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| Sengoku BASARA 3 (in NA: SB Samurai Heroes); Out in 2010 - PS3&Wii Multi! | |
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| Tweet Topic Started: Fri Jun 26, 2009 12:46 pm (399,244 Views) | |
| HokutoNoBen | Sat Dec 19, 2009 7:59 pm Post #2451 |
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Supreme Warrior-Scholar
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Alright. NDY? Thanks a lot for your impressions. They do a lot to keep the fervor alive, even as these various "design choices" do indeed "test my faith". ![]() Any way, I'm not too surprised that the Wii and PS3 versions are comparable to each other. If I remember correctly, just a matter of a week or so before SB3 was actually first unveiled, Capcom ALSO unveiled that they were actually be making it so that the engine that powered a lot Capcom's next gen efforts (MT Framework) would also allow them to craft the engine to work for various Wii games. SB3 is probably the first example of that in action. Good to see that there won't be anything akin to a "SB: Chop til you Drop" for Wii owners. It also probably helps that this game, while it looks VERY nice, especially on the PS3? It still ain't necessarily the BEST we've seen Capcom do on that system. That all said, everything looks good. Taking vinegar to go with honey still does hurt though. Do look forward to what the Wing orchestra can generate for this game...
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| Matsunaga Hisahide | Sat Dec 19, 2009 8:21 pm Post #2452 |
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Eyes of the devil, smile of a winner
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So we learned bad things: Either Matsu or Toshiie might get the NPC stamp.(And I torn inside on that one. I really like Matsu and Toshiie, but I like Matsu a tad more since I like her personality, her weapon/element/moveset...but itīs also interesting to have the possibililty of a serious fight between Keiji and Toshiie) Sasuke and Kojuuro are turned into NPCs. Kanetsugu will stay BASARAīs laughing pole...probably forever It seems we wonīt see ANY of those new trailers or demo videos before CAPCOM wants us to see them. Good things: The new characters are badass to play as. The stages look to be more "interactive" and unique. The new gameplay mechanics look to really enhance the gameplay. The story seems really deep and goes more into the SB2:H direction. But NDY, I have a question...whatīs the "Dashing" like? Is it like SB:BH? Edited by Matsunaga Hisahide, Sat Dec 19, 2009 10:01 pm.
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| AnneKira | Sat Dec 19, 2009 10:27 pm Post #2453 |
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Accursed Battle Maiden
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Kanetsugu will never have an attention by the producers to be an important character. And Kojuuro, Sasuke, Kenshi, Kasuga and others characters with an good gameplay turned to NPC leaves few options of charathers playables in this new game. |
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| Watchtower | Sat Dec 19, 2009 10:41 pm Post #2454 |
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A True Musou Star
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Watch what you say. There are few options in terms of the returning PCs. We still don't know who else is gonna be added, or how many. We've already got 3 new characters (4 if you count Ieyasu getting a revamp), and new one is coming with the confirmation of Yoshihiro. There may be more. |
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| AnneKira | Sat Dec 19, 2009 10:52 pm Post #2455 |
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Accursed Battle Maiden
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You're right. We really can't say anything after the Capcom confirmations about the total of playables characters. But Kojuro and Sasuke will make fault. But, afterthought, they will not have so much involvement with the current Story Mode of new game. They only be aside of Masamune and Yukimura... |
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| Battle-Flowers | Sat Dec 19, 2009 11:04 pm Post #2456 |
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The True Flower of the Battlefield
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@ Xanxus the reason i liked sasuke was because of his personality aswell its a total bummer to see him goo ![]() On another note if all these characters are being npcaffied then maybe there is hope for my little ranmaru to sneak up in there. or maybe the can be dwnloadable like on marvel ultimate alliance 2 ![]() anywho yoshi and maggi both scare me so i guess ill be getting a fright out of this onee.. im awaiting impatiently maggies vid and yoshis but am anxious to see whom the sillohuette is *rubs chin* oopps silly me is yoshihro oh well hehe duh im so stupid hehehe Edited by Battle-Flowers, Sat Dec 19, 2009 11:08 pm.
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| Gakupo | Sun Dec 20, 2009 1:32 am Post #2457 |
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General
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Ranmaru's dead, along with the rest of the Oda. Also, referring to your post a little while back, Nagamasa's also dead. As for Ichi, no one knows her fate as of yet. @NDY Thanks for your impressions on the demo! Aside from being bummed that Katakura's an NPC now, the rest of the news has pleased me very much. Looking forward to seeing Magoichi and Yoshitsugu's vids for sure now
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| DarkDante | Sun Dec 20, 2009 2:53 am Post #2458 |
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A new power is rising
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With Sasuke and Kasuga both NPCs where is the ninja goodness going to come from? And more importantly where does this leave Kotaro??
Edited by DarkDante, Sun Dec 20, 2009 2:54 am.
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| HokutoNoBen | Sun Dec 20, 2009 4:35 am Post #2459 |
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Supreme Warrior-Scholar
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More than likely, this is going to be the opportunity that presents for both Hanzo and Kotaro to both shine. Hanzo, because Ieyasu REALLY needs more peeps for his side any way, and Kotaro has no real reason to NOT be here. If nothing else, they'll be rivals. Plus, Kotaro's Gaiden was meant to showcase how he's a cut above Sasuke and Kasuga, any way, and I guess that's all the more reason to showcase Hanzo as being that way too. Also, historically speaking, the Fuuma clan were basically reduced to "bandit" status, following the Hojo clan being eliminated years prior. It wasn't until after Ieyasu came to power, that the Fuuma and other such groups of suppa were hunted down and killed off to practically extinction. I don't think the BASARA-verse Kotaro is going to lie down and accept that quietly, at least. Maybe he's working for Hisahide (again?), or maybe he's a free agent, just like his historical counterpart. In any case, it'll be interesting to see just how fate will stand to treat Fuuma this time. |
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| eklineage | Sun Dec 20, 2009 4:39 am Post #2460 |
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God of the Valkyrur
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Kojuro and Sasuke. I liked those 2 as well. At least the new characters have flashier movesets than the originals. But it was still a painful kick in the balls. More character reveals plz. God help me if they take out Kotaro or Matsu. Edited by eklineage, Sun Dec 20, 2009 4:39 am.
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| Nine Demons Yoshitaka | Sun Dec 20, 2009 7:27 am Post #2461 |
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Old men aficionado
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The dashing was not just a spurt (as it was in SBBH, afaik) but simply speeding up the running rhythm. It makes you jump higher too...Ieyasu's charged dash elbow drop looked pretty devastating. Oh, and I forgot to say that this time there seems to be more environment interaction: in Ueda castle I could climb on those carts parked alongside the road. (Just by walking on them). I guess (hope?) there will be more things like this... I wouldn't like to fuel anyone's hopes in vain, but Kobayashi said that the focus of this game is not just Sekigahara, but the period going from the Toyotomi's fall to this final confrontation. So I guess Toshiie and Matsu have a solid chance to be in? But who knows, that man says many things.... EDIT: Some pics of Yoshi's and Maggie's vids uploaded on Kotaku: Snipin' Maggie http://www.kotaku.jp/assets_c/2009/12/basara_saiga2-7739.html Muteki's charge and Maggie's grenades - 1/2 http://www.kotaku.jp/assets_c/2009/12/basara_saiga3-7742.html http://www.kotaku.jp/assets_c/2009/12/basara_saiga4-7745.html "Do you see?? Do you understand?? I'm invincible!!" Yoshitsugu, 1-2 http://www.kotaku.jp/assets_c/2009/12/basara_ootani2-7748.html http://www.kotaku.jp/assets_c/2009/12/basara_ootani3-7751.html Yoshitsugu trapped http://www.kotaku.jp/assets_c/2009/12/basara_ootani4-7754.html "Rot away here. Surrender your flesh to the dead." Edited by Nine Demons Yoshitaka, Sun Dec 20, 2009 10:50 am.
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| HokutoNoBen | Sun Dec 20, 2009 8:13 am Post #2462 |
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Supreme Warrior-Scholar
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Thanks a lot again, pal. Any way, I guessing this was just more along the lines of "common sense". It wouldn't be much of a game/story if it was JUST Sekigahara. We need the build up to that, as well! I presume that this is how the lines of battle are going to be drawn, depending on your character, and the choices they (or rather, you) make. For example, maybe, for the sake of the likes of Ieyasu, you could try and patch up things with Motochika, or just blow him off. If they do this correctly, this could be very nice. Also, good to hear about the boosts and more height on jumps. More mobility in these types of games is always a good thing... |
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| AdawgDaFAB | Sun Dec 20, 2009 9:32 am Post #2463 |
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Han's Unifier
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Is my comp acting up and I can't watch them, or did you mean some pics of the vids because that was all those links went to. Either way they were all pretty awesome so I can't wait to actually see the videos ^___^. Do you remember about how long they were? Same as the current ones (~2 min) or more / less ? |
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| Nine Demons Yoshitaka | Sun Dec 20, 2009 10:52 am Post #2464 |
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Old men aficionado
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Sorry for the misunderstanding, Fab. I meant pics... I don't remember the exact length, but I feel they were at least 2 minutes. Oh, and Maggie's vid was definitely longer than Yoshitsugu's. |
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| Manta Punk | Sun Dec 20, 2009 11:52 am Post #2465 |
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Ex-Admiral
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Cheers for the screen shots NDY, its much obliged! The last one with Yoshi is certainly interesting... I'm assuming most of stages have some sort of obstacle to overcome, which is great, especially since the maps aren't so linear any more. Well, at least Kanetsugu looks somewhat different and a tad more intimidating compared to the past installments. One thing thats got me wondering is, if he is so weak that he can't even beat "the kids next door", why does Kenshin even have him in his army? I know its a game and its done purely for comedy, but I can't help but wonder... Anyway, I forgot to ask, can Yoshi jump? And if he can, how? Does his Basaraquin (yes, I'm calling it that ) just raise?
Edited by Manta Punk, Sun Dec 20, 2009 11:53 am.
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| Nine Demons Yoshitaka | Sun Dec 20, 2009 12:01 pm Post #2466 |
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Old men aficionado
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I don't remember clearly about that...but in his Basara attack his Basaraquin rises high into the air, so I assume that's how he'll jump...? Imagine if he can't
Edited by Nine Demons Yoshitaka, Sun Dec 20, 2009 12:02 pm.
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| Raiga Kagekami | Sun Dec 20, 2009 12:48 pm Post #2467 |
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Rawr.
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Jetpack please Oh well,thanks for the impressions and pictures...I really hope for the best in this game.Maggie seems awesome with the guns and Yoshi doesn't really appeal to me,but I bet that if I were to watch the video,I would be impressed! Im watching out for this MORE than Samurai Warriors,apparently. P.S is it me or do I sound quite...gay-ish?
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| Kratos Aurion | Sun Dec 20, 2009 7:31 pm Post #2468 |
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MOAR
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If you're using the term for giddiness or happiness, then I suppose so. If you meant the other, more common usage of the word gay, then I do not know. |
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| Battle-Flowers | Sun Dec 20, 2009 7:52 pm Post #2469 |
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The True Flower of the Battlefield
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i love the way maggie is strong and fierce , yet her feminine side shows threw by her body language. for example the simple hand on her hip, and the angle and posture during her sniping. i love it. |
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| Matsunaga Hisahide | Sun Dec 20, 2009 8:10 pm Post #2470 |
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Eyes of the devil, smile of a winner
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- Masamune is shown losing against Mitsunari, and then about to deliver the fatal blow to Yukimura (as a warning to Mitsunari, IIRC) but Kojuro stops him. He is also shown with Ieyasu's fist inches from his face. I didnīt even talk about that one. Wow. Our favourite BASARA heroes really are on the ground. Yukimura having some issues with being a commander and having to "carry on" the name of the Tiger of Kai is understandable. But Masamune allmost killing of Yukimura as a warning for Mitsunari, just because he lost to him? Thatīs lowclass, Date-kun. The story really seems interesting...you really recognize that itīs done by a company that makes animes Canīt wait to see more, especially in the game itself...in a language I understand Edited by Matsunaga Hisahide, Sun Dec 20, 2009 8:11 pm.
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| HokutoNoBen | Sun Dec 20, 2009 8:50 pm Post #2471 |
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Supreme Warrior-Scholar
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What's so "low-class" about it? Everything we've seen about BASARA so far showcases that Yukimura and Masamune, as much as the fangirls would love to think otherwise, won't hesitate to kill each other, if the opportunity presented itself for them to finish their long-standing rivalry. Now, with the stakes higher than they've ever been, both on a large scale and for the individuals? There's going to be even less reason for the likes of Masamune to "hold back". And I'm sure getting his ass spanked by Mitsunari didn't do the One Eyed Dragon's ego or resolve any favors, possibly to the point that Mitsunari is now the one on his designated **** list; Yukimura taking a back seat. So yeah, it will definitely be interesting to see just how the storylines are going to work out this time. I guess my thing is, Mitsunari, as much as of a delusional asshat as he's portraying himself to be? He's not quite the "big bad" that Nobunaga or Hideyoshi were in the last games. That's fine for the sake of the whole "Civil War" theme they're going for, but it's not quite the same, all the while... ....unless......Hisahide comes out of nowhere, and everything relating to Sekigahara was a grand-scale, Xanatos Gambit(tm) that he put into motion just for kicks! Kotaro acting out on his behalf to screw over various parties and make it so various counts of "You Mad!" only serve to get people pissed at each other! I mean, if Ieyasu himself wasn't responsible for whatever the Tokugawa did in Shikoku, then who was it? I wouldn't imagine Hanzo, no matter how the BASARA-verse may twist his character a bit, would do something like this. Especially not if his master and Motochika were on good terms. In short, I smell a "rat". And even if Kotaro, one of the kings of the "ninja rats" in BASARA-verse was acting as an agent of chaos in his own right, I can't imagine him doing something this big by himself, like his Musou counterpart. Some one's gotta be cooping with him... |
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| Watchtower | Sun Dec 20, 2009 9:43 pm Post #2472 |
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A True Musou Star
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So, what you're saying is that in this game, Sekigahara, the "endgame" of the Sengoku Period, could be a massive plot by Hisahide to have the last two threats to his power kill each other, then take over either unchallenged or with very little resistance. ......I like it. Hisahide was set up in the last game as a criminal mastermind, forcing events to occur while sitting on the sidelines, only emerging if needed. That sounds so awesome that I would be in shock if Capcom didn't have at least some form of that. And it gives an excuse for Hisahide to be playable; he's starting to come out more onto the field. But I hope Hisahide being playable doesn't completely destroy Kotaro's playability chances.
Edited by Watchtower, Sun Dec 20, 2009 9:48 pm.
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| Matsunaga Hisahide | Sun Dec 20, 2009 9:44 pm Post #2473 |
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Eyes of the devil, smile of a winner
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Iīd even go as far as saying that Kotaro used some "replication jutsu" and killed Hideyoshi, looking like Ieyasu. Ieyasu, even though he wasnīt responsible for it, took this chance and now tries to unite the land. I also have the feeling that Mitsunari will kill Tadakatsu...I can allready see Ieyasu go "Seki" screaming MITSUUUNAAAARIIIIIII...the same will happen to Yoshitsugu and Mitsunari will go even more overboard and weīll have a scene like Kira and Athrun from Gundam Seed were both just blindly want to kill each other, not thinking about the things around them. The same will go for Yukimura and Masamune. And maybe even Motochika and Motonari and all the other rivals. Theyīll all blindly let their rage out at the battle of Sekigahara. Just imagine, all those "great generals" struggling with their hated rival in a duell of live and death, during this big battle. Hatred and suffering spreads troughout all the hearts of those warriors. And before they finish off each other, Hisahide makes an explosive entrance, clapping his hands and laughing at the wonderfull sight of destruction and chaos. Nah, it wonīt be like that. That sounds too much like a typical anime, were the main characters are set up by some evil scheme and only realize it, shortly before itīs too late. Thatīd just be... EDIT: Hisahide isnīt after power. He forced Masamune to step back and put Kojuuro into a situation were he had to go against his lord. He showed Hideyoshi want it means to have power over someone else and that his ambitions will not come true, without power. He is a man that reads minds and twists them to his liking. Even though, what he did seemed rough...Masamune, Kojuuro and Hideyoshi came back stronger than before...maybe itīs all part of his great scheme... Since his philosophy is that things that have been created, must burn and die sometime, so they can be born anew out of the ashes of destruction and chaos. Life and death, building and destruction, are all an endless cycle. But in the end, no one can really say, if heīs a bad or a good guy...so maybe he really wanted to just kill of the ones who stood in his way...but my guess is that Hisahide wants to burn the land with the flames of war so it rises anew, out of the ashes of destruction, chaos and death. But everything is fine with me, as long as he is playable
Edited by Matsunaga Hisahide, Sun Dec 20, 2009 10:04 pm.
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| Watchtower | Sun Dec 20, 2009 10:10 pm Post #2474 |
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A True Musou Star
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Well, let's be realistic: Every type of media has used and abused the "THE EVIL MAN HAS STAGED EVERYTHING!!!!" idea. You don't even have to look too far into the past to find an example. One recent example was Marvel Comic's Secret Invasion. But it is used so much because it works very well. And, if done well enough, the audience can be left completely unknown to any conspiring, which adds more to the shock value. Capcom can make it work; they just have to make it work REALLY DAMN WELL. |
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| HokutoNoBen | Sun Dec 20, 2009 11:15 pm Post #2475 |
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Supreme Warrior-Scholar
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On one hand, I see Hisahide as sort of Machiavellian character, to a fault. He's clearly doing a lot to twist things to his liking. The question really is...to what end? Is it just so that he can rise to power himself? Or is there something more to it than that? I mean, the way it's been portrayed in the BASARA-verse thus far, Hisahide: a) Could have possibly been the one to betray/undermine the Oda, instead of Mitsuhide. b) Was the one who started Hideyoshi, formerly a good man, on his path to a conqueror c) Was the first one who really did a lot to undermine Masamune's performance as a leader (whether Kojuuro's Gaiden is canonical or not, we'll have to wait and see) If all Hisahide wanted to do was just kill people who might have gotten in his way, he seemed to have had plenty of opportunity to do so. But he doesn't. This guy knows how to run his game even more than Motonari does his, it seems. And I wouldn't be surprised if, some how, some way, there's a way to deduce that Hisahide's means could be some what altruistic in nature. And then there's Kotaro. Could he/the Fuuma and Hisahide been partners in all of this, from the jump? I mean, everybody in the BASARA-verse has made no small thing about how, if it weren't for Kotaro, the Hojo wouldn't be worth **** under Ujimasa. Was the money really that good for Kotaro, or was he operating under Hisahide's orders to serve the Hojo, incompetent, senile old man running things as they are, until their use in the "game" expired? Again, there's still a lot that remains to be told about the goings-on in the BASARA-verse. And since my buddies, Hanbei and Hideyoshi, are gone, that leaves only the opportunity for other plot lines to be further explored. Or at least, that's what I hope. |
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