
| Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board! You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more. We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there. If you need any help please don't hesitate to ask a member of staff/moderator. Thank you. Regards, KOEI Warriors Staff Team Join our community at KOEI Warriors (Forum)! Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum). |
| Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi! | |
|---|---|
| Tweet Topic Started: Fri Jun 26, 2009 12:46 pm (399,331 Views) | |
| HokutoNoBen | Thu Aug 6, 2009 3:04 am Post #276 |
|
Supreme Warrior-Scholar
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
To be fair, a Wii release would not HAVE to mean "more of the same". Like BK stated, you only need to look to Monster Hunter Tri to get a good idea of how Capcom could definitely push things forward, even on the little white box. The likely reason that Koei's game is not doing likewise is well...because it's Koei and Omega Force, and they're probably one the laziest devs out there now. And also, I wouldn't put much stock in "brand loyalty" as a valid argument, either. Just because BASARA started on the PS2, doesn't mean we should assume that its sequel will go to the successor hardware, based solely on that line of logic. Capcom's done too much to otherwise "buck that trend" over the last decade and some change to really make it anything to set your watch to. If such a case were otherwise, then the likes of Megaman should not have left its "loyal Nintendo fanbase" during the 32/64-bit era, now should it?
|
|
|
| Matsunaga Hisahide | Thu Aug 6, 2009 11:16 am Post #277 |
|
Eyes of the devil, smile of a winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Well, just remember the Final Fantasy betrayal. Nintendo gave Squaresoft the opportunity to try a last stand with FF. It worked and it worked well, at least till FF6, when FF just jumped over to Sony and screwed Nintendo. And now it has "kinda" done the same with Microsoft. So loyalty is just a huge big fat lie. It has nothing to do with personal feelings (except for the dumb Gears of War developer who allways makes fun of other consoles than his own loved XBOX...what a jerk )Itīs buisness. And in one standpoint they would be right releasing it on the Wii. A lot of people own the Wii. But they too, forget one thing: BASARA is NOT a casual players game. It has NO party mode. It has NO special features like pin point controlls or waggle your arm off.(would be pretty stupid, since you wonīt be able to play for long) This is a game for true fans, fans of the "Sony" version of the game, fans of the anime might give it a try now, Hackīn Slash/Beatīem up/maybe some action fans...and most of them donīt really like the Wii/GameCube controller for that kind of game, or the "worse graphics". If you make a game that is about FAST paced , FLASHY fighting against THOUSANDS of enemys on a console that has SLOWDOWNS, canīt produce AS MANY EFFECTS AND ENEMYS at the same time... So you see, that the Wii is sold more, isnīt everything. I mean think like that: Wouldnīt it be better to release it for the PC? Everyone owns a PC right? If CAPCOM really goes with the logic, more sold consols, more sold BASARA units...they have some wrong strategies in their heads. The PS3 will receive some huge boosts thanks to Final Fantasy(yeah what irony), thanks to other games like God of War 3, etc...in the future, they can be the first to make a really stunning looking Hackīn Slash game, they can easily go online(maybe online modes, DLC, etc.), they can easily port it to the XBOX360(cīmon allmost everyone should enjoy it) And if they really have good graphics, a lot of enemys on one screen, etc., the reviewers over here, may say that the gameplay is repetetive, but not the second points they allways belittle in KOEIīs counterpart. Itīll get an above average score (last time it got around 6,7 to 7,5, so overall 7,1) Why is that important? Cause sadly, a lot of us are lead by such simple reviews to buy and not buy a game. If CAPCOM really decides to release the game over here, that would really help sell the game. Also there would be those who played the DK game, got a friend who ported SB2 or those whoīve seen the SB anime. And with a little advertising, the game would surely sell more than before. Especially if they leave the voices as they are. Or even better, leave the game as it is, just with english subs... So all in all, it would be better if they release it on the PS3 because of many points. The Wii allready has Monster Hunter 3 and Sengoku Musou 3. P.S.: If SM3 sucks, theyīll all come over to the PS3 side... But well, look at the SW3 thread(of course itīs the koeiwarriors board ). But damn, itīs filled up with posts. CAPCOM itīs time for you to release some info. SB3 is announced and this section is allready as good as dead again... Edited by Matsunaga Hisahide, Thu Aug 6, 2009 6:02 pm.
|
|
|
| DarkDante | Thu Aug 6, 2009 1:48 pm Post #278 |
|
A new power is rising
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
^ Good post dude, I pretty much agree with everything you said. Now Koei has already confirmed SW3 will be using classic controller, so SB3 would probably have to as well if it was on Wii. Now you tell me when you take away all the wii mote/nunchuck/motion stuff, what exactly the Wii offers which PS3 doesn't? The Wii does not have the ability to take the series forward enough IMO. Battlefields are barren, this is supposed to be a WAR!! I want troop numbers like that in DW6, and more unique generals on each map. I want the levels to look beautiful again with stunning effects, and the skills and attacks of characters should look totally crazy and spectacular! And most importantly we need LOTS of cutscenes!! Can the Wii do all this well? I doubt it. Edited by DarkDante, Thu Aug 6, 2009 2:15 pm.
|
|
|
| Sun and Steel | Fri Aug 7, 2009 12:06 am Post #279 |
|
Sun Tzu marched two of every animal onto the ark, then he beat the crap out of every last one.
![]() ![]() ![]() ![]() ![]() ![]()
|
Capcom has one of the best 3D engines which hasen't exactly been optimised for PS3 use, judging by the size of the installs the games have used. With Basara having been a fairly cheap to produce game by the looks from the last couple of outings I don't think they'd want to put much time into correcting that for SB3, a slight upgrade of the SB2:H engine on the Wii might be their preferred option. If it were to be on PS3 I'd like an install of less than 1GB this time 'round.
It's got Whack-a-mole. ![]() |
|
|
| Matsunaga Hisahide | Fri Aug 7, 2009 12:11 pm Post #280 |
|
Eyes of the devil, smile of a winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
How could I forget that Just look at the teaser. 2005: The release of Sengoku BASARA(the same year Devil Kings) 2006: Sengoku BASARA 2 + Hereos a half year later 2007/2008/2009: Sengoku BASARA X(not directly produced by CAPCOM), Sengoku BASARA Battle Heroes, Sengoku BASARA anime(not directly produced by CAPCOM) That means: Between BASARA and BASARA 2 was only ONE! year. And now? Three years pass, with the BASARA team only working on SSBH and that didnīt take them that long right? So, seeing the time since the last REAL BASARA release, they really plan to bring the series forward. Theyīve realized that they have a healthy franchise with a lot of lovable fan-favourite characters. They sold a pretty nice amount of game units, the anime was loved and seen by a lot of people(even over here, they shouldīve noticed it) and thanks to KOEIīs toilett grabs, a lot of the hackīn slash fans, want a game, thatīs really next gen and doesnīt suffer under time limit productions or just laziness. The Beatīem up/Hackīn Slash franchise can be so much more than a bad looking one button pressing massacre. And I guess thatīs what CAPCOM is trying to do. Half year for plannig SB3, 2 years of prodction and a half year to find some bugs and advertise the game (TGS, website, in japan some commercials) that makes 3 years. I donīt think theyīll keep it cheap anymore. Thatīs just too much time, too much planning. And it would mean loosing a great franchise. Cause now itīs really a battle of the better game. SM3 or SB3. |
|
|
| shingen takeda | Fri Aug 7, 2009 4:37 pm Post #281 |
|
the spear of owari!!!!!!!
![]() ![]() ![]() ![]() ![]() ![]()
|
Hey this may be a stupid question but is there any chance of this series coming to the Uk??? |
|
|
| Manta Punk | Fri Aug 7, 2009 4:41 pm Post #282 |
![]()
Ex-Admiral
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Well,the anime is going to be dubbed in English.Perhaps if it's well recieved Capcom may decide to bring the game over...Lets just see what happens
|
|
|
| shingen takeda | Fri Aug 7, 2009 4:46 pm Post #283 |
|
the spear of owari!!!!!!!
![]() ![]() ![]() ![]() ![]() ![]()
|
Oh wow well i really hope they do as it looks like a great series!!! =D |
|
|
| HokutoNoBen | Fri Aug 7, 2009 10:55 pm Post #284 |
|
Supreme Warrior-Scholar
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
On the other hand though, there's a number of other factors that should be taken into effect. 1) Capcom has seen how Koei's flagship fell flat on its face (DW6). They've also seen what happened after that campaign backfired; Koei's now scrambling about, trying to find a viable means to continue the series forward, but still has no real cohesive vision just yet. And this is what happened to the Musou series, a series that's been around the block for a while. It only took ONE, high-rolling, HD-level failure for Koei's series to be screwed up as it is now. If that's what happened to Musou, think of the repercussions that could be for a series like BASARA, a game series that still technically quite young? I'd like to think that Capcom would be kinder, but then again, this is the Capcom that didn't have any problem effectively "laying off" the likes of series like Onimusha, Maximo, Viewtiful Joe, and even friggin' Breath of Fire, a "veteran" in the Capcom pantheon that did well for itself until Dragon Quarter. So, with that much said, I'm of the opinion that Capcom likely won't allow Kobyashi to make a HD-level game just yet, especially not so for a series that a) has yet to sell over a million units (collectively, if not one single game) and b) has made a good thing happen because it's been so "cost-effectively" made in the last few years. Logically speaking, upgrading the series to at least a capacity that would take advantage of the Wii's full capabilities is already a good sized "risk". They shouldn't need to compound that any more, by even thinking of anything on a HD tip for another few years, at least. 2) The Wii itself. You already did a lot of my work for me, by agreeing with the overall notion that the Wii is the most popular of the current gen consoles. But SB, "too hardcore" for the Wii? Sorry, I just don't agree. If anything, BASARA has been doing as well as it has, because it's a largely "open" franchise, that caters to casuals and hardcores alike. That's what makes it so accessible to the fangirls! Furthermore, you only have to look to the likes of Monster Hunter Tri's recent success. It sold over 500,000 units in this week alone, and effectively tripled sales of the Wii in Japan. Obviously, BASARA is not quite up to the juggernaut that MH is (yet). But hey, if you're a Capcom exec, you might consider the notion of: "Hey! Why not put the new BASARA on the same system that we just got a lotta people to buy for MonHun? We've already got a viable audience set up, let's just knock 'em down like dominoes!" So, yeah...the proof will be in the pudding in a few weeks, ideally. But it will REALLY surprise me if Capcom makes SB3 a PS3 release...especially in light of how their other, "dis is dat new ****!" property, MH, has found a good home on the Wii, and BASARA looks to share a similar fate. |
|
|
| Matsunaga Hisahide | Sat Aug 8, 2009 2:35 pm Post #285 |
|
Eyes of the devil, smile of a winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
That would really really dissapointing. They would let go of a great chance. 1) DW6. Of course it fell flat. Cause the game itself was flat. I mean look at the reviews...not of the magazines, but of gamers itself. It was a cheap time-limit production. I guess I donīt have to say more. I looked at the internet, saw clones, slowdowns, etc... And even I, one that bought every DW game, didnīt buy DW6. I bought it for 20, that price was okay, for a game like that. 2) Monster Hunter Tri. Of course it sells so many units. But look at Metal Gear Solid 4. It too, sold a lot in the first few days, around 476,334 copies(japan only). Metal Gear Solid 4 hits 1m sales in first week around the world. Resident Evil 5 sold 278,000 on its first day in Japan. Street Fighter IV sold 86,000 copies on itīs first day... ...why not more? CAPCOM didnīt think it would sell that good...JAPAN WAS SOLD OUT. The only copies of SFIV that day were in the CAPCOM basement. So you see, it doesnīt matter which consoles they are on, big names, sell big numbers. I posted the MGS4 numbers to show you, that even at that point, were the PS3 had a hard time, managed to sell those many units. So saying a big name game like Monster Hunter Tri, the only real hardcore title released on the Wii since a few months, the only Wii game, that gives you an real online experience (of course Mario Kart, SSBB and other games had online, but this one is the first real online experience, with "Wii-Speak", chats, team-quest, etc.) Itīs only natural that a game like that sells like itīs for free. So thatīs not something unbelievable. 3) Casual player. I think you were influenced by the Nintedo media. Cause a Nintendo Causal player is not a Casual Player. You know what a casual player was, before it turned into the 90 year old Wii Sports playing granny? A friend of mine. He only touched his console, when a certain game was around, when he was bored or when he just felt like it. He would turn on the console play a game for one hour, then turn it off. So BASARA would be perfect for him. Heīs the type who, for example, plays a Zelda game, goes into a dungeon, solves maybe the first three rooms and suddenly stops. When I play a dungeon, I canīt stop untill I stroke the last bit out of the boss. And maybe even then I wouldnīt stop. The Nintendo Casual Player is the said 90 old granny. They NEVER played games in their live before. And I donīt think that old people, parents and small children will really scream about hearing SB3 is released. If you count those buy-strong nintendo casual players away, you get the real casual players and the hardcore gamers. And the PS3 and XBOX360 has more of those. They will go out and buy the DLC for the games they want. A "casual player"? Will go out, buy the game, play it sometimes, then goes back to Wii Sports and will forget to look about DLCīs, Expansions, SB figurines, SB-Soda or the SB anime. Thatīs not a long term cash cow. Thatīs no milking material. Itīs a cliche that those Nintendo-Casual Players go out and buy everyone crap they can find, just because itīs for the Wii and has Nintendo on it. What a joke. My mother is one of them. She bought the Wii, bought Mario Galaxy. Thatīs it. She has Wii Sports and Mario Galaxy. Yeah, unbelievable, she bought THAT much. Maybe sheīll buy Wii Sports Resort. Or a good friend of mine. She bought the Wii and every party game she could find. Zelda? No. Metroid? No. Mario Galaxy? No. So, Monster Hunter Tri? I donīt think so. 4) HD graphics. Of course itīs more work, making those graphics. But once theyīve done it...itīs done. They can release the expansion/DLC based on the same engine. They only have to do it once. It would take BASARA more than one step forward. They would do, what KOEI wasnīt capable of. Making a Hackīn Slash game, with unbelievable amounts of enemys on one screen, giving them a challenging AI, since the new consoles have enough power to handle Quality & Quantity, beautifull and detailed levels to play in with fluid and flashy character animations and movements. And you really think that they will sell million copys, if they release it for the Wii? Is that the way everyone thinks today? I mean I thought KOEI is a bit strange, saying proudly that WE DONīT HAVE TO BE AFRAID THAT SW3 UTILIZES THE ONLY THING THAT MAKES THIS CONSOLE SPECIAL. I mean whatīs the point? Should we be gratefull? Should we be happy about that? Should I say: "Oh great and I was afraid they were going get their butts up and make a game from ground up for the Wii with new ways of interactive and innovatice controlls that make for a new and fun way to play SW. Good god, they were lazy enough to make it the same way they couldīve done it on a PS2/PS3/XBOX360/PSP. Cause thatīs what makes the Wii console really special. Playing it on a classic controller. Thank heaven, I can play the game on a less powerfull console, in a way, I could play it on any other console. Hooray!!!" All I can see in those "proud new ways of playing SW on the Wii" is a lazy ass milking strategy. They saw, they actually had to work, for a good looking/good selling game on the PS3 and the XBOX360. The DW6-way wouldnīt work. So they just took the easy road and hit the Nintendo-Casual-way. CAPCOM has allready worked with the PS3/XBOX360 and made a lot of good looking games, they can easily make another good looking game again. Also, if they really want to go outside of Japan, they would do better with the PS3 and XBOX360. Viking: Battle for Asgard, wasnīt a game you could call, innovative, no, it was repetetive, wasnīt that much of a AAA graphics production, but this Hackīn Slash still sold a pretty solid amount of units. So even a first time Hackīn Slash, that doesnīt have a AAA production behind itīs back, can sell itself out here. With all the anime/japan hype going around, of course the SB anime itself and a bit advertising, BASARA would sell over here well enough to make itīs stand. I mean if they show some trailers on the PSN/XBOXLIVE, release BASARA themes and maybe even release a demo, it would have no problem, getting some attention. Oh well, CAPCOM, if you really want to go the KOEI way, please do it. But donīt do it on the costs of an unfinished franchise, that couldīve been so much more, if you wouldnīt have been so lazy. A bit more advertising and without the butchering, Devil Kings wouldīve sold more units over here. Donīt do it again. Really CAPCOM, do it for the SB fans. Make something out of it. P.S. - To stay On-Topic: Did KOEI just copy the BASARA teaser? I mean did they really copy the BASARA teaser and sold it as a SW3 trailer? http://www.gametrailers.com/video/japanese-debut-samurai-warriors/53953 Okay, there are some SW3 scenes (and please excuse my rudeness, but it sucked. That was just a bunch of random fighting animations.) I guess that means, KOEI has officially declared war. Nice move KOEI. CAPCOM itīs your turn now... Edited by Matsunaga Hisahide, Sat Aug 8, 2009 2:39 pm.
|
|
|
| Ultimate Legend | Sat Aug 8, 2009 4:40 pm Post #286 |
![]()
Keeping it Cool.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
lol at least it showed something unlike BASARA 3 which showed nothing new at all. I liked what Koei showed in their teaser. I really don't care about some "war". If possible, I'll buy and enjoy both. Hopefully Capcom shows something new soon as it's getting boring with nothing new . |
|
|
| BlackKite | Sat Aug 8, 2009 7:16 pm Post #287 |
|
長宗我部菜々
![]()
|
Finally found the Toro Station news I mentioned previously. http://www.nicovideo.jp/watch/sm7841985 For those who don't have Niconico account, you can check the references here. They're making it so obvious.... or are they? ![]() http://kumapan.blog.so-net.ne.jp/2009-08-05 |
|
|
| Matsunaga Hisahide | Sat Aug 8, 2009 8:20 pm Post #288 |
|
Eyes of the devil, smile of a winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Itīs quite obvisous...if I were able to read what they say so obvious Could anyone translate it? Cause BKīs comment is kinda teasing me I wonder what you meant... Thereīs a picture of some guy with a hammer and some guy on a horse and vs. standing between them... Edited by Matsunaga Hisahide, Sat Aug 8, 2009 8:22 pm.
|
|
|
| Claus | Sun Aug 9, 2009 1:17 am Post #289 |
![]()
old hag
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
ooooh boy, i hope we dont get a war, i am as big a BASARA fan as i am a MOUSU fan, but both companies have really screwed me over, koei's "wii exclusive" and Capcom's "Japan Exclusive" right know i am on equal footings with both companies, but SW and SB being my favourite series i can go either way, it depends who screws up the third installement in the series, and i have to say, koei wants a war, they are taunting capcom with that teaser, (did anyone else notice BASARA yukimura, he went full fledged glowing, thats not something he normally does) and with SW3's new "stylish fighting" i can sense something going down. Its the calm before the storm of a war i dont want to happen, if this gets in the way of Both the games progress then i will chokab'tch man, TGS will be intense.Lets hope Capcom doesn't let things go to their head and they stay on track with SB3 or else both companies will mess up, and we could have two of the worst games in SB and SW history
Edited by Claus, Sun Aug 9, 2009 1:18 am.
|
|
|
| DarkDante | Sun Aug 9, 2009 3:29 am Post #290 |
|
A new power is rising
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Dude you are making too much of it lol. This isn't a war and Capcom surely aren't bothered by anything that Koei do in regards of SW3. The fact is if Capcom REALLY wanted to they could crush Koei. As of yet SB isn't one of their major franchises, but could you imagine if they put the amount of effort and resources into SB, that they put into RE/SF/DMC series?? Sorry but Koei's laziness combined with Capcom's superiority in just about every facet as a video game developer, would ensure they would eventually win. But as it is, SB is more of a side project for Capcom and they don't even bother to try penetrate western markets with it. I'm hoping this will change with SB3 on the PS3!! |
|
|
| BlackKite | Sun Aug 9, 2009 3:39 am Post #291 |
|
長宗我部菜々
![]()
|
Basically the episode is explaining about Kawanakajima, which is why there are statue photos of Takeda Shingen & Uesugi Kenshin. And here are the references I can catch.
The 2nd & 3rd battle comments can actually refer to other games too, since in SW1 Masamune also intrudes Kawanakajima, but the last one really gave it away. wwwwwwwww
|
|
|
| Ultimate Legend | Sun Aug 9, 2009 3:58 am Post #292 |
![]()
Keeping it Cool.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Zhao Yun in DW5 says hi.
You say if Capcom put more effort into SB they would win, but what about if Koei put more effort into their games? You're ignoring Koei and just saying "Well if Capcom put more effort, they would win." And why does this have to be a war? I don't think they're bothered by each other and are just focusing on their series. |
|
|
| DarkDante | Sun Aug 9, 2009 4:18 am Post #293 |
|
A new power is rising
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Good point if Koei really wanted to they, could blow also us all away with the Warrrios series but after so many games I just don't see it happening. Koei's formula going back since the ROTK games has been taking one step forward while taking one back, they never make a definitive game because they know they can just make sequel one year later which fans will buy. |
|
|
| Nine Demons Yoshitaka | Sun Aug 9, 2009 6:53 am Post #294 |
|
Old men aficionado
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
"If Koei really wanted the could blow us away" Guess they don't care enough for their fans to do it though, right? Or they believe that they'll keep following the releases no matter what... If Capcom didn't make Basara, do you think the characters introduced from SW2XL onwards would be so outlandish? Whenever has SM Yukimura done such fantasy stuff as surfing on snow anyway? Wasn't Musou supposed to be the more "realistic" (to an extent, of course) game? Also "Zhao Yun says hi" is hilarious...I guess he and Yukimura are so much alike that they've become the same character... Edited by Nine Demons Yoshitaka, Sun Aug 9, 2009 6:55 am.
|
|
|
| Ultimate Legend | Sun Aug 9, 2009 8:44 am Post #295 |
![]()
Keeping it Cool.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I don't know. Can't be sure.
Like you said, to an extent. The same Musou series that has Zhao Yun running on water.
No, but since he had an "aura" in the DW5 opening, I decided to add that. Same for my point above. Anyway, I'm not trying to start an debate, just saying there's no need for any "war". |
|
|
| Nine Demons Yoshitaka | Sun Aug 9, 2009 9:14 am Post #296 |
|
Old men aficionado
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Sorry if I sounded aggressive before. Anyway, I feel a "war" might be the best thing that could happen, from a gamer's standpoint. Both Capcom and Koei would invest more time and energy in the games, and try to excel over the other with more content-gameplay additions-characters-etc etc... This would be sorely needed because IMHO they both need to lose this "gaiden game" mentality, and stop adding just a few things for every new game, only to make an add-on a few months later... But we'll see. I think we'd have nothing except advantages from a "conflict"-like situation. |
|
|
| Kiheiji | Sun Aug 9, 2009 10:26 am Post #297 |
![]()
Miracle Violence
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Regarding the characters in SW2XL, they are not really made famous by Basara. Toshiie was wanted because he already appeared on Kessen 3, but I don't really know about Motochika. So I guess, Toshiie wasn't part of "if the guy was in Basara he should be in Musou" thing. Motochika may have been added on SW2XL cause of Basara but for sure Toshiie wasn't the same cause. Edited by Kiheiji, Sun Aug 9, 2009 10:29 am.
|
|
|
| Nine Demons Yoshitaka | Sun Aug 9, 2009 11:14 am Post #298 |
|
Old men aficionado
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I didn't mean that Basara made them famous (hell, they are hugely major characters), just that their appearances and skills are a bit more bizarre than the other Musou characters. Toshiie with his crapload of weapons, Motochika's weird outfit and weapon, Gracia's magical girl attire, etc etc... I didn't come up with this assumption BTW. I read it somewhere in the Japanese wiki for SW2XL, IIRC... |
|
|
| Matsunaga Hisahide | Sun Aug 9, 2009 12:53 pm Post #299 |
|
Eyes of the devil, smile of a winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
@BK: Thatīs a history lesson of great value @at all the War/not war posters: Of course this is war. KOEI didnīt think of BASAR as a rival at first, but now, after SB2, KOEI realized, that CAPCOM might actually could take away some KOEI fans, means people they could milk. And now, with SM3 and SB3 allmost releasing at the same time, I know allmost is a bit too much, but you get the idea. This was KOEIīs answer to, CAPCOMīs teaser. They did not only show some old screens and some release dates, they actually showed some footage(even if it was intro material) So as to say "Hey, CAPCOM, are you afraid of showing something of SB3? Is it that bad? We can show the past and the future, without being ashamed. Suck that!" I wonder how CAPCOM will react to it. |
|
|
| HokutoNoBen | Sun Aug 9, 2009 10:49 pm Post #300 |
|
Supreme Warrior-Scholar
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Heh, well when they make that much clear...either these guys are joking, or they definitely know something we don't. We'll see though.
Sure, I'll agree with you on that much. But as with pretty much any other type of "engagement" of this sort, the question really becomes "How MUCH of a 'war', is it?". In other words, is this just going to be a pissing contest where the two (or more?) parties that could be involved are just going to be comparing their products, while offering nothing new in the way of substance, or will we actually see either or both really do more to step up their game? Because we live in a capitalist-based market system, and neither Musou or BASARA stand to be the "only game in town", they SHOULD be doing more to make a vehement case for their products, in my eyes. I mean, it's not like this is "new" territory for Capcom. For example, back in the 90s, they had to face stiff competition from the likes of Konami and Technos Japan when it came to beat 'em ups, and then SNK, Namco, Sega and (spare me) Midway in the avenue of fighting games. The fierce competition that was abound in those days, made it so we, the consumers, had some REALLY great games, as a result. The companies had to stay extra sharp in order to win us over, and we got fun games to buy/choose from. Everybody "wins", in essence. I would love little better than for Capcom to wake up, and give BASARA that type of competitive focus that they did for various products back in the day. Such a thing would not only do a lot to showcase even more how they're taking BASARA seriously, but hey, it may inspire Koei to up the ante themselves. And shoot, who knows if others may decide to join in on the fun, just because they too, think they can throw their hat in the ring? But in the end, this is really only as much of a "war" as Capcom and/or Koei make it out to be. We may not ever see eye to eye on everything, DK, my friend, but surely we can agree on that much. |
|
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Archives · Next Topic » |



![]](http://z2.ifrm.com/static/1/pip_r.png)

)







8:18 PM Jul 11