
| Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board! You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more. We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there. If you need any help please don't hesitate to ask a member of staff/moderator. Thank you. Regards, KOEI Warriors Staff Team Join our community at KOEI Warriors (Forum)! Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum). |
| Sengoku Musou 3 Z; Release date confirmed, scans inside | |
|---|---|
| Tweet Topic Started: Fri Oct 29, 2010 3:17 pm (189,765 Views) | |
| Meliel | Fri Dec 17, 2010 9:00 pm Post #801 |
![]()
Sparks Falling Flat
![]() ![]() ![]() ![]() ![]() ![]()
|
So much Okuni and Motonari love! so I'm not the only person voting for these two <3 Sweet!
|
|
|
| Ranger Strider | Sat Dec 18, 2010 2:34 am Post #802 |
![]()
Commander
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Hmm... I am curious how long till the American release...? I mean I looked SW2XL and when it came in Japan it took quite a while for it to be released overseas... I can't wait I'm going to get both Z and XL too... just because... |
|
|
| May-Be-Zig | Sat Dec 18, 2010 10:05 am Post #803 |
![]()
Officer
![]() ![]() ![]() ![]()
|
is this the only thing we will get http://www.andriasang.com/e/features/jump_festa_2011/mobile/234465/ Edited by May-Be-Zig, Sat Dec 18, 2010 10:07 am.
|
|
|
| superDioplus | Sat Dec 18, 2010 3:17 pm Post #804 |
![]()
Condemned Red Spirit
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Info gathered from 2ch, impressions from the ppl who went to Jump Festa. I don't have time to translate all these so if there is anybody who would kindly do it, we would be appreciated. 609 F597F2010/12/18(“y) 20:15:46 ID:VTGZ1hra ‹A‚Á‚Ä‚«‚Ü‚µ‚½B Ž©•ª‚Í3‰ñŽŽ—V‚µ‚ÄAˆ»Œä‘OA‚Ë‚ËA—˜‰Æ‚ðŽg‚¢‚Ü‚µ‚½BƒKƒ‰ƒVƒƒA³‘¥‚ɂ‚¢‚Ă͂ق©‚Ìl‚ª‚â‚Á‚Ä‚é‚Ì‚ðŒã‚ë‚ÅŒ©‚Ä”cˆ¬‚µ‚½B ƒAƒNƒVƒ‡ƒ“‚ɂ‚¢‚Ä ‚Ü‚¸ˆ»Œä‘O ’ÊíUŒ‚‚Íñ‚ł̉£‘Åi‚½‚¾‚µ7’i–Ú‚©6’i–Ú‚Í•X‰ò‚ð‘O‚É”ò‚΂·UŒ‚‚¾‚Á‚½j ƒ`ƒƒ[ƒW1‚Í•X‰ò”ò‚΂µ ƒ`ƒƒ[ƒW2‚͑ł¿ã‚°ÕŒ‚”gi”͈͋·‚¢j ƒ`ƒƒ[ƒW3‚͉•œƒrƒ“ƒ^i’ljÁ“ü—͂ȂµA‹CâŒø‰Ê‚ ‚èj ƒ`ƒƒ[ƒW4‚ÍŽ©•ªŽü•Ó‚É—‹Œ‚ ƒ`ƒƒ[ƒW5‚Í…—¬iL”͈͂ɑł¿ã‚°Œø‰Êj ƒ`ƒƒ[ƒW6‚ÍŒªM‚̃`ƒƒ[ƒW‚P‚ÉŽ—‚½‚悤‚ÈUŒ‚i‘½’iƒqƒbƒgj ƒ`ƒƒ[ƒW7‚Í‚Í2Žs‚̃`ƒƒ[ƒW7‚Æ“¯‚¶ ƒ`ƒƒ[ƒW8‚̓`ƒƒ[ƒW6‚æ‚è‚àL”͈͂̑½’iƒqƒbƒgÕŒ‚”g –³‘o‰œ‹`‚ÍŽ©•ª‚ÌŽüˆÍ‚ÉŒ‹ŠE‚Ý‚½‚¢‚Ȃ̂𒣂Á‚ÄA‚»‚Ì’†‚É‚¢‚é“G‚Ƀ_ƒ[ƒW‚ð—^‚¦‘±‚¯‚éi‚ ‚½‚è”»’è‚æ‚‚í‚©‚ç‚ñj ŠF“`‚ÍŽ©•ª‚ÌŽüˆÍL”͈͂ɕX‚̉J‚ð~‚点‚é@@‚¬‚ñç‘ã‚̂Ǝ—‚Ä‚é “ÁŽê‹Z‚Í3Žs‚Æ“¯‚¶ ¡‹A‚Á‚Ä‚«‚½ Z‚ÌŽŽ—V‚µ‚Ä‚«‚ÄAƒqƒbƒgƒXƒgƒbƒv‚ÍWii‚Ì‚æ‚è‹C‚ɂȂç‚È‚‚È‚Á‚Ä‚éi‚Þ‚µ‚ë‚í‚©‚ç‚ñjŠ´‚¶B ŒûƒpƒN‚Í2‚̂Ƃ«‚æ‚è‚à‚Ê‚é‚Ê‚é‚ÆƒŠƒAƒ‹‚É“®‚¢‚Ä‚½ˆóÛB –Ò«“`‚à‘Ò‚¿ŽžŠÔ‚Ƀ`ƒ‰ƒb‚Ƃ݂½‚¯‚ÇAƒtƒŒ[ƒ€‚͕ςí‚炸‚R‚O‚Û‚©‚Á‚½B ƒAƒƒRƒ~‚̘b‚È‚ñ‚¾‚ªAŽ©•ª‚ÍPS3”Ńm[ƒ‚ƒAšƒq[ƒ[ƒY‚É‚©‚È‚è‹ß‚¢Š´‚¶‚Ì•µˆÍ‹C‚¾‚ÆŽv‚Á‚½ ŽŸ‚ɃKƒ‰ƒVƒƒ ƒ`ƒƒ[ƒW1‚Ì–³‘o‰ñ•œŒø‰Ê‚ÍŒ’Ý ƒ`ƒƒ[ƒW2‚͂킩‚ç‚ñ ƒ`ƒƒ[ƒW3‚Í“ñ”–ڂ̉£‚è‚Æ“¯Žž‚ÉŒõ‹…‚ª”¶‚µ‚Ĕ͈͂ªL‚‚È‚Á‚½ ƒ`ƒƒ[ƒW4‚͈ꔖڂ̉£‚è‚É‘O•ûÕŒ‚”gA“ñ”–ڂ̉£‚è‚ÉŒõ‹…”¶ ŠF“`‚ÍŒ³‹C‹ÊŽ©•ª‚©‚炵—£‚ꂽˆÊ’u‚Ì“G‚É‚ ‚½‚é‚̂ł ‚Ăɂ‚¢‚©‚à ‚Â‚¢‚łɳ‘¥ ƒ`ƒƒ[ƒW‚P‰£‚Á‚Ä’Í‚ñ‚Å’@‚«‚‚¯‚éi‘ÎÛˆêlj ƒ`ƒƒ[ƒW2‚͂킩‚ç‚ñ ƒ`ƒƒ[ƒW3‚ÍŒcŽŸ‚ÆŽ—‚Ä‚é ƒ`ƒƒ[ƒW4‚̓^ƒ“®ì‚ÌŒã‚ɉñ“]UŒ‚iƒ^ƒ“®ì’†‚É‚àUŒ‚”»’è‚ ‚èBŽG‹›‚Ɏז‚‚³‚ê‚É‚‚¢j 625 F‚U‚O‚XF2010/12/18(“y) 20:40:58 ID:VTGZ1hra â609ŠÔˆá‚¦‚Ü‚µ‚½orz ³‚µ‚‚Í ƒ`ƒƒ[ƒW8‚ªŽ©•ª‚ÌŽüˆÍ‚É•X‰ò‚ð~‚点‚é ƒ`ƒƒ[ƒW9‚ª‘½’iƒqƒbƒgÕŒ‚”g ‚Å‚µ‚½Bƒ`ƒƒ[ƒW9‚Ì‘¶Ý‚ð–Y‚ê‚Ä‚½EEE ‚Å‚ÍAƒlƒ^ƒoƒŒs‚«‚Ü[‚· ¦PV’†‚̃ZƒŠƒt‚Í‚¤‚ëŠo‚¦‚Ȃ̂ŊԈá‚Á‚Ä‚¢‚é‰ÂE#092;«‚ª‚‚¢‚Å‚· ‚Ü‚¸PV VƒI[ƒvƒjƒ“ƒO‚炵‚«‰f‘œ‚ÌŠÔ‚ÉVƒLƒƒƒ‰‚ƃXƒg[ƒŠ[’ljÁƒLƒƒƒ‰‚̃€[ƒr[‚ƃvƒŒƒC“®‰æ‚ª—¬‚ê‚Ä‚¢‚‚Æ‚¢‚Á‚½E#092;¬ ƒKƒ‰ƒVƒƒ@ƒ€[ƒr[Fˆê˜bOPA” “ü‚èƒKƒ‰ƒVƒƒ@@@@@@@@@@ƒZƒŠƒtF‚³‚ê‚΂±‚»A‚í‚ç‚í‚Íí‚ð‚±‚Ì–Ú‚ÅŒ©‚é‚Ì‚¶‚áI ˆ»Œä‘O@@ƒ€[ƒr[Fá‚Ì’†‚É‚½‚½‚¸‚ÞŒä‘O@@@@@@@@@@@ƒZƒŠƒtFŽ„‚͈¤‚ðŽ‚Á‚Ä—D‚µ‚Œ©Žç‚邾‚¯‚Å‚·B ³‘¥@@@ƒ€[ƒr[FŽqŽ”‚¢ƒgƒŠƒI—‰®•~‚Ì’†’ë@@@@@@@@@ƒZƒŠƒtFŸ‚Á‚½‚Ù‚¤‚ª•‰‚¯‚½‚Ù‚¤‚Ì‚¢‚¤‚±‚Ƃ𕷂IƒLƒ^[ƒRƒŒ[i–Ò«“`‚ÌPV‚ł͂±‚ÌŒãŽO¬‚Æ´³‚É‹‘”Û‚³‚ꂽ‚Á‚Û‚¢ƒV[ƒ“‚ ‚èj Ÿ‰Æ@@@ƒ€[ƒr[F’·‚̈â‘̂̑O‚Ŕ߂µ‚ÞŽs@‚»‚ÌŒã‚ë‚ÉŸ‰Æ@ƒZƒŠƒtF‹ƒ‚©‚ê‚æ‚¨Žs—lA’·‚Í‚»‚ê‚É’l‚·‚é«‚¾‚Á‚½ci–Ò«“`‚ÌPV‚ł͎s‚ªŸ‰Æ‚Ì•Ší‚ðŽè“n‚·ƒV[ƒ“‚ ‚èj —˜‰Æ@@@ƒ€[ƒr[FG‹g‚Æ—˜‰Æ@@@@@@@@@@@@@@@@ƒZƒŠƒtF‰´‚ª‚±‚±‚ÅŠˆ–ô‚·‚ê‚ÎAf•ƒ‹M‚ÉŒ©‚é–Ú‚ª‚ ‚Á‚½‚Ä‚±‚Æ‚¾‚ëI ”Z•P@@@ƒ€[ƒr[FŽO‚ÂŽw‚‚¢‚Ä‚¨Ž«‹V‚·‚é”Z•P@@@@@@@@ƒZƒŠƒtFÄ“¡“¹ŽO‚Ì–ºA”Z‚É‚²‚´‚è‚Ü‚·B —–ŠÛ@@@ƒ€[ƒr[FƒKƒ‰ƒVƒƒ‚Ƙb‚·—–ŠÛ@@@@@@@@@@@@ƒZƒŠƒtF‚ ‚È‚½‚Ì‚±‚Æ‚ÍAŽ„‚ª–½‚ɑウ‚Ä‚à‚¨Žç‚肵‚Ü‚·B ¬‘¾˜Y@@ƒ€[ƒr[FŽN‚Ƙb‚·¬‘¾˜Y@@@@@@@@@@@@@ƒZƒŠƒtF•·‚«Žæ‚ê‚ñ‚©‚Á‚½orz ˆ¢‘‚³‚ñ@ƒ€[ƒr[Fæâ‰_•À‚̃AƒNƒVƒ‡ƒ“‚ð‚·‚éˆ¢‘in–Ø’ÃìŒû@@ƒZƒŠƒtFŒ³A—l‚ɂ‚¢‚Ä‚«‚Ä—~‚µ‚¢‚̂ǂ·‚¯‚ÇiŽè“`‚Á‚Ä—~‚µ‚¢A‚¾‚Á‚½‚©‚à‚µ‚ê‚ñj ‹`Œ³@@@ƒ€[ƒr[FR‹f‚ð‚·‚é‹`Œ³@@@@@@@@@@@@@@ƒZƒŠƒtF¢ŠEcc PV‚ɂ‚¢‚Ă͂±‚ñ‚ÈŠ´‚¶‚Å‚·Bƒ€[ƒr[‚ÍŠo‚¦‚Ä‚¢‚½‚̂ł·‚ªAƒZƒŠƒt‚̓zƒ“ƒg‚É‚¤‚ëŠo‚¦‚Ȃ̂ÅAƒZƒŠƒt‚̳“𗦂Í6Š„‚‚ç‚¢‚©‚Æc ‚Å‚ÍAŽŸ‚ɃKƒ‰ƒVƒƒˆê˜b OP‚Íí‚̵W‚ðŽó‚¯‚½ŒõG‚ªo‹Î‚·‚éƒV[ƒ“‚©‚çƒXƒ^[ƒgBu‚¢‚¢Žq‚ő҂Á‚Ä‚¢‚é‚̂ł·‚æv‚Æ‚¢‚¤ŒõG‚É uŽq‚Ç‚àˆµ‚¢‚·‚é‚·‚邳Ȃ¢Iv‚Ƃނ‚ê‚éƒKƒ‰ƒVƒƒB‚»‚Ì‚ ‚ÆAu•ƒãA‚²•‰^‚ðIv‚ƃKƒ‰ƒVƒƒ‚ÍŒõG‚ðŒ©‘—‚éB ŒõGOP ‚̉f‘œ‚ª‚µ—¬‚ꂽŒãA`‚É‚¨‚¢‚Ä‚ ‚é” ‚Ì’†‚©‚çƒKƒ‰ƒVƒƒ‚ªŠç‚ðo‚·ƒV[ƒ“‚ª—¬‚ê‚éB ƒKƒ‰ƒVƒƒ‚Í•ƒ‚ƂƂà‚Éí‚¢A¢‚Ì—‚ɂ‚¢‚ÄŠw‚Ú‚¤‚Æ‚µ‚Ä‚¢‚½B ÅŒã‚ɃKƒ‰ƒVƒƒ‚̉B‚ê‚Ä‚¢‚é” ‚ª•ºŽm‚½‚¿‚ÉŽ‚Á‚Ä‚¢‚©‚ê‚ÄOPI—¹B ‘æˆê˜b‚Í–Ø’ÃìŒû‚Ìí‚¢B˜”Õ‚ÅŒõG‚Ƈ—¬‚µAˆê‚É키ƒXƒe[ƒWB ‚±‚̃Xƒe[ƒW‚ɂlj‹»‚Ƃ̃tƒ‰ƒO‚ª—§‚ÂB ˆ»Œä‘O‚ÌOP á‚Ì~‚é’ë‚É‚½‚½‚¸‚Þˆ»—l‚Æ‚»‚̋߂‚̉‘¤‚ÅŽð‚ðˆù‚ÞŒªMB‚¸‚Á‚Æá‚É~‚ç‚ê‚Ä‚¢‚鈻—l‚ð‚«‚Ã‚©‚Á‚ÄŒªM‚ªº‚ð‚©‚¯‚邯A ˆ»—l‚ÍŒªM‚ɑ΂µ‚Äá‹Ê‚𓊂°‚‚¯Auˆ¤‚µ‚¢‚à‚Ì‚Ìs‚¢‚ªí‚ɳ‚µ‚¢‚Ƃ͌À‚è‚Ü‚¹‚ñB‚à‚µŽ„‚ª“¹‚ðŠO‚ê‚邱‚Æ‚ª‚ ‚ê‚ÎA‚»‚ÌŽž‚ÍŽ„‚Å‚ ‚Á‚Ä‚à“¢‚¿‚È‚³‚¢v‚Æ ŒªM‚ÉŒ¾‚¤B‚»‚ê‚ð—¹³‚·‚錪M‚̃V[ƒ“‚܂łÅOPI—¹B ‘æˆê˜b‚ÍŠÖ“Œo•ºBƒiƒŒ[ƒVƒ‡ƒ“‚̺‚ªŽN‚Él‚É•ÏX‚³‚ê‚Ä‚½B MŒº‚ào‚Ä‚«‚½‚¯‚ÇA‚ ‚ñ‚܈ӎ¯‚µ‚ĂȂ©‚Á‚½‚¹‚¢‚©º—D‚ª•Ï‚í‚Á‚Ă邩‚Ç‚¤‚©‚͂킩‚ç‚È‚©‚Á‚½B ’‰‹»ƒtƒ‰ƒOÚ× íê‚ŃKƒ‰ƒVƒƒ‚ð‚Ý‚©‚¯‚½’‰‹»‚ª•ƒA“¡F‚Éu‚ ‚Ì•P‚͂ǂȂ½‚Å‚·‚©Hv‚Æ•·‚B “¡F‚ªŒõG‚Ì–º‚¾‚Æ“š‚¦‚é‚ÆAu‚ ‚ A‚È‚ñ‚ƈ¤‚炵‚¢cv‚Æ’‰‹»B ‚±‚ê‚Í×ì•v•wƒtƒ‰ƒO‚ÉŒˆ‚Ü‚Á‚Ă邿‚ÈH ŽŽ—V‚Í‚µ‚ĂȂ¢‚ªPV‚Ý‚½ ‚Ü‚¾’N‚à‘‚«ž‚ñ‚łȂ¢‚Ý‚½‚¢‚Ȃ̂ł¿‚å‚Á‚ƉÓð‘‚«‚µ‚Æ‚‚í ‚y‚Æ–Ò«“`‚ÌPV‚Í•Ê ‚Ç‚Á‚¿‚àK‘º‚Æ’‰Ÿ‚ªí‚Á‚Ä‚é ƒKƒ‰ƒVƒƒ‚ÌŠF“`‚Í“–‚Ăɂ‚»‚¤ •ƒãA‚²•‰^‚ð‚ÆŒ©‘—‚Á‚Ä‚é Ÿ‰Æ‚ÍŽs‚Ƃ̗‚Ý‚ª‚ ‚é‚Ý‚½‚¢A’·Ž€ŒãH ˆ¢‘‚³‚ñ‚ÍŒ³A‚Ɖï˜bA ‚¤‚¿‚È‚ç—ðŽj‚ð‚Ý‚¹‚Ä‚ ‚°‚ç‚ê‚é‚Ì‚É`“I‚Șb‚ð‚µ‚Ä‚½ —–ŠÛ‚̓Kƒ‰ƒVƒƒH‚ð–½‚ð‚©‚¯‚ÄŽç‚邯Œ¾‚Á‚Ä‚½ ”Z•P‚Ì‚¨‚Á‚Ï‚¢‚ª‚·‚²‚¢BGM‚ÍV‹È‚ ‚é‚Á‚Û‚¢ ³‘¥‚̓Pƒ“ƒJ‚·‚«HŸ‚Á‚½•û‚ÌŒ¾‚¤‚±‚Ƃ𕷂‚炵‚¢(´³‚ÆŽO¬‚ÌH) ƒLƒ^ƒRƒŒ‚Á‚đ䎌Œ¾‚Á‚Ä‚½ ‚í‚©‚è‚Â炢‚ª‚±‚ñ‚ÈŠ´‚¶H ‚ ‚Æ‚ÍÚ‚µ‚¢l‚É•·‚¢‚Ä ’ljÁFƒZƒŠƒt’†‚ÌŠçƒOƒ‰•ω»‚͂ȂµB @@@ƒƒ‰ƒƒ‰Š´‚Í‚R–³ˆóƒ‚RZƒ‚¨‚ë‚¿Z‚‚ç‚¢‚©‚ÈB‚Ü‚ ƒvƒŒƒC‚µ‚½ƒXƒe[ƒW‚ª @@@¬“cŒ´é‚¾‚¯‚Ȃ̂ł ‚Ü‚èŽQl‚ɂ͂Ȃç‚È‚¢‚©‚àB‘æˆê˜b‚¾‚µB ‚ ‚ÆPV‚ɂ‚¢‚Ä‚à’ljÁ ¬‘¾˜Y‚ªŠÖƒ–Œ´i‚Ü‚½‚ÍŠ‹¼‘åèˆê„Hj‚炵‚«ƒXƒe[ƒW‚Åí‚Á‚Ä‚éƒV[ƒ“inotƒ€[ƒr[j‚Æ —–ŠÛ‚ª¬“cŒ´é‚̃Xƒe[ƒW‚Åí‚Á‚Ă邿‚¤‚ȃV[ƒ“‚ ‚èB ‚ ‚Æ—–ŠÛ‚̓Kƒ‰ƒVƒƒiŠç‚͉f‚ç‚È‚¢‚ªÔ”¯‚Ȃ̂ł½‚Ô‚ñŠm’èj‚ɑ΂µ‚Äu–½‚É‚©‚¦‚Ä‚àŽç‚évŒn‚̃ZƒŠƒt‚ðŒ¾‚Á‚Ä‚éB —˜‰Æ‚̃VƒiƒŠƒI‚Íf•ƒ‹MŽ€Œã‚Á‚Û‚¢iHj Edited by superDioplus, Sat Dec 18, 2010 3:25 pm.
|
|
|
| Ranger Strider | Sat Dec 18, 2010 6:00 pm Post #805 |
![]()
Commander
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Someone translate it lol |
|
|
| Aerial Ace of Spades | Sat Dec 18, 2010 7:39 pm Post #806 |
|
Soldier
![]() ![]() ![]()
|
totally off topic but i this game the only problems i see with it are my two fav characters. noh still moves away from her target when using her musou, one would think you would want to close distance not increase it, i wish she would walk forward instead and oichi's new moveset looks awesome, but it also looks kinda slow i just hope they speed her up a bit kinda like a minor tweak ( e.g. when da ji was hard to play as in warriors orochi but then in # 2 she had a lot more control and she wasn't sliding everywhere. ) hopefully thats not asking for to much
Edited by Aerial Ace of Spades, Sat Dec 18, 2010 7:44 pm.
|
|
|
| superDioplus | Sun Dec 19, 2010 12:12 am Post #807 |
![]()
Condemned Red Spirit
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
OK I'll try to do some. So first, impressions on Aya's moves. Normal attacks are just using staff to swing around, 6th and 7th attacks are attached with ice blocks flying forward. charge1 = ice blocks flying around charge2 = uppercut shockwave with short range c3 = slaps, stuns opponent c4 = thunder attack surrounding herself c5 = water splash sends enemies up in the air c6 = similar to Kenshin's c1 with multiple hits c7 = samw as Oichi's c7 in SW2 c8 = ice blocks falling around herself c9 = similar to c6 but with wider range and multiple hits shockwave musou = creates barrier and attack enemies within it kaiden = ice rain, similar to Ginchiyo special = same as Oichi ----------------------------------- The hit stop is improved compare to SW3, almost unaware of. Lip sync is similar to SW2 which is somewhat realistic. Loading for SW3M(Wii) is quick but the framerate hasn't changed, around 30fps. ----------------------------------- Gracia's attacks c1 = still recovers musou guage c2 = idk c3 = light ball appear and widen range when 2nd hit c4 = forward shockwave on 1st hit, light ball hit on 2nd kaiden = similar to Goku's genki dama, hits at a short distance from herself Masanori's attacks c1 = grabs single opponent and hits c2 = idk c3 = kinda like Keiji's c4 = charges(with attack effect which can avoid being attacked by soldiers) and 360 degree surrounding attack |
|
|
| Deleted User | Sun Dec 19, 2010 1:10 am Post #808 |
|
Deleted User
|
I was sure! ![]() I feel I'll love Aya.
|
|
|
| superDioplus | Sun Dec 19, 2010 3:48 am Post #809 |
![]()
Condemned Red Spirit
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Scenes from the 10 new stories within the PV. Gracia with her father at Kizugawa Aya standing in the snow Masanori with Mitsunari and Kiyomasa Katsuie with Oichi and Nagamasa's body Toshiie with Hideyoshi and mentioning Katusie Nohime greetings (probably to Nobunaga) and mentioning his father Ranmaru talking to Gracia saying he will protect her Kotaro talking with Ujiyasu Okuni flies kinda like Zhao Yun and suprises Motonari at Kizugawa Yoshimoto kicks his Kemari Edited by superDioplus, Sun Dec 19, 2010 3:50 am.
|
|
|
| Deleted User | Sun Dec 19, 2010 4:04 am Post #810 |
|
Deleted User
|
I keep those that seem most interesting. ![]() Aya standing on the snow? This does not surprise me. Nothing with her design, she made "Lady of the Snows". Finally, it further reinforces the impression that she has a healthy woman and thoughtful, I think. Katsuie with Oichi and Nagamasa's body? Said like this, they seem dead, right? If so, this promises to be a pretty sad scene. (Poor Oichi).Nohime looks set to have a similar story to that which she has in Samurai Warriors 1. Anyway, I hope, is a really good script she had. I rather prefer that she be devoted to her husband.Ranmaru trying to protect Gracia That's something I could not have imagined. Usually, only Ranmaru wants to protect Nobunaga that he has only eyes. One could almost believe in young love, haha. Eager to see their interactions.Great! This suggests that Okuni has interactions with Motonari. It's really perfect, I think the two complement each other, in a sense. I wonder what it will give. ![]() I hope we can see the PV, I would see the scenes. Anyway, this game will be mine. It is very good.
|
|
|
| Reverie | Sun Dec 19, 2010 4:33 am Post #811 |
|
Realist
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I got a huge question as it's been in and out my head and I want it to finally be answered, should Onimusha be included cause I swear when I saw Nobonuga Oda it was the first thing that came to my mind. Now I know more about DW series more than SW, so bare with me and help a brotha out ha ha ha. |
|
|
| Mr. Kamikaze | Sun Dec 19, 2010 5:01 am Post #812 |
![]()
God of War
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I don't know much about the Onimusha series, but I believe the main character was Hidemitsu Akechi. Who was Mitsuhide's son-in-law? I don't think he should be added, he wouldn't add anything except another playable character on the Akechi side at Honnoji. Though, like I said I know very little about any of this, so I might be totally wrong. But, in terms of usefulness and "having a purpose" in the game, I am going to say no. But, hey...maybe its a good idea. |
|
|
| Reverie | Sun Dec 19, 2010 5:11 am Post #813 |
|
Realist
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I mean didn't Onimusha have crucial beef with Oda, or was there just a fictional part? Well then again you don't know much, but I'm glad to know something. |
|
|
| Mary Sue | Sun Dec 19, 2010 6:34 am Post #814 |
![]()
.
![]() ![]() ![]() ![]() ![]() ![]()
|
I love how everyone wanted Okuni and Motonari, and everyone liked Okuni and Motonari, and we are actually GETTING Okuni and Motonari! |
|
|
| Mr. Kamikaze | Sun Dec 19, 2010 6:59 am Post #815 |
![]()
God of War
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I never saw the connection between Okuni and Motonari. Not to say the idea of their interaction doesn't amuse me, cause I am interested. But why those two? Is there something I missed? |
|
|
| Deleted User | Sun Dec 19, 2010 7:03 am Post #816 |
|
Deleted User
|
Theoretically, there is nothing to them. Finally, I believe. But oddly, the first time I played Samurai Warriors 3 with Okuni and I met Motonari, I told myself this: "Hey, this would be their interactions both." I like that feeling they complement each other (which is strange since they have actually no relation). I think they go well together and apparently, I'm not the only one to think. |
|
|
| necrosis | Sun Dec 19, 2010 7:07 am Post #817 |
|
シュマゴラス 無双
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
They come from close areas of Japan, basically. Its more of a regional grouping than anything realistic or historic. |
|
|
| AdventGreatness | Sun Dec 19, 2010 7:16 am Post #818 |
|
Emperor's Retainer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I hope Okuni has connection with Keiji again. haha. I thought it was amusing, however it won't be the same without Goemon. |
|
|
| superDioplus | Sun Dec 19, 2010 7:20 am Post #819 |
![]()
Condemned Red Spirit
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I have to clarify that Katsuie is standing beside Oichi, and she is crying over Nagamasa's death. |
|
|
| Kanu_Takeda | Sun Dec 19, 2010 8:04 am Post #820 |
|
Crimson Weeping Longma
![]() ![]() ![]() ![]() ![]()
|
I don't play Onimusha series of games but I known enough of it from someone else. Onimusha series is mostly ficitional game except for the most part the names of the characters. In the first game it states that Nobunaga was killed by an arrow after the Battle of Okehazama, but in fact it wasn't true; Capcom wanted capitalized on Nobunaga nickname that he used to scare his enemies, "The Demon King of the Sixth Level of Hell." In the second game it involved Yagyu Jubei with Nobunaga, but Jubei wasn't born during the time of Nobunaga. The third game picks up again with Akechi Hidemitsu at the Honnoji Rebellion and time travel to Modern day Paris and back to the Azuchi-Momoyama period of the Sengkou Jidai Era. The fourth game involves Toyotomi Hideyoshi and Yuki Hideyasu (Soki) who was revealed in the game to be Hideyoshi's son, but the fact is that he has the adopted son of Hideyoshi and the second son of Tokugawa Ieyasu. At the end of the game he fades away or dies, but in fact he lived for nine more years after Hideyoshi's death. Edited by Kanu_Takeda, Sun Dec 19, 2010 8:18 am.
|
|
|
| Mei Ling | Sun Dec 19, 2010 8:28 am Post #821 |
![]()
The night is dark and full of cherry blossoms
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Aw, poor Oichi. Nouhime is referencing Nobunaga's father? Or is she referencing hers? |
|
|
| ChibiGingi | Sun Dec 19, 2010 8:37 am Post #822 |
![]()
Booyaka, Booyaka
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Hers, if her SW1 story holds any merit here. Her dad didn't like Nobunaga and ordered his daughter to kill him whenever she had the chance. God, her story in SW1 was so epic... if Koei resurrects and improves upon this ending, I am sold. I will even forget the BS that happened in SW2... |
|
|
| superDioplus | Sun Dec 19, 2010 9:00 am Post #823 |
![]()
Condemned Red Spirit
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
OK for the rest: Gracia's first episode It opens with Mitsuhide answering the call and ready for battle, he tells Gracia to "stay at home and be a good kid". Gracia gets angry and says "don't treat me like a kid anymore" and "wish you good fortune in battle father". After the scene which also happens in Mitsuhide's story, Gracia gets out of a cargo box on the ship, and ready to fight and learn about the outer world. Then she returns inside the box and soldiers come to carry it away. The battle starts with joining forces with Mitsuhide, and some interactions with Hosokawa Fujitaka and Hosokawa Tadaoki. Aya's first episode She stands in the courtyard and snow is falling. Kenshin is by herside drinking sake. Kenshin wants to say something to her and she throws a snow ball back at Kenshin and says "the actions of our loved ones would not always be correct, if I would do anything wrong, please correct it by defeating me". Kenshin says yes and the scene is over. The battle is at Kanto, narration voice has changed to the voice of Ujiyasu instead of the former Kenshin. Edited by superDioplus, Sun Dec 19, 2010 9:08 am.
|
|
|
| Daikyō | Sun Dec 19, 2010 3:15 pm Post #824 |
![]()
I'm ready to serve you all
![]()
|
Okuni Flying? without using her umbrella?my feeling were right, Gracia summoning meteor are her kaiden move..
|
|
|
| Nefertieh | Sun Dec 19, 2010 4:38 pm Post #825 |
|
...
![]() ![]() ![]() ![]() ![]()
|
Thankyou, superDioplus, for the great translations. >w< Here is a Japanese report I found regarding SW3Z: http://gamenyarth.blog67.fc2.com/blog-entry-8408.html Edited by Nefertieh, Sun Dec 19, 2010 4:44 pm.
|
|
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Samurai Warriors Series · Next Topic » |





![]](http://z2.ifrm.com/static/1/pip_r.png)
so I'm not the only person voting for these two <3 Sweet!





this game the only problems i see with it are my two fav characters. noh still moves away from her target when using her musou, one would think you would want to close distance not increase it, i wish she would walk forward instead and oichi's new moveset looks awesome, but it also looks kinda slow i just hope they speed her up a bit kinda like a minor tweak ( e.g. when da ji was hard to play as in warriors orochi but then in # 2 she had a lot more control and she wasn't sliding everywhere. ) hopefully thats not asking for to much


If so, this promises to be a pretty sad scene. (Poor Oichi).
Anyway, I hope, is a really good script she had. I rather prefer that she be devoted to her husband.





Okuni Flying? without using her umbrella?
7:28 PM Jul 11