
| Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board! You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more. We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there. If you need any help please don't hesitate to ask a member of staff/moderator. Thank you. Regards, KOEI Warriors Staff Team Join our community at KOEI Warriors (Forum)! Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum). |
| Tales; Sign Up Ends: Friday 10:00 AM | |
|---|---|
| Tweet Topic Started: Sun Jul 12, 2009 4:39 am (1,347 Views) | |
| zenkokuku | Sun Jul 12, 2009 4:39 am Post #1 |
|
Troll Lolita
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Sign Up Form: “Name”: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP: (Action) Starting equips: “What you would like to buy with 100 EXP” *Cannot be over the exp amount, but can be under However you can’t start with any leftover EXP Suggestions (optional): “Post what you wanted edited/removed, or think unbalanced items here” A lot of the items are currently unbalanced (I didn’t edit them out because I want to see other’s opinions first, take your time) *PM me for one of the following elements: Fire, Water, Ice* (so other people don’t know which element they chose) Fire deals 2x damage to Ice, ½ damage to Water Water deals 2x damage to Fire, ½ damage to Ice Ice deals 2x damage to Water, ½ damage to Fire Elements are permanent throughout the game unless you buy the item “Change Element” Same Element has no changes in damage or reduction Note: How to benefit your appearance in “Tales”: Active (post a lot of moves) Earning a kill (or dealing lot of damage) Score Tale Section* Tale Section: This is the extra stuff you can post after you make a move. Without breaking the “Punishments” section (like insults to other members), you can post other stuff like battle quotes you may want/like included in the tales. This is purely to help me when writing the tale to know the character/member better. Obviously I won’t have time to include every single quote that’s posted in a single game as it would take forever. But it helps me and Sanada when completing a tale. Tale Releases: I’m quite busy throughout the week due to uni, but whenever I have during the weekend I’ll work on it. But due to the new “editor” (purely to make the writing better since I’m not great at quotes/sentences, it’ll also depend on Sanada’s sleep, he can feel free to refuse to edit a tale though) Last Words: Yeah, I’ll try my best to make everyone satisfied with their appearance in the tale (as it’s been brought up several times before), but with the new “Tale Section” and a brand new start, and Sanada (expert RPer/fancy quotes stuff), you can expect a lot more quality stuff in the future tales. Thanks a lot for joining the game and hope you guys have fun! General Rules New rounds may be started at least every 4 hours (or all moves have been made for the turn) 2 hours for halfway mark, 1 hour for top 3, 12 hours for top 2 No double posting when starting new rounds (anybody may start new rounds) No changing of moves during turns once you’ve posted A new round may not be posted within 10 minutes of the last post (to avoid last minute coordinated attacks) *If the round is started accidentally (someone posts a new round 1 minute after the previous poster without knowing, then the new round is not counted) Attacking self/own team and healing enemies is not allowed Think carefully before you make a move Punishments* Calculation error/damage = -2 EXP Starting a round early = -5 EXP Changing moves (screenshot proof required) = -10 EXP Insulting members = -10 EXP Posting something which stops the game = -15 EXP *Any negative exp will be carried over to next game Credits Creator/Author/Publisher: zenkokuku Editor (Tale Only): Sanada Hosts: zenkokuku/Sanada/Burning Skulls/Oblivion/Prince Of Wei (Fun Area Mods) Items/Equips: Ruka/Sanada/Miho/Burning Skulls/King Of Wei/Samurai Master Tale: Various Anime/Manga New Score System (Win = 2 Points) <- Reasons: Hard to earn victory in singles game Easy to win victories in team game (people retire/suicide so much its hard to even get a proper kill) Sanada – 18 Ruka – 15 Burning Skulls – 13 Tzar DwL – 8 L-Ryuzaki – 8 Oblivion – 7 Onigami Zarkai – 6 Ma5ter – 6 Chuko Liang – 4 Shadow – 4 Samurai Master – 3 Gorgutz - 3 Princess Sima Yi - 3 TrasH – 3 Miho – 2 King Of Wei – 2 Benzod – 2 Red Knight - 2 Guan-_-Yu - 2 Zero Kuran - 2 Kari - 2 Mei Ling - 2 Nieil – 1 Cao Pi. - 1 THE_FRENCH_GUY - 1 Members Start with 2,000 HP Start with 0 EXP Special start 100 EXP (before the game begins) Each turn you get 5 choices (1 choice allowed per turn) Attack (deal 10 HP to enemy) Defend (take half damage for that whole turn, but you cannot attack that turn) Evade (avoid any one attack from one enemy, but you cannot attack that turn) Final Unleash (sacrifice yourself to take down the enemy, damage dealt = 50% of your sacrificed HP)* *Cannot be used in the first 10 turns, impossible to avoid/block/defend Withdraw (see “Withdraw” section) * Final Unleash cannot be avoided There are only TWO ways of recovering from Final Unleash: 1. You are in withdraw 2. You buy heals to recover damage The team that gets Final Unleash’ed on will receive 2 EXP each Retire** **Cannot make any moves during Retire You may not make any moves when you retire, nor can you buy/sell during the period After each round You get 1 EXP if you survive Once you defeat an enemy, you may pick one of their item/equip to sell (must sell), that refund EXP will be the reward you get for defeating him/her If they have no equips, 2 EXP is the default award The entire team receives the EXP bonus You may sell equips to get half amount EXP refund Items taken/spares do not have stack effects, so sell your spares Withdraws Withdraw is available once in the whole game You can't be attacked, but you don't get EXP either You may choose to come out of withdraw earlier Withdraws counts as 1 move for the turn If you wish to withdraw you must do so one turn in advance You may not make any moves during withdraw, nor can you buy/sell/transfer included You can use as many withdraws as you have left Withdraw lasts for a maximum one turn Defend/Transfer (team only) You may defend for your partner (you take damage) No evasion allowed when defending for team members EXP/SC can only be transferred when your partner is dead/retired Transfer of equips is allowed (not when they are in effect) Potions 10 EXP = 60 HP Recovery 25 EXP = Phoenix Down (revive dead partner to 200 hp)* 30 EXP = 250 HP Recovery 50 EXP = 700 HP Recovery *if calling back from retired members, they return with the HP at the time they retired (or 200 HP if lower) 50 EXP = Change Element (changes your Element of the game, see above) Basic Equips 5 EXP = Energy Wings (allows 2 attacks per turn) 5 EXP = Energy Sword (allows you to deal 20 damage) 5 EXP = Energy Shield (half all damage taken) Advanced Equips Energy Wings + 10 EXP OR 15 EXP = Ultima Wings (allow 3 attacks per turn) Energy Sword + 10 EXP OR 15 EXP = Omega Sword (deals 30 damage) Energy Shield + 10 EXP OR 15 EXP = Odin Shield (half all damage taken) Buster Equips Ultima Wings + 10 EXP OR 25 EXP = Buster Wings (allows 4 attacks per turn) Omega Sword + 10 EXP OR 25 EXP = Buster Sword (deals 40 damage) Odin Shield + 10 EXP OR 25 EXP = Buster Shield (divide all damage by 3) God Equips Buster Wings + 10 EXP OR 35 EXP = God Wings (allows 5 attacks per turn) Buster Sword + 10 EXP OR 35 EXP = God Sword (deals 50 damage) Buster Shield + 10 EXP OR 35 EXP = God Shield (divides all damage by 3) Ruka’s HQ 5 EXP = Fallen Wings (Pay 1 exp for every additional evades) 15 EXP = Emperor Sword (Stuns one opponent for the next turn) *Target cannot be stunned two times in a row to avoid stun lock *When stunned, target cannot make any moves 20 EXP = Armour Slayer (ignores target defence/defend when attacking) 20 EXP = The Cursed Eye (ignores target evasion when attacking) 20 EXP = Shield of Calamity (Blocks all bad status, those include Stun, Manipulation and divides damage by 4) 20 EXP = Dagger of Ruins (each hit deals 100 damage unlockable/unavoidable damage, you take twice as much damage) *Cannot be sold after being brought or attack more than once 30 EXP = Reaper Scythe (You deal damage to everyone, excluding party members) Sanada’s Goods (Items) 10 EXP = Flame Pot (Deals 50 Unblock able and Unavoidable damage) 10+ EXP = Reflection Tome (Reflects the attacks from 1 attacker, effects included, 10 Exp for 1, increasing by 5 per attack reflected) *not to be used for Final Unleash 15 EXP = Way of Peace (Negates all attacks on the User for the turn it’s used) *not to be used for Final Unleash 15 EXP = Potion of Strength (Deal 2x attack damage on the turn its used, no Final Unleash damage) 15 EXP = Tensa Zangetsu (Triples the number of “Moves” you can do in 1 Turn) Sanada’s Blacksmith (Equips) 20 EXP = Art of War (Allows you to redirect one opposing attack each turn at another player, cannot be redirected at the direct attacker, but can be simply negated - automatically does so) 25 EXP = Death's Touch (Drain the HP from your enemy for the damage you deal to them) 35 EXP = Celestial Spear (Deals 50 normal damage. The following turn it will deal an additional 40 damage which ignores everything) 35 EXP = Furinkazan (Reverses the effect of Shields, instead of Dividing the damage it then Multiplies. The user is stunned after use if attacking an opponent with a Shield) Miho’s Sexy Store* 10 EXP = Leather Whip (When the holder of the Whip attacks an opponent, the target may not attack the holder for the next two turns) 15 EXP = Candle Wax (When Candle Wax is used, the target must use the same move they did last turn for the following 3 turns) *Items cannot be used in the top 3 Burning Skulls Guild *(The summoner always commands the unit/s) **Summons are allowed to use Final Unleash ***Summons may never transfer equips and do not receive exp ****When killing one, you do not receive exp SC = Summoning Cost 10 EXP, 3 SC = Ninja fights for you/your team Ninja: 200/200 HP: Ultima Wings: (Action) 15 EXP = Summon Mana (increases summon points by 3 points) 15 EXP, 3 SC = Bodyguard fights for you/your team Bodyguard: 200/200 HP: Energy Sword-Energy Shield: (Action) Each turn P. Ninja can block one attack from the summoner and has two auto evades 20 EXP, 6 SC = Professional Ninja fights for you/your team P. Ninja: 300/300 HP: God Wings-Omega Sword: (Action) 20 EXP, 3 SC = Baby Dragon fights for you/your team Baby Dragon: 200/200 HP: Energy Wings-Odin Shield: Alive for 0 turns: (Action) After Baby Dragon is alive for 5 turns it evolves Adult Dragon: 600/600 HP: God Wings-Buster Sword-Odin Shield: (Action) 25 EXP, 6 SC= Professional Bodyguard fights for you/your team P. Bodyguard: 400/400 HP: Buster Sword-Odin Shield-Absorb Attack: (Action) Each turn P. Bodyguard can absorb up to three attacks meant for the summoner *but will take damage as usual if the attacks meant for the guard himself Samurai Master’s Ancient Goods Item 30 EXP = Copy Cat (When the user uses this item on a target the user gets exactly the same equips as the target for 2 turns) Equip 45 EXP = Poison Dagger (The user hits this on a target causing 10HP damage at first if hit however the damage keeps on doubling for 4 turns which is unaffected by shield) *Not allowed to use on more then 1 person* *Can only attack once with it* King Of Wei’s Shop 15 EXP = Restore (Gain all HP you lost in the past 3 rounds but the user will be stunned for the next 3 rounds) *Cannot be used on the turn you want to withdraw or use Final Unleash 25 EXP = Thor’s Hammer (An attack that can stun the opponent for 5 rounds but the user’s attack halves for the whole game and continue to halve after each uses) *Cannot be used with Withdraw 25 EXP = Dragon Card (Sacrifice 100 HP to deal 50 unlockable & unavoidable damage. The amount of damage you deal will triple when the target is stunned) 30 EXP = Dragon Wings (Allows you to immune 2 Final Unleash attacks each round. But lose 10 EXP each time a player uses Final Unleash on you. *Can also be used to protect team members from 1 Final Unleash damage) *team effect only 40 EXP = Dragon Shield (Allows you to become immune to all damage even the unlockable/unavoidable damage for every 2nd round. You will not be able to heal once you are immune. No other shield can be equipped) 60 EXP = Dragon Sword (Deals 50 unlockable and unavoidable damage. The damage gets triples once it is over 60 rounds. No other weapons can be equipped) *Cannot be used to multiple attack (x2, x3, etc…) The King’s Store *Any special shops items (from Ruka’s market all the way until KOW’s shop) will have 0 effects on you if you wear at least all three of the heaven equips **Exclude BS's summon guild, because they're summons, not items God Wings + 15 EXP OR 50 EXP = Heaven Wings (allows 5 attacks per turn) God Sword + 15 EXP OR 50 EXP = Heaven Sword (deals 50 damage) God Shield + 15 EXP OR 50 EXP = Heaven Shield (divides all damage by 4) Heaven Wings + 10 EXP OR 60 EXP = King’s Wing (allows 6 attacks per turn) Heaven Sword + 10 EXP OR 60 EXP = King’s Sword (deals 60 damage) Heaven Shield + 10 EXP OR 60 EXP = King’s Shield (divides all damage by 4) ”You may only buy the following items if you have at least all three heavens equips and at least one king equip” 10 EXP = King’s Greed (on the turn it’s used, you may sell your items/equips for the normal price, not half the price) 10 EXP = King’s Order (on the turn it’s used, command one target and make the turn for him/her, may not Final Unleash, cannot be used when there’s only 2 players left) 10 EXP = King’s Aura (throw away one chosen equip from a target, cannot be used against other King members**) **What defines a King? King = having at least all three of the heaven equips AND at least one king equip |
|
|
| French Overlord | Sun Jul 12, 2009 10:16 am Post #2 |
![]()
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
zen you back!! finally THE_FRENCH_GUY: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP: (Action) Starting equips: 25 EXP = Buster Sword (deals 40 damage) 25 EXP = Buster Wings (allows 4 attacks per turn) 20 EXP = Armour Slayer (ignores target defence/defend when attacking) 30 EXP = Reaper Scythe (You deal damage to everyone, excluding party members) (total = 100 EXP) btw im still using my ps3 so i might post like the last tale and HOORAY for the reboot lol btw you should add "no stun lock" for the ring o.o and are we forming team for this game? Edited by French Overlord, Tue Jul 14, 2009 1:02 am.
|
|
|
| Kuran | Sun Jul 12, 2009 8:15 pm Post #3 |
|
빨간건 현아
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Zekusama: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP:(Action) Starting equips: 20 = Shield of Calamity (Blocks all bad status, those include Stun, Manipulation and divides damage by 4) 15 = Omega Sword 25 = Buster Shield 10 EXP = Leather Whip (When the holder of the Whip attacks an opponent, the target may not attack the holder for the next two turns) <Total= 80exp> Suggestions- none just questions and Welcome back zen and the reboot sounds like a good idea Edited by Kuran, Tue Jul 14, 2009 10:42 pm.
|
|
|
| Samurai Master | Sun Jul 12, 2009 9:33 pm Post #4 |
![]()
Selfie Time
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Samurai Master: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP:(Action) Starting Equips 25 EXP = Buster Shield (divide all damage by 3) 15 EXP = Emperor Sword (Stuns one opponent for the next turn) *Target cannot be stunned two times in a row to avoid stun lock 20 EXP = Art of War (Allows you to redirect one opposing attack each turn at another player, cannot be redirected at the direct attacker, but can be simply negated - automatically does so) 20 EXP = Armour Slayer (ignores target defence/defend when attacking) 15 EXP = Ultima Wings (allow 3 attacks per turn) Welcome back Zenkokuku Edited by Samurai Master, Tue Jul 14, 2009 5:47 pm.
|
|
|
| Tzar DwL | Sun Jul 12, 2009 10:32 pm Post #5 |
![]()
sigh
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Tzar DwL: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP: (Action) Starting equips: 60 EXP Dragon Sword, 25 EXP Death's Touch, 15 EXP Odin Shield =100 EXP Suggestions- Let us keep track of the Rounds this game shall we.. |
|
|
| TrasH | Sun Jul 12, 2009 10:52 pm Post #6 |
|
Future Rockstar
![]()
|
TrasH: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP: (Action) Starting equips: God Sword, Ultima Wings, Energy Shield, Armour Slayer, The Cursed Eye. 35 + 15 + 5 + 20 +20 = 95 exp |
|
|
| Burning Skulls | Sun Jul 12, 2009 11:30 pm Post #7 |
![]()
Fun Area Game Host
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Burning Skulls: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP: (Action) Starting equips: *is rethinking items* Edited by Burning Skulls, Tue Jul 14, 2009 6:52 pm.
|
|
|
| DMRevolution | Sun Jul 12, 2009 11:34 pm Post #8 |
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Cloudberry: 2,000/2,000 HP: 5 Withdraw Turns: (Equip): 0 EXP: (Action) Starting equips: Dragon Shield-40 EXP, Death's Touch- 25 EXP, Daggers of Ruin-20 EXP =85 EXP
|
|
|
| zenkokuku | Mon Jul 13, 2009 1:12 am Post #9 |
|
Troll Lolita
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Thanks guys =D Changes to first post: Soul Ring is obviously not free Frenchie, just a typo, thanks (50 EXP nao)Removed stun lock on rings (THE FRENCH GUY) Will keep track of rounds (DwL) Note: I’ve noticed how some people here haven’t PM’ed me an element they want yet, unless the whole element theory is removed, you must have an element before you can start |
|
|
| French Overlord | Mon Jul 13, 2009 2:47 am Post #10 |
![]()
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
lol well i tried so is this tale single player or its co-op? |
|
|
| Burning Skulls | Mon Jul 13, 2009 3:50 am Post #11 |
![]()
Fun Area Game Host
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Currently I think its planned as singles but as usual, it depends what everyone wants. I for one, don't care either way.
|
|
|
| Ruka | Mon Jul 13, 2009 4:04 am Post #12 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Hey, a question: Is this okay? O_o
Edited by Ruka, Mon Jul 13, 2009 6:26 pm.
|
|
|
| Burning Skulls | Mon Jul 13, 2009 4:07 am Post #13 |
![]()
Fun Area Game Host
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Just so you know, Ultima Wings, Odin Shield, and Omega Sword are 15 exp, Ruka. I think Zeku/Zero did the same. Change it to Buster or get some more stuff.
|
|
|
| Kuran | Mon Jul 13, 2009 4:10 am Post #14 |
|
빨간건 현아
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Actually i got confused of how much it costs do i change mine ? Edited by Kuran, Mon Jul 13, 2009 4:12 am.
|
|
|
| French Overlord | Mon Jul 13, 2009 4:13 am Post #15 |
![]()
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
yeah same here lol btw i dont care nether for co-op so how much per team? should we start a poll? |
|
|
| Ruka | Mon Jul 13, 2009 4:13 am Post #16 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Thanks I didn't noticed. But I still want to know if it was supposed to be moves or attacks. If it's the latter, I should edit the ring or buy something else. |
|
|
| French Overlord | Mon Jul 13, 2009 4:18 am Post #17 |
![]()
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
@zero: yeah edit o.o @ruka: 50 EXP = Storm Ring - Adds a "X2" multiplier to your attack/defend/evade count. (i.e.: Evade x3 becomes Evade x5, Attack x4 becomes Attack x6, etc) if it's not that then what are you talking about? lol |
|
|
| Ruka | Mon Jul 13, 2009 4:28 am Post #18 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
What i mean is, according to te first post wings only give additional attacks, not evades/defend, hence every turn you either evade x1, defend or attack x times. Was I the only who noticed? |
|
|
| French Overlord | Mon Jul 13, 2009 4:39 am Post #19 |
![]()
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
5 EXP = Energy Wings (allows 2 attacks per turn) ok... so how come it isn't move? yeaah i think you were the only one... but whit 2000hp it "could" be ok, but that also mean the people who focus on defence might want to switch the wing Edited by French Overlord, Mon Jul 13, 2009 4:41 am.
|
|
|
| Kuran | Mon Jul 13, 2009 4:43 am Post #20 |
|
빨간건 현아
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I noticed it, but i thought it was supposed to be like that this time so i ignored it |
|
|
| French Overlord | Mon Jul 13, 2009 4:46 am Post #21 |
![]()
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
the wing is kind of useless to you though, you might want to take the calamity shield instead o.o |
|
|
| Kuran | Mon Jul 13, 2009 4:52 am Post #22 |
|
빨간건 현아
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Yeah you make a good point |
|
|
| French Overlord | Mon Jul 13, 2009 4:55 am Post #23 |
![]()
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
poll: we play solo: co-op: 1 (THE_FRENCH_GUY) |
|
|
| Kuran | Mon Jul 13, 2009 4:58 am Post #24 |
|
빨간건 현아
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
poll: we play solo: co-op: 1 (THE_FRENCH_GUY, Zekusama) |
|
|
| Burning Skulls | Mon Jul 13, 2009 5:12 am Post #25 |
![]()
Fun Area Game Host
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
If you want co-op, then exactly how many? |
|
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Archives · Next Topic » |



![]](http://z2.ifrm.com/static/1/pip_r.png)







(50 EXP nao)


9:16 AM Jul 11