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Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi!
Topic Started: Fri Jun 26, 2009 12:46 pm (399,110 Views)
Matsunaga Hisahide
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Eyes of the devil, smile of a winner
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Hehehe...I found a victim. :sly:

Donīt take all that sarcasm seriously.
I was getting at the The persona who attacked Shikoku is Yoshiaki, it was made pretty clear in that interview, but whatever, if you guys still want to hope for Takatora (and then be crushed by dissapointment) then by all means, hope for him. of yours with the says the one who hopes for a bigger roster :ph43r:

But the part about it being a good game and that all that stuff might follow was meant serious. :mellow:

Again, as long as Hisahide is in, I donīt care about the roster size, weapons or costumes. Since HEROES will come with all the missing stuff for us fanoboys/girls. Hopefully.
But they shouldnīt expect excitement or thanks or whatever some of us think of it, from me.

Everyone allways blamed KOEI for their Specials and other expansions. Allways saying they are milking the fans. I and a lot of you too, framed them for that. SB2 had an expansion, but it was okay, since they added a lot in SB2 and it was a fully fletched out game, with graphics, gameplay, sound and most important fan service. Now you can clearly see that they arenīt even trying to satisfy the fans. And suddenly thatīs okay? Itīs okay to get out a product that could easily be much better and just release an expansion?
Itīs a bland milking tactic. Not something to be proud of.
If you can point your finger at KOEI, you should do it now too :hmmm:

Speculation is all we have for now and after bad news, bad speculations will happen. Look at the stock markets. After bad days, everyone expects it to drop more.

So once we finally get good news, we can go up the good road again.
When they finally announce another playable character, the whole 15 characters roster size stuff will drop like a hot stone.
Though...they have to announce it for it to happen. :rolleyes:

And of course I want a Nobunaga/Hideyoshi. Thatīs how BASARA was. And allmost all the CAPCOM games have it.
In Onimusha Dawn of Dreams it was Fortinbras. In Street Fighter IV it was Seth. In Resident Evil 5 it was Wesker.

I demand a villain. As long time fan of BASARA and CAPCOM games, I demand it. :P
Edited by Matsunaga Hisahide, Fri May 7, 2010 9:18 pm.
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xDaQiaox
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MasterofMusou
Fri May 7, 2010 3:59 pm
There's a video topic for a reason. Why can't people check before asking these questions?
I checked the video thread and did not see a gameplay post for oichi, atleast not in the first post. Somepeople don't have time to look through everyones pages and posts, it's very easy for someone to send a video to someone else, having already known where the video is. Thats why.
Edited by xDaQiaox, Fri May 7, 2010 10:10 pm.
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Gakupo
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xDaQiaox
Fri May 7, 2010 10:10 pm
MasterofMusou
Fri May 7, 2010 3:59 pm
There's a video topic for a reason. Why can't people check before asking these questions?
I checked the video thread and did not see a gameplay post for oichi, atleast not in the first post.
Oichi doesn't have a full-on gameplay video... yet.

I haven't checked the videos thread either but assuming it's been uploaded, footage of her is in the Action/Skills trailer.
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x_QiaoxChan_x
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Shall I bring a little grace to the party?
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anybody know when this is comming to NA? if i may ask :)
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Matsunaga Hisahide
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http://www.youtube.com/watch?v=zXLk8vZlxCM&feature=player_embedded

Skip to 2:34. Itīs not long but you can see two or three skills of Oichi.

Really itīs not much, but there is footage of her in the skills trailer.

EDIT:

NA release is probably somewhere between those two: 28th September and 1st October 2010

http://www.amazon.com/Sengoku-Basara-Samurai-Heroes-Playstation-3/dp/B002X9KYFW

http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=77742
Edited by Matsunaga Hisahide, Fri May 7, 2010 10:49 pm.
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robotzombie
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Just a general Fall 2010 release date. My guess is probably mid October...

Also, thanks Balder, exactly what I was hoping for :D
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Aznwarria
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I dont see why ppl hate koei so much, i honestly dont have anything against them at all...and i was really satisfied with SW3(ya i know ppl hate it idk y maybe just because its on the wii only) but...in my Point of view right now sw3 is better than sb3. I dont want to like compare stuff together but seriously, sb3 needs more characters. If it does it'll be like the ultimate game u can ever get. *sigh* they just like milking fans too much.... even when this is released, it'll take like a whole nother year just to make a heroes expansion with all the stuff that we're already supposed to get in SB3, and then like 1-2 years later then finally MAYBE sb4 will come out with all the returning characters. Hopefully by then, koba will either be
1. Gone 2. his mind back again 3 DEAD. jk
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Matsunaga Hisahide
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Well, I guess, if SB3 were a Wii game only, it wouldīve been a bit of a bummer too...

Okay...a bit of a bummer...itīd be a dissapointment you canīt even describe.

But hey, itīs a PS3/Wii release, has some nice graphics and sound and fast paced combo gameplay...except for Yoshihiro...

As for the KOEI hate...well...as Iīve said all the expansions, especially the ones trying to redeem intself from DW6...you could smell milking a mile a go...though I guess the recent Strikeforce games and Samurai Warriors 3 helped it gain some "we love you KOEI" boost again.

So another playable character or better Hisahide would do the same wonders for Sengoku BASARA 3 :whistle:

Just saying...
Edited by Matsunaga Hisahide, Sat May 8, 2010 2:01 am.
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Claus
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old hag
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Quote:
 
Donīt take all that sarcasm seriously

I wasn't taking it seriously. Who does take sarcasm seriously? Its sarcasm, there is nothing serious to take. :huh:

Quote:
 
And of course I want a Nobunaga/Hideyoshi. Thatīs how BASARA was. And allmost all the CAPCOM games have it.
In Onimusha Dawn of Dreams it was Fortinbras. In Street Fighter IV it was Seth. In Resident Evil 5 it was Wesker.

You clearly misunderstood what I was getting at. I didn't say Basara 3 didn't need a Nobunaga/Hideyoshi, all I said was the the one who attacks shikoku doesn't have to be THE big bad or even be a villain. It could easily be Yoshiaki. I don't know why you think the person who destroyed Shikoku is some evil mastermind, It could be, but it doesn't have to be, there doesn't have to be a evil mastermind of the Tokugawa. The big bad can still be Hisahide.

@AnzwarriaWho said they hated Koei?

Not everyone measures a game in characters. For you the more characters might mean everything to you, and thats what SW has, more characters, but IMO Basara excells in other aspect that DEFINITELY makes up for any lack of characters it MAY have. It doesn't NEED characters to be teh greatest game ever. That isn't necessary, they hare extremely welcome because they add variety, but they don't make the game.
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Aznwarria
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I agree, SB definitely has the better gameplay, the better graphics, and the better stuff, etc. but for me, i like better characters. More characters= more variety and diversity, and i get to learn more stuff about history. more ppl are involved in stories, and i can be lik OOh whos this guy never hear of him before and go look him up and learning more about him/her. I would say that these 2 kinda balance it out....koei has more character, capcom has better gamplay.
what if one day these 2 merged together to like...samurai basara? thatd be...epic. just saying i kno thats never going to happen but that would be extremely cool...
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ChibiGingi
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Aznwarria
Sat May 8, 2010 5:02 am
I agree, SB definitely has the better gameplay, the better graphics, and the better stuff, etc. but for me, i like better characters. More characters= more variety and diversity, and i get to learn more stuff about history. more ppl are involved in stories, and i can be lik OOh whos this guy never hear of him before and go look him up and learning more about him/her. I would say that these 2 kinda balance it out....koei has more character, capcom has better gamplay.
what if one day these 2 merged together to like...samurai basara? thatd be...epic. just saying i kno thats never going to happen but that would be extremely cool...
No, because then that'd bring around (Sengoku junkies') world peace and it'd be boring.

Seeing as I haven't played a real Basara game, I can't really say its the gameplay that draws me to Basara but more of the liveliness of it and how unique it is. I still love Samurai Warriors like its no one's business, but I can purchase both and enjoy them for various reasons. Even if money was tight, I'd try to get both anyways.

And DK, you hit the nail on the head with the companies and expansions. It seems to have become completely 'acceptable' now for certain companies to milk their fans (while other companies are pretty much called ebil corporations for even thinking of the dreaded 'E' word). I never understood why it's okay for Capcom to have expansions (on stuff that could have been put in the original game anyway), when Koei or Valve get harassed to no end for doing the same thing. Every company milks their fans. Saying one company can do it but not the other is just utter garbage, regardless of the "quality" of the expansion.

At least that's the way I see it. I've come to terms with the fact that companies want my money... still, I'm going to want a little effort for my buck. I shouldn't have to give someone a pat on the back for doing a half-assed job (at LEAST go 75%).
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Hondam
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Sorry for getting back late, just picked up a PS3 and CoD the other day. :hehe:

Question about difficulty- Well first the demo I played was the same one NDY played at the last game show. Anyways, I'm gonna assume it was just set on a normal difficulty. That being said, to me it felt like the difficulty was noticeably improved. I didn't even get the chance to finish the stage in fact, the demo ended mid-way through my fight with Yukimura. Though some time was spent figuring out the new controls and what not, I still found myself concentrating a lot more than previous games. Not to say it wasn't fun though- it was extremely enjoyable and a much better challenge. There were also points in some bases where the enemies began to flow all around you, seemingly a lot smarter and tougher than past games as well. Sasuke was also a b**** to fight too, especially against him and his clones.

RTsharpshooter- Well Ieyasu only had the two skills I mentioned in the demo. Yeah, ground punch isn't chain-able but his other one-two combo is. Ieyasu's entire basic moveset actually was good for comboing, with easy transition between his basic string to jump attacks to dashing, etc. And I didn't get much of a chance to fight the calvary cause I was able to dash right into them and take em out before they began to charge, but they seemed a lot less annoying than before.

robotzombie- Yeah, an impact sensation is definitely there. Can't recall how it feels like compared to the past games since it's been ahwile since playing them, but at least when using Ieyasu his punches actually feel like you're hitting and connecting with them.

Balder- No, it's a lot different than just the simple bases from Anegawa. They help decide the flow of battle in that particular zone/base/area you're in, and if you don't take out the base commander it felt like the enemies just kept swarming around you. Also, taking out a base with a flashy combo leading up to that giant explosion is so much win. Especially with the new battle drive or a basara attack. And I can't really answer your other questions, as the demo goes straight from character select to the stage select and then to the stage itself so no pre/post battle screens. But as far as elements I'm pretty sure they're still in, Sasuke and Yukimura's basaras both retained their respective elements. from what I could tell.

Well that's all I can recall for questions right now. If I missed some or whatever or if there's anymore ask away and I'll try and answer as best as I can.

Anyways though, extremely stoked for Hondam's new video. His was the only one I've been looking forward to ever since the first 4 so I'm hoping it'll be epic. Though I wonder what stage they're gonna have him play at and against who...seeing the new Odawara or Dewa would be nice. Or the Maeda stage, which is probably Shizugatake. Hoping for Keiji's stage though so we can see a glimpse of how he plays as well.

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Matsunaga Hisahide
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Thanks for the impressions Hondam...itīs great that they pose some challenge now...and the circling was really a pain in the butt in SB2, though it rarely happened. Great that itīs back now but more challengeing. Now we have to watch our back... :ph43r:

Just at a side question, which CoD did you get? :huh:

Oh and now you have to get Metal Gear Solid 4. Itīs at a low price now, but damn, itīs one of the best games ever.

Especially the "Emotion Bullets"...making a soldier cry has never been so satisfying. Sorry for being off-topic and trying to force my will on you, but really, itīs a great game. Give it a try ;)

Also, for who Tadakatsu is fighting against...we have:

Hojo/Kotaro
Oda thus Oichi
Mogami Yoshiaki
Maeda Toshiie and Matsu
Kobayakawa Hideaki/Tenkai
Kuroda Kanbei
Ishida Mitsunari/Otani Yoshitsugu

My guess is...seeing as Tadakatsu is Ieyasuīs bodyguard and thereīs a guy running around screaming his name and trying to kill him...weīll probably see Mitsunariīs stage...

Wonder if heīll have a special trap in his stage...

EDIT:

Oh and Akiro, I guess I know what you meant now.
But I want it to be an evil mastermind who was behind Shikoku, even if it doesnīt have to be a badass villain.

Of course Yoshiaki couldīve been the one who attacked Shikoku, but it should be like Munenori and Fortinbras. Munenori did all the bad stuff and at the end he was just controlled by Fortinbras.

Again, I know it doesnīt have to be some badass villain...but thatīs what Iīd really want... :ph43r:
Edited by Matsunaga Hisahide, Sat May 8, 2010 1:57 pm.
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Balder
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[expletive boat sounds]
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Hondam,
Thanks for the observations. From what I read everything about the gameplay sounds great. I guess that's why we just complain about Koba since we really point a finger of negativity to the programmers themselves. Good to hear they upped the difficulty.
The base system sounds great too, especially because it sounds like quite a challenge, not to mention a limitless supply of mooks while the base captain is alive.
In regards of the menus, no problem, I eventually figured they'd do something like that but after putting some more thought into it, since they kept the gold and item box rewards, it's very likely that there's still going to be extra weapons, defensive equipment and items.

Akiro,
In regards of Yoshiaki and the possibility of a grand schemer, while the Fox of Dewa personally led the attack he might have not be the one to stage or provoke it. Remember Yoshiaki's profile that said his actions were mostly irrelevant despite him believing otherwise. And besides, Matsu's "abduction" still remains unexplained.
These actions seem more in place for the benefit of the Tokugawa, unless of course there's ulterior motives, if such is the case, then a certain someone might have his explosion-triggering hand in the whole affair.

robotzombie,
Glad you like it. :)
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Mibu Kyoshiro
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Awesome!
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Due to a happy and lucky break at my personal life[unfortunately not connected with the situation in my country,though hope is given/steams from the political side I am/support/belong,but my family] I decided to take sneak look at the gaming world and what I saw really pleased me.Thanks for the answers Hondam.

And with that I'm gone for good until June/July.

@ Balder and Ouelis : Thanks very much guys. :) Myself and many other poeple,some friends among them,really need it.Especially when messing with the ones messing the country and destroying lives...literally and/or economically.

PS : HokutoNoBen : Have you checked the GF forums of Ys Vs Sora or the site itself?Things are getting started there.
Edited by Mibu Kyoshiro, Sat May 8, 2010 5:12 pm.
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RTsharpshooter
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Pay close attention! This is justice REBORN!
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Thanks, Hondam. Great information.
Its wonderful to know that the core mechanics as well as the difficulty has been improved.
But just under 3 months to go...I need to go buy 3DDGH to pass the time.



Also, since you just got a PS Troupe (lol Chadwarden), MGS4 like DK said is well worth a purchase now, though naturally having played the previous games would be an asset. I say that because my friend really enjoyed it but was completely lost as to who was who.
The downloadable MGS4 encyclopedia didn't help him either.

Other good titles are Demon's Souls (hard but great), God of War (1, 2, and 3 are playable on the PS3 now :D ), the Ratchet and Clank games, and of course plenty of good stuff on PSN.
At least you would be able to play the PC Engine games on the JP store :hmmm: stupid region locked PSN cards...





As for Tadakatsu's video, I'm thinking it will be either Mitsunari's, the Maedas', or Yoshiaki's stage. Looking forward to see proper footage of his "Lance Mode" skill.
Edited by RTsharpshooter, Sat May 8, 2010 5:19 pm.
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DarkMantisTalon
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RTsharpshooter
Sat May 8, 2010 5:16 pm
Thanks, Hondam. Great information.
Its wonderful to know that the core mechanics as well as the difficulty has been improved.
But just under 3 months to go...I need to go buy 3DDGH to pass the time.



Also, since you just got a PS Troupe (lol Chadwarden), MGS4 like DK said is well worth a purchase now, though naturally having played the previous games would be an asset. I say that because my friend really enjoyed it but was completely lost as to who was who.
The downloadable MGS4 encyclopedia didn't help him either.

Other good titles are Demon's Souls (hard but great), God of War (1, 2, and 3 are playable on the PS3 now :D ), the Ratchet and Clank games, and of course plenty of good stuff on PSN.
At least you would be able to play the PC Engine games on the JP store :hmmm: stupid region locked PSN cards...





As for Tadakatsu's video, I'm thinking it will be either Mitsunari's, the Maedas', or Yoshiaki's stage. Looking forward to see proper footage of his "Lance Mode" skill.
i really want to see that drill lance arm skill too it looks cool.


and im gonna make a few predictions of next weeks update:
hondam gameplay vid (confirmed)
zabii (NPC)
otomo sorin (PC)
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~in3vitableTIMING~
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since the game is going to be released this fall could we expect an expansion that time next year.
Just blew dust off of my ps2 to play some Basara which was a NASTY reminder that Kasuga isn't going to be playable "NAZZZZZZZZE" and i've forgotten how GREAT nagamasa was and theres not even a replacement for him :sad: "NAgaMAsa-SAAAAAMA" :sad: and Kojuro KICKS ASS and hes not playable either hmmmm :/

but with the latest instalment is there any word on tsuchibayashi i'm starting to doubt hes on this project, the new characters their great but somethings missing I can't put my finger on it but its a signature type thing and i can't seem to spot it in these new characters.

oh and any online news??? *crosses fingers* ANY at all??? :XD
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DarkMantisTalon
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~in3vitableTIMING~
Sun May 9, 2010 2:42 am
since the game is going to be released this fall could we expect an expansion that time next year.
Just blew dust off of my ps2 to play some Basara which was a NASTY reminder that Kasuga isn't going to be playable "NAZZZZZZZZE" and i've forgotten how GREAT nagamasa was and theres not even a replacement for him :sad: "NAgaMAsa-SAAAAAMA" :sad: and Kojuro KICKS ASS and hes not playable either hmmmm :/

but with the latest instalment is there any word on tsuchibayashi i'm starting to doubt hes on this project, the new characters their great but somethings missing I can't put my finger on it but its a signature type thing and i can't seem to spot it in these new characters.

oh and any online news??? *crosses fingers* ANY at all??? :XD
yeah i have that same feeling the new characters are missing something that the removed characters had i just cant think of it :/ but i still think there awsome.

maybe its the color scheme of the new characters ughh no i dont think thats it i just cant put my tongue on it :meantongue: lol.

wait no i think its that we havent seen any story of the characters and really got into the feelings of the new characters. and seeing them interact with the cut characters might have made us like them more.
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Hondam
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^ Tsuchibayashi is still the character designer. Says so right on the main site.
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murakumo
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Light It Up
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Yeah, don't get worked up about it, we'll probably get a glimpse of the art at some point and if not then we'll just have to wait for the SB3 artbook ^_^

Famitsu comes out Thursday right? That means we'll probably receive leaks on the Tuesday or Wednesday. I wouldn't be surprised if we got info on new characters, but then again I'm loathe to get my hopes up. However it's been a few weeks since the last batch and the updates do seem to be getting a little more regular.
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~in3vitableTIMING~
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Hondam
Sun May 9, 2010 7:01 am
^ Tsuchibayashi is still the character designer. Says so right on the main site.
If Tsuchibayashi is the character designer the thing thats missing is his input a character design would usually have.
I mean Masamune is an example i'm sure Koba had an idea of how he visioned Masamune but Tsu actually designed him its that link thats missing from the new characters because they were either made to replace or fill so the flare "wow factor" has kinda been toned down :/
I hope he gets more of a say when the expansion is released.

But ANNNNNNNY news on online gameplay?? or is this gonna be a local thing, and if there is what kind co-op, 2on2, VS maybe.plz.anyone.lol???

Edit:

@Koen

i'm pretty hopeful too, hopefully this time they tell us something we all want to hear (more "GREAT" characters!!) lol but basara better catch me quick Lost Planet 2 comes out on tuesday (Ģ27 here i come :lol: ) and thats a game with so much to do i might actually forget basara's JP release date "so don't leave me hangin KOBA!" :meantongue:
Edited by ~in3vitableTIMING~, Sun May 9, 2010 8:00 pm.
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RTsharpshooter
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~in3vitableTIMING~
Sun May 9, 2010 7:55 pm
If Tsuchibayashi is the character designer the thing thats missing is his input a character design would usually have.
I mean Masamune is an example i'm sure Koba had an idea of how he visioned Masamune but Tsu actually designed him its that link thats missing from the new characters because they were either made to replace or fill so the flare "wow factor" has kinda been toned down :/
I hope he gets more of a say when the expansion is released.

But ANNNNNNNY news on online gameplay?? or is this gonna be a local thing, and if there is what kind co-op, 2on2, VS maybe.plz.anyone.lol???
For the "lack of flair", I think we have to bear in mind that despite being a zany interpretation of the Warring States Era, Sengoku BASARA 3 is moving into more grounded and serious territory, which I believe is why the designs of the new characters seem a tad more contemporary than the veterans (well, as contemporary as a miko-schoolgirl can be :rolleyes: ).

If Tsuchibayashi designs the characters, that still means he has to interperet the ideas of the lead designer/desgin team/director, right?
As in, the design(ers) would hand him some documents saying "heres this character we want, give some concepts of what you think he/she would look like", the artists work away and come back with a couple possible designs, and the design team chooses the one they think works best...I think...
Well, you're taking a game design course aren't you? You would know more than me, I suppose :P
I suppose on larger projects with lots of people onboard, the art teams wouldn't have as much input as the producer/director, and in worse cases, the publisher who owns the studio gets the final say (Activision...). Not that this is the case with Capcom, anyway.
Spoiler: click to toggle



As for multiplayer, the PS3 version has online co-op, while the Wii is local MP only. We have no idea what modes will be compatible with multiplayer though. They'd be idiots to not have 2P Free Mode this time around.

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DarkMantisTalon
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RTsharpshooter
Sun May 9, 2010 9:16 pm
~in3vitableTIMING~
Sun May 9, 2010 7:55 pm
If Tsuchibayashi is the character designer the thing thats missing is his input a character design would usually have.
I mean Masamune is an example i'm sure Koba had an idea of how he visioned Masamune but Tsu actually designed him its that link thats missing from the new characters because they were either made to replace or fill so the flare "wow factor" has kinda been toned down :/
I hope he gets more of a say when the expansion is released.

But ANNNNNNNY news on online gameplay?? or is this gonna be a local thing, and if there is what kind co-op, 2on2, VS maybe.plz.anyone.lol???
For the "lack of flair", I think we have to bear in mind that despite being a zany interpretation of the Warring States Era, Sengoku BASARA 3 is moving into more grounded and serious territory, which I believe is why the designs of the new characters seem a tad more contemporary than the veterans (well, as contemporary as a miko-schoolgirl can be :rolleyes: ).

If Tsuchibayashi designs the characters, that still means he has to interperet the ideas of the lead designer/desgin team/director, right?
As in, the design(ers) would hand him some documents saying "heres this character we want, give some concepts of what you think he/she would look like", the artists work away and come back with a couple possible designs, and the design team chooses the one they think works best...I think...
Well, you're taking a game design course aren't you? You would know more than me, I suppose :P
I suppose on larger projects with lots of people onboard, the art teams wouldn't have as much input as the producer/director, and in worse cases, the publisher who owns the studio gets the final say (Activision...). Not that this is the case with Capcom, anyway.
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As for multiplayer, the PS3 version has online co-op, while the Wii is local MP only. We have no idea what modes will be compatible with multiplayer though. They'd be idiots to not have 2P Free Mode this time around.

i bet when the possible art designs of the new characters are shown there gonna be better then the final designs. if that happens i would be pissed :realangry: lol but i hope they did choose the best designs.


and im also wondering about the online co op mode. is it gonna be like VS one on one thing or a 2 on 2 computer VS players thing? im really curious because i love online battles they seem so funn!!! hehe :hehe:
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RTsharpshooter
Sun May 9, 2010 9:16 pm
~in3vitableTIMING~
Sun May 9, 2010 7:55 pm
If Tsuchibayashi is the character designer the thing thats missing is his input a character design would usually have.
I mean Masamune is an example i'm sure Koba had an idea of how he visioned Masamune but Tsu actually designed him its that link thats missing from the new characters because they were either made to replace or fill so the flare "wow factor" has kinda been toned down :/
I hope he gets more of a say when the expansion is released.

But ANNNNNNNY news on online gameplay?? or is this gonna be a local thing, and if there is what kind co-op, 2on2, VS maybe.plz.anyone.lol???
For the "lack of flair", I think we have to bear in mind that despite being a zany interpretation of the Warring States Era, Sengoku BASARA 3 is moving into more grounded and serious territory, which I believe is why the designs of the new characters seem a tad more contemporary than the veterans (well, as contemporary as a miko-schoolgirl can be :rolleyes: ).

If Tsuchibayashi designs the characters, that still means he has to interperet the ideas of the lead designer/desgin team/director, right?
As in, the design(ers) would hand him some documents saying "heres this character we want, give some concepts of what you think he/she would look like", the artists work away and come back with a couple possible designs, and the design team chooses the one they think works best...I think...
Well, you're taking a game design course aren't you? You would know more than me, I suppose :P
I suppose on larger projects with lots of people onboard, the art teams wouldn't have as much input as the producer/director, and in worse cases, the publisher who owns the studio gets the final say (Activision...). Not that this is the case with Capcom, anyway.
Spoiler: click to toggle



As for multiplayer, the PS3 version has online co-op, while the Wii is local MP only. We have no idea what modes will be compatible with multiplayer though. They'd be idiots to not have 2P Free Mode this time around.

:hehe: ONLINE CO-OP BOOYA!!! :lol: i've waited so long!!! :sad: and finally online multiplayer graces sengoku basara with it's presences :lol:

yup your right about the design process :cool: .
I understand that things have taken a serious turn but isn't that more than enough reason to scrap contemporary designs, I mean if the "NPCs veteran" count was high shouldn't the new character designs say "i'm 10,000 times better than the original" out of the females Mago is the only possible fave but her design isn't as good as Noh's and the other choice is either Ichi or Tsuru theres not much choice. "Choice" is what i miss the most lol Noh, Kasuga, Matsu and Itsuki (even their english DUB) left me really pleased with the effort.

I guess what i'm saying is, SB3 is telling you what to like as oppose to you choosing it for yourself.

I know the gameplays gonna be good but how long will it last without everyones favourite character or the option of choice?

Besides that I have another question Who isn't On the Roster that should be if this is the "Manga/Anime" interpretation of Sekigahara who isn't here and Really should be?
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