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Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi!
Topic Started: Fri Jun 26, 2009 12:46 pm (399,329 Views)
BlackKite
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長宗我部菜々

Heh, what a nice observation :) , but the only contradiction you have is if you remember a thing Kobayashi-P mentioned in an interview, then a PS2 version would be totally out of the question. :meantongue: Still, a PS3-Wii multi release would still be a Win-Win solution since the combined amount of those console owners add up to about 90% (CMIIW) of Japan's nextgen console owners.

With that, I'm going to sleep now. Until then~
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Matsunaga Hisahide
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Darn you BK for crushing my flawless observation. ;)

The only problem I have with our dream BK, is itīs just a dream.

It would be so awesome...but I guess, thatīs just too much work+costs.

I mean a next-gen BASARA production on two sides(yes, Wii is next-gen) at the same time...if CAPCOM really does that, Iīm willing to buy a Wii version and a PS3 version, just to reward CAPCOM.

It would be pointless, but I would buy both. So CAPCOM, take my bet. Announce and you have one sold copy of SB3 on each console.

Iīll gladly offer the Wii version to someone here on KW. Cīmon CAPCOM, make it happen.

P.S.: Thatīs no joke. If CAPCOM does that Iīll buy the Wii version and make someone happy.
Edited by Matsunaga Hisahide, Wed Aug 12, 2009 7:29 pm.
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HokutoNoBen
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BlackKite
Wed Aug 12, 2009 6:45 pm
Heh, what a nice observation :) , but the only contradiction you have is if you remember a thing Kobayashi-P mentioned in an interview, then a PS2 version would be totally out of the question. :meantongue: Still, a PS3-Wii multi release would still be a Win-Win solution since the combined amount of those console owners add up to about 90% (CMIIW) of Japan's nextgen console owners.
True yes, it's the largest demographic that could be targeted. But you have to still remember, the biggest potential != the biggest yield, necessarily.

To do such a thing like that, Capcom would have to be pretty much assured that if they were going to make two different ports of a game, that it would be worth their time and money to do as such.

After all, it's been said over and over from many publishers/developers that the PS3 can be a bear to develop for. That's already one bad thing. The other thing is...would it be really conducive to try and "split" the demographic of a franchise that's not that big yet? Sure, you may have dedicated fans like you, me and DK who would be willing to buy both copies of the game, but I don't think such a thing would apply to everyone. :(

So, I'm thinking that, logically speaking, we shouldn't be expecting as such. It's likely going to be either one, or the other.

In many respects, it's probably already cost a good deal to move the series from the PS2, onto a new, relatively inexpensive current-gen platform (Wii), or even more, if PS3 was the choice. Doing anything more than that would be asking for a great deal of extra funding and development from Capcom, and again, should we really expect that from a series that's still quite "new", as well as, for the time being, JP-only?


On the other hand, I got nothing when it comes to the Toro stuff. A harmless red-herring, or some thing more than that?


EDIT: Well, that about does it. The newspaper page that officially announced the game has also been leaked.

Go read about it here: http://img1.a9vg.com/200908/12/1250041861348.jpg
Edited by HokutoNoBen, Wed Aug 12, 2009 9:18 pm.
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Matsunaga Hisahide
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Okay, re-written the post.

I wanted to whine a long time, bla,bla,bla...

But I allready knew it would be on the Wii, I just wanted to show some reasons why a PS3 release would be good too and do more good to the BASARA franchise than a Wii release. Thatīs why Iīve argued so much with you HNB :whistle:

Iīll do it like BK and just watch what itīll be. If itīs a KOEI-way-lazy production to just make a quick cash out of a great franchise, I wonīt even consider buying it. -_-

The problem with this is, I donīt mind the graphics. I wouldīve even bought it, if it were for the PS2. Cause the PS2 controller is great to hold and the buttons are on the right spot. Iīm used to it.

I really HATE the GC controller, especially for itīs short wire.
I hated to use it on Brawl and yes I know, thereīs a wireless controller but I wonīt buy it for one game, if I allready have the controller thatīs supposed to be play-ready. :rolleyes:

Donīt even mention the Wii-mote. Today I played trough Tadakatsuīs story in the Wii version SB double pack. I wanted to do a second story, but I couldnīt, cause my right hand was so stiff and hurt so much because of the damn Wii-mote. Itīs okay in games that ACTUALLY USE THE WII-MOTE, but in games were you sit there stiffly pointing the Wii-mote at the TV so you donīt get the "No controller connection"-interruption...it sucks. :meantongue:

If this game is a cheap product of milking, I wonīt torture my hand anymore.

So CAPCOM, donīt let me down a second time. I came prepared, but it still hurts to see it. Cause I have this bad feeling. Please donīt screw this up. Itīs one of the only games, Iīm excited about, besides Tekken 6 and FFXIII Versus. :(

I guess Iīm just dissapointed at the moment, maybe Iīll think different after some time... <_<
Guess I have to find some controller for the Wii that doesnīt suck for a game like this...
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HokutoNoBen
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I hear ya, DK. :hehe:

Any way, yeah. Hopefully, like MH3 before it, maybe a LE version of SB3 would include some nice things, including another Classic Controller Pro (which I will vouch for, it's nice; will import another one).

There's even talks about possibly bringing SB over, as that trademark exists in Capcom's logs (and NOT through "Devil Kings", but actually "Sengoku Basara"). Who knows what that means, but maybe it's not a done deal for US BASARA just yet. After TvC ended up getting released over here, things can't be but so cut and dry any more, even if it does look unlikely...
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Matsunaga Hisahide
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HokutoNoBen
Wed Aug 12, 2009 10:40 pm
I hear ya, DK. :hehe:

Any way, yeah. Hopefully, like MH3 before it, maybe a LE version of SB3 would include some nice things, including another Classic Controller Pro (which I will vouch for, it's nice; will import another one).

There's even talks about possibly bringing SB over, as that trademark exists in Capcom's logs (and NOT through "Devil Kings", but actually "Sengoku Basara"). Who knows what that means, but maybe it's not a done deal for US BASARA just yet. After TvC ended up getting released over here, things can't be but so cut and dry any more, even if it does look unlikely...
Thanks for hearing me :P

First thing, HNB:

Who talks about bringing over SB? If that happens, I can finally update my Wii, forget that stupid Freeloader and get Majoraīs Mask from the VC. That...would be awesome. That would be one minus point less on the SB3 release for Wii.

The second minus point: Controller.

Is the classic controller good? Does it really feel like a combination between NES/SNES/SEGAGENESIS controller? Cause I could be used to such a thing, since I like all three controllers.
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HokutoNoBen
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The CC Pro basically does a lot to remove the one thing I hated about the Original model: lack of comfort.

Those two "love handles" make it almost like a PSX/PS2 controller, which increases comfort.

http://www.daviddino.com/2009julypickups10.jpg

Again, I can't recommend these things enough. These are the things that Ninty should have put out at the jump.

For further impressions from some one NOT myself, I direct you here:

http://www.neogaf.com/forum/showthread.php?t=369945



As for updating your Wii? Well, I would still recommend looking into Homebrew, before you update. Do that, and you will be able to both update your Wii AND play imports, without the need of a bootdisc! It's win win! ^_^

Go here for a good way to get started:
http://www.neogaf.com/forum/showthread.php?t=291277
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Nine Demons Yoshitaka
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I've said it before too, but wouldn't it make sense for this game to be a PS3-Wii release?

With that article we basically have Capcom's confirmation.

Plus they released SB2/H on both platforms...if that wasn't to prepare the fanbase for an eventual SB3 Wii release...why would they have bothered?

But I guess now the problem lies in whether they'll release it on the PS3 too...


I'd want more game details, or a release date, instead of hardware details though.....It's almost a month since that damn teaser trailer....
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Matsunaga Hisahide
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Hmmm...that truly looks "allmost" like a PS3 controller...if you say it handles well, Iīll trust you ;)

http://www.yesasia.com/global/wii-classic-controller-pro-black-japan-version/1020324124-0-0-0-en/info.html

And for around 25€...with the game thatīll be around 40€...itīs the price for a PS3 game...oh well...

Iīll wait how this turns out to be...I wonīt pay 65 € for a game that looks exactly the same, but since theyīve even used that ultra-modern-lip-synchronization programm...I guess they made some nice engine for it. But besides this they should:

-The added characters have to be BASARA(you know what I mean, they have to have character, a good voice and they have to have that certain style/look - Just BASARA)
- Only one or two of them are NPCs(even better would be NO NPCs)
- Hisahide has to have a badass moveset(just because I love him ;) )
- same goes for the hopefully revamped Ieyasu
- the game has to look better than the last one and play more fluid, more enemys on the screen and more details/flashy animations on characterīs attacks.(the Wii can do better than that)
- they have to at least give us one new mode(or make the conquer mode more fun, cause it gets pretty boring after the third character)
- most important of all: No clone wars. If I hear of one clone, even if itīs a half-clone character, I wonīt touch it.

If itīs not going to be a PS3 game, it should at least, fullfill such minor and logic points. Itīs not much Iīm asking for.

But as long as those points are okay, Iīll buy it.(Now that I look at the list, those are things, that are only natural. I guess Iīll buy SB afterall...but if CAPCOM canīt even fullfill such easy points and fails in making me want to buy SB3, Iīm losing faith in the gaming industry :mellow: )
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Zhao Yuns disciple
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wow, i just saw the short video on the first page and was amazed at how gorgeous the visuals looked. im currently playing SB2 Heroes, and while im having a grand time playing it, its a little sad to see the faces of everyone Botoxed out. :( i can see there are no such problems in number 3.
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Matsunaga Hisahide
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Now even a popular gaming site in Austria, said it.

http://www.consol.at/News.10+M5311af64146.0.html

They said CAPCOM wants to work even more with Nintendo and that shows itself with the fact, the Sengoku BASARA 3 is released for the Wii, a series very popular in japan, known to us as Devil Kings 2.(since only DK came out, even if itīs SB3 for us the sequel would be DK2)

Thatīs the rougly translated part. The other part mentioning Monster Hunter 3 said something interesting.

Thanks to the close work with Nintendo, CAPCOM is able to localize the game and release it in other parts of the world too.

I head CAPCOM wasnīt sure if they would release MH3 outside of japan. But it seems Nintendo, has given them some "help", donīt know if in a financial way, promotion way or to help them loacalize the game...but it seems, that this could happen to other "japan only CAPCOM games" too.

If SB3 sells well on the Wii, "Nincom" could think about releasing it here too....so this Wii release could turn out to be interesting....it all depends on CAPCOM, since Nintendo surely would release it over here.

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Nine Demons Yoshitaka
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If the info on GFaqs is true, Capcom has registered the "Sengoku basara" trademark in the US...probably they want to make the series have a new start with SB3??

Considering that they'd have the anime helping too, and editing the game to "DK2" would be futile effort (IMO)...

Maybe I'm just going on a limb here...but I feel the possibilities are there. High time for SB to become a hit in the states?

The fans would have a "matured", more polished game with plenty of chars, a (updated?) 2P player mode, plenty (I hope) of game modes...

It's got good chances, IMO.
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Matsunaga Hisahide
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First problem with DK was itīs limited replay value.

I mean besides the story mode, that was the same for everybody(I mean that wanna-be conquer mode)...it was enough for me, but turned down a lot of ther people. Only 12 characters and under them were clones?

Also they cut out all the Sengoku parts. Without those small historical backrounds, the game loses itīs charm.

Also it wasnīt advertised. I wouldnīt even know the game, if I hadnīt spotted it next to Dynasty Warriors in a game shop.

So people didnīt care about the game, since nobody knew it.
And those who knew it, knew also the original version Sengoku BASARA. And they werenīt quite satisfied with that butchered version, compared to the original.

So they need to:

- Let it be Sengoku BASARA, no butchering.
- Let everything be as it is. Names, the voices. Just put an english text in all the despcriptions and put in ENG subs, done.
- Advertise the game. People only care for things they CAN care about. If they donīt know about it...
- Release the game with the Classic Controller Pro, like Monster Hunter 3. Cause people, like me, wonīt like to play the game with the Wii-mote, if itīs not used.

If itīs really true that itīs registered as Sengoku BASARA, the signs stand good for a non-butchered version, whichīll just get some english texts and subs.
Also with Nintendoīs help, they have a strong partner in terms of advertising. I mean Shigeru Miyamoto helped promote SW3...I hope theyīll do the same for SB3.
And since theyīve allready released the MH3 CCP controller pack and SW3 does the same, I hope theyīll do as much for BASARA.

So now chances are high that weīll see a successfull english BASARA release.

As long as the quality is right. God, I hope it looks at least as near as good as Monster Hunter. Even if japan doesnīt care that much about graphics, a lot of the english speaking gamers are graphic-fetishists.
They wonīt touch an ugly looking game. <_<

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Ultimate Legend
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Quote:
 
First problem with DK was itīs limited replay value.

I mean besides the story mode, that was the same for everybody(I mean that wanna-be conquer mode)...it was enough for me, but turned down a lot of ther people. Only 12 characters and under them were clones?

Also they cut out all the Sengoku parts. Without those small historical backrounds, the game loses itīs charm.

Also it wasnīt advertised. I wouldnīt even know the game, if I hadnīt spotted it next to Dynasty Warriors in a game shop.

So people didnīt care about the game, since nobody knew it.
And those who knew it, knew also the original version Sengoku BASARA. And they werenīt quite satisfied with that butchered version, compared to the original.
I also wouldn't have even known it existed if I didn't find it in a shop. Same goes for DW. I didn't even know what DW was when I first got DW3.

Devil Kings did have lots of issues (Missing characters, moves, items), but it did do one thing right in my opinion, and that was the priming system (Which I mentioned in by poll). While the Sengoku BASARA games are good, there weren't many moves to pull off.

Characters only had the S string and while most characters had several skills, only two special skills could be equiped at a time so there wasn't much variety. While I didn't like how you had to completely rely on Prime attacks it to fill the BASARA / Fury gauge and that they were weak (Which Nobunaga's grenade item pointless), it did add more to the game.
Quote:
 
So they need to:

- Let it be Sengoku BASARA, no butchering.
- Let everything be as it is. Names, the voices. Just put an english text in all the despcriptions and put in ENG subs, done.
- Advertise the game. People only care for things they CAN care about. If they donīt know about it...
- Release the game with the Classic Controller Pro, like Monster Hunter 3. Cause people, like me, wonīt like to play the game with the Wii-mote, if itīs not used.
- I agree with that. Just leave it the same.

- 99% sure that your 2nd suggestion won't happen. What they could do is simply add a Japanese voice option (Like Koei did in the past and are doing with WO2 for the PSP).

- Agreed. The problem with both the BASARA and Musou games are that they don't advertise the games. Chances are many people aren't going to know about them unless they see them in shops. The fact that Koei advertises some of their games inside the games is good, but won't do any good if people don't buy any of the games to begin with.

- Same as the above. They should have it playable with both the Wii-mote and Classic Controller.

Quote:
 
If itīs really true that itīs registered as Sengoku BASARA, the signs stand good for a non-butchered version, whichīll just get some english texts and subs.
Also with Nintendoīs help, they have a strong partner in terms of advertising. I mean Shigeru Miyamoto helped promote SW3...I hope theyīll do the same for SB3.
And since theyīve allready released the MH3 CCP controller pack and SW3 does the same, I hope theyīll do as much for BASARA.
Both the BASARA and Musou games need the advertising. Hopefully, they will and it can attract more customers.
Quote:
 
So now chances are high that weīll see a successfull english BASARA release.
I hope so, since it would be great not to have to see a translation guide to understand the items and stories.
Quote:
 
As long as the quality is right. God, I hope it looks at least as near as good as Monster Hunter. Even if japan doesnīt care that much about graphics, a lot of the english speaking gamers are graphic-fetishists.
They wonīt touch an ugly looking game. <_<
While I personally don't care much for graphics (As long as they don't look like a PSX game), it certainly would help.
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Divine Justice
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Yeah, Devilsking, I'm going to have to say that there's no chance in hell that this game will have an English release with only JPN voices and ENG subs. Companies can get away with that on some minor titles that cater to a small, established niche fanbase, but if we want SB to mean anything in the west then it will have to have ENG voices. Period. An option to switch would be nice, but it is by no means necessary to the success of the game, and Capcom may decide that it's not worth the effort/disc space.

That said, I am rather disappointed that this is also going to be a Wii game. I mean, it gives me an excuse to use my newly hacked Wii, but both of these SM and SB announcements spit on the reason I originally bought a PS3. Oh well, it still gets more than its fair share of play time compared to my Wii, so maybe these two games will even things out a bit...
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DarkDante
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I doubt Capcom will call it "Sengoku Basara" if they do release it in the west. They probably just registered it for copyright purposes.

As long as the graphics are at least up to SW3 level it will be acceptable. But what I really want from SB3 is major improvements to all facets of the game: bigger scale battles, better more aggresive AI, more unique characters in each level, more interactive levels, more movies and cutscenes to further the story and more attacks for each character (perhaps a sidearm?).
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Matsunaga Hisahide
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Hmmm...the english voices werenīt bad, by any means, but I really like the BASARA voice more.

Theyīve grown with the characters and they know how to voice them perfectly now. And since a lot of the gamers whoīd buy BASARA over here are Hackīn Slash fans, CAPCOM fans, anime fans or just fans of the SB anime.

So a lot of them would wish for the original voices. I hope they add a voice choice. They allready did it in Street Fighter IV, so why not here?

@DarkDante:

Well...those are the things that would take BASARA a step further ahead.

- better more aggressive AI
Yes, I hope they can handle acceptable graphics, many enemys at on the screen, while keeping the characters animations and attacks smooth and flashy and still have a challenging AI, that doesnīt just wait to die. Theyīd have to give the engine a lot of attention, if they want to handle something like that. I hope CAPCOM handled that.
- more unique character in each stage
I guess you mean things like Kenshin having Kasugaīs Ice/Fire Ninja squad, Takeda using those Behemoth-Soldiers, some characters paying the Gohon Yari, Itsuki having the ITSUKIIIIIII-fanboy-squad, etc...thatīs a given. They allready have a lot of different types of soldiers and war machines. Theyīll definietly increase it even more.
- more interactive levels
do you mean things like triggering events, branching paths and hidden spots with treasures? That would be a huge step forward. There were some stages who had all of what Iīve said and those were the best...but not all of them have that.
- Cutscenes/Movies:
Well with now around 40 characters having a unique and interesting story, is allready someting hard to accomplish. If they make ingame cutscenes, I guess they could manage it, but having CG cutscenes + ingame cutscenes...thatīll take a lot of space and work.
- More attacks for characters
More isnīt allways better. I guess they should see that some of the old attacks get improvements(a lot complained that the attacks should be more fluid and more ways to combine them), look that every character has at least 6-7 skills to choose from and that they all have a unique and interesting moveset.
I mean they still have to:

A complete new moveset for Ieyasu
Make Hisahide playable, with a full moveset.
De-clone Kennyo and give him a full moveset.
Give Yoshimoto the rest of his moveset.
Give Ujimasa the rest of his moveset.
Give Mushashi the rest of his moveset.

Iīm afraid that will decrease the amount of the new characters allready(My guess are only 5 characters + 2 NPCs, though I would want at least 10 added characters, given the time they had)...so they wonīt have the time to give everyone a second attack string...I guess theyīll work on the skill system and give us something new in that way.

This wonīt be an easy task for CAPCOM, given the expectations, not only from our side. Especially since everyone dreams of a 40+ characters roster for SB3 (given the fact that there should be 31 characters allready itīs nothing hard to do, they had time...but since they had the great idea in the past of having so many NPCs/clones over the last games...thatīs just a dream.)

Weīll see how they manage to show what the Wii can do and still take the BASARA game a huge step forward....without having to rely on expansions a la KOEI.
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Claus
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Hmmmm, so SB3 is a wii exclusive too? damn, i was so hoping to be able to play it, especially now since it has a high chance of coming to NA. This is dissapointing. but theres still a chance for a ps3 version, but i don't count on it... great, so now both of my favourite games are now wii-exclusives, thats just perfect <_<

Anyway, out of all those un-finished characters, i only care about hisahide and ieyasu. Ieyasu needs his own BASARA, and not just have hondam use his, thats just a massive let-down. And i wonder if hisahide will even become playable, he might just be a permenant NPC, maybe im just being dark because of this bad news <_<
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Ultimate Legend
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Miyazaki
Thu Aug 13, 2009 3:52 pm
Hmmmm, so SB3 is a wii exclusive too? damn, i was so hoping to be able to play it, especially now since it has a high chance of coming to NA. This is dissapointing. but theres still a chance for a ps3 version, but i don't count on it... great, so now both of my favourite games are now wii-exclusives, thats just perfect <_<

Anyway, out of all those un-finished characters, i only care about hisahide and ieyasu. Ieyasu needs his own BASARA, and not just have hondam use his, thats just a massive let-down. And i wonder if hisahide will even become playable, he might just be a permenant NPC, maybe im just being dark because of this bad news <_<
I don't think this was confirmed as a Wii exclusive, just that it would be on the Wii.

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Claus
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MasterofMusou
Thu Aug 13, 2009 5:01 pm
Miyazaki
Thu Aug 13, 2009 3:52 pm
Hmmmm, so SB3 is a wii exclusive too? damn, i was so hoping to be able to play it, especially now since it has a high chance of coming to NA. This is dissapointing. but theres still a chance for a ps3 version, but i don't count on it... great, so now both of my favourite games are now wii-exclusives, thats just perfect <_<

Anyway, out of all those un-finished characters, i only care about hisahide and ieyasu. Ieyasu needs his own BASARA, and not just have hondam use his, thats just a massive let-down. And i wonder if hisahide will even become playable, he might just be a permenant NPC, maybe im just being dark because of this bad news <_<
I don't think this was confirmed as a Wii exclusive, just that it would be on the Wii.

I hope its not an exclusive but it probly will be.... <_< i wanted some next-gen BASARA action, and since i dont have a wii... well im sure you can figure it out. -_-
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lmay19
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Just curious but why wouldn't they release this on the 360? another question is can you play japanese wii games on an american wii?
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HokutoNoBen
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lmay19
Fri Aug 14, 2009 1:43 am
Just curious but why wouldn't they release this on the 360? another question is can you play japanese wii games on an american wii?
1) No real reason to. BASARA's main demographic is in Japan, where the 360 is not doing so hot.

Even if they really are relishing the idea of giving the series one more try in the States, don't count on a 360 port. The costs that would be entailed to make such a thing possible are enough of a reason to curtail that line of logic, and for that matter, that goes for the PS3, too.

Just like with Tatsunoko vs. Capcom, it looks like SB3 is being made from the ground up on the Wii, and will likely be only for that console. We just have to learn to deal with it.

2) Yes. As I just responded to Devilsking's similar q yesterday, go look into Homebrewing your Wii, using the links I provided. Do as such, and you'll be on your to making your Wii effectively region-free, and it's pretty damn easy too, for that matter.
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Divine Justice
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L's True Successor

I'll second what Ben just said. Really, the only thing you need is an SD card and a way to connect it to your computer. It really is that easy. Even on System menu 4.00
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DarkDante
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A new power is rising
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Devilsking
Thu Aug 13, 2009 3:10 pm
Hmmm...the english voices werenīt bad, by any means, but I really like the BASARA voice more.

Theyīve grown with the characters and they know how to voice them perfectly now. And since a lot of the gamers whoīd buy BASARA over here are Hackīn Slash fans, CAPCOM fans, anime fans or just fans of the SB anime.

So a lot of them would wish for the original voices. I hope they add a voice choice. They allready did it in Street Fighter IV, so why not here?

@DarkDante:

Well...those are the things that would take BASARA a step further ahead.

- better more aggressive AI
Yes, I hope they can handle acceptable graphics, many enemys at on the screen, while keeping the characters animations and attacks smooth and flashy and still have a challenging AI, that doesnīt just wait to die. Theyīd have to give the engine a lot of attention, if they want to handle something like that. I hope CAPCOM handled that.
- more unique character in each stage
I guess you mean things like Kenshin having Kasugaīs Ice/Fire Ninja squad, Takeda using those Behemoth-Soldiers, some characters paying the Gohon Yari, Itsuki having the ITSUKIIIIIII-fanboy-squad, etc...thatīs a given. They allready have a lot of different types of soldiers and war machines. Theyīll definietly increase it even more.
- more interactive levels
do you mean things like triggering events, branching paths and hidden spots with treasures? That would be a huge step forward. There were some stages who had all of what Iīve said and those were the best...but not all of them have that.
- Cutscenes/Movies:
Well with now around 40 characters having a unique and interesting story, is allready someting hard to accomplish. If they make ingame cutscenes, I guess they could manage it, but having CG cutscenes + ingame cutscenes...thatīll take a lot of space and work.
- More attacks for characters
More isnīt allways better. I guess they should see that some of the old attacks get improvements(a lot complained that the attacks should be more fluid and more ways to combine them), look that every character has at least 6-7 skills to choose from and that they all have a unique and interesting moveset.
I mean they still have to:

A complete new moveset for Ieyasu
Make Hisahide playable, with a full moveset.
De-clone Kennyo and give him a full moveset.
Give Yoshimoto the rest of his moveset.
Give Ujimasa the rest of his moveset.
Give Mushashi the rest of his moveset.

Iīm afraid that will decrease the amount of the new characters allready(My guess are only 5 characters + 2 NPCs, though I would want at least 10 added characters, given the time they had)...so they wonīt have the time to give everyone a second attack string...I guess theyīll work on the skill system and give us something new in that way.

This wonīt be an easy task for CAPCOM, given the expectations, not only from our side. Especially since everyone dreams of a 40+ characters roster for SB3 (given the fact that there should be 31 characters allready itīs nothing hard to do, they had time...but since they had the great idea in the past of having so many NPCs/clones over the last games...thatīs just a dream.)

Weīll see how they manage to show what the Wii can do and still take the BASARA game a huge step forward....without having to rely on expansions a la KOEI.

Your spot on DK, to clarify what I meant:

-smarter more aggresive AI
This applies to both allies and enemies, even on the hardest difficulty on the later stages, a lot of them are still walk overs until you have to fight the boss. Not every single soldier has to be a challenge but just make them a bit more aggresive. Also allies as well, it's pretty annoying when they can't even follow you properly!

-more unique characters
I meant both more playable characters and faction specific henchman (Miyohsi Trio, Kenshin troops etc.) in each stage, give us something else to kill besides generic officers.

-More level interaction
Yeah exactly, more cutscenes, events and ESPECIALLY branching paths! Levels should not be one straight path you follow and kill the boss at the end. And "ZOMG teh gate is opening!!1" is not what I call an event!! :P

More cutscenes/movies
I know it won't be easy with the 35+ characters or whatever,but at least have the key factions (Date, Takeda, Uesugi, Oda, Toyotomi, Tokugawa, Azai) have more fleshed out stories through the use of more cinematics.

Also I agree with everything you said, especially making Hisahide playable and decloning Ieyasu! These 2 are relatively important to the SB universe and I hope they get more attention in SB3.
Edited by DarkDante, Fri Aug 14, 2009 3:58 am.
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Hondam
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Bah, Wii? Really is a shame. Hopefully we get lucky and get a multi-platform release, or at least confirmation of some sort of PS3 port at some point.
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