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| Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi! | |
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| Tweet Topic Started: Fri Jun 26, 2009 12:46 pm (399,223 Views) | |
| wodash | Sat Jan 23, 2010 1:45 am Post #2976 |
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undefeated in all directions
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i'm afraid if fangirls is all the case SB would be more focused on anime,merchandise,and the game itself is thrown as a side project the future is grim if we think that way though,imagine a "SB:the anime" game with gameplay similar to the narutimate series&cell shading.....,its sad to see another "SF: the movie" game repeated all over again |
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| Claus | Sat Jan 23, 2010 2:19 am Post #2977 |
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old hag
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I would assume so since they hated each other historically.
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| HokutoNoBen | Sat Jan 23, 2010 7:31 am Post #2978 |
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Supreme Warrior-Scholar
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I wouldn't think of it in such a grim scope. In essence, Capcom would love nothing more than for BASARA to have the same type of effect that Rockman EXE had in Japan, years ago. EXE, too, was practically a multimedia type of thing. It of course, had the games that sold pretty well, an anime and manga that performed well, and of course, you had the toys and other hobby-craft that kids and fangirls were sure to buy. Even as sales numbers for the games started to dwindle towards the end of EXE's "life", Capcom probably wasn't feeling too down, because the sales that they got from merchandising more than likely did more to pick up the "slack". BASARA could stand to do something similar, if Capcom continues to play its cards correctly. Having the game available on the Wii, as well as the PS3, definitely does help in this light. If nothing else, fangirls are more likely to actually PLAY the damn game, if they can play it in a way, such they can use the Wii's simpler interface to make their fave bishies do cool stuff. Capcom's making a nice sized attempt to make amends and "put it where the fangirls can get it", too. And of course, just attracting more new players as part of this supposed "Sengoku Boom", would also be a good thing. But basically...if they basically marry all that, and just KEEP DOING what they're doing now (or more)? BASARA will be fine. |
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| Claus | Sat Jan 23, 2010 3:59 pm Post #2979 |
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old hag
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I don't think there is a need to worry about Basara's sales, for now I think it can carry its own weight. At least long enough for the series to get a good run, either way, when its exhausted its banks, i'm sure the series will end well. Anyway, judging from the voice track release dates in the website, we won;t be seeing any scans untill about March 20th, Thats a long wait i have to say. Whats Koba planning for Febuary then?
Edited by Claus, Sat Jan 23, 2010 4:00 pm.
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| Nine Demons Yoshitaka | Sat Jan 23, 2010 5:32 pm Post #2980 |
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Old men aficionado
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Yeah, that's really worrying...even if they presented new chars in february, their profile etc. would appear in...the end of march? Why the hell are they moving so slow, I wonder...they already have 5 characters we could see a gameplay vid of...plus they have another video of cutscenes to show... Without counting the fact that it's almost time for another one of those "compilation videos" showing off everyone... I wonder what will happen in the next three weeks on the site though. The hype train was finally moving, don't slow it down now, Koba... |
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| Watchtower | Sat Jan 23, 2010 7:05 pm Post #2981 |
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A True Musou Star
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Yeah, I'm getting a little curious myself. As I've said before, we know surprisingly little about a game that's coming out in a few months. Koba can't keep this slow update process going with such little time. I know this isn't like SSBB, where there was an update every day, but by now, we should know more than a few gameplay mechanics and about 1/3 of roster. The question that appears to be on everyone's mind is "What is Koba DOING?" @HokutoNoBen: I agree with pretty much everything you've said, but I still think having SB3 as Wii and PS3 only was a bad move. Yes, the PS3 and the Wii are the big consoles in Japan, but Capcom's main motive for going international with SB seems to be an attempt to attract foreign audiences. And I don't know about Europe, but for America, this move is appealing to a VERY small minority.
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| HokutoNoBen | Sat Jan 23, 2010 8:28 pm Post #2982 |
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Supreme Warrior-Scholar
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Possibly so, but I dunno... Again, the main thing that will float or sink the BASARA ship, especially in the US, will be to see if they can actually do something about advertising it adequately. BASARA failed its "first time" in the US, for lack of a good advertising campaign (among other things). And plenty of Capcom and Koei's previous efforts, alike, have also done more to fail, regardless of how few or how many consoles a game may have appeared, largely due to the fact that the games just didn't have a good advertising campaign. To me, this is an opportunity on Capcom's part to try and sell another fun game, especially to the US Wii demographic (who's crying for more games to play). Unless something like Devil May Cry stands to appear on the Wii any time soon, there's certainly a lack of "stylish action games" on the system. BASARA could be a good answer to that. It's just more along the lines of again, ADVERTISING it, and insuring the Wii demographic that their version of the game is no "chop til you drop" sub-standard port of the PS3 version. So yeah, the fact that SB3 getting a US release at all was interesting enough to me. I'll look forward to seeing just what Capcom does this time aroud. |
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| eklineage | Sat Jan 23, 2010 8:32 pm Post #2983 |
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God of the Valkyrur
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I'm hoping those guys add dual audio for the ps3 version. That would be so pwnage. |
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| Watchtower | Sat Jan 23, 2010 9:44 pm Post #2984 |
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A True Musou Star
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Yeah, the key word for SB3's success internationally is "advertising". Practically every review I found for Devil Kings was on how it "did a better job at doing DW than DW itself, but still copied too much off the DW handbook". I hate using their reviews, but G4's review for DK was pretty much "DW fans should marvel at how Capcom did better at what Koei created, but the people who actually have lives should just steer clear." Really, for Capcom to succeed, they've gotta make it clear that SB is as far away from Koei's DW/SW/WO as possible. My complaint wasn't that the Wii and PS3 were getting it. I have a PS3 of my own to play it. My complaint is that the Xbox doesn't. I know the Xbox is not that popular in Japan, but to sell the game internationally, you gotta consider everybody else. And like I said before, for America, by not including the Xbox, Capcom has limited their potential by restricting their focus onto a minority. |
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| eklineage | Sat Jan 23, 2010 9:53 pm Post #2985 |
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God of the Valkyrur
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You have to consider everybody else? Not really. It sounds good and all but there's a reason why console exclusives tend to be more quality titles... this is all imo of course. SB3 would have likely been a better game as an exclusive cuz you only concentrate on one platform. Just look at the exclusives like Halo 3, Lost Odyssey, Uncharted 2, Valkyria Chronicles, SSBB, Metroid Prime 3... Then play titles like Resident Evil 5, Tekken 6, Soul Calibur 4. They are good games.. I enjoyed these as well... but besides the graphics and the usual junk... nothing else was that much improved... especially SC4. They added a character customization... but they removed the unique CAS movesets from sc3. Edited by eklineage, Sat Jan 23, 2010 10:00 pm.
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| Keneticam | Sat Jan 23, 2010 10:11 pm Post #2986 |
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Right.......
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when does the next scan come? |
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| Watchtower | Sun Jan 24, 2010 4:26 am Post #2987 |
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A True Musou Star
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I understand the concept of exclusives, and I have noticed how exclusives tend to be better because they focus on the console intended. But see, the thing is that, SB3 isn't an exclusive. It isn't PS3 only. It does appear to have been intended for PS3 use, which is why it's so surprising for me to see the Wii of all consoles get a copy and Xbox don't. |
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| Crimsondramon | Sun Jan 24, 2010 4:50 am Post #2988 |
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Your soul is weighed down by gravity
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It should be pretty obvious by now. Basara started on the PS2 so obviously it should appear on the PS3, and it later got ported to the Wii. So there you have it, PS3 and Wii. Sure, Capcom could just easily port the PS3 version to the 360 but maybe Capcom doesn't feel like releasing it on the 360 for certain reasons. Reasons which I have no idea of =/ (maybe some exclusive Sony-Nintendo deal or something) but I'm not complaining
Edited by Crimsondramon, Sun Jan 24, 2010 4:53 am.
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| Claus | Sun Jan 24, 2010 5:00 am Post #2989 |
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old hag
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I don't see why SB3 should be released on the Xbox, there isn't any real reason why. Would it really, dramatically increase the sales? Probably not, remember porting games cost money too, more money than people usually assume. And we all know the 360 version would just rot away on the shelves in Japan, so there isn't a reason for it if its just for the westeners. The Xbow doesn't outweigh the Ps3 by that much, if it did the PS exclusives wouldn't be able to hold themselves down with their sales, which they do easily. With the Price drop pf the PS3, and with proper advertising of this game, it will seel itself, relying on the Xbox to sell it would be wasting money IMO. |
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| eklineage | Sun Jan 24, 2010 10:35 am Post #2990 |
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God of the Valkyrur
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Why would they want to make SB3 for 360 is beyond me.SB appeals to the japanese... not to the ppl in the west. 360 sucks monkey nuts in terms of popularity in Japan... so it wouldn't make sense in bringing it to the 360 now is there? SB3 is not something that will sell in the west... like FF13. Not that I care... since I got all 3 consoles but really if it came down to it... I would prefer it as an exclusive.. not matter what console it's on. Besides.. it's not like psn ppl can co op with ppl on xbx live. Edited by eklineage, Sun Jan 24, 2010 10:38 am.
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| Matsunaga Hisahide | Sun Jan 24, 2010 2:13 pm Post #2991 |
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Eyes of the devil, smile of a winner
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Kobayashi...if a month has four weeks...and the updates have (allmost) allways been four characters...so 4 weeks / 4 characters = 1 character each week. Is it that hard to make it like that? I mean if we had one character each week with his profile, voice, skills, BASARA and some screenshots of him...why is it all at once and then allmost 2 months "nothing"? Oh well, I´ll leave it at that rant...had to do it...and join the XBOX discussion as well... If we look at the current PS3 sales in Japan + the price drop + the games that´ll come out for the PS3 that´ll boost the sales again and if we look at that fitting picture: ![]() The PS3/Wii combination is a sure hit. Let´s not forget the main fanbase is in japan (especially since they´ll release the SB3 story manga and the second season of the BASARA anime before the SB3 release over there) and well...XBOX360...FAILS in japan. So a port to the XBOX360 would only make sense if it were for the english release of BASARA 3. But a port costs money and since the US release is allready a huge risk...why risk even more? Edited by Matsunaga Hisahide, Sun Jan 24, 2010 5:45 pm.
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| Balder | Sun Jan 24, 2010 4:27 pm Post #2992 |
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[expletive boat sounds]
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Regarding updates for February, if Kobayashi really feels like being a total bastard he can just "spend the month", so to speak, completing the sections for the characters already on the site, with voice clips and various screenshots. However, after DMC4, should he really mess with another fanbase? (Personally, I don't think it was all that bad, just that DMC1 was too good.) As for the X360 discussion, there's still a possibility the game gets ported, likely depending on the success of the overseas PS3/Wii release. Capcom might just be playing it safe for the time being. But after the weak sales of Resident Evil Darkside Chronicles, if this game flops on the Wii, there's a big chance Capcom will "leave" the console for good. On a side note, SB3 is perhaps the only game maintaining my preference to get a PS3. Regardless of my liking for Sony's console and even it's superior hardware, truth is most games end up being better on the X360, fortunately Capcom's been able to deliver somewhat equal ports in terms of quality. |
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| eklineage | Sun Jan 24, 2010 5:32 pm Post #2993 |
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God of the Valkyrur
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1. Capcom will NEVER EVERX10 leave Nintendo this gen. Look at their console sales. Plus wii games do not cost as nearly as much as ps3/360 games. 2. Most games end up being better? Incorrect. They are mostly identical. The very few outrages being stuff like Bayonetta. Ps3 holds the better(by a significant margin) version for games like of Vesperia, Star Ocean 4, Ninja Gaiden, Eternal Sonata, Batman AA etc. Heck let's throw in FF13 in there since the ps3 version is supposed to have a higher resolution. Why people still believe that the ps3 has no games is beyond me. This isn't 2007. 3. A port is possible but if they do one... they will be looking for it to do well both in the West and in Japan. Just because NA has a lot of 360 users doesn't mean anything tbh. Just look at some jrpgs that are considered mid/high profile. The sales between the two aren't much different. Consider that same jrpg being released on ps3... I think you get the picture. Heck put that jrpg on the wii and it willl sell even more. Edited by eklineage, Sun Jan 24, 2010 5:36 pm.
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| Balder | Sun Jan 24, 2010 6:10 pm Post #2994 |
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[expletive boat sounds]
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eklineage, I based my comment regarding Capcom leaving the Wii on comments by Antoine Seux, director general of Capcom France who said Capcom's future is firmly on the PS3 and X360. I know he's not the big cheese at Capcom or anything but I didn't pull such a idea out of a intelectual hammer space either. Regarding different ports, most Capcom games are practically identical, that I am certain (hence my previous statement). As for the other titles you mentioned, Vesperia, SO4 and ES completely elude me, on a technical standpoint Batman AA is on equal terms on both consoles BUT yes the PS3 version may be considered superior thanks to it's extras. But I think everyone agrees that the PS3 port of Bayonetta is an abomination, and I confess, my personal gripe whether I should get a PS3 or a X360 (fortunately, SB3 solved that for me). There's also Tekken 6's inferior PS3 port and that's the problem really, it's usually on the big non-Capcom titles were the differences show. Good thing I'm getting a PS3 mostly for Capcom games! Also, mind you I'm not one to freely bash Sony's system. Quite the opposite really. I also think that the "no games" claim is preposterous. |
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| eklineage | Sun Jan 24, 2010 6:23 pm Post #2995 |
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God of the Valkyrur
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Tekken 6 is identical. No difference watsoever to the eye Watch the comparison vids as well as all the articles. I should know cuz I was deciding on which version to buy as a matter of fact. Also Tekken 6 for the ps3 wasn't the port. The 360 version was the port. But I don't think that really matters since it's the end product that really counts. Well I think the main and only difference I noticed were the loading times which was faster for the 360 version. Online was pretty much crap on both cuz of the ridiculous lag. But who knows.. I was playing T6 on my friend's 360 when I came over.. and I don't really know how good his internet connection is. Edited by eklineage, Sun Jan 24, 2010 6:30 pm.
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| HokutoNoBen | Sun Jan 24, 2010 7:54 pm Post #2996 |
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Supreme Warrior-Scholar
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Indeed, however, such comments were then later outweighed by personalities from Japan and US alike both doing more to say "we have not abandoned the Wii". If anything, games like Monster Hunter Tri and the Wii Port of SB3 may be the ones that do more to showcase whether or not Capcom still values the system. MH3 sold well in Japan. Its test in the west is upcoming. SB3 is coming soon, as well. And (hopefully) there will only be more in that light. It's an interesting conundrum, when it comes to the Wii. Even devs like Capcom have "struggled" with the platform, because they clearly want "in" on the market leader, but it's questionable (at best) that they've really made an "ins" to cater to the platform. I mean, seriously, Capcom. Enough with the "tests". You're not going to impress the Wii demographic with "Chop Til You Drop" low-quality ports, and light-gun RE spin-offs, when people just want something similar to RE4 or better. The more you do in order to actually try and take the demographic seriously, like you do with MH3? Chances are, the more likely you are to be "rewarded" in kind. |
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| eklineage | Sun Jan 24, 2010 10:21 pm Post #2997 |
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God of the Valkyrur
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For those of you who own a wii. Take a look at Tales of Graces Hi ougi Exhibition. Makes vesperia look like crap. http://www.youtube.com/watch?v=OPpHnewdX78 Also... I'm kinda wanting to know why Koba is taking so long with the Basara news. Jesus... Edited by eklineage, Sun Jan 24, 2010 10:22 pm.
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| The Outsider | Sun Jan 24, 2010 10:21 pm Post #2998 |
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The Demon's Rival
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Any idea's/guesses when new info may be released ?
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| eklineage | Sun Jan 24, 2010 10:50 pm Post #2999 |
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God of the Valkyrur
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I agree. Third parties or a large number of them don't take the wii seriously mainly cuz it can't compete with the ps3/360 in the graphics/online capabilities department. I know plenty of ppl who only own wiis and wish it was supported like the ps2 was last gen. |
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| DarkMantisTalon | Mon Jan 25, 2010 1:02 am Post #3000 |
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Sengoku Period Fanboy (hehe)
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im guessing and hoping the first week of next month...im praying |
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