of the poor sales of the previous WO title for the PSP. I bet KOEI was waiting to see how the console versions did first before they're were going to release the game. Also the Strkeforce release was probably another reason for the delay.

It's not always about appeasing the fans. KOEI doesn't sell games in a lot of countries because they don't think the games will bring in enough profit. They are like every other video game company, they are just trying to make money. It's business.

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King Of Wei
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Jsun
May 10 2009, 10:28 AM
LoW
May 10 2009, 10:09 AM
WOZ was released in Japan about 2 months ago and it always takes a long time from KOEI NA/UK before they announce the release date. Just take a look at WO2 PSP. Japanese release was in November 2008 and we had to wait this long before KOEI said something about English release (visit KW's main site for the info).
Actually I think one of the reasons for the delay of the WO2 PSP title for NA/EU release was because of the poor sales of the previous WO title for the PSP. I bet KOEI was waiting to see how the console versions did first before they're were going to release the game. Also the Strkeforce release was probably another reason for the delay.

It's not always about appeasing the fans. KOEI doesn't sell games in a lot of countries because they don't think the games will bring in enough profit. They are like every other video game company, they are just trying to make money. It's business.

Well they are doing a very bad job of it. Especially whentThey are trying to make profits at this time.

They should have released the game last year in december or at the start of this year. Its recession now so I doubt many people will consider buying it rather then save. Plus many people have exams now so why would they be buying games.

To me strikeforce didn't look like a great game, firstly it was on PSP, worst console IMO and secondly the gameplay looks weird. It doesn't look that good. Looks kind of like WoW or Guild wars, I don't like these types of games.

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Jsun
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I'm not really a fan of the game too much either, but it really should have been polished a little more. I think it should have been released later this year instead and WO2 should have been released in it's place.


I'm sure if Strikeforce became a success like Monster Hunter it would probably make it's ways to consoles.
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Raiser
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LoW
May 10 2009, 10:09 AM
WOZ was released in Japan about 2 months ago and it always takes a long time from KOEI NA/UK before they announce the release date. Just take a look at WO2 PSP. Japanese release was in November 2008 and we had to wait this long before KOEI said something about English release (visit KW's main site for the info).
Wait, wha?
WO2 is coming to UK/US??? :O
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Or it could be because its not a very good game at its core...
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Well, I did some little 'investigating' for myself, and the general consensus I got from the people I asked as that Strikeforce looked interesting, but they had no PSP and had no interest in getting a PSP.

Take in, also, that DWGundam2 was multiconsole (right?), and more people are likely to have a 360 or PS3 than a PSP. Of all of the consoles, the PSP is currently the least popular. Well, in my opinion, anyway. I don't see a lot of PSP in children or teens hands.
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Awww that Sucks, especially since there was all that buzz over it in other threads like Dynasty Warriors Strikeforce hits No.1 in the UK and all that advertising in shops doesnt seem to be working. Also we got all those good rating aswell, well i guess people will look at the ratings and more will buy them. Just another typical DW game then
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LittleDragonZ
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Well GameFAQs is a place where there's all game discussion. DWG2 for all 3 consoles is getting attention in the top 10 right now, and so is Strikeforce. Though I can see Strikeforce surviving longer because of the lack of PSP games. So it won't be too bad with it hanging in there for an expected long duration and grabbing customers in the longrun.
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Strikeforce didn't impress me that much, simply because it lacked a lot of polish, especially fighting other officers. When the game throws 2 or more super-powered officers at you, you're screwed. I used a meatbun every 5 seconds while getting juggled in the air forever. The game's a mess and Koei should have churned out WO2 now and polished this game up more, because right now, it's just another disappointment on a disappointing handheld. The sales don't shock me.

Glad to see Gundam 2 is doing well, though, but still nothing mind-lowing like Street Fighter IV or Resident Evil 4, on that front's sales. 50K in the first week is pretty good, though. I think Koei can justify a third game here in the States, thanks to the sales. Heck, it's the only Koei game I've been asked about at work since I started in Electronics back in November of last year. We actually had a demand for it, but we don't carry it. I can't help but think that sales would be better if mainstream stores like Walmart carried it in every store. Same goes for Strikeforce: we don't carry it. If Walmart doesn't carry it, how the heck will it sell? Bad move in the U.S. market, in general. Most people shop at Walmart, thanks to the recession, so why not have them carry every game for the largest consumer population possible?

But yeah, maybe sales will pick up for it and I'll be happy for Koei and all, but they made a messy game out of it, so messy, that it really doesn't deserve better sales.

On a side note, DW Vol. 2 only sold 771 copies in it's first week!? :OMG: That game was excellent, too. No wonder we didn't get a Volume 3 and instead got this mess. Oh well.
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awdrey
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May 14 2009, 05:03 PM
Strikeforce didn't impress me that much, simply because it lacked a lot of polish, especially fighting other officers. When the game throws 2 or more super-powered officers at you, you're screwed. I used a meatbun every 5 seconds while getting juggled in the air forever. The game's a mess and Koei should have churned out WO2 now and polished this game up more, because right now, it's just another disappointment on a disappointing handheld. The sales don't shock me.
yeah indeed... and it's too typical with dynasty warriors volume 2, i thought it would be like warrior orochi but with more improvement.
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Musou and Moxie
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I find that, where I work, many of the Koei series tend to be too much of a niche audience to really pull the kinds of numbers they want for "real" success. We had a couple of people reserve SF from us, but they've honestly been the only people who have picked it up. I gave it a whirl the other day for the first time finally and enjoyed the setup a lot but unfortunately, I don't have a bunch of friends with PSPs much less ones who want to play this game co-op with me, so I probably won't ever get to mess with that side of it.

Typically, the only people who come in to buy a Koei game, especially one like SF, are already fans of the series in question OR they come in going, "You know what, I just some good hack and slash to relieve some stress today."

I felt like SF had the right idea, let's do something totally different with all the familiar trimmings. The problem I have with the various Koei series in general is I always feel like perhaps there's more they could do in marketing to appeal to POTENTIAL fans, not just the ones they already have, which is of course what one always wants to do... expand the empire. <3
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