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| Dynasty Warriors 7 [v4]; READ the first post before posting. | |
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| Tweet Topic Started: Thu Jan 13, 2011 4:32 am (1,039,719 Views) | |
| Joetri10 | Sat Feb 5, 2011 7:46 pm Post #9201 |
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Don't Even Pray For Me, No!
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lol ok first... Who is to say my point is only my opinion and no one elses.. As i said before, if you want to play as the old characters in the basara series, go buy the old ones. Who is to say they wouldnt have there identities and personalities if they changed to Unpc's. What about Kojiro before sw2xl Yeh now you can use everyones wep for one person if you like, thus lacking a point to have 60 characters to choose from. Diversity?... Most characters are just a different skin and voice if they dont have a part to play in the story (free mode at times) and now that you can choose anyones wep, thats even more of a problem. Yeh well thats a different game. |
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| ThreeKingdomsWarrior | Sat Feb 5, 2011 7:50 pm Post #9202 |
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Legend
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Yeah man, keep it up. That ugly posts about "reducing the most characters" should expressly shifted behind the next pages. Before a spy from Koei comes here, reading that bullsh*t, and report it to Koei as the wishes of the fans. And people should stop comparing DW with SB(3). I'm playing that game by now. It's cool. But it has NNNNNNEVER the potential of DW. And @ saner: I LLLLLLOVE your last 2 posts. |
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| Deleted User | Sat Feb 5, 2011 7:50 pm Post #9203 |
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I think that there is no problem increasing the number of heroes if... ·They've got different personalities. ·Different character model & easily to diferenciate to other characters. ·His/her movesets are unique. ·His voice is not the same to others. |
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| Frayling0 | Sat Feb 5, 2011 7:51 pm Post #9204 |
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Han's Unifier
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Lol, I'm loving the backlash at that fail comment about cutting the number of chars by 75%. I said it wasn't a great idea ![]() But seriously, any move like that is a step backwards for Koei. Dynasty Warriors wouldn't be Dynasty Warriors without the large armies and massive cast. It keeps the game fresh and heightens the re-playability. Besides, you're going against the general consensus - just look at the anger aimed at Pang De's rumoured axe. Edited by Frayling0, Sat Feb 5, 2011 8:00 pm.
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| Joetri10 | Sat Feb 5, 2011 7:57 pm Post #9205 |
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Don't Even Pray For Me, No!
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yeh well i cant expect a true Warriors fan to understand wanting the game they have played for 10 years now to feel just a little bit different. MOAR CHARACTERS!!@!! |
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| Frayling0 | Sat Feb 5, 2011 8:01 pm Post #9206 |
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Han's Unifier
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Bore off. There are 100s of ways they could innovate this game without a mass cast cull - that wouldn't achieve anything. |
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| saner | Sat Feb 5, 2011 8:01 pm Post #9207 |
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Supreme Warrior-Scholar
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1. That is stupid! Why buy the old ones when the latest one can be EVEN BETTER with returning favorites added on top of the new ones! That's like Capcom saying, "Hey lets get rid of everyone except maybe Ken and Ryu and call it Street Fighter 3." And you know what? The majority of the fanbase hated them for that. Capcom almost decided to not bring back Ken and Ryu either! No matter how deep the gameplay or unique the movesets, it wouldn't draw as much attention as bringing back all the favorites. People don't buy new games to only play new characters. Most people want everyone back. 2. UNPCS are USELESS and don't help the replay value! That's what really hurt Ken's Rage not making favorites like Ryuga, Juza, Fudo, Yuda, and others playable as well! Even if they shared moves they are still different people and flavors. 3. Um I'm sorry but you must have flawed logic to think there's no point in 60 characters if everyone can pretty much use any of the weapons. 60 characters + many weapons to choose from = more possible combinations and freedom! That means your favorite character(s) have MORE choices of weapons you like to use instead of being stuck with only 1 or 2 for them to use! 4. Ugh, if you only see these characters as skins, that's just pathetic, how can you enjoy anything with that attitude? You probably can't even watch a animated movie without saying "Oh those 3-D models are all fake, just models animated with a computer, they have no emotion, no purpose but to trick us into thinking they are alive. None of it is real. What's the point of so many characters, they might as well just have one on screen that can do everything." Foolish foolish foolish!! Edited by saner, Sat Feb 5, 2011 8:04 pm.
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| Sheng Dao | Sat Feb 5, 2011 8:03 pm Post #9208 |
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General
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I disagree about less characters too but I don't think people should be rude about it and bash someones opinion. I'm kind of confused at the standards of this forum, it someone gets irate and complains about the game its taboo but if someone gets irate and insults and bashes someones opinion its ok. |
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| Celestial | Sat Feb 5, 2011 8:05 pm Post #9209 |
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Love,hate, tragedy, and war.
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I can see the benefits of cutting back on characters and the ones of having more characters. But if Koei decided to cut agian and not give reasons why, there would be a huge backlash. I'll see how DW7 handles everything. Then maybe we can see which is the better choice. |
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| Frayling0 | Sat Feb 5, 2011 8:07 pm Post #9210 |
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Han's Unifier
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Koei wouldn't risk suffering that sort of backlash. The memories of DW6 are still fresh in their heads no doubt. But replayability is a KEY factor in a game. Who wants to play something for 3 hours then never again - it's a waste of money! Having a large cast each with different fighting chains and styles keeps the game fresh. I don't want to play as a choice of 5 characters. The game would get boring REALLY quickly. |
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| Joetri10 | Sat Feb 5, 2011 8:07 pm Post #9211 |
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Don't Even Pray For Me, No!
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Can someone please explain to me where this -> more possible combinations and freedom comes from... If you have played all the movesets, where does the possible combinations and freedom come from?.. If i want to play a character i expect them to be unique, and that’s what il be doing, i won’t ever change someone’s weps. Also again, who said Unpc's don’t add to the game?.. Street fighter is a truly disgusting game to bring as an example. It couldn’t be more different Also, they could make all those weapons and still have most characters unplayable... That’s what we call in the business, unlockable extra weapons. [EDIT!! STOP SAYING CUT!, I didnt say CUT i said make them into NPC's.] Edited by Joetri10, Sat Feb 5, 2011 8:12 pm.
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| saner | Sat Feb 5, 2011 8:08 pm Post #9212 |
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Supreme Warrior-Scholar
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Because it's backwards thinking and negative opinions like that which can have influenced Koei's decisions to do stupid things if enough loud people think like that. like removing the Space Maps from DW Gundam 3.... when they were one of the best things about DW Gundam 2 (and they removed them because they said the fanbase complained about the space maps, which is ridiculous. And sad thing is that now people complain that there isn't enough diversity in the map designs in Gundam 3 and demand actual space maps to return like in Gundam 2.)
Edited by saner, Sat Feb 5, 2011 8:08 pm.
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| Frayling0 | Sat Feb 5, 2011 8:10 pm Post #9213 |
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Han's Unifier
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But that's just pointless... the very nature of the game is large scale historical wars and battles. History is a tapestry rich in personalities and characters, and scaling the game down to like 12 core characters or something would snatch all of that away. Battles would basically be populated by generics only, with no conversation between officers. It would take away the spirit of this game - it might work for other games, but not for Dynasty Warriors. |
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| Sheng Dao | Sat Feb 5, 2011 8:10 pm Post #9214 |
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General
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I see what you mean, in that case the end justifies the means. |
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| Paragon of Light | Sat Feb 5, 2011 8:12 pm Post #9215 |
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The Comeback King
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Cutting characters is could be good or bad, but dw6 was poorly executed. So I'm not sure if Koei should do that again. So far by my count the characters with no shared weapons are Lu Bu, Sun Ce, Ling Tong, Ma Dai, Xing Cai, Zhang Liao, Dian wei, Jia Xu, Zhang He, Zhen Ji, Cai Wenji, Taishi Ci, SSX, Lian Shi, Bao Sanning, Deng Ai, Zhoug Hui, Guo huai, and Lu Bu. This is not taking in account Xiahou Ba and a few others because Guan Ping could share the greatsword etc. So about 19 characters with no shared weapons in terms of the ex. But to me it seems that everyone is a semi-c. |
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| Joetri10 | Sat Feb 5, 2011 8:14 pm Post #9216 |
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Don't Even Pray For Me, No!
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Stop... saying... Cut... ![]() I didnt say cut, Everyone would still play there part in the whole Dw story.. You just wouldnt play as them... Alot of them were in a lot of battles but didnt have much of an impact (But one stage).. (Like the others, and a few extra's in the factions) Turning into a UNPC is different then cutting them And anyway, why do you think this new kingdom mode is in it (not to get it mixed up with dw4 which is slightly different), its giving everyone one stage because thats what most of them are good for!... theres to many characters for them to focus on.. Edited by Joetri10, Sat Feb 5, 2011 8:23 pm.
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| saner | Sat Feb 5, 2011 8:25 pm Post #9217 |
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Supreme Warrior-Scholar
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IT"S STILL CUTTING THEM from playable selection if they are cut from the playable selection! The story is important but that isn't what fuels replay value. I mean how many times do people watch the cutscenes anyway? And what good is a favorite character that can only be seen or heard? 1 You can understand the possible combinations and freedom if you understand the basic math of your favorite characters combined with more choices for weapons you can assign to them, and that doubles with being able to switch between two weapons. 2 If you want a character to be unique, then use a weapon you don't use with anyone else you plan to use, it's that simple. Also each character has their own personal Musou attack. 3 UNPCS only have a purpose with the story. But gameplay wise they are ENTIRELY USELESS and wasted potential gone unused. 4 No that's what we call in the business, ultimate retardedness. Maybe you should just go play Sengoku Basara games instead of expecting Koei to dumb down it's character selection for the sake of "unique movesets" and trying to only cater to the ROTK fanatics that ONLY care about the ones that did something in the novel. Edited by saner, Sat Feb 5, 2011 8:29 pm.
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| Deleted User | Sat Feb 5, 2011 8:25 pm Post #9218 |
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I don't know, but maybe the weapon of Lu Bu its the same as Lu Meng. Maybe I'm wrong? And yes, I think that's enough about cut or not cut characters. On Dw7 there'll be the characters all who know. On Dw8 who know? It's too early to speak about that. Dw7 hasn't been released yet.
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| Reverie | Sat Feb 5, 2011 8:28 pm Post #9219 |
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Realist
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@Joetri: I don't want any current players into unpcs well the 62 we'll be ending up with, I hardly would want Pang De as a unpc, and were is this clone moveset coming from, I thought that we all made the point that as close as it's going to be in same moves is DW 2-5 I do understand you as your not saying cut but unpc would I think make everyone boycott this lls. Also like now they could make the leaders in "others" UNPCs like Gongsun Zan I might of misspelled his name.
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| Frayling0 | Sat Feb 5, 2011 8:29 pm Post #9220 |
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Han's Unifier
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Point 4 made me lol. But what is the point in going to the effort of designing a UNPC when you can just make them playable? You make the new Kingdom Mode sound like a bodged job, when I think it sounds great. I love the idea of flitting between the different characters vital to the Three Kingdoms Era. |
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| Bakudai | Sat Feb 5, 2011 8:29 pm Post #9221 |
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Demons of Hell
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Um... Well besides my account being blocked for "Annoying spam" which is stupid... Um.. Why is everyone talking about cuts/not cuts? I thought DW7 just cut Pang De and Zuo Ci for now? Or did I miss something??
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| saner | Sat Feb 5, 2011 8:30 pm Post #9222 |
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Supreme Warrior-Scholar
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Good thing Joetri isn't in charge
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| Frayling0 | Sat Feb 5, 2011 8:31 pm Post #9223 |
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Han's Unifier
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No, you just missed one user suggesting we turn 75% of the current cast into Unique NPC's rather than playable characters. |
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| Joetri10 | Sat Feb 5, 2011 8:33 pm Post #9224 |
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Don't Even Pray For Me, No!
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Epic troll is Epic fail 1.Thats kinda wrong isn’t it... Why would i choose a weapon that i wouldn’t play with anyone else... That’s silly in a way and makes little sense... And anyway, if i want them to stay unique, il use THEIR weapon and a sub weapon i feel is suitable, most prob a common sub weapon so all the rest don’t get stale for me. 2. Yeh they do have their own personal Musou attack.. Oh wait, They always have........... 3. They are only needed in the story, Gameplay wise, it wouldn’t matter aslong as the gameplay for the rest of the characters was interesting enough to use more than 5 times. 4. Sad.. Just Sad... Also i have been playing Sb3 much more then Sw3.. mainly because I’m not bored with Sb's gameplay yet.. It’s that simple.. I love both games
For the next game, Koei doesnt need to do everything at once. They are sorta doing it right with how Sw story line has been going. Edited by Joetri10, Sat Feb 5, 2011 8:36 pm.
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| Frayling0 | Sat Feb 5, 2011 8:36 pm Post #9225 |
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Han's Unifier
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Right. Words have been exchanged. Opinions have been made. Let's leave it there for tonight and move onto another topic... |
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![]](http://z2.ifrm.com/static/1/pip_r.png)
, even if their movesets were the same, they all have their own identities and personalities.



I do understand you as your not saying cut but unpc would I think make everyone boycott this lls. Also like now they could make the leaders in "others" UNPCs like Gongsun Zan I might of misspelled his name.

7:56 PM Jul 11