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| What determines alternate Jap. dub in the games?; ? | |
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| Tweet Topic Started: Thu Aug 27, 2009 9:05 am (818 Views) | |
| Xalfrea | Thu Aug 27, 2009 9:05 am Post #1 |
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Keyblade hero
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The first time I remember an alternate Japanese dub being in the game was DW3. Probably the first and only time I needed since the English dub in the game was either atrociously funny or funnily atrocious. When DW4 and 5 came along, they didn't have them. I was wondering why they didn't include them, yet in the DW5 Xbox version, they have it. I wonder why they are inconsistent, unlike the Soul Calibur games. |
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| Sera | Thu Aug 27, 2009 12:21 pm Post #2 |
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Legend
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If I remember well, DW4 Empires had the option for the Japanese voices too. As for the factors in their decision to keep an alternate Japanese dub, I've wondered that myself. It seems quite a random choice. |
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| Spooky Electric | Thu Aug 27, 2009 5:02 pm Post #3 |
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will be your boss
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Sometimes it has to do with disc space. If they can only fit one vocal track on a disc, they go with the English dub because they assume that's what the majority wants to hear. Of course they're wrong, as most Musou players are into authenticity. |
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| Lei Fang | Sun Oct 10, 2010 6:41 pm Post #4 |
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汉语 学生
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I know some people that doesn't want to play Samurai Warriors games if they are not dubbed on japanese. Personally i don't care, but they should add an option to choose it. |
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| Xalfrea | Mon Oct 11, 2010 2:10 am Post #5 |
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Keyblade hero
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While in hindsight it would make sense playing historically Japanese characters in their native language, it makes me wonder how the DW dub is with Fukien and Mandarin, or if Bladestorm ever got dubbed in French. |
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| LuBaihu | Sun Feb 13, 2011 8:46 pm Post #6 |
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Officer
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As late as this is, to answer the topic question... according to a later post after the one I quoted in the "why the bad VA rep?" thread, it apparently boils down to a mix of disc space and KOEI Japan's fiat -- his example being DW Gundam 2:Source |
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7:52 PM Jul 11