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Warriors Orochi 2 Help
Topic Started: Fri Aug 29, 2008 5:23 am (9,062 Views)
Sunao
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General
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Nah I don't think you share your life amongs all 3 of the team on survival mode.

Will the SW2 characters have the new charge attacks that they have received in XL??

As for the horses DW players cannot jump or stomp I think like SW can.

I hope that this does not become of the U.S version.

Zhen Ji's R1 attack slowed down her enemies and also her allies that was near her but this was removed in the U.S version on WO. Zhen Ji only slowed her enemies and her enemies horse if he/she were mounted on it.

Hopefully Koei will add the stomping and jumping for DW characters in the U.S ver. I want to stomp the hell out of peons with my Taigong! XD
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saner
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Supreme Warrior-Scholar
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ya anyone who has the game can tell us how bad the worst slowdown moments are?
well people say around the most crowded moments, but I recall slowdown in the past
games and it really wasn't bad, to some extent it feels sometimes like a dramatic effect. :lol:

but ya seriously can people go really in-depth on what the slowdown is like in this game?

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Ultimate Legend
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Keeping it Cool.
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Quote:
 
Will the SW2 characters have the new charge attacks that they have received in XL??


No they can't.
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Crimsondramon
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Your soul is weighed down by gravity
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Sunao
Sep 4 2008, 08:37 AM
Nah I don't think you share your life amongs all 3 of the team on survival mode.

Will the SW2 characters have the new charge attacks that they have received in XL??

As for the horses DW players cannot jump or stomp I think like SW can.

I hope that this does not become of the U.S version.

Zhen Ji's R1 attack slowed down her enemies and also her allies that was near her but this was removed in the U.S version on WO. Zhen Ji only slowed her enemies and her enemies horse if he/she were mounted on it.

Hopefully Koei will add the stomping and jumping for DW characters in the U.S ver. I want to stomp the hell out of peons with my Taigong! XD

The jumping will be unlikely to be added again. They won't do it. But you could always trigger it by pressing Triangle before your recover from your last triangle press on the horse. Sometimes the system wil get messed up and the horse will jump.

Trust me, I did it 20 times already :D
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saner
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Supreme Warrior-Scholar
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so wait. won't the horse jump glitch might cause the game to act weird? or is it a
safe glitch? oh ya, and do you equip a saddle to use a horse? or is a horse always equipped and you can just call them if they are far away?

so then if horse is mandatory? we always have to start on horse?
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Ultimate Legend
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saner
Sep 5 2008, 08:00 PM
so wait. won't the horse jump glitch might cause the game to act weird? or is it a
safe glitch? oh ya, and do you equip a saddle to use a horse? or is a horse always equipped and you can just call them if they are far away?

so then if horse is mandatory? we always have to start on horse?

No you don't start of on a horse.Must have horse ability or no horse.Ro you can just whistle for the fast generic horses.

Btw,does anyone know if impulse caused the the horses to be so fast.
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zenkokuku
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Troll Lolita
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TrueMusou4432
Sep 6 2008, 12:06 PM
Btw,does anyone know if impulse caused the the horses to be so fast.

Impulse increases the movement speed of your characters.
Cavalry increases the movement speed of your horses.
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saner
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Supreme Warrior-Scholar
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Impulse is a cool word! :lol:

but ya, do Musou attacks automatically trigger deadlock when they collide?
that is a cool struggle but back then the most 100% way to trigger it is clashing musou
with musou :)
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zenkokuku
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saner
Sep 7 2008, 05:02 AM
but ya, do Musou attacks automatically trigger deadlock when they collide?
that is a cool struggle but back then the most 100% way to trigger it is clashing musou
with musou :)

To my knowledge, should one of the generals be using a musou attack near, when the two of you collide, it will initiate a weapon deadlock.
Also, you should note that charge attacks with charge attacks, but I'm not sure if the deadlock system works that way for normal attacks too.
Need one of the WO2 expert to confirm.
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Ultimate Legend
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Keeping it Cool.
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zenkokuku
Sep 6 2008, 02:07 AM
TrueMusou4432
Sep 6 2008, 12:06 PM
Btw,does anyone know if impulse caused the the horses to be so fast.

Impulse increases the movement speed of your characters.
Cavalry increases the movement speed of your horses.

I know that,it gives you a new faster horse.But how can a generic horse be so fast?.But some people on YT and Gamefaqs say that impulse now makes horses faster as well as on foot.
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Tetsuo9999
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Emperor's Retainer
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TrueMusou4432
Sep 6 2008, 03:49 PM
zenkokuku
Sep 6 2008, 02:07 AM
TrueMusou4432
Sep 6 2008, 12:06 PM
Btw,does anyone know if impulse caused the the horses to be so fast.

Impulse increases the movement speed of your characters.
Cavalry increases the movement speed of your horses.

I know that,it gives you a new faster horse.But how can a generic horse be so fast?.But some people on YT and Gamefaqs say that impulse now makes horses faster as well as on foot.

Yes, the skills stack when on horseback. You'll notice this in my videos. Even "Generic Horse 5000 can go at the speed of Red Hare with high Impulse equipped.
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Ultimate Legend
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Tetsuo9999
Sep 7 2008, 12:58 AM
TrueMusou4432
Sep 6 2008, 03:49 PM
zenkokuku
Sep 6 2008, 02:07 AM
TrueMusou4432
Sep 6 2008, 12:06 PM
Btw,does anyone know if impulse caused the the horses to be so fast.

Impulse increases the movement speed of your characters.
Cavalry increases the movement speed of your horses.

I know that,it gives you a new faster horse.But how can a generic horse be so fast?.But some people on YT and Gamefaqs say that impulse now makes horses faster as well as on foot.

Yes, the skills stack when on horseback. You'll notice this in my videos. Even "Generic Horse 5000 can go at the speed of Red Hare with high Impulse equipped.

I thought so. Thanks.
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Commie Jie
Elite Soldier
[ *  * ]
I've been receiving so much deadlocks in WO2 that I don't know under what circumstances it will initiate. I've a hunch, as long as you collide weapons with a general, it will happen. I've almost completed the JP version, I might get the English version and replay it, this time, actually knowing what happens in the stages.
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Ruka
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Crimsondramon
Sep 5 2008, 03:55 AM
The jumping will be unlikely to be added again. They won't do it. But you could always trigger it by pressing Triangle before your recover from your last triangle press on the horse. Sometimes the system wil get messed up and the horse will jump.

Trust me, I did it 20 times already :D

Thats one thing i hate about the first releases, they come full of bugs. If the jumping ability is disabled, its most likely the bug has been fixed in the PAL and NTSC-U versions.
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saner
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Supreme Warrior-Scholar
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I forgot what game but I remember the US version was better than the Japan version.

so chances are they might fix some things.
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Cygnus
Sans attendre
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I can't believe that original horses and red hare would be that fast. :o
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Ruka
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saner
Sep 7 2008, 08:02 PM
I forgot what game but I remember the US version was better than the Japan version.

so chances are they might fix some things.

Almost all the games that come to US/Europe are "better" in some way. The first release usually contain hidden bugs, some that are good (because they can lead you to unreachable places or do something unthinkable.) others bad(mess up the screen, go off-screen or freeze the game) but a bug is a bug. When they release the games in JP they try to fix the know bugs for the next releases. But that won't stop our versions from have bugs too, but a least some are fixed. WO1/2 is a pretty good example, you can find some bugs in Youtube. Probably that Horse bug will be fixed. I don't know why they take that out, it comes handy in some occasions.

@Tadakatsu-Lu Bu - All the horses can be a little more faster, but Red Hare/Matsukaze are fast as always...Impulse can make horses faster now, also Cavalier can now reach LVL 15 Cap, according to Crimsondramon, so that could be the explanation.
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Commie Jie
Elite Soldier
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Oh yeah, I once fell into the Fire River on a horse, and resurfaced immediately after a few steps. It was on a bridge.
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saner
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Supreme Warrior-Scholar
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lol maybe that horse had invisible horse armor that protects against fire rivers. :lol:
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Ruka
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saner
Sep 8 2008, 06:03 AM
lol maybe that horse had invisible horse armor that protects against fire rivers. :lol:

Not sure what you mean Saner, but it was a bug, he/she fell in a place the game won't allow him/her too be, and then it got back to the battlefield again.
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saner
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Supreme Warrior-Scholar
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oh I got confused with DW6's swimming/access to rivers.

ya I forgot WO series like the other series don't allow entering rivers, even
hazardous ones. :D
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Ruka
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saner
Sep 8 2008, 07:46 AM
oh I got confused with DW6's swimming/access to rivers.

ya I forgot WO series like the other series don't allow entering rivers, even
hazardous ones.    :D

lol ^_^

Well they can run on poison water on the Nanman Campaign, still i think taking of the jump ability is bad...i like much more better the jump ability than the charges on mounted. Now i can't stomp on Orochi anymore :lol:
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Xalfrea
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Keyblade hero
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I heard though that the no horse jumping only applies to the DW characters, Taigong Wang, Sun Wukong(As if he'll need it) and Da Ji.

Is this true?
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Crimsondramon
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That is correct, along with Fu Xi, Nu Wa. Basically all chinese characters. ;)
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Xalfrea
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Haha thats pretty funny then...

like, what, did the Japanese invent flying horses or something? :lol:
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