
| Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board! You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more. We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there. If you need any help please don't hesitate to ask a member of staff/moderator. Thank you. Regards, KOEI Warriors Staff Team Join our community at KOEI Warriors (Forum)! Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum). |
| Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi! | |
|---|---|
| Tweet Topic Started: Fri Jun 26, 2009 12:46 pm (399,337 Views) | |
| Nine Demons Yoshitaka | Sat Jul 4, 2009 12:26 pm Post #126 |
|
Old men aficionado
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
^^^Agree 100%. I've said too many times maybe (sorry for the repetitiveness) but as a gamer, I'd like a console that offers games....not collections of mini-games marred by gimmicky controls ham-fisted down your throat. That said, looking at Wii fit/Wii Sports etc sales (at least in Japan) makes me gasp in awe...they're like ten times more than other games. Watching TV, the only console ads I've ever seen are Wii and DS ones...and plenty at that. I wonder why...why doesn't Sony PR more? Microsoft might have already given up on Japan though.... |
|
|
| Hondam | Sat Jul 4, 2009 12:58 pm Post #127 |
![]()
Harbaugh So Hard
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Yeah, I've yet to see a PS3 commercial here either. Anyways I agree 100% with the PS3 sentiments. DJ summed it up nicely, and thats simply the potential that the series could have on the PS3. (Hopefully one day we could see a Basara done in a complete makoto illustrated/okami-esque cel shading...would be too awesome for words.) As for the characters, I too thought we'd see a Mitsunari/Ieyasu for sure, but something about the left figure doesn't really strike me as him. I guess I picture Ieyasu being more regal looking. Either way though, I'm still just insanely glad that my favorite series is back in full force. Edited by Hondam, Sat Jul 4, 2009 1:39 pm.
|
|
|
| Matsunaga Hisahide | Sat Jul 4, 2009 1:50 pm Post #128 |
|
Eyes of the devil, smile of a winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
To sum facts up: They are using the most modern lip synchronization programm of all time, for the first time. Itīll need a lot of computational power to realize that. Cause my guess is that now, even during fights the lips move when characters talk and THAT would be awesome. Now that the PS3 is outselling the Wii, CAPCOM has even more reason to continue releasing SB games on the console it started(well...PS2 but you know what I mean). First of all, whatīs easier? Releasing the game on PS3 first and then bring a Heroes port to PS3/Wii|only Wii, or the opposite. Itīs better to leave open some others doors and not shut them from the start. With all the graphical power of the next-gen consoles, they could make a lot. As HNB said SB is about being flashy. What if they have hundreads of hundreads of enemys being beaten up by a storm of Keijiīs cherry blossoms? And that in HD? It look so wonderful, so flashy... And even though I doubt it, CAPCOM has realized the power of online. People play online, people download online content, people enjoy online. They are releasing PSP games online, they release a lot of CAPCOM classics, re-makes and other new downloadable games. They keep releasing DLC for their new games. And it works. They released MM9 and it was a success. They released SF2THD and it was a success. They released the RE5 multiplayer DLC and it was a success. Everything that CAPCOM put online was a success. So it could be possible that they just skip the Heroes idea and make some DLC content for SB3. So people could be kept on bay, by releasing bit by bit. It works. Just look at Little Big Planet. And as you said HNB, there are a lot of fangirls who would, just like in LBP, buy extra costumes, extra episodes for characters or other stuff. Itīs a long time cash cow. So they can evolve their own series, make money in long terms without much effort and still reach a lot of japanese people and since this ATR(lip sync engine) is for japanese and englis it leaves an english release open... So it could be PS3 or Wii just like before. Weīll just wait for it. And people, rest assured my hype is...kinda...back. First thing I analyzed the site: 1560 he rise of Oda, the villain in the first SB, after defeating the Imagawa...is over. 1573 In this year the Azai were eliminated. The one who had a lot of attention in SB2H...is over 1582 The death of Oda...the death of Akechi...the rise of Hideyoshi Toyotomi, the main villain in SB2...is over So the Oda are over, the Akechi are over, the Azai are over, the Toyotomi are over, means the Oda era is now completely over. It could mean thereīs a new focus on other things, still containing these charaters of course, but the main thing could finally be the Tokugawa. CAPCOM is kinda forced too, since now itīs Mitsunari VS. THE TOKUGAWA. Also look at the three of BASARA 3. Itīs fired up, itīs burning. That indicates that they really want to make things even more flashy. And the sound effect of someone breathing, seems kinda "dramatic". Also the setting of 1600... Maybe they really have one big epic story this time. Those two shadows of the new characters...one on the left, one on the right. The right character resembles Cao Pi a lot, but also resembles Takenaka Hanbei. But his weapon is a Katana...so I guess heīs Kanetsugu. The other one reminds be a bit of Yukimura (the exposed stomach and breast clothing, this cool fired up stance)...but his weapon are his fists...so I guess heīs Mitsunari. Those characters really are into their masters. Carrying similair weapons...I hope they are no clones. Meaning not complete clones, but sharing some same moves...that would suck. Also in the battle of Sekigahara following people fought in it: Chosokabe Morichika, Mōri /Takamoto Hidemoto, Shima Sakon, Sanada Masayuki, Mogami Yoshiaki. Would be some nice additions. Still, I want Hanzō Hattori, Sasaki Kojirō, Saitō Toshimitsu. Canīt wait for some more news...before the TGS...if not...82 days left... |
|
|
| Manta Punk | Sat Jul 4, 2009 2:29 pm Post #129 |
![]()
Ex-Admiral
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Thats pretty interesting. I've always pictured Mitsunari as sly,cunning and cocky (Thanks to Koei's potrayal)Thus I thought the one on the right would be him. But as you've stated the one on the left seems to be using 'Fist-like weapons' similar to Hideyoshi and the one on the left appears to be using a weapon similar to that of Kenshin's,plus he also seems to be wearing a scarf,witch can go with the whole 'Ice' appearance... You never know with Capcom and Tsuchibayashi,They could make Mitsunari a 'Fired-up Hideyoshi fan-boy' similar to Yukimura... Lets just see what happens. Glad you've got your hype back aswell
|
|
|
| Nine Demons Yoshitaka | Sat Jul 4, 2009 3:24 pm Post #130 |
|
Old men aficionado
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Yeah!!! Devilsking back at full power!!! That post was something I wanted to see!! Interesting ideas all around... Me (and others) thought that Mitsunari would be the left guy...but that's true, it could be the right one. Who knows? It'd be nice if he was a cocky fired up guy, and not a cool badass like the SW one....(not that it'd be bad). This jams all my predictions....but I can't picture any of them as Kanetsugu...why would he be on the site's main page? It's not like he figures so prominently in Sekigahara...more like a trigger.... Mogami Yoshiaki, Saito Yoshitatsu, and Asakura Yoshikage FTW!! |
|
|
| Raiga Kagekami | Sat Jul 4, 2009 3:39 pm Post #131 |
![]()
Rawr.
![]() ![]() ![]() ![]() ![]() ![]()
|
The right one pretty reminds me of Kojiro.Well,hopefully Capcom updates the site again. |
|
|
| HokutoNoBen | Sun Jul 5, 2009 2:22 am Post #132 |
|
Supreme Warrior-Scholar
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
It would be awesome, tis true. But I don't think it's going to be used as heavily as it could be. My guess? It will probably only be used for the "talking heads" that may appear throughout levels (if we even have CG/animated heads that actually "talk" and emote this time around), and when characters introduce themselves/talk in the middle of in-game cutscenes. And unless they really stand to go off the wall with it, only the "main" characters will get such treatment. If they really wanted to be cheap about it, this kind of stuff that can actually be "pre-rendered" ahead of time, then called upon whenever, as the game needs it, with no need to sacrifice the additional processing power that would be required to do it in "real-time". This would likely be the case, if this tech was only utilized for talking heads and in-game cuts. Or if they really wanted to do a bit more, and try to have real-time chatter too, that's great! ...But even the friggin purple lunchbox (GCN) was able to do that well enough, with the level of technology that was available at the time, last generation (see: Resident Evil 4). I'd like to think even the lil Wii (two GC's duct-taped together! ) could accomplish the same feat with today's technology, using either of the aforementioned "techniques" to get the job done. In other words, it's not like a PS3 is the ONLY machine that could make this happen. Especially if they go with the "cheap" route, which is again, all that should be reasonably expected from Capcom. But, we'll see. Again, they're going to have to show me and many that they're truly willing to spend that kind of money and time on the series, because right now, I see little that gives me reason to be a believer. Not when Capcom know, just as well as most of us, that BASARA can be effectively produced and marketed, with all the effort and costs that goes into making a run-of-the-mill "anime-franchise tie-in" game. And the fans and fangirls will buy it any way. With that much said, if you're the Corporate Exec suit, what reason would there be to authorize the expenditure of any more time, money and manpower necessarily to accomplish that much? I'm sure Kobyashi and his boys could do some great things with a PS3 exclusive BASARA, that pushes the series and the hardware to new heights. But the fat cats and suits are the ones who have the say-so (and more importantly, write the checks). All that to say, again, think it will be quite awhile before we see a BASARA game that gets the TLC to the level of, "Naruto Ultimate Ninja Storm" (PS3), when it's much more economically-sound to make something like "Naruto Clash of Ninja" (Wii), which they can then bang out sequels/updates for the rest of this generation, even when the supposed "Wii HD" comes out (and is probably backwards compatible). And again, I will HAPPILY eat crow if Kobyashi and crew are able to surprise me, but I just....don't see it. Once more, not trying to be a fan boy, just being much more in the way of what I think is "realistic". I've had a number of associates who are actually some what involved with what goes in the development process of some games, so this kind of talk is nothing new to me. Money and politics, like with anything else in our lives, are the main things that stand in the way of truly awesome things. It's just a part of life.
Edited by HokutoNoBen, Sun Jul 5, 2009 2:24 am.
|
|
|
| . Kasuga . | Sun Jul 5, 2009 9:59 am Post #133 |
|
Soldier
![]() ![]() ![]()
|
I love BASARA! and cannot wait to see as this new saga, I read what they wrote and I leave myself with expectation > <! |
|
|
| Nine Demons Yoshitaka | Sun Jul 5, 2009 3:43 pm Post #134 |
|
Old men aficionado
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I agree that I don't expect much in terms of the talking heads...and I don't really care much about it either. They stand out in the cutscenes, of course, but I don't think anyone would pay much attention while playing. As far as how much effort they put iinto the game....I don't know, even if it doesn't have state-of the art graphics or other elements showing it's making full use of the PS3 technical capabilities...that's fine by me. In the end, we all know how Capcom loves to play. As long as we get plenty new characters and stages, incomplete characters get fleshed out, clones kept to a minimum, and the game stays exciting, fresh and flashy, I'm down. I don't expect much graphical change...but of course, I'd love to be surprised. |
|
|
| necrosis | Sun Jul 5, 2009 10:44 pm Post #135 |
|
シュマゴラス 無双
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Hopefully if Capcom stops hating on Tokugawa they stop hating on Hanzo as well. Cyborg Ninja Do Want. |
|
|
| HokutoNoBen | Mon Jul 6, 2009 2:13 am Post #136 |
|
Supreme Warrior-Scholar
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I guess their main reason for neglecting Hanzo thus far is because, well, he's expected. They probably could afford to hold off on Hanzo for say, SB3 (hopefully), because it will only do more to play into their plans. In the meanwhile, they let Sasuke and Kotaro have their fun in these games that came up to now, before Hanzo does a lot to steal the "show" when he inevitably arrives. |
|
|
| Ice Prince | Mon Jul 6, 2009 2:44 am Post #137 |
|
Hopeless Ladyboy
![]() ![]() ![]() ![]() ![]() ![]()
|
^True, I was thinking the same thing. Hanzo, to most, seems like a no brainer when it comes to characters. So, why not make his entrance all flashy and such? Makes perfect sense (and I'm hoping the same holds true for Kanetsugu). I just have a feeling we're going to be in for a bit of a surprise when it comes to character design. Not characters and who they are, just design wise. |
|
|
| Raiga Kagekami | Mon Jul 6, 2009 3:51 am Post #138 |
![]()
Rawr.
![]() ![]() ![]() ![]() ![]() ![]()
|
^Expecting him to appear in SB Anime Season 2.I've got a feeling an English version of SB3 is gonna be released since there is a SB Anime English version coming up. Mitsunari has 99% to show up,while Kanetsugu has 100% to show up(either as NPC or playable),Matsunaga has 75% to show up,while revamped characters,seems to have 50% to show up.That's my thoughts though. |
|
|
| Ice Prince | Mon Jul 6, 2009 5:02 am Post #139 |
|
Hopeless Ladyboy
![]() ![]() ![]() ![]() ![]() ![]()
|
I'd say all the characters we've seen so far will show up. I know there has been speculation on the SB livejournal community that Mitsunari may "replace" Hanbei, who succumbs to his illness (which I don't think would happen). If they actually take the plot seriously from SB2, then Nobunaga at the very least wouldn't appear again. We all know that will undoubtedly not happen, considering how much they seem to love him. Regarding the Saitou, I do hope that could also open doors for Mitsuhide to finally get a retainer (Saitou Toshimitsu). Just a wishlist thing though, of course haha. If BASARA does indeed go on to the next gen, I do expect at the very LEAST 10 new characters for SB3. Mitsunari and Kanetsugu(one would assume) definitely have an advantage when newer characters are introduced as they've always done well in the wishlist polls in Japan. Edited by Ice Prince, Mon Jul 6, 2009 5:03 am.
|
|
|
| HokutoNoBen | Mon Jul 6, 2009 5:33 am Post #140 |
|
Supreme Warrior-Scholar
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Get rid of Hanbei, who, if nothing else, has the fangirl fave Akira Ishida voicing him? Yeah, that's not likely. I mean, all things considered, there's no real reason why they should "get rid of" some characters. Sure, they may not be as important as they were a couple of games ago, but getting rid of liked characters, with distinct playstyles, no less? I could only see that happening if they really wanted to start everything from scratch, with all new character models in a new game engine. But even so...that's silly. That's what KOEI did, and I'm sure Capcom doesn't want to repeat that kind of mistake...
|
|
|
| Nine Demons Yoshitaka | Mon Jul 6, 2009 8:38 am Post #141 |
|
Old men aficionado
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Yeah, that would be like shooting themselves in the foot...if any character disappears (God forbid) it'll surely be someone like Kennyo, Yoshihiro or Ujimasa...types that most fangirls don't have the hots for..(even though their personality, seiyuu and stories are awesome...especially Kennyo.) Ok, enough spite now. What do y'all think will be the next site update? My vote goes to....other silhouettes. Yep, just to mess with our minds even more.... |
|
|
| Raiga Kagekami | Mon Jul 6, 2009 8:41 am Post #142 |
![]()
Rawr.
![]() ![]() ![]() ![]() ![]() ![]()
|
Ermm other silhouettes would do good.I don't mind them putting there,axe-ing the 2010 and putting 2011.Lol.And there's another silhoutte. |
|
|
| Hondam | Mon Jul 6, 2009 12:28 pm Post #143 |
![]()
Harbaugh So Hard
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Maybe an entire silhouette of the cast, like on SB1's site. I forget how far into the site they showed it, but I'm pretty sure it was one of the first updates. |
|
|
| Ice Prince | Mon Jul 6, 2009 7:46 pm Post #144 |
|
Hopeless Ladyboy
![]() ![]() ![]() ![]() ![]() ![]()
|
^That would definitely hype up their TGS showcase even more if they did that to the site--like a week or two before the big reveal. To add, once a character is revealed, there is no longer a silhouette or something. That would have me (and I'm sure alot of other people) checking back regularly to see if someone new is showing. Overall, I'd say we'll get a good glimpse of the 2 silhouette characters at TGS (especially the poster boy for this game, which will be Mitsunari if I had to guess). |
|
|
| LordKarasuman | Mon Jul 6, 2009 10:09 pm Post #145 |
|
Yes my Sweetest
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I doubt there are going to be many people here that know what the hell I'm talking about, but they should totally use Hanzo to parody Volfogg if he's gonna follow in Tadaka(aaaaa)tsu's footsteps.
Well... I guess if he DOESN'T show up, then you can sorta treat the anime as his send-off as they move on to Hideyoshi and co. in the next season. Edited by LordKarasuman, Mon Jul 6, 2009 10:10 pm.
|
|
|
| Kenzou Kenzan | Tue Jul 7, 2009 5:01 pm Post #146 |
|
Ninjustu Master
![]() ![]() ![]() ![]() ![]() ![]()
|
since I'm a new fan of Sengoku Basara thanks to the anime and couple of their games which I still haven't to play, they need to add Hattori Hanzou in the mix |
|
|
| MaedaKeiji | Thu Jul 9, 2009 3:33 pm Post #147 |
![]()
Elite Soldier
![]() ![]() ![]() ![]()
|
comes sengoku basara3 to germany and for which console |
|
|
| Matsunaga Hisahide | Sat Jul 11, 2009 2:06 pm Post #148 |
|
Eyes of the devil, smile of a winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
It comes out around 2010...only Japan for now. We donīt know much yet, about SB3. Weīll probably know more around September. Or latest at the TGS 2009. I canīt say more at the moment, but since Sengoku BASARA X, Sengoku BASARA 2, Sengoku BASARA 2 Hereos and Sengoku BASARA Battle Hereos werenīt released in the states and in europe, itīs not likely itīll come out in germany. But since the anime is released in the USA, there could be a chance that CAPCOM will try again....itīs only a small chance, but still... |
|
|
| Ice Prince | Sat Jul 11, 2009 6:38 pm Post #149 |
|
Hopeless Ladyboy
![]() ![]() ![]() ![]() ![]() ![]()
|
^That's probably why they are going to sub the anime. The series could definitely use some exposure, and since DK was never promoted correctly, that's why it failed. Hopefully Capcom learns from their mistakes. DK potentially could have been good, but they had two major faults in that game in my opinion. 1) They made it a fantasy setting. America has had Japanese history themed games before--I don't know why they had to go and change up names and such. They should have left everything as it was, with only English VAs. 2) As I mentioned, no promotion. You MUST PROMOTE YOUR GAME!!!! I always thought that was like video game selling 101, but apparently there are quite a few companies who don't promote their games. |
|
|
| HokutoNoBen | Sun Jul 12, 2009 2:03 am Post #150 |
|
Supreme Warrior-Scholar
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
As I've said a number of times, I really hate how it took Devil Kings to really screw over BASARA in the west. I mean, sure, I can understand WHY they tried to do it as such. 1)The whole thing that DMC spawned made 'em think that they could try and piggy-back/pigeon-hole BASARA into a similar role, because obviously, such a thing could only mean success! ![]() Of course, I would have thought Chaos Legion would have done enough to teach them that lesson...ah well... 2) Exposure. This is a fundamental "damned if you do, damned if you don't" type of thing right here. You gotta spend money in order to help market your product. That much goes without saying. But if you're some one like Capcom, more spending, for what possibly could be a failure, is NOT something you want to see. So it really was a thing that, for Devil Kings sake, they had to just do what they could, and hope for the best. BASARA was able to get by in Japan, because, while it was definitely more of a "budget" production, the all-star seiyuu/voice actor list was enough to get notice. It should go without saying the fangirls were up to buying the game, regardless of the subject matter; the only thing they cared about was hearing their fave seiyuu. Such a thing was definitely not an option for the US release, no matter which way you look at it. I mean, sure, I thought that "Optimus Primal" did a great job as Devil King, but I guess I'm very much in the minority there. XD So, who knows? Maybe a nice anime run could do wonders for the series' revival in the States. If Capcom is willing to keep trying with Monster Hunter, then why not BASARA? Even so...hopefully, they'll do the "right thing", this time around. Keep it BASARA. |
|
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
![]() Our users say it best: "Zetaboards is the best forum service I have ever used." Learn More · Register Now |
|
| Go to Next Page | |
| « Previous Topic · Archives · Next Topic » |



![]](http://z2.ifrm.com/static/1/pip_r.png)




) could accomplish the same feat with today's technology, using either of the aforementioned "techniques" to get the job done.


8:18 PM Jul 11