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Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi!
Topic Started: Fri Jun 26, 2009 12:46 pm (398,984 Views)
Mibu Kyoshiro
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Awesome!
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Jsun
Sun Jul 25, 2010 2:51 am
In case anyone didn't get to see the screenshots of Nobunaga here they are. Right-click and view image to see larger resolution of image.


Posted Image

Posted Image

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I'm sold.That's it!Demon God with twin shotguns a Stand with a sword and a lethal cape?Sold!Too bad Mitsukai isn't playable.I could make the best BASARA showdown in history...

Anyway...Nobu's Stand looks like an awfull lot like Nero's Stan...DT.

Thanks Jsun.
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Flashbang Incentive
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Emperor's Retainer
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Ultimate Legend
Sun Jul 25, 2010 10:13 am
Aww no one even bothers to check the video thread anymore. That video was already posted yesterday
I was just about to say that.

What does Sengoku BASARA actually mean? I know that Sengoku means Samurai, but what does BASARA mean?

Does anybody else get the idea that Koba got Nobunaga's demon from DMC4? It looks just like Nero's Yamato, but in red.

Woah, new smileys!: :spam: :beard: :woot:
Edited by Flashbang Incentive, Sun Jul 25, 2010 12:26 pm.
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Mibu Kyoshiro
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Awesome!
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BASARA means this :

Basara, a term in Japanese aesthetics associated with the challenge of traditional ideals during the Muromachi period.

Not sure what it means either.
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Divine Justice
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L's True Successor

xXBasaraIsBestXx
Sun Jul 25, 2010 12:25 pm
What does Sengoku BASARA actually mean? I know that Sengoku means Samurai, but what does BASARA mean?
...

Sengoku means "warring states", not samurai. It's more or less "civil war".

Anyway, I've more or less stopped paying attention to those videos about SB:SH. I'm fine with all of the localizations (except 'zenny' (?) ) and voices so far (except Kenshin and Ujimasa), but I absolutely cannot stand this PR guy. He's constantly saying stupid things and can't even pronounce half of the names (including the game's title...!)

Gah, talk about an annoying rep. He could at least get his facts straight before running at the mouth.
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TheTyrant1992
Elite Soldier
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He says Kobayashi is good at this game? Pffft, I wouldnt call that good, though at least he doesn't suck like that girl in UL's video.
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Divine Justice
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L's True Successor

Just watched UL's video. Not sure why everyone's badmouthing the chick, she wasn't annoying nor was she completely horrid like some videos we've seen. I mean, she was horrible at the beginning, but there's a noticeable improvement by the end, so it was probably her first time playing. Least she didn't spam the same move over and over the entire time.

Anyway, more importantly: this video gave us a glimpse of the main menu. Emaki, free mode, gallery, options, and one I couldn't make out. So I think I'll probably stop hoping for Daibutokai or Tenkatouitsu, because there's really no reason for them to hide those from us. It's not like they're brand new or anything.
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Matsunaga Hisahide
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Eyes of the devil, smile of a winner
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Well, we allready had the guess that this will be the only mode weīll get to play.

Hope though, theyīll add some more modes in the HEROES expansion (though more importantly they should concentrate on getting all the characters back or at least the NPCs playable and some other additions, like a playable Kanetsugu and Hisahide/Musashi)

Afterall their initial plan was 30+ characters. They ditched that and said theyīd go for new gameplay features, story and fleshed out characters.

They have the graphics, have the gameplay features, have the story and have a lot of fleshed out characters. They have programmed allmost all of their moveset into the game thanks to the bodyguard system (makes me wonder if action replay codes will work...the Wii version might be superior afterall) so in a HEROES expansion they should be able to fully concentrate on getting characters back. :ph43r:

BTW...I thought Nobunaga still has his sword? I mean a double shotgun is beyond pure epicness, but I loved his sword/shotgun combo...

EDIT:

Nope, he still has his sword in his normal form...maybe once he gets his demons out, they take his sword and Nobunaga attacks meanwhile with two shotguns? Or those picks just make it look like he has two shotguns...weīll know more by Thursday :lol:
Edited by Matsunaga Hisahide, Sun Jul 25, 2010 1:51 pm.
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Ultimate Legend
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Keeping it Cool.
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If CAPCOM gave them their first weapon, skills, starting pose and victory pose the codes would most likely work.
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Balder
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[expletive boat sounds]
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The video UL posted got me wondering - just me or the combo timer looks like it takes a LOT longer to reset now?
There was this point the player was running around with the combo count intact, and I could swear Mistunari wasn't on Boost mode or whatever...
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Flashbang Incentive
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Yeah, I was thinking that too. Or, maybe he was. Too lazy to check right now.

Sorry about the Sengoku = Samurai thing. I always thought that because people are always like "the samurai era", and other people say "the sengoku era". So, I ended up thinking that they had the same meaning.

Still really don't get what BASARA means, lol. What's the Muromachi period?

EDIT: Btw, guys. The BASARA drive thing can go on forever, as long as you keep killing enemies. I noticed this in Kanbei's English vid. He activates it, and every time he kills a few a guys, it says "+ 2 sec" and the meter stops going down, and goes back up a little.
Edited by Flashbang Incentive, Sun Jul 25, 2010 2:15 pm.
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Tetsuo9999
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Emperor's Retainer
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Ultimate Legend
Sun Jul 25, 2010 1:57 pm
If CAPCOM gave them their first weapon, skills, starting pose and victory pose the codes would most likely work.
You strike a good point.

Looks like I'll play the Wii version, even though I plan on buying the PS3 one.
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Flashbang Incentive
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Found an interview that I don't think we've seen before:http://www.youtube.com/watch?v=dE6FfK5eYNo&feature=related

Terrible rep. Once again says that it means Stylish War.

LOL MOMENT! *INTERVIEWER ASKS ABOUT COMBOS* "Crazy combos, crazy combos. You can get up to a 999 combo!" :facepalm: :facepalm:
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Divine Justice
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L's True Successor

Quote:
 
Still really don't get what BASARA means, lol. What's the Muromachi period?


I was unaware Basara even had a meaning, to be perfectly honest. I'd never been able to find one myself.

Muromachi is basically just the time period that the Ashikaga shogunate was in power, I believe. 1300-something to late 1500s. Intersects with most of Sengoku.

And @MH: I'd personally rather see more [good] gameplay modes than a rush of characters. When that happened in SB2H, most of them were half-assed with 2 skills. Give me 5 unique characters and a few good gameplay modes (online co-op, unification, daibutokai and I'd be more than happy) over just a huge dump of characters anyday. Even with more characters, you'll eventually get bored of the same stages and such over and over again. At least that's how I found SW2 and SW3. Good gameplay and lots of characters, but what's the point if 90% of the stages and game modes are absolute crap? But I digress, let's not go there.


Edit: Yeah, seen that video before. Forgot about the 999 combo part. Just makes him even less credible than before, if that was even possible. Wonder if he's ever actually even played the game.
Edited by Divine Justice, Sun Jul 25, 2010 2:30 pm.
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xionvolt
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Officer
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Hi!

Can someone tell me a small summary of the advantages Sengoku Basara 3 with respect to previous releases?

Thanks! :XD
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Matsunaga Hisahide
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No, no, no DJ, something is different this time, donīt forget it.

I mean, afterall, most them were allready playable.

In SB2:HEROES, they didnīt really plan to release it. They just thought, seeing the sale numbers it might be worth a try.

This time they clearly have one in mind from the start.

8 characters out of the NPCs allready have a functioning moveset (including Ujimasa who just needs some skills) and from the looks of it most of the new characters too.

So having the NPC turned playable doesnīt need much work.
Adding in some cut characters to the fray shouldnīt require it too.

Besides, half assed modes...unification mode was a fun distraction to max out characters and the 100 stages tournament mode was a neat homage to the Onimusha ones.(best one was in Dawn of Dreams...played it with all four characters)

Iīd rather have all the characters back in the expansion, some Gaiden stories for the most important ones (Tenkai for example, seeing as Nobunaga is alive) and get to play the rest in free mode or a newer version of the unification mode.

Seeing as we allready had a serious story mode, the HEROES expansion should be a "fan service" expansion, with getting characters back, adding some fun stories and getting alternate costumes back.

And as someone once said, I donīt think the 2 skill characters were half-assed. Ujimasa, Yoshimoto and Musashi were damn much fun, as well as Kennyo (for me) to some extent. Only one that sucked was Ieyasu, but thatīs because he was a kid back then <_<

BTW, just because there are different modes, doesnīt mean there are different stages. In Unification mode and online co-op youīd just play the same stage with the same characters again.

So having new characters, means having more stages, means having more variety in levels and playstyles with each playable character. :huh:
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Flashbang Incentive
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I think that there should be Daibudokai, Unification, story, and free mode. That's it. I don't want those stupid time trial things that they think works in these kinds of games. For this one, those are all the modes I want. And, because there isn't a lot of characters, they should have the modes. For SB3:H, I think they should just have those modes again, and then, add in some (if not all) of the cut ones. And, Hisahide. And Musashi. And, the NPC's of this game. With some Gaiden stories. I'd be perfectly satisfied.
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Hondam
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xXBasaraIsBestXx
Sun Jul 25, 2010 2:12 pm
Btw, guys. The BASARA drive thing can go on forever, as long as you keep killing enemies. I noticed this in Kanbei's English vid. He activates it, and every time he kills a few a guys, it says "+ 2 sec" and the meter stops going down, and goes back up a little.
I don't know about forever, but it can definitely go for awhile. As long as you keep killing it'll fill up. I had it going for almost a minute I think when I was playing the demo the other day.

And cotdamn. That girl is cute as hell in the video. :beard:
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murakumo
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Light It Up
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Awesome screenshots, dayum Nobunaga looks badass. Kudos to Maggie, taking him on alone with guns blazing. I love her even more now.

Btw, this may be seen as spam, but the Kojuro!clone from the anime has been identified as Oyamada Nobushige, the Takeda general who betrayed them to the Oda. Think he'll appear in the game as a UNPC? Or is he already in it?
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Divine Justice
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L's True Successor

Matsunaga Hisahide
Sun Jul 25, 2010 2:45 pm
BTW, just because there are different modes, doesnīt mean there are different stages. In Unification mode and online co-op youīd just play the same stage with the same characters again.

So having new characters, means having more stages, means having more variety in levels and playstyles with each playable character. :huh:
I'll ignore the part that more or less said it's easy to add the cut characters

Some of the 2 skillers were fun, but I honestly think they got old fast. Honestly, I'm not against the idea of having the npcs as free mode only characters with their current moveset, but I'd much rather see a few really well made characters like what we have than tons of half-characters.

Unification was just a string of stages together, yes. Not denying that. It was a decent way to get experience and gold before you were strong enough to do daibutokai, and a lot better than free mode in that aspect.

But I seriously disagree on the getting more stages from PCs part. If anything we get more stages from NPCs. They're easier to create than PCs and they each (daimyo at least) get their own stage. That's essentially the argument for having NPCs. If we decided it'd be more worth the time to scrap all of the NPCs and add 5 PCs max, we'd be getting 10+ fewer stages. Plus fewer unique characters to fight. Essentially, NPCs are a great way to boost unique enemy count and add to the stages.

For these reasons I don't understand why so many people hate NPCs. Most games have boss characters that you can't play as. Not every character should be playable. It just makes more sense from a design perspective to have them.

Might have gone a little off course there, but I hope I got my point across
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Joetri10
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Aha.. Nice to see Magoichi still taking on Nobunaga in this game aswell :XD .. No matter what game or form (a) Magoichi is in, they will always be awesome ;D!
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Watchtower
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AdawgDaFAB
Sun Jul 25, 2010 6:07 am
Watchtower
Sat Jul 24, 2010 7:55 pm
Jsun
Sat Jul 24, 2010 7:36 pm
I wish you guys would have given a shout out to KW during the interview and the SB fanbase here. Then we might get more recognition/acknowledgment from the Capcom guys. They did ask us to host the SB:SH site banner, but hopefully we could get an interview going in the future.

The box art is for Europe only. At least that is what it says on my gamespress account for Sengoku BASARA: Samurai Heroes.
Believe me Jsun, I tried. I sent a lot of messages showing myself as a KOEI Warriors representative, and trying to call out any fellow members. Not a lot of responses, tbh. And it kinda got past the Capcom Unity representative's radar. <_<
Yeah, I remember you and I were doing that in the chat. Sucks that I got my name shouted out in the interview when he read my Hisahide question but they didn't mention KoeiWarriors :/ . Least I tried. Although, I can understand with the site having KOEI in it's name and all, like Jsun said.
Yeah, I remember you actually got acknowledged during the interview at least. I got ignored completely. :hmmm: Oh well, at least I was still able to call the MvC3 guys high. ^_^

Oh, and thanks for the pics, Jsun. DAMN! Nobunaga looks even more BADASS! Good, now he fits in perfectly!
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Matsunaga Hisahide
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I donīt think people hate NPCs generally DJ, seeing as most of games' characters ARE NPCs.

But making NPCs playable to turn them into NPCs again or turn allways playable characters suddenly into NPCs is what people donīt like.

I mean seriously, some got recently playable and are unplayable again now. As Iīve said, Matsu, Kojuuro, etc. didnīt need much change. Just patch on the combo system and think of three super skills and you have an awesome SB3 character.

Problem was probably the Story mode. Itīs so big this time with different endings, paths, dialogues that every character needs to get a lot of time investment added to those small moveset changes.

Thatīs why I think they wonīt bring out half assed characters, if they can concentrate on adding characters, now that they have their story mode out.

@DJ
Spoiler: click to toggle
Edited by Matsunaga Hisahide, Sun Jul 25, 2010 4:20 pm.
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BlackKite
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長宗我部菜々

In case anyone's wondering about the game leak, there will be definitely occurrences of this game being released early before release date. Remember that games are almost always released a couple of days earlier in Hong Kong and Taiwan. And some Japanese might also be able to 'flying get' (what they use to mention early leak) the game.

And the soonest the game may be leaked could be as soon as tomorrow. It's still a probability though, but we will certainly see leaked in-game info before release date.

Oh, and apparently Masamune's 6-swords mode is said to have super armor this time, as in he won't be easily flinched by weak attacks.

and some OT below
Spoiler: click to toggle
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xionvolt
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Please...

"Hi!

Can someone tell me a small summary of the advantages Sengoku Basara 3 with respect to previous releases?

Thanks! :XD
"
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Matsunaga Hisahide
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@BK:
Spoiler: click to toggle


@xionvolt

Well, it depends on: Have you played Sengoku BASARA 2, as well as SB2:Heroes? What exactly do you mean, gameplay, features, characters or everything?

If you mean by advantage, for example, amount of playable characters, graphics, play time, etc...

Try the SB3 Info Thread there is allmost everything we know about the game in it. If you have any other questions, you are more than welcome to ask them, weīll try to answer them as accuarte and fast as possible. ^_^
Edited by Matsunaga Hisahide, Sun Jul 25, 2010 4:33 pm.
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