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| Same ROTK story or more Koei original story? | |
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| Tweet Topic Started: Fri Sep 17, 2010 7:04 pm (3,971 Views) | |
| Sum Gai | Fri Sep 17, 2010 7:04 pm Post #1 |
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Han's Unifier
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I made a little mention of this in the main DW7 topic but I would like to know what other people think. The main DW games have all been following the main Romance of the Three Kingdoms storyline every time. No matter how the characters interact with each other in each game or how certain characters get more focus on, there have always been a Yellow Turban Rebellion, Chi Bi, Jie Ting, Wu Zhang etc. In my honest opinion I think there's only so many ways you can tell the same storyline before it becomes blah. In terms of storyline, original stories like the Orochi series as well as the DW: Strikeforce 2 have been a breath of fresh air. So maybe this time, Koei would finally do away with the standard ROTK structure in a main Dynasty Warrior game and give us a brand new original storyline like in Orochi. But that's just me. What do you guys think? edit: Gah! Messed up the poll!
Edited by Sum Gai, Fri Sep 17, 2010 7:08 pm.
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| Hero of Chaos | Fri Sep 17, 2010 7:20 pm Post #2 |
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魏王
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As the whole game is based on the ROTK story,they should continue to follow it. BUT,this doesn't mean that there can't be some more fictional storylines for some characters. A Guo Jia addition for example would have to rely on a fictional storyline because of Jia's short lifespan. It could mean for example that he doesn't die before Chi Bi and the battle is actually won by Wei. But not like in the previous games when there still continues to be He Fei,Ding Jun and such,there would now be a storyline in which Wei advances into the Wu-Territory or so. I start to dream I think,but I would like to have different storylines if certain events happen in battles. E.g. you play some Wei character's storyline and fight in Chi Bi. If you fail to prevent the fire attack,the story will go on like history after the battle (let's say it continues with He Fei or Nan Jun (if you play as Cao Ren)). If you successfully prevent it,there will be different battles afterwards (like a battle for Wu-Territory on Wei side). So that there are more ways to finish a storyline with different endings. So,all in all,the same storyline again with possibilities of different outcomes. |
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| Bamboo | Fri Sep 17, 2010 10:02 pm Post #3 |
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*hail hydra*
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Didn't vote as there isn't a choice of 'undecided'. My opinion is basiclly like what Lord_Cao_Cao said. It's definitely a hard choice for me to point in one direction and say, "this". I find the trend to be moreso that with DW6 KOEI tended to not be so skilled with making the original stories. That's not to say there wasn't a fair share of good ones, I mean, I loved Sima Yi and Sun JIan's Musou modes, but other than that, there isn't much else praise I can give. I admit that somestories may as well become old, such as how Cao Cao rules China, or how Liu Bei cries in vain for Guan Yu just to be, somehow, winning at Yiling. But the journey there, the build-up, the tension to how everything ends, is the more exciting proposition compared to the ending. That's what the Dynasty Warriors team needs to build on, if they want a game that justifies being proud of its stories. Really it depends on the character. For example, let's say Yu Jin, worked loyally and was well-liked by Cao Cao for his twenty-year career, yet at the end juxtaposed to Pang De, would surrender. I'm a fan of tragic stories, so that right there I would much prefer over any KOEI original story (which, again, from personal experience I wouldn't expect too much out of). |
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| SJFaith | Sat Sep 18, 2010 9:23 pm Post #4 |
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The Sinister Strategist
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Stick to ROTK but add more twists to the story Like from Sima Yi's and Lu Bu's ones
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| HokutoNoBen | Sun Sep 19, 2010 6:24 am Post #5 |
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Supreme Warrior-Scholar
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It's fine to do more to stick with the source material, but by all means, have a little fun/imagination with it. In other words, I could do without the notion of basically looking forward to "more of the same, but from a different POV", when I switch from one character within the same kingdom. And more frivolous stuff, like the material that appears in the Gaidens, would be fine too. |
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| Aygor | Sun Sep 19, 2010 3:41 pm Post #6 |
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zhaoyun619
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The more historical the better to me, BUT having different outcomes with different achievement in battles would be a blast. If you play at Chi Bi Wei side, and you win you should go on against Wu, and if you loose, instead of playing again you may go on like in actual history. That would sound cool to me |
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| LittleDragonZ | Sun Sep 19, 2010 3:52 pm Post #7 |
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ReVeluv
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Definitely follow the actual history. I'm not a fan of the Empires games or fictional stories much in these games, I like to learn about what actually historically happened. Albeit it's all often exaggerated to make everything more interesting and likeable, but that's cool. DW6 had a bit too much fiction as wanted. Characters like Sun Jian and Lu Bu should only be limited, well as much as possible in my opinion. Not even Sun Quan one of my top 5's had a story (which is very odd), so I'm really eager to see it return. Edited by LittleDragonZ, Sun Sep 19, 2010 3:56 pm.
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| Beards | Sun Sep 19, 2010 3:56 pm Post #8 |
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Emperor's Retainer
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WO stories were unique and all, but if they do this with the actual game, they'll ruin it. Leave the gods out of this, focus on the actual history and add some great post Wu Zhang officers to lengthen the game. |
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| Kunoichi.of.Ueda | Sun Sep 19, 2010 3:57 pm Post #9 |
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General
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Follow the classic Romance of the Three Kingdoms story. Leave all fiction stages for Warriors Orochi or DW:Strikeforce
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| Qilin | Sun Sep 19, 2010 5:49 pm Post #10 |
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Tiger General
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I believe Koei is going to do the same ROTK story, and d more fitional stages at the same time. |
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| Xiuzhao | Wed Sep 22, 2010 8:46 pm Post #11 |
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As far as I'm concerned, creating a fictitious storyline for Dynasty Warriors would ruin the game. Dynasty Warriors has always been based on history; it's like the backbone of the games. Koei haven't even included all the battles that they could; there are over a dozen new battles that could and in some cases should be added to the games. ROTK, now and forever! Edited by Xiuzhao, Wed Sep 22, 2010 8:47 pm.
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| Little Conqueror of Jiang Dong | Fri Sep 24, 2010 8:00 pm Post #12 |
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江東之小霸王
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I voted for ROTK, but to be honest, I'd like to see more fictional stories as well, particularly for Sun Jian, Lu Bu, and Diao Chan. I also wouldn't mind seeing some extrapolation about events. For most characters, it'd be generally following the ROTK storyline. For a few, though, they'd have special storylines based on "what if they had not died" etc. For instance: Sun Ce/Zhou Yu/Xiao Qiao/Da Qiao/maybe Taishi Ci: The Two Kingdoms plan. Since Sun Ce doesn't die, Zhou Yu also survives, and after Chi Bi, the Wu army goes on a campaign against Liu Zhang and Liu Bei before allying with Ma Chao and Zhang Lu to take down Cao Cao. Taishi Ci could fit into this path as well since he's closely affiliated with Sun Ce and dies early in the ROTK story anyway. The Two Qiaos would probably want a happy ending with their husbands, too, though it'd also be nice if their stories had different battles (such as maybe Da Qiao and Sun Ce fighting a battle on one front while Zhou Yu and Xiao Qiao fight on another, such as Da Qiao and Sun Ce at He Fei and Zhou Yu and Xiao Qiao at Cheng Du). Yuan Shao: I'd like to see an actual story mode like in DW3XL where he defeats Cao Cao at Guan Du, then goes on to deal with Liu Bei, Sun Quan, and Ma Teng. They can pretty much just redo the storyline he had in DW3XL for all I care; I think that was perfect. Dong Zhuo: I quite like the story mode he had from DW4 or DW3. After Hu Lao Gate, he should deal with Lu Bu, then go on campaign against Cao Cao, Yuan Shao, Liu Bei, and Sun Ce. Yellow Turbans: Something fictional for them as well. Nanman: It's hard to say, since the Nanman just want to be left alone and didn't have any desire for conquest, especially in the game canon, but perhaps they could be integrated into Shu after the Nanman Campaign. |
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| Xalfrea | Sat Sep 25, 2010 7:26 am Post #13 |
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Keyblade hero
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If I wanted to play a fictional story like Strikeforce and Orochi, I'd play a fictional story like Strikeforce and Orochi. DW is and always will be a retelling of Rotk. Of course that's not to say that fictional stories shouldn't be there, the Other group and some of the early characters that bite the dust should be given some fiction to an extent. |
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| Mitsuhide M | Mon Sep 27, 2010 3:20 pm Post #14 |
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Commander
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I say same ROTK story and expand it , not cancel it |
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| GuardianAlexio | Mon Sep 27, 2010 7:28 pm Post #15 |
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The Epitome of Excellence
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Agree with the consensus, keep the actual RoTK history as the plot of the game. Just give a fictional element to some characters and certain aspects. As hard as it would be and I highly doubt it would happen, but the argument remains that some branching pathways of stories would be an excellent way to do some of those fictional things. |
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| ShieldofWEI | Thu Sep 30, 2010 10:03 pm Post #16 |
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Sergeant
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On a website talking about DW7 they mentioned that they will be having a much more in depth musou mode not just for wu, shu and wei but the other forces also are going to be given a bigger story line. the likes of : Dong Zhuo, Yuan Shao, Yellow Turbans, Lu Bu & Nanman are all bein given a much bigger role in story mode along with some new playable faces whether thats true or not remains to be seen but its one of those teasers. What i would really like to see if they do stick with the ROTK series are What if... Storys im not sure what battlefields could actually have those kind of levels. Maybe the battle Guan Du you get a choice of defeating Yuan Shao or let him flee and then seeing what happens if he fleed would he come back with a bigger force or will he join with the likes of Gongsun Zan. |
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| Claus | Thu Sep 30, 2010 10:08 pm Post #17 |
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old hag
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It wouldn't be Dynasty Warriors if they didn't follow the ROTK story. So no, just no. Though a rehash of the same story we've seen since DW2 is definitely not the best idea, theres a lot more to the 3k era than just YTR to Wu Zhang Plains, make use of that.
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| Akaiken | Wed Oct 6, 2010 3:27 pm Post #18 |
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Zilong
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I'd stick with the ROTK plot. It's really interesting to see the history and some fiction added and mixed together to make this masterpiece.
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| Yuqi | Thu Oct 7, 2010 11:58 am Post #19 |
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Han's Unifier
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I would like to see less girly-looking men. |
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| SJFaith | Thu Oct 7, 2010 11:40 pm Post #20 |
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The Sinister Strategist
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That should be in the character design discussion thread not here
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| Sera | Sat Oct 9, 2010 11:20 am Post #21 |
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Legend
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The original name for the series is Shin Sangokumusou, so it would be logical that the plot keeps following the Romance of the Three Kingdoms. As for me, I'm happy with that, and I don't dislike some fiction either, when it's done sensibly. |
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| Faichaimond | Sat Oct 9, 2010 11:42 am Post #22 |
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Passer-by
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As long as they don't go overboard with their original storylines (Dong Zhuo and Zhang Jiao ghosts wth?) I'm very much fine with it. But just make sure the core of the storyline remains the same as in the novel. |
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| Lei Fang | Mon Oct 11, 2010 12:54 am Post #23 |
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汉语 学生
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Classic Story!, i didn't like much Strikeforce games, and if we want fantastic games we already have both WO and Strikeforce games. The more realistic the story is, the better for me!. ^.^ |
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| ChibiGingi | Mon Oct 11, 2010 6:26 am Post #24 |
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Booyaka, Booyaka
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So long as the stories seem fit for that character and not merely a rehash or copypasta of a previous character's story, I'm good. Xiahou Dun's DW6 story was great... when it was DW5's Cao Ren's. |
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| SmitanSaxon | Mon Oct 11, 2010 3:20 pm Post #25 |
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By Odin's beard!
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Keep the story within the realm of ROTK; but I wouldn't mind it if they added some fantasy elements from Strikeforce, it could make the gameplay more interesting. |
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That should be in the character design discussion thread not here



7:51 PM Jul 11