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Dynasty Warriors 7 [v4]; READ the first post before posting.
Topic Started: Thu Jan 13, 2011 4:32 am (1,039,715 Views)
Bakudai
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Demons of Hell
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ChibiGingi
Sun Feb 6, 2011 1:31 am
That's hilarious. Given Gan Ning's popularity, I highly doubt they'd ever cut him, and not have built an impenetrable fortress to protect themselves from Japanese and Western fans alike. I'm a little shocked they've waited so long to reveal him, but beyond that, he's obvious a set in stone character in Wu. Even when Wu is briefly mentioned in other ROTK related media, Gan Ning is probably one of the few given notice.

So, no worries about that.
I don't see why you would think they'd cut him cause without Gan Ning Ling Tong would have no Purpose xD
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dancingswan
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Lord Kahi-Fanatic No. 2
Sun Feb 6, 2011 4:32 am
Something tells me Sun Jian's gonna be another dao user, and Xu Huang will most likely be a chain and ball user thanks to that trailer we had a while ago..... Thankfully since weapons will be available as DLC, I won't have to worry about clones :D

Am I the only person who think DLC weapons won't be different movesets/weapons entirely but different skins, and looks for the weapons.
Look at Wang Yuanji's Lawson outfit.
It comes with a different skin for her throwing knives.

I would love DLC weapons to be entirely new movesets.
But the skin thing seems likely.
Anyway none of the DLC weapons would be EX weapons. :mellow:
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Simihe
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Tiger General
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Geez nothing makes any of you happy. KOEI goes all out for the first time and all people do on here is whine and complain, never happy always negative. It's sad really :/
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ChibiGingi
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Booyaka, Booyaka
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Simihe
Sun Feb 6, 2011 5:06 am
Geez nothing makes any of you happy. KOEI goes all out for the first time and all people do on here is whine and complain, never happy always negative. It's sad really :/
Welcome to Koei Warriors, pal. You'll learn to ignore the complaints and whines, eventually.

There's little to be done about it, so belittling and whining yourself isn't going to make the situation any better.

Sit back, pop open a coke, and enjoy the show, for what it's worth.

First thing I'm going to do when I get my hands on Xu Huang, is give him the Axe as his primary weapon, regardless what his EX is. It's just not Xu Huang and his great Axe without the Ax.
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Celestial
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Love,hate, tragedy, and war.
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dancingswan
Sun Feb 6, 2011 5:04 am
Lord Kahi-Fanatic No. 2
Sun Feb 6, 2011 4:32 am
Something tells me Sun Jian's gonna be another dao user, and Xu Huang will most likely be a chain and ball user thanks to that trailer we had a while ago..... Thankfully since weapons will be available as DLC, I won't have to worry about clones :D

Am I the only person who think DLC weapons won't be different movesets/weapons entirely but different skins, and looks for the weapons.
Look at Wang Yuanji's Lawson outfit.
It comes with a different skin for her throwing knives.

I would love DLC weapons to be entirely new movesets.
But the skin thing seems likely.
Anyway none of the DLC weapons would be EX weapons. :mellow:
I hope not. That would be like the mystics weapons that were in strikeforce. What I do wonder about the DLC weapons is, if someone like Yue Ying who has the same weapon as Zhou Yu will get her own weapon via DLC.(Despite if the moveset is unquie) With a new musou and Ex attack. Makes me wonder.
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Blaziruku
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DW7: Bugfest
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Simihe
Sun Feb 6, 2011 5:06 am
Geez nothing makes any of you happy. KOEI goes all out for the first time and all people do on here is whine and complain, never happy always negative. It's sad really :/
Gotta have the ability to have an opinion, no?

The fear most people have is the mass cloning, which was most prominent in DW6. It's been in ALL DW games (besides 1 lol) but they have not been very CLEAR like DW6 was, and DW7 is starting to, you know, show itself? It looks amazing, don't get me wrong, and I will buy it cause it's awesome from the gameplay I'm seeing so far (although the map is making me think there are less enemies to slay)

It's probably because the cloning is showing itself wide open and not hidden well like others (DW5). Kind of makes you sad, having same weapons dif skins, but who knows? Maybe it will be like DW5 and have only 1-2 moves cloned and the rest different! Then that would be nice, but until it comes out, no one will know for sure (unless a gameplay video of two guys with the same weapon type (liu bei lu xun) are shown. :dance:
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FKA
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OCTOPUSSY
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Simihe
Sun Feb 6, 2011 5:06 am
Geez nothing makes any of you happy. KOEI goes all out for the first time and all people do on here is whine and complain, never happy always negative. It's sad really :/
if koei went all out, they'd actually input some strategy into the franchise and give unique weapons AND movesets to each character. Oh and they wouldn't add useless characters such as Bao Sanniang, Guan Suo and Lian Shi (though I am beginning to like her alot hehe...).

They'd also add modes that koei fans really liked about the series. Chronicle and Kingdom Mode are so far the only two modes mentioned in this game. If they went all out they'd put Challenge Mode, Vs. Mode, Online Mode, The Archives, and maybe even an Edit Mode.

No koei never goes all out on their games...... everyone should know this by now. I don't hate koei but I don't really respect them for their 'groundbreaking' work either. And even though some of the things they added have been great, the amount of things they left out and have "tuned" in this game has been a tad underwhelming not to mention disappointing....... But I guess I should be happy this isn't another Sengoku Basara 3 where most of the characters that were included in previous franchises were cut or reduced to Npc's, when everyone could've been included and the unique factor would've been the same.

Edit: The reason I didn't include Free Mode in the list above is because I have hope that it will be in the game even though my brain says no......

@Celestial; I'm also wondering about this..... I swear the bladebow better be downloadable and better replace Yue Ying's current staff weapon. Patches can fix this right?
Edited by FKA, Sun Feb 6, 2011 5:23 am.
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Bakudai
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Demons of Hell
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Lord Kahi-Fanatic No. 2
Sun Feb 6, 2011 5:14 am
Simihe
Sun Feb 6, 2011 5:06 am
Geez nothing makes any of you happy. KOEI goes all out for the first time and all people do on here is whine and complain, never happy always negative. It's sad really :/
if koei went all out, they'd actually input some strategy into the franchise and give unique weapons AND movesets to each character. Oh and they wouldn't add useless characters such as Bao Sanniang, Guan Suo and Lian Shi (though I am beginning to like her alot hehe...).

They'd also add modes that koei fans really liked about the series. Chronicle and Kingdom Mode are so far the only two modes mentioned in this game. If they went all out they'd put Challenge Mode, Vs. Mode, Online Mode, The Archives, and maybe even an Edit Mode.

No koei never goes all out on their games...... everyone should know this by now. I don't hate koei but I don't really respect them for their 'groundbreaking' work either. And even though some of the things they added have been great, the amount of things they left out and have "tuned" in this game has been a tad underwhelming not to mention disappointing....... But I guess I should be happy this isn't another Sengoku Basara 3 and most of the characters that were included in previous franchises were cut or reduced to Npc's.

Edit: The reason I didn't include Free Mode in the list above is because I have hope that it will be in the game even though my brain says no......
Ya know if they made the DW of your dreams they wouldnt make any sales off you xD Its why they dont over do games just so they can keep making them such as DBZ games lol
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Celestial
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Love,hate, tragedy, and war.
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Lord Kahi-Fanatic No. 2
Sun Feb 6, 2011 5:14 am
@Celestial; I'm also wondering about this..... I swear the bladebow better be downloadable and better replace Yue Ying's current staff weapon. Patches can fix this right?
Yes there are pacthes that can fix things like that. I just don't understand why koei could not have done the same thing they did with Zhao Yun's moveset. Keep the S-string the same and make the charge attacks different. Maybe if they did that Lian Shi and Yue Ying wouldn end up sharing a set though. :/
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RujiAso
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holy crap did i come back, refresh to find a handful of pages and find someone actually suggesting to cut 75% of the roster, just to improve the remaining quarter?

I... i almost want to just turn right around and walk back out the door like the grandpa simpson gif posted a (long) while back.

When you have the ability to just move a weapon in any way as long as the body is close enough to looking like it's doing the motions, there's no reason we couldn't have hundreds of unique movesets to go around, it'd just take longer.

A double heaping of different weapons, and all the different styles you could apply to them and simply different executions of the styles, there's absolutely never a need to cut boatloads just to focus on a few.

And make them UNPC?

Is this a joke, because it really has to be!

If they're out on the playing field, in the same game, already rendered, using a valid a moveset, even a cloned one, there is never a reasonable excuse to have them unplayable. Sengoku Basara is different, at least for some of it's characters, because they don't fight like normal at all, an example is the dude with the undead/possessed armor and soul stuff, most of his real moves were cutscenes!

Also, I can't just pick up the old ones to play them, hell, i didn't even know about them until a few years ago, and was excited to see sb3 come out, and was presented with less then half the cast, full of cool VERY unique characters, unusable?!

And story? you might play this game, what, 3, now 4 times for story? once with each kingdom's mode. then you'd be done. That's -nothing- for replayability. Games with fun gameplay are what keeps you coming back again and again to play the game.

For me, star ocean is a particular example, 2, 3, and 4. I have multiple memory cards of saves for Star ocean 2, all at the bottom of the final bonus dungeon at levels in access of 150. Did i play them for the storyline? HAH, the first two times maybe! after that i wanted everyone to shut up, i'd already seen this, let me get out there and kickass and chew bubblegum! and i don't need the gum!

Once you see the story, you're done, it's finished. replay it for it again? sure, maybe once or twice if you really liked it, but after that, it's not like it's changing much (unless the game is designed to have major changes, which DW sure isn't), so you have to have something else driving you to like it.

additionally, no matter how well done a story is, the gameplay can ruin the whole thing. Games hinge on gameplay. Story is a good thing to have, but even a mindless derp-story fighting game attracts a lot of players because, well, it's fun to play!

Gameplay is always more important than story. NOT THAT STORY ISN'T ALSO GOOD TO HAVE OR IMPORTANT, DON'T TAKE THIS THE WRONG WAY.

honestly, i'd like to have the generic soldiers playable too. I liked back in that one iteration of XL (was it 5?) where you started AS a generic, and worked your way up. I would find it fun to sometimes try to play a stage as say, a sergeant, or captain. i mean, how awesome would it feel, to play hu lao gate as a bottom of the ranks fodder soldier.... and defeat lu bu?

There's no reason to UNPC anyone, and no reason to focus everything on story at the expense of player choice. This is RotK story, it's not changing, so they better have the gameplay fun. you're not gonna get a different storyline here (unless they had the full-on what if's again, not just the butt-pulled plot-bandaids like "but you still lost the battle after you killed 9999 troops and the enemy commander, because plot demands it")

UNPC's might as well be generics, if i can't play as them. don't tease me with cool or crazy characters, and not let me use them in a game such as this.

Edit: A spelling error.
Edited by RujiAso, Sun Feb 6, 2011 7:48 am.
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Bamboo
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*hail hydra*
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Wanted to get a quick post here before I went to bed.

On the cutting characters subject, yes I do agree that some should have been cut out already. It does allow more time to be spent improving quality on other aspects of the game: stages, gameplay, story, other characters, design. However, the series has gone too far to kick out so many. Cutting 75% would probably hurt sales a lot.

I think Little Conqueror of Jiang Dong mentioned how the game doesn't have enough depth to host so few playable officers, which I completely agree with, but that's assuming improvements won't be made to aspects of gameplay. But yes, in order to cut back, quality needs to go up a whole lot more.

Maybe if the series had a reboot it would work. I'd just cut the boring, less-important, less-popular characters if I had to.

Don't see why so many people don't like the idea of UNPCs. Well, I do, but I don't share sentiments. Make a unique design for a guy well-known throughout the fanbase but not important enough to make it in-game. Give them a generic weapon, have a generic voice actor do them. It's much less work done on the character but also satisfies the want to see him not as a generic. Having even four doesn't really matter anyways, if you don't buy the game just because there's a small number of UNPCs, there's something wrong.
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LLSmoothJ
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That Daqiao Musou!
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Bamboo
Sun Feb 6, 2011 7:34 am
Don't see why so many people don't like the idea of UNPCs. Well, I do, but I don't share sentiments. Make a unique design for a guy well-known throughout the fanbase but not important enough to make it in-game. Give them a generic weapon, have a generic voice actor do them. It's much less work done on the character but also satisfies the want to see him not as a generic. Having even four doesn't really matter anyways, if you don't buy the game just because there's a small number of UNPCs, there's something wrong.
I don't think people have a problem with UNPCs. It's reducing the already-playable characters to UNPCs that's irritating.
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RujiAso
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LLSmoothJ
Sun Feb 6, 2011 7:54 am
Bamboo
Sun Feb 6, 2011 7:34 am
Don't see why so many people don't like the idea of UNPCs. Well, I do, but I don't share sentiments. Make a unique design for a guy well-known throughout the fanbase but not important enough to make it in-game. Give them a generic weapon, have a generic voice actor do them. It's much less work done on the character but also satisfies the want to see him not as a generic. Having even four doesn't really matter anyways, if you don't buy the game just because there's a small number of UNPCs, there's something wrong.
I don't think people have a problem with UNPCs. It's reducing the already-playable characters to UNPCs that's irritating.
If the only thing they do not have, is the ability for you to play as them, it's useless. Especially if they have a generic already usable moveset/weapon. just stick the skin on the generic and let me go at it. That would work for me, really.

If they look unique in a game like this, where you are playing all sides at some point or other, then why NOT? There's practically no coding to do, hook this look on the controller, done.
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Simihe
Sun Feb 6, 2011 5:06 am
Geez nothing makes any of you happy. KOEI goes all out for the first time and all people do on here is whine and complain, never happy always negative. It's sad really :/
Haha, thank you! I thought I was alone in this situation. It is true that most do nothing but complain, they complain almost every time they post, that's why I decided to least posted in this topic. It became downright silly. It says the same things, always the same questions, etc. It's sooo tiring, really. They only complain but do not see the good side of the game. This is really not often they see the good things of the game.

Not to mention they are always trying to seek at each other. They like it, get excited against each another. Lord Kahi-Fanatic No. 2 is an example. You do both at the same time, you're still in the process of complaining all the time and you love find fault.
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FKA
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OCTOPUSSY
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Not everyone only complains gawd. There are bits and pieces of this game that appeal to everyone....... No one down-right hates the game.... and people complain because they're either worried that their fears about this game will come true, or because deep deep down they maybe hoping that the game will be so awesome that it would shut them up for good. Myself included. Everyone is entitled to their opinion, sometimes it escalates into arguments, sometimes everyone complains........ But people only really wanna see the glory that they have experienced before it all went downhill again... at least that's what I think.

So don't go whinging on about people complaining when you yourself are helping this cause....

Anyways i wonder if koei will have Samurai Warriors, Warriors Orochi, Ninja Gaiden, Dead Or Alive, Zill Ol Trinity, Gundam Musou costumes and weapons available as DLC. Lol now I really wanna see Zhen Ji in Noh's costume!!!!!!!!!!!!!!! :D

@Fantaji, I have no idea what that last bit meant....... sorry...... And of course I like to complain...... Everyone does it all the time, its just I do it alot...... :P :P :P :dance: :meantongue: I just don't wanna be let down again like I did in dw6. So in my head I always think negative thoughts so when the game comes out if everything i feared was not in the game then my mouth would happily be shut. Until then I will voice my concerns like a shrieking baboon, but a handsome one at that :P
Edited by FKA, Sun Feb 6, 2011 8:22 am.
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Little Conqueror of Jiang Dong
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江東之小霸王
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There were several things wrong with DW6, and most of them have been fixed by KOEI. The only things that really bug me are no playable musou modes for Other Kingdoms and no Pang De, both of which can be easily fixed with an expansion.

Overall, I'm mostly pleased. Incredibly disappointed that crappy characters like Bao San Niang get in over Pang De (reserving judgment on Lian Shi, but Bao San Niang is just awful no matter how you slice it, IMO), but let's be honest. At least the brought back the Nanman, Jiang Wei, Xing Cai, and Da Qiao. And all we heard was that Pang De wasn't selectable as a playable character... who knows? Maybe KOEI is UNPCing him for now or something, in preparation for making him playable with an expansion or paid DLC or something. It'd be nice, since playing Fan Castle without an officer named Pang De around to give Guan Yu some hell sure did suck in DW6.

I can hope.

I'm actually looking forward to a DW7: Empires game. I just hope they don't oversimplify it like they did with DW6 - no diplomacy, no attention to when officers lived and died, no historical events, no character interactions.
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Yuqi
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Hmmn cutting the roster, wouldn't be a bad idea. As for the comment earlier about people wanting to play as there 'dream character' HOw many of us actually play the game for that,curiously.
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RujiAso
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Little Conqueror of Jiang Dong
Sun Feb 6, 2011 10:16 am
I'm actually looking forward to a DW7: Empires game. I just hope they don't oversimplify it like they did with DW6 - no diplomacy, no attention to when officers lived and died, no historical events, no character interactions.
This i want to agree with the strongest. I loved dw6:e, don't get me wrong, but it sure did feel barebones. The best thing brought in was 100 CAW slots (which was wonderful freedom, such glorious open limits!)

Though, i do wish the "scenario" selections kindof more strictly enforced when things happened. It'd be the best breeding ground for allowing all the what-if paths to show up, and i wouldn't even mind if they had fun and made a lot of crazy goofy paths too.

I could see one where sun quan named lady buubies empress, and then dies off early, leaving her to keep up the kingdom against Wei and Shu (and early-jin?) I'm not thrilled she's in when there felt like better characters, and i'm not entranced by the boobies like half the forum who were protesting her inclusion originally, BUT she could be good, especially for what-if games in Empires.

dw5 had a good empires, but the map looked like ass (like off-brand legos made for even younger children), but it had some fun things to do. (particularly sw2's empires had a good map, aesthetically at least.)


PS: I don't want you to think i dislike pang de from just quoting the one part of your post, I never -liked- him, but i didn't dislike him either, and he deserves his spot on the roster, imho.
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Baphomet
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I'm glad none of you actually work for Koei, what awful games we'd end up with were that the case.....
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Pride
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孟德
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Can anyone link me with a place to find all screenshot and artworks? aside KW that is.
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kaiosuke37
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Sun Chen
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Baphomet
Sun Feb 6, 2011 10:31 am
I'm glad none of you actually work for Koei, what awful games we'd end up with were that the case.....
^This
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Uncle Vlad
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Baphomet
Sun Feb 6, 2011 10:31 am
I'm glad none of you actually work for Koei, what awful games we'd end up with were that the case.....
Agreed, please don't join Koei people :L
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Skode
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King of KW
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Baphomet
Sun Feb 6, 2011 10:31 am
I'm glad none of you actually work for Koei, what awful games we'd end up with were that the case.....
Agreed... mind you after playing Dynasty Warriors 6 they cant make them much worse.

I wonder though how many of these people got peeved at characters getting cut or that their faves were playable "clones" are amongst this weird recent spate of posters declaring there should be far less playables in the game.

Bring on Warriors Orochi 3 and then lets see how they digest the idea of over a 100 playable characters in a game :cool:
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Cairothi Ballad
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General
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Baphomet
Sun Feb 6, 2011 10:31 am
I'm glad none of you actually work for Koei, what awful games we'd end up with were that the case.....
I also agree with this statement. :D
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SJFaith
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The screenshots are taking a while to pop up on the main site again there must be a lot of them coming out again that we've yet to see or have seen.

32 Days until this is out in Japan i wonder what direction will the Famitsu scans will go :unsure:
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