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Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi!
Topic Started: Fri Jun 26, 2009 12:46 pm (399,317 Views)
DarkDante
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HokutoNoBen
Sat Aug 22, 2009 12:18 am
Spooky Electric
Fri Aug 21, 2009 11:20 pm
Yeah, I thought the same when I looked at those, but I don't mind. It works for this game, as it gives it a 3D anime look. Also, there are great textures on some of the clothes, and in the characters' hair, so that more than makes up for it, in my view.
Again, my thing is that I don't think it looks bad, quite the contrary, in fact. It's just more along the notion of "it is what it is."

If nothing else, it definitely does keep costs down, while doing exactly what BK and DK proposed in the first place: "reach the largest possible audience across the PS3 and Wii together", and furthermore, everybody gets to play basically the same thing. So no worries about a "vastly inferior version", or whatever. Both hardcore and fangirl alike should be pleased with this overall arrangement.


I suppose the interesting thing now though, is when it comes time for the (inevitable) expansions.

Will both versions of the update come on disc, or will it be a thing that you have to buy a disc for the Wii version, but could just download the content over PSN for the PS3 version, which will then be just something to occupy your HDD? Or might the expansion be so large and "content-rich", that the only means to get it done IS through publishing it on disc?

It'll be interesting to see what Capcom opts to do this time around. Again, they stand to be the one that does a lot to push this genre forward, both with the game itself, as well as how maybe expansions should be made and marketed.
But if the Wii was the lead console why would they be showing screens of the PS3 version first? That's like showing X360 screens of FFXIII before PS3 version... You would think they would show the Wii version first because (usually) the lead console version is further along in development, but all Capcom said is they were "working hard" on the Wii version.

Regardless it doesn't really bother me anyway, it's on PS3 and the graphics are still very good, that's more than enough.
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HokutoNoBen
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DarkDante
Sat Aug 22, 2009 1:36 am
But if the Wii was the lead console why would they be showing screens of the PS3 version first?
Could be any number of reasons. But the one I could think of, almost immediately:

* PS3 version probably has the sharper looking visuals, so for making a nice "first impression", that's a nice way to go.

And that, of course, is assuming that the PS3 version is DEFINITELY the version depicted, and that the shots are not doctored in any shape or form. The whole internet thing of scrutinizing possible "Bullshots", exists for a reason: because it's easy to toy with the resolution of a picture after the fact.

Time will tell if my and the collective GAF opinion holds up. But again, wouldn't surprise me. After all, let's not forget that Capcom's vying for the same arena that Koei has occupied for years. Thefore, it's not likely that Kobyashi and co are completely opposed to utilizing at least some of their tricks.

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DarkDante
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Fri Aug 21, 2009 6:36 pm
You know Ieyasu, wasn't there a Basara anime in Japan, wouldn't Ieyasu changing his entire image be contradicting the anime :wacko: ?
Since the main story of the 2nd season will probably be Hideyoshi's rise to power, it will take place at least a couple years later besides....

Spoiler: click to toggle
Edited by DarkDante, Sat Aug 22, 2009 2:10 am.
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LoW
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Sat Aug 22, 2009 12:49 am
LoW
Sat Aug 22, 2009 12:20 am
I don't mind Mitsunari either. His helmet looks a little strange but I like the purple colour his costume has.


Not a helm. That ugly white stuff? That's his hair. Ues. HIS HAIR. Not kidding around.
Wow, I never realised that :o . Still, I'm not liking it >_>.
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wodash
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they should've made motonari's hair look instead,since if trowa barton's hair was done in a more realistic way,that's how it would look like......
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Matsunaga Hisahide
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I donīt know why everyone complains about the hair. :hmmm:

Iīve never ever seen a guy using his hair as a helmet.

Thatīs damn fantastic :P

How many characters do you know that wear a damn hood? Especially in a game thatīs about japanese history?
And how many characters do you know wearing their hair as a helmet?

Yes. Exactly. Allmost none. Thatīs what BASARA is. Create something thatīs not used often or was never before. Designs that are so crazy, that you just have to love them.

Even though I donīt like some character designs, I have to admit, they all have their own unique character attributes, that letīs you recognize them. None looks the same.
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Claus
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wodash
Sat Aug 22, 2009 12:45 pm
they should've made motonari's hair look instead,since if trowa barton's hair was done in a more realistic way,that's how it would look like......
More realistic way? since when has BASARA been anything realistic?

His hair is awesome, IMO it falls down on his face, its white (you all know the evil ones have white hair >_> ) it makes him look badass.
I just hope his voice is good :mellow:


1000th post :whistle:
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LoW
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Sat Aug 22, 2009 1:46 pm
I donīt know why everyone complains about the hair. :hmmm:

Iīve never ever seen a guy using his hair as a helmet.

Thatīs damn fantastic :P

How many characters do you know that wear a damn hood? Especially in a game thatīs about japanese history?
And how many characters do you know wearing their hair as a helmet?

Yes. Exactly. Allmost none. Thatīs what BASARA is. Create something thatīs not used often or was never before. Designs that are so crazy, that you just have to love them.

Even though I donīt like some character designs, I have to admit, they all have their own unique character attributes, that letīs you recognize them. None looks the same.
A character wearing a hood is common in video games actually. Jin Kazama, Assasin's Creed's main char. and Organisations XIII's members come to my mind.

But yeah, Mitsunari's hair is unique and something I've never seen before. I'll give credit to that.
Edited by LoW, Sat Aug 22, 2009 3:55 pm.
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Eni
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Unique =/= Good

I mean besides the hood, Ieyasu looks nothing "unique" to me, but i still really like him, simple yet cool.

And Mitsunari, well, i'd rather have a different hair, but it's not such a big deal, specially with his cool evul design...and Japan seems like having fun giving Mitsunari a odd headgear or hair. :lol:
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Crimsondramon
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Nothing really special but just the HQer versions of this week's scans I promised to scan :ph43r:

Spoiler: click to toggle
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Nine Demons Yoshitaka
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Thanks for the scans Dramon! Awesome quality there.

And I guess Ieyasu's charm is his simplicity..? He's not some convoluted, contorted villain...He's got his goal, his posse, his fists...and his hood. That's how he rolls!


Mitsunari's seiyuu is (yet another) big name. We won't have to worry 'bout that. I wonder about his fighting style and personality, though...I might get lynched for this, but as things stand he reminds me a lot of Sasuke....(yeah....Naruto. I said it.)
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Claus
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I spy Kojuuro! :o hes looking pissed off. :shifty:


does anyone else think Hondam's feet look bigger?
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Divine Justice
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Fri Aug 21, 2009 11:35 pm
They wouldnīt officialy announce and advertise a game if itīs production process is only at 60%...that would be a bit over half-finished.(it would be a quick cash production, ahem, DW6)
Sorry, but that's not true at all. It certainly wouldn't be the first time a game was announced when 60% done. From my experience that actually seems to be about the normal amount for an announcement.

@Ben: True, by no means do I think the anime should diverge from the games. I'm just saying that in the end if they didn't follow the same path I wouldn't get upset that the games made Ieyasu older, I'd be upset that the anime didn't make him older. The games came first, so you can't really fault them for the anime's screwup (if that is indeed the case).
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Matsunaga Hisahide
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So now that itīs official that we wonīt see any "serious" site updates till the TGS, I can return to my theory that the game will be released, within six months starting from October, which means, October, November, December, Jannuary, February and March.

If I assume the worst case scenario, meaning the game comes out late march, would mean we would have 20 weeks till March. The updates allways stop shortly before the game comes out, thatīs why I only count till march.

It seems the site will be updated weekly, as it has been before.

But now we have around 40 character all having description, skills, BASARA and voice.

We have new stages, modes, new things in terms of gameplay, maybe theyīll show us something new with the items, new enemy types, maybe even the controll ways for the Wii, screenshots, videos and artworks(wallpapers)

20 weeks, would mean they could show us around 2 characters per week(containing voice, BASARA vid, skills of those characters and something other like screenshots, vids, stages, items, new enemy types, etc.)

or even add 4 characters per week.
3 "old" characters and one new character.(like now, Ieyasu, Masamune, Yukimura, Mitsunari)
So within around nine weeks, all the characters would be on the site and they have still ten weeks, updating the rest.

My guess is theyīll give us one week characters and one week BASARA vids plus something else(vids, screens, stages, etc)
Or first get all the characters up and then give us their BASARA vids and the rest of the game.

And before the release theyīll make some big announcement (a new unbelievable mode, online functions of BASARA, donīt know)

Wanted to discuss at least something, since once the news dry out, BASARA isnīt hot, it seems -_-

Only if the fan gets fresh food, heīs hungry for more.

But it would be a great strategy for the site update, since weīd have 4 characters we can be happy(with one new character weīd be uber-happy) about and then see some gameplay vid of his/her/itīs BASARA, hear the voice and get to know something new about BASARA 3.

So I would really prefer the 4 characters per week plan, but mixed, means one week characters, one week the rest of those characters + something new, other than characters.

I hope itīs not like Super Smash Bros. Brawl, were you wait every day(every week in this case) to finally get something interesting and then itīs just some crappy pokemon, a picture of the game, something we allready knew and then a message of a release date delay.

We had some weeks like that with the SB2 site. And a lot of those modern "update-sites" are like that. They shoot out the great stuff at the beginning, randomly or only near the end and during the "not-so-hot-stuff-times" the fan dies because of boredom.

Only serve the small dishes with something big, to chew on.
Itīll make us happier and stop the hype from dying out.

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HokutoNoBen
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March/April sounds about right, in my opinion. I would certainly prefer some where in the Jan/Feb area, but March also is the time when new seasons of anime tend to start, for the Spring season. If the 2nd season of the SB anime and the third game are planned to be a dynamic tag team unto each other, not unlike how SBBH and the 1st season were this year, then so much should be apparent.

So yeah, we've got some time to kill. But in the meantime, I think that I'll be fine. I at LEAST got Bayonetta (I'll be importing in October!) and New SMB Wii to look towards for the rest of this year, so Kobyashi and his pimps can take the time they need to deliver the BASARA experience we've been waiting for. :hehe:

Even so...TGS and the footage it will spawn beckon to me. And on another note...it will be interesting to see how the first major "skirmish" between Musou and BASARA will go. Both games are slated to appear at the show, so obviously, this could get rather interesting in the course of the next few months. Will the fangirls outweigh the Musou fans? Stay tuned! :hehe:
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Matsunaga Hisahide
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HokutoNoBen
Sat Aug 22, 2009 10:31 pm
March/April sounds about right, in my opinion. I would certainly prefer some where in the Jan/Feb area, but March also is the time when new seasons of anime tend to start, for the Spring season. If the 2nd season of the SB anime and the third game are planned to be a dynamic tag team unto each other, not unlike how SBBH and the 1st season were this year, then so much should be apparent.

So yeah, we've got some time to kill. But in the meantime, I think that I'll be fine. I at LEAST got Bayonetta (I'll be importing in October!) and New SMB Wii to look towards for the rest of this year, so Kobyashi and his pimps can take the time they need to deliver the BASARA experience we've been waiting for. :hehe:

Even so...TGS and the footage it will spawn beckon to me. And on another note...it will be interesting to see how the first major "skirmish" between Musou and BASARA will go. Both games are slated to appear at the show, so obviously, this could get rather interesting in the course of the next few months. Will the fangirls outweigh the Musou fans? Stay tuned! :hehe:
Well on that part, I allready know who will win:

Sengoku Musou 3.

Why? Just because itīs playable. Koei will surely have some Wiis that are waiting to be played.

How about CAPCOM? As far as I recall, BASARA was never playable at the TGS. Again as I recall, we allways got the character trailer on a TGS or something similiar to that.

The only chance of being able to play the game before itīs release, is a PSN/Wii demo, but I donīt really see that coming.
(Also I would have to create a japanese account, to be able to download it...I donīt want to make a third account <_< )

As for other games, I should have enough with Batman: AA, Muramasa, Katamari Forver, Tekken 6, Ninja Gaiden 2 Sigma, Marvel: UA2 and the likes.

But itīs about the fact, that those are just sidegames. Except for Tekken, thatīs one game Iīm waiting for a long time and will play a long time, mainly because of itīs online vs. mode.

BASARA is the same as FFXIII Versus. I canīt wait to play those games. And those are games Iīll want play for a long time, since these are the franchises I love the most and were I want to get/unlock everything.

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BlackKite
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The HQ scans are now up at the site for your viewing pleasure. :)

Anyway, reading the interview has somehow made me more optimistic about the game rather than the other way around for most people out there. The statement that they will be exploiting each character's individual perks gives a notion that they're going to deliver an even more unique gameplay from each individuals. So now I don't care much about how they're handling the graphics because I'm seeing an intricate gameplay system gonna take the day.

And about the release date, I don't think it will be released later than March. Remember Capcom's current fiscal year projection? The extra PS3 game which won't have a 360 version must be referring to this game, and in Japan the fiscal year ends in March.

And @DK, FYI SB2H & SBBH both had playable demos on their respective TGS years. But well, that's still not a definite hint that there will be a playable SB3 demo at this year's TGS indeed... ^.^;;
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HokutoNoBen
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DK
 
Sengoku Musou 3.

Why? Just because itīs playable. Koei will surely have some Wiis that are waiting to be played.

How about CAPCOM? As far as I recall, BASARA was never playable at the TGS.


Actually, if I remember correctly, at least HEROES was playable at TGS, back in 07. But that much should have made sense, considering that the game was ready to be shipped two months later. :hehe:

Beyond that, I don't think the other BASARA games were in attendance, largely due to other reasons. For example, SB2 was released in the summer, well before the TGS of that year. Meanwhile, SBX was a fighting game that had plenty of exposure in various arcade loke tests.

Who knows if Capcom will have SB3 ready to be playable yet, but I'd like to think as such. If the game really is 60% away from being complete, it's likely at the stage where a floor show build could likely appear. Just allow for the fangirls to have a lil visitation rights with Masamune, Yukimura and maybe even Ieyasu and Mitsunari, throughout the course of one level, and I think it could make all the difference.

And besides, if they really are trying to take BASARA up and beyond, they really should consider such a thing. You won't get a better chance to showcase a game to so many Japanese gamers, beyond possibly the "World Hobby Show" event that Capcom likes to attend, but that's usually reserved for Rockman-type things.

So, yeah...we'll see. But it's just my opinion that they shouldn't miss a chance like what TGS represents. Push for a playable demo, Capcom!
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Claus
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Devilsking
Sat Aug 22, 2009 11:11 pm
HokutoNoBen
Sat Aug 22, 2009 10:31 pm
March/April sounds about right, in my opinion. I would certainly prefer some where in the Jan/Feb area, but March also is the time when new seasons of anime tend to start, for the Spring season. If the 2nd season of the SB anime and the third game are planned to be a dynamic tag team unto each other, not unlike how SBBH and the 1st season were this year, then so much should be apparent.

So yeah, we've got some time to kill. But in the meantime, I think that I'll be fine. I at LEAST got Bayonetta (I'll be importing in October!) and New SMB Wii to look towards for the rest of this year, so Kobyashi and his pimps can take the time they need to deliver the BASARA experience we've been waiting for. :hehe:

Even so...TGS and the footage it will spawn beckon to me. And on another note...it will be interesting to see how the first major "skirmish" between Musou and BASARA will go. Both games are slated to appear at the show, so obviously, this could get rather interesting in the course of the next few months. Will the fangirls outweigh the Musou fans? Stay tuned! :hehe:
Well on that part, I allready know who will win:

Sengoku Musou 3.

Why? Just because itīs playable. Koei will surely have some Wiis that are waiting to be played.

How about CAPCOM? As far as I recall, BASARA was never playable at the TGS. Again as I recall, we allways got the character trailer on a TGS or something similiar to that.

The only chance of being able to play the game before itīs release, is a PSN/Wii demo, but I donīt really see that coming.
(Also I would have to create a japanese account, to be able to download it...I donīt want to make a third account <_< )

As for other games, I should have enough with Batman: AA, Muramasa, Katamari Forver, Tekken 6, Ninja Gaiden 2 Sigma, Marvel: UA2 and the likes.

But itīs about the fact, that those are just sidegames. Except for Tekken, thatīs one game Iīm waiting for a long time and will play a long time, mainly because of itīs online vs. mode.

BASARA is the same as FFXIII Versus. I canīt wait to play those games. And those are games Iīll want play for a long time, since these are the franchises I love the most and were I want to get/unlock everything.

i can't wait untill FFvXII too! :hehe:

But i think mousu would win, BASARA doesn't have the same amount of fans as the mousu series.

March sounds good, though i think it will come out april myself. ^_^
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HokutoNoBen
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Sat Aug 22, 2009 11:24 pm
Anyway, reading the interview has somehow made me more optimistic about the game rather than the other way around for most people out there. The statement that they will be exploiting each character's individual perks gives a notion that they're going to deliver an even more unique gameplay from each individuals. So now I don't care much about how they're handling the graphics because I'm seeing an intricate gameplay system gonna take the day.
Again, don't get me wrong, BK. It's not my thing to "hate-on" the game because of its graphics, or whatever. It's just more of a thing that I think that so much is clear as day, and I'm simply pointing it out. :hehe:

For all sakes and purposes, SB3 looks great. And I'm thinking it could only serve to look even better in motion than it does in stills.

But yeah, the gameplay thing sounds VERY interesting, even from when I first heard about it earlier this week. After all, a good brawler should make it so that each character/style should play differently, and now they're looking to make BASARA do even more in that light. Maybe it will end up such that each character not only has different skills, but another whole level of "character-specific" actions that will only give more in the way of depth. That much excites me, and should make it so even the older characters will have some thing in the way of new stuff to look forward to.

Quote:
 
And about the release date, I don't think it will be released later than March. Remember Capcom's current fiscal year projection? The extra PS3 game which won't have a 360 version must be referring to this game, and in Japan the fiscal year ends in March.


Well, yeah, there's that too. March it is, in my opinion.
Edited by HokutoNoBen, Sat Aug 22, 2009 11:37 pm.
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Nine Demons Yoshitaka
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Well, if Kobayashi and co really mean to confront Musou directly, an early release is in order...if they wait and release it in summer like the prequels...I don't know, can they really keep the hype up for so long? I mean, there's the anime, but...it would mean another 10 months.....*gasp*

Plus if they plan on using SB3 chars in the 2nd season (that'd make sense, since there's not many chars left...) a Jan-Feb release would be spot-on.

When was SB2 announced anyway?

One month till the TGS....let's really hope they put up a demo....
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DarkDante
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Uh TGS... going to be a long few weeks wait!! Certainly at least Tadakatsu and the mystery character should be revealed. And while it's great seeing the old characters in their all new HD glory, I really want to see more new characters.

And FFvXIII? is that game even in development? we haven't heard anything about it for so long, and we still haven't seen any gameplay. Don't get me wrong it looks great but so did The Last Remnant, thanks SE. :rolleyes:

Edited by DarkDante, Sun Aug 23, 2009 2:48 am.
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Manta Punk
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I'm also looking foward to the new game-play.
I've always wanted 'character specific actions' in my 'Hack n Slash' games,it'll make the games less repetitive.
I also liked how Kobayashi stated that it'll be more focused on the action.Maybe we'll finally able to pull off dazzling air-combos :sly:

Anyway,the TGS is only a month away,which isn't so long if you think about it.Plus we'll be getting to hear the seiyuu's of Mitsunari and Ieyasu before then :)
And about this 'war',does anyone know the Japanese sale numbers of BASARA compared to Musou?

Anywho,I'll have Dissidia by the start of September,so that'll whittle away a few weeks until I get my hands on Tekken 6.
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Matsunaga Hisahide
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DarkDante
Sun Aug 23, 2009 2:45 am
Uh TGS... going to be a long few weeks wait!! Certainly at least Tadakatsu and the mystery character should be revealed. And while it's great seeing the old characters in their all new HD glory, I really want to see more new characters.

And FFvXIII? is that game even in development? we haven't heard anything about it for so long, and we still haven't seen any gameplay. Don't get me wrong it looks great but so did The Last Remnant, thanks SE. :rolleyes:

Yeah, thereīs still the magazine leaks and we finally hear the voices of Ieyasu and Mitsunari in the next two weeks, so itīll kill some BASARA wait time.

Off-topic:
As for FFXIII Versus, they concentrate on FFXIII now, since itīll be released first. Versus is said to come out in summer 2010 in japan.

And FFXIII was said to be like Kingdom Hearts(gameplay) only darker and of course with more FF influence.

Back on the topic:

I donīt know...BASARA demos arenīt really CAPCOMīs style.
But weīll never know untill the TGS.

Though I would want it to continue that way, with just updates(but of course placed good, not like now were everything leaks on one day and then thereīs nothing to do) since I want to know how Mitsunari and the new Ieyasu play for myself and not have it spoiled thanks to my huge curiosity watching a hand-cam vid of it on youtube.

Seeing a character trailer and a BASARA vid, hearing his voice and seeing some pics, will give me enough to imagine how theyīll play out, the same for all the other characters.

And isnīt that the most fun? Imagining your own BASARA with all the infos, look forward to see if itīs really like it, sucking up everything youīve heard so far, till the day you hold it in your hands and play it?

As a kid, a spoiled christmas present wasnīt as much fun as looking forward to open up secret presents. You think about what it could be, you have some small infos or hints, but you arenīt sure and then on the day you see it, itīs a dissapointment or even better than you imagined.

It was like that with every BASARA game so far(I was surpirsed that SSBH wasnīt all THAT bad...I actually liked it...the gameplay vids spoiled the fun for me and I imagined the worst. Had I just played the game after some of the pics I saw and impressions Iīve read, I wouldnīt have made such negative posts about it to begin with.)

I want to be surpirsed once more, but hey, thatīs only my opinion.


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HokutoNoBen
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Sun Aug 23, 2009 12:07 pm
I donīt know...BASARA demos arenīt really CAPCOMīs style.

But, DK! Kite and I just pointed out that demos definitely ARE within Capcom's style. Between HEROES and Battle Heroes being both demo'd at TGS's past, and SBX being demo'd a good deal through various loketests in arcades across Japan, so much is apparent. :hehe:

Again, it really will be just a thing if Kobyashi and crew could have at least ONE build of the game ready for any type of consumption in another month or so.

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And isnīt that the most fun? Imagining your own BASARA with all the infos, look forward to see if itīs really like it, sucking up everything youīve heard so far, till the day you hold it in your hands and play it?


I dunno...

See, the thing is, while there definitely is such a thing about how you don't want everything relating to what you want to have spoiled for you...games are a rather expensive "christmas present", in this case.

Therefore, revealing progressive and insightful information, in order to best make a good case for your product, is not only what I think is a good thing, it's the best way to insure that the customer has a great idea that they'll be getting what they put down their hard earned money for.

So, I like these unveils. At best, they'll just whet my appetite some more. At worst, if they showcase an area where the game is lagging, I (or rather, actual Japanese natives) will likely comment on it, and incite Capcom to take the right steps to make amends.
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